National Dex 3 Attack Mega Scizor [DONE]

Status
Not open for further replies.

adem

her
is a Tutoris a Site Content Manageris a Smogon Discord Contributoris a Top Team Rater Alumnusis a Top Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
[SET]
name: Swords Dance + 3 Attacks
move 1: Swords Dance
move 2: Bullet Punch
move 3: Superpower / Sand Tomb
move 4: Dual Wingbeat / Knock Off
item: Scizorite
ability: Light Metal
nature: Adamant
evs: 108 HP / 252 Atk / 148 Spe

[SET COMMENTS]
Mega Scizor is a great asset on hyper offense teams, using its great bulk and typing to switch into and set up on Pokemon such as Tapu Lele, Kyurem, and Weavile that threaten hyper offense, as well as helping overwhelm Pokemon such as Corviknight, Heatran, and Toxapex. However, it is overly reliant on Bullet Punch to hit fast threats due to its mediocre Speed, is very vulnerable to Fire-type moves, and easily loses its bulk through chip damage. Bullet Punch is Mega Scizor's main STAB attack and powerful Technician-boosted priority to challenge revenge kilers such as Weavile, Tapu Koko, and Garchomp. Superpower allows Mega Scizor to hit Steel-type Pokemon that otherwise wall it such as Magnezone, Ferrothorn, and Heatran. Sand Tomb allows Mega Scizor to trap and remove the likes of Heatran, Toxapex, and Magnezone for its partners such as Volcarona and Serperior to clean late-game. Dual Wingbeat is a strong coverage option with Technician, allowing Mega Scizor to break through bulky Water-types such as Toxapex and Slowbro with Swords Dance, nailing specific physical walls such as Tangrowth, Buzzwole, and Amoonguss, and discouraging the likes of Mega Charizard Y and Volcarona from switching in directly. Knock Off is another option to hit the likes of Slowbro and Mega Latias, as well as enabling other hyper offense sweepers better with the item removal, such as removing Zapdos's Heavy-Duty Boots so Rillaboom can KO it after Stealth Rock. Knock Off is best used in conjunction with Sand Tomb, as the two provide Mega Scizor with solid neutral coverage. Light Metal is the ability before Mega Evolution to weaken opposing Ditto, as well as the rare Low Kick Greninja and Weavile. The given EV spread allows Mega Scizor to outrun Modest Magnezone and specially defensive Heatran, allowing it to KO them before they can retaliate.

Mega Scizor provides a solid defensive backbone for hyper offense teams, and pairing it up with Pokemon that tend to be checked offensively such as Kommo-o, Serperior, and Manaphy can provide it many setup opportunities during a game. Teammates that can set Sticky Web such as Shuckle and Ribombee are solid assets, alleviating its middling Speed tier so it can outspeed threats such as Heatran and Tapu Lele. Due to its crippling weakness to Fire-type moves, teammates that can pivot into these moves such as Manaphy and Kommo-o work well with it. Hyper offense staples such as Rillaboom, Volcarona, and Hawlucha help it overwhelm shared checks like Toxapex, Slowbro, and Corviknight to pave the way for a late-game sweep, and Mega Scizor also appreciates the passive recovery Grassy Terrain provides, although it makes Toxapex harder to remove. Other entry hazards are greatly appreciated to wear down the opposing team to be easily cleaned up late-game, with Knock Off making the hazards matter more on Heavy-Duty Boots users such as Victini and Zapdos.

[STRATEGY COMMENTS]
Other Options
=============

(Assume this is gonna be combined w the main set)

Checks and Counters
===================

**Fire-type Pokemon and Coverage**: The likes of Heatran, Mega Charizard Y, and Volcarona easily force Mega Scizor out due to its crippling Fire weakness, although Heatran struggles to switch in due to it taking a lot from Superpower, and the latter two don't want to switch into a Dual Wingbeat. Fire-type coverage from Tapu Lele, Zapdos, and Clefable can catch it off guard, resulting in a surprise KO.

**Faster Bullet Punch Answers**: Due to Mega Scizor's dependence on Bullet Punch to beat faster foes, faster Pokemon that resist and survive a +2 Bullet Punch, such as Ash-Greninja and Victini, are able to revenge kill it. Tapu Lele is an exceptional check to Mega Scizor, as its Psychic Surge completely negates Bullet Punch, allowing it to outspeed and retaliate with a Hidden Power Fire.

**Flying-type Pokemon**: Mega Scizor struggles to break past the likes of Corviknight, Skarmory, and Zapdos, the first two being able to pivot out or boost alongside it, and the latter outright KOing it with Heat Wave. However, they all hate Knock Off, and both Corviknight and Skarmory can get overpowered if they lack Defense-boosting moves.

**Bulky Water-type Pokemon**: Toxapex, Pelipper, Rotom-W, and Slowbro can pivot into Mega Scizor, forcing it out with a burn or Haze, although +2 Mega Scizor can 2HKO them all. Quagsire is a hard counter to Mega Scizor, ignoring its boosts with Unaware and taking negligible damage from its moves.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[pannuracotta, 517892], [The Dragon Master, 521275]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:

pannu

beyond the farthest stars
is a Top Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnus
3 Attack Mega Scizor is a terrifying sweeper on hyper offence teams, trading in some of its bulk and longevity for an extra coverage option and increased offensive prowess. Mega Scizor also utilises its stellar defensive typing in conjunction with its great bulk to gain ample setup opportunities against a large portion of the tier. However, Mega Scizor isn’t without its flaws, as it is burdened by a middling Speed tier and a crippling weakness to Fire-type moves. This means its often forced to rely on its priority and bulk in order to deal with faster threats, and is easily forced out by Fire-types such as Heatran and Mega Charizard Y. Bullet Punch is Mega Scizor’s main STAB attack, and along with being boosted by Technician, it is also a priority move, making up for Mega Scizor’s low Speed stat. Superpower allows Mega Scizor to nail pesky Steel-type Pokemon that would normally wall it such as Magnezone, Ferrothorn and Heatran. Dual Wingbeat is a strong Technician boosted coverage option, allowing Mega Scizor to break through bulky Water-types such as Toxapex and Slowbro, as well as discouraging the likes of Mega Charizard Y and Volcarona from switching in directly. Knock Off is another option to pressure Zapdos harder, as well as the ability to OHKO Slowbro when boosted. The given EV spread allows Mega Scizor to outrun Modest Magnezone, while maximising its bulk, allowing it to outrun and KO it before it can retaliate.
This paragraph is way too wordy, goes in detail about stuff we dont need to know, while mentioning some useless factors. notably, not a single mention of why it prefers light metal, nor how its able to overpower the steel birds / steels in general for Rillaboom and other HO teammates.

Due to Mega Scizor’s defensive capabilities on Hyper Offense teams, partners such as Kommo-O, Thundurus-T, and Serperior greatly appreciate Mega Scizor pivoting into Ice- and Fairy-type Pokemon for them. Due to its crippling weakness to Fire-type moves, teammates that can pivot into these moves such as Manaphy and Kommo-O work well with it. Teammates that can set Sticky Webs such as Shuckle or Ribombee are solid assets, allowing it to repair its middling Speed tier so it can outspeed threats such as Heatran and Choice Scarf Magnezone.
This part needs more elaborating, you don't mention a handful of HO staples such as Rillaboom, Hawlucha, and Volcarona that make for good teammates, and how they are able to clean after Scizor has broken through the opposing team.


Sand Tomb is an option over Superpower to consistently trap and remove Toxapex, Heatran, and Magnezone. Elaborate on why this is good for teammates like Volcarona / Manaphy but it means Scizor cant break through the likes of Ferrothorn and Corviknight.
**Faster Pokemon resistant to Bullet Punch**: Pokemon such as Victini and Ash Greninja can easily live a boosted Bullet Punch, although the first doesnt want to switch into a Knock Off, and the latter doesnt want to switch into any of Mega Scizor’s coverage options. Due to Mega Scizors dependence on Bullet Punch to beat faster foes before being revenge killed, faster Pokemon that aren't OHKO'd by Bullet Punch, such as Ash-Greninja, Zapdos, Tapu Lele, and Victini are able to revenge kill it.
**Flying-type Pokemon** Mega Scizor struggles to break past the likes of Corviknight, Skarmory, and Zapdos, the first two being able to pivot out or boost alongside it, and the latter outright killing it with Heat Wave.


add a checks and counters part about bulky waters.

This is not up to standards in the slightest. please re-write the things i have commented on and let me know when you've done so so i can check through it again
 

pannu

beyond the farthest stars
is a Top Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnus
[SET]
name: 3 Attack Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: Superpower
move 4: Dual Wingbeat / Knock Off swap these around
item: Scizorite
ability: Light Metal
nature: Adamant
evs: 120 Hp / 252 Atk / 136 Spe

[SET COMMENTS]
Mega Scizor is a great asset on hyper offence teams, offering a stellar defensive typing and great bulk to generate ample setup opportunities for itself and overpowering the likes of Corvikight, Heatran, and Toxapex for its teammates, as well as cleaning up late game. Emphasize more on its defensive utility, what important mons does it switch into for HO teams? However, Mega Scizor is burdened by its low Speed stat and susceptibility to Fire-type moves, often reliant on its bulk and priority to deal with faster threats. @ the bulk part, mention how it gets chipped down quite easily Bullet Punch is Mega Scizor’s main STAB attack, and along with being boosted by Technician, it is also a priority move, making up for Mega Scizor’s low Speed stat, letting it hit faster threats coming in to revenge kill it, such as Weavile, Tapu Koko, and Garchomp. Superpower allows Mega Scizor to nail pesky hit Steel-type Pokemon that would normally wall it such as Magnezone, Ferrothorn, and Heatran. Dual Wingbeat is a strong Technician boosted coverage option, allowing Mega Scizor to break through bulky Water-types such as Toxapex and Slowbro, as well as discouraging the likes of Mega Charizard Y and Volcarona from switching in directly. mention buzz and bulky grasses here Knock Off is another option to hit the likes of Slowbro, Mega Latias, and Rotom-W. pressure Zapdos harder, as well as the ability to OHKO Slowbro when boosted. swap these sentences to match the set change. The given EV spread allows Mega Scizor to outrun Modest Magnezone, while maximising its bulk, allowing it to outrun and KO it before it can retaliate. Light Metal is chosen as the pre-mega ability in order to reduce the damage output of opposing Ditto’s as well as the rare Low Kick Greninja and Weavile.

Due to Mega Scizor’s defensive capabilities on Hyper Offense teams, partners such as Kommo-O, Thundurus-T, and Serperior greatly appreciate Mega Scizor pivoting into Ice- and Fairy-type Pokemon for them like?. Due to its crippling weakness to Fire-type moves, from? teammates that can pivot into these moves such as Manaphy and Kommo-O work well with it. Mega Scizor also partners well with hyper offence staples such as Rillaboom, Volcarona, and Hawlucha that appreciate Mega Scizor breaking through the likes of Toxapex, Slowbro, and Corviknight for them. emphasize on how hawlucha rilla volc are able to clean after scizor has swept Teammates that can set Sticky Webs such as Shuckle or Ribombee are solid assets, allowing it to repair its middling Speed tier so it can outspeed threats such as Heatran and Choice Scarf Magnezone. mention other hazards from mew lando exca in this sentence.

[STRATEGY COMMENTS]
Other Options
=============

Sand Tomb is an option over Superpower to consistently trap and remove Toxapex, Heatran, and Magnezone, being able to enable teammates such as Volcarona and Manaphy to clean the opposing team. but it means Scizor cant reliably break through the likes of Ferrothorn and Corviknight.

Checks and Counters
===================

**Fire-type Pokemon and Fire-type Coverage**: Mega Scizor is easily forced out by the likes of Heatran, Mega Charizard Y and Volcarona due to its crippling Fire-type weakness, although the first one struggles to switch in if Sticky Webs are up, due to Scizor KOing it with a boosted Superpower, and the latter two doesnt want to switch into a Dual Wingbeat. Fire-type coverage from Tapu Lele, Zapdos, and Clefable such as Hidden Power Fire from Landorus-T, Clefable, and Tangrowth all pressure Mega Scizor due to its crippling Fire-type weakness.

**Faster Pokemon resistant to Bullet Punch**: Due to Mega Scizors dependence on Bullet Punch to beat faster foes before being revenge killed, faster Pokemon that aren't OHKO'd by Bullet Punch, such as Ash-Greninja, Zapdos, Tapu Lele, and Victini are able to revenge kill it.

**Flying-type Pokemon** Mega Scizor struggles to break past the likes of Corviknight, Skarmory, and Zapdos, the first two being able to pivot out or boost alongside it, and the latter outright killing it with Heat Wave. mention how they absolutely hate knock off and how the steel birds can be overwhelmed by superpower if they dont carry defense boosting moves

**Bulky Water-type Pokemon**: Toxapex, Pelipper, Rotom-W and Slowbro can pivot into Mega Scizor, threatening it out with a burn or haze, although both can be overpowered by boosted Dual Wingbeats and Knock Offs. Quagsire is a hard counter to Mega Scizor, ignoring its boosts with Unaware and taking negligible damage from its moves.
looks way better, albiet there are some major changes i put in so id still like to look this over a third time
 

pannu

beyond the farthest stars
is a Top Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnus
[SET]
name: 3 Attack Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: Superpower
move 4: Dual Wingbeat / Knock Off swap these
item: Scizorite
ability: Light Metal
nature: Adamant
evs: 120 Hp / 252 Atk / 136 Spe

[SET COMMENTS]
Mega Scizor is a great asset on hyper offence teams, offering a stellar defensive typing and great bulk utility to generate ample setup opportunities for itself on Pokemon such as Weavile, Kyurem and Tapu Lele who can often be a struggle for hyper offense teams, and overpowering the likes of Corvikight, Heatran, and Toxapex for its teammates, as well as cleaning up late game. However, Mega Scizor is burdened by its low Speed stat and susceptibility to Fire-type moves, often reliant on its bulk which can easily be diminished due to its susceptibility to chip, and priority to deal with faster threats. Bullet Punch is Mega Scizor’s main STAB attack, and along with being boosted by Technician, it is also a priority move, being a powerful Technician boosted Priority move, which makinges up for Mega Scizor’s low average Speed stat, letting it hit faster threats coming in to revenge kill it, such as Weavile, Tapu Koko, and Garchomp. Superpower allows Mega Scizor to hit Steel-type Pokemon that would normally wall it such as Magnezone, Ferrothorn and Heatran. Dual Wingbeat is a strong coverage option, allowing Mega Scizor to break through bulky Water-types such as Toxapex and Slowbro, and Physically defensive walls such as Tangrowth, Buzzwole and Amoonguss, as well as discouraging the likes of Mega Charizard Y and Volcarona from switching in directly. Knock Off is another option to hit the likes of Slowbro, Mega Latias, and Rotom-W elaborate how knock offs item removal is good for helping other sweepers later on, i.e knocking a zap so rilla can ko it after rocks or something. The given EV spread allows Mega Scizor to outrun Modest Magnezone, and specially defensive heatran, while maximising its bulk, allowing it to outrun and KO it them before it can retaliate. Light Metal is chosen as the pre-mega ability in order to reduce the damage output of opposing Ditto’s as well as the rare Low Kick Greninja and Weavile.

Due to Mega Scizor’s defensive capabilities on Hyper Offense teams, partners such as Kommo-O, Thundurus-T, and Serperior greatly appreciate Mega Scizor pivoting into Ice- and Fairy-type Pokemon like Weavile and Clefable for them. Mega Scizor's serves as a defensive staple on Hyper Offense teams, pairing it up with Pokemon that tend to be dealt with offensively such as Kommo-o, Serperior, and Manaphy allow for it to catch many opportunities to set up during a game, as well as being able to support its team defensively. Due to its crippling weakness to Fire-type moves, teammates that can pivot into these moves such as Manaphy and Kommo-O work well with it. Mega Scizor also partners well with hyper offence staples such as Rillaboom, Volcarona, and Hawlucha that appreciate Mega Scizor breaking through the likes of Toxapex, Slowbro, and Corviknight for them, enabling them to clean weakened teams after Mega Scizor has broken through them. Teammates that can set Sticky Webs such as Shuckle or Ribombee are solid assets, allowing it to repair its middling Speed tier so it can outspeed threats such as Heatran and Choice Scarf Magnezone. Other entry hazards such as Spikes and Stealth Rocks from Mew and Landorus-T respectively are also greatly appreciated by Mega Scizor, wearing down the opposing team to be easily cleaned up late game. mention how knock makes the hazards matter more on boots wearers

[STRATEGY COMMENTS]
Other Options
=============

Sand Tomb is an option over Superpower to consistently trap and remove Toxapex, Heatran, and Magnezone, being able to enable teammates such as Volcarona and Manaphy to clean the opposing team. but it means Scizor cant break reliably through the likes of Ferrothorn and Corviknight.

Checks and Counters
===================

**Fire-type Pokemon and Fire-type Coverage**: Mega Scizor is easily forced out by the likes of Heatran, Mega Charizard Y and Volcarona due to its crippling Fire-type weakness, although the first one struggles to switch in due to it taking a lot from Superpower, and the latter two dont want to switch into a Dual Wingbeat. Fire-type coverage from Tapu Lele, Zapdos, and Clefable all pressure Mega Scizor due to its crippling Fire-type weakness can catch it off guard, resulting in a surprise KO.

**Faster Pokemon resistant to Bullet Punch**: Due to Mega Scizors dependence on Bullet Punch to beat faster foes before being revenge killed, faster Pokemon that aren't OHKO'd by survive a +2 Bullet Punch, such as Ash-Greninja, Zapdos, Tapu Lele, and Victini are able to revenge kill it.

**Flying-type Pokemon** Mega Scizor struggles to break past the likes of Corviknight, Skarmory, and Zapdos, the first two being able to pivot out or boost alongside it, and the latter outright killing it with Heat Wave. However, they all hate Knock Off, and both Corviknight and Skarmory can get overpowered if they lack defense boosting moves.

**Bulky Water-type Pokemon**: Toxapex, Pelipper, Rotom-W, and Slowbro can pivot into Mega Scizor, threatening it out with a burn or haze, although both they can be overpowered by boosted Dual Wingbeats and Knock Offs. Quagsire is a hard counter to Mega Scizor, ignoring its boosts with Unaware and taking negligible damage from its moves.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[username1, userid1], [username2, userid2]] add me here o/
- Grammar checked by: [[username1, userid1]]
pannuracotta.gif
1/2
 

The Dragon Master

So you have chosen, Death
is a Pre-Contributor
Funny bug go brrrr

Add comment remove

[SET]
name: 3 Attack Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: Superpower / Sand tomb
move 4: Dual Wingbeat / Knock Off
item: Scizorite
ability: Light Metal
nature: Adamant
evs: 108 Hp / 252 Atk / 148 Spe

[SET COMMENTS]
Mega Scizor is a great asset on hyper offence teams, offering stellar defensive utility to generate ample setup opportunities on Pokemon such as Weavile, Kyurem and Tapu Lele who can often be a struggle for hyper offense teams, and overpowering the likes of Corvikight, Heatran, and Toxapex for its teammates. However, Mega Scizor is burdened by its low Speed stat and susceptibility to Fire-type moves, often reliant on its bulk which can easily be diminished due to its susceptibility to chip, and priority to deal with faster threats. Mega Scizor is a great asset on hyper offense teams, being able to use its great bulk and typing to switch in on and set up on Pokemon such as Tapu Lele, Kyurem, and Weavile that can be threatening against hyper offense, while also helping overwhelm Pokemon such as Corviknight, Heatran, and Toxapex. However, it is overly reliant on Bullet Punch to hit faster threats due to its mediocre speed, is very vulnerable to Fire-Type moves, and it's bulk can easily be diminished due to its suceptibility to chip damage. Bullet Punch is Mega Scizor’s main STAB attack, being a powerful Technician boosted Priority move, which somewhat makes up for Mega Scizor’s average Speed stat, letting it hit faster threats coming in to revenge kill it, such as Weavile, Tapu Koko, and Garchomp. Superpower allows Mega Scizor to hit Steel-type Pokemon that would normally wall it such as Magnezone, Ferrothorn and Heatran. Mention sand tomb here Dual Wingbeat is a strong coverage option, allowing Mega Scizor to break through bulky Water-types such as Toxapex and Slowbro, and Physically defensive walls such as Tangrowth, Buzzwole and Amoonguss, as well as discouraging the likes of Mega Charizard Y and Volcarona from switching in directly. Knock Off is another option to hit the likes of Slowbro, Mega Latias, and Rotom-W hit harder by Superpower, as well as the enabling other sweepers better with the item removal, such as Knocking Off Zapdos’s Heavy-Duty Boots so Rillaboom can KO it after Stealth Rock. mention here that knock is best used with sand tomb The given EV spread allows Mega Scizor to outrun Modest Magnezone and specially defensive Heatran allowing it to outrun and KO them before it can retaliate. Light Metal is chosen as the pre-mega ability in order to reduce the damage output of opposing Ditto’s as well as the rare Low Kick Greninja and Weavile. move this to before the EV spread

Mega Scizor's serves as a defensive staple its not really a staple and saying "defensive staple" makes it seem like a wall or smth, reword this entire sentence cuz it reads absolutely horribly on Hyper Offense teams, pairing it up with Pokemon that tend to be dealt with offensively such as Kommo-o, Serperior, and Manaphy allow for it to catch many opportunities to set up during a game, as well as being able to support its team defensively. Due to its crippling weakness to Fire-type moves, teammates that can pivot into these moves such as Manaphy and Kommo-O work well with it. Mega Scizor also partners well with hyper offence staples such as Rillaboom, Volcarona, and Hawlucha that appreciate Mega Scizor breaking through the likes of Toxapex, Slowbro, and Corviknight for them, enabling them to clean weakened teams after Mega Scizor has broken through them. Rillaboom, Volcarona, and Hawlucha, together they can overwhelm shared checks like Toxapex, Slowbro, and Corviknight to pave the way for a late game sweep. also mention that it likes the passive Recovery of grassy terrain Teammates that can set Sticky Webs such as Shuckle or Ribombee are solid assets, allowing it to repair its middling Speed tier so it can outspeed threats such as Heatran and Choice Scarf Magnezone. move this to before the fire types point, and mention something else not scarf mag Other entry hazards such as Spikes and Stealth Rocks from Mew and Landorus-T respectively are also greatly appreciated by Mega Scizor, wearing down the opposing team to be easily cleaned up late game, with Knock Off making the hazards matter more on Heavy-Duty Boots users such as Victini and Blissey bad mon, and you would rather superpower this, mention dos .

[STRATEGY COMMENTS]
Other Options
=============

Sand Tomb is an option over Superpower to consistently trap and remove Toxapex, Heatran, and Magnezone, being able to enable teammates such as Volcarona and Manaphy to clean the opposing team. but it means Scizor cant break reliably through the likes of Ferrothorn and Corviknight. See above

Checks and Counters
===================

**Fire-type Pokemon and Fire-type Coverage**: Mega Scizor is easily forced out by the likes of Heatran, Mega Charizard Y and Volcarona due to its crippling Fire-type weakness, although the first one Heatran struggles to switch in due to it taking a lot from Superpower, and the latter two dont want to switch into a Dual Wingbeat. Fire-type coverage from Tapu Lele, Zapdos, and Clefable can catch it off guard, resulting in a surprise KO.

**Faster Pokemon resistant to Bullet Punch**: Due to Mega Scizors dependence on Bullet Punch to beat faster foes, faster Pokemon that survive a +2 Bullet Punch, such as Ash-Greninja, Zapdos, Tapu Lele, and Victini are able to revenge kill it. give lele a special mention here a new player might be confused

**Flying-type Pokemon** Mega Scizor struggles to break past the likes of Corviknight, Skarmory, and Zapdos, the first two being able to pivot out or boost alongside it, and the latter outright killing KOing it with Heat Wave. However, they all hate Knock Off, and both Corviknight and Skarmory can get overpowered if they lack defense boosting moves.

**Bulky Water-type Pokemon**: Toxapex, Pelipper, Rotom-W, and Slowbro can pivot into Mega Scizor, threatening it out with a burn or haze, although they can be overpowered by boosted Knock Offs are all 2HKOd by a +2 Mega Scizor. Quagsire is a hard counter to Mega Scizor, ignoring its boosts with Unaware and taking negligible damage from its moves.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[pannuracotta, 517892], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 2/2

The-Dragon-Master.gif
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
we love sand tomb

Add/Fix Remove Comment
(AC): Add Comment
(AA): Change curly apostrophe to straight '


[SET]
name: 3 Attack Swords Dance Swords Dance + 3 Attacks
move 1: Swords Dance
move 2: Bullet Punch
move 3: Superpower / Sand Tomb
move 4: Dual Wingbeat / Knock Off
item: Scizorite
ability: Light Metal
nature: Adamant
evs: 108 HP / 252 Atk / 148 Spe

[SET COMMENTS]
Mega Scizor is a great asset on hyper offense teams, being able to use using its great bulk and typing to switch in on into and set up on Pokemon such as Tapu Lele, Kyurem, and Weavile that can be threatening against threaten hyper offense, while also as well as helping overwhelm Pokemon such as Corviknight, Heatran, and Toxapex. However, it is overly reliant on Bullet Punch to hit faster threats due to its mediocre Speed, is very vulnerable to Fire-type moves, and it's bulk can easily be diminished due to its suceptibility to easily loses its bulk through chip damage. Bullet Punch is Mega Scizor's (AA) main STAB attack, being a powerful Technician boosted Priority move, which somewhat makes up for Mega Scizor’s average Speed stat, letting it hit faster threats coming in to revenge kill it, attack and powerful Technician-boosted priority to challenge revenge kilers such as Weavile, Tapu Koko, and Garchomp. Superpower allows Mega Scizor to hit Steel-type Pokemon that would normally otherwise wall it such as Magnezone, Ferrothorn, (AC) and Heatran. Sand Tomb allows Mega Scizor to trap and remove the likes of Heatran, Toxapex, (AC) and Magnezone to allow for its partners such as Volcarona and Serperior to clean in late game. late-game. Dual Wingbeat is a strong coverage option with Technician, allowing Mega Scizor to break through bulky Water-types such as Toxapex and Slowbro, and Physically defensive Slowbro with Swords Dance, nailing specific physical walls such as Tangrowth, Buzzwole, (AC) and Amoonguss, as well as and discouraging the likes of Mega Charizard Y and Volcarona from switching in directly. Knock Off is another option to hit the likes of Slowbro and Mega Latias, (AC) as well as the enabling other enabling other hyper offense sweepers better with the item removal, such as Knocking Off removing Zapdos's (AA) Heavy-Duty Boots so Rillaboom can KO it after Stealth Rock. Knock Off is best used in conjunction with Sand Tomb, (AC) as they the two provide Mega Scizor with solid neutral coverage. Light Metal is chosen as the pre-mega ability in order to reduce the damage output of opposing Ditto’s the ability before Mega Evolution to weaken opposing Ditto, as well as the rare Low Kick Greninja and Weavile. The given EV spread allows Mega Scizor to outrun Modest Magnezone and specially defensive Heatran, (AC) allowing it to outrun and KO them before it they can retaliate.

Mega Scizor provides a solid defensive backbone for hyper offense teams, and pairing it up with Pokemon that tend to be dealt with checked offensively such as Kommo-o, Serperior, and Manaphy allow for it to catch many opportunities to set up during a game, as well as being able to support its team defensively. can provide it many setup opportunities during a game. Teammates that can set Sticky Webs such as Shuckle or and Ribombee are solid assets, allowing it to repair alleviating its middling Speed tier so it can outspeed threats such as Heatran and Tapu Lele. Due to its crippling weakness to Fire-type moves, teammates that can pivot into these moves such as Manaphy and Kommo-o work well with it. Mega Scizor also partners well with hyper offence staples such as Rillaboom, Volcarona, and Hawlucha, together they can Hyper offense staples such as Rillaboom, Volcarona, and Hawlucha help it overwhelm shared checks like Toxapex, Slowbro, and Corviknight to pave the way for a late game sweep, as well as appreciating late-game sweep, and Mega Scizor also appreciates the passive recovery Grassy Terrain provides. (could Gterrain have bad synergy with sand tomb / prevent you from removing stuff in time? no idea whether that applies at all or is worth mentioning, but thought id say something just in case) Other entry hazards such as Spikes and Stealth Rocks from Mew and Landorus-T respectively are also greatly appreciated by Mega Scizor, wearing are greatly appreciated to wear down the opposing team to be easily cleaned up late-game, (added hyphen) with Knock Off making the hazards matter more on Heavy-Duty Boots users such as Victini and Zapdos.

[STRATEGY COMMENTS]
Other Options
=============

(Assume this is gonna be combined w the main set)

Checks and Counters
===================

**Fire-type Pokemon and Fire-type Coverage**: Mega Scizor is easily forced out by the likes of Heatran, Mega Charizard Y and Volcarona due to its crippling Fire-type weakness, The likes of Heatran, Mega Charizard Y, and Volcarona easily force Mega Scizor out due to its crippling Fire weakness, although Heatran struggles to switch in due to it taking a lot from Superpower, and the latter two dont don't want to switch into a Dual Wingbeat. Fire-type coverage from Tapu Lele, Zapdos, and Clefable can catch it off guard, resulting in a surprise KO.

**Faster Pokemon resistant to Bullet Punch**: Bullet Punch Answers**: Due to Mega Scizors Scizor's dependence on Bullet Punch to beat faster foes, faster Pokemon that resist and survive a +2 Bullet Punch, such as Ash-Greninja and Victini, (AC) are able to revenge kill it. Tapu Lele is an exceptional check to Mega Scizor, (AC) as it’a Psychic Surge completely prevent Mega Scizor’s Bullet Punch from hitting it, and its Psychic Surge completely negates Bullet Punch, allowing it to outspeed and retaliate with a Hidden Power Fire.

**Flying-type Pokemon**: (added colon) Mega Scizor struggles to break past the likes of Corviknight, Skarmory, and Zapdos, the first two being able to pivot out or boost alongside it, and the latter outright KOing it with Heat Wave. However, they all hate Knock Off, and both Corviknight and Skarmory can get overpowered if they lack defense boosting Defense-boosting moves.

**Bulky Water-type Pokemon**: Toxapex, Pelipper, Rotom-W, and Slowbro can pivot into Mega Scizor, threatening forcing it out with a burn or Haze, although they are all 2HKOd by a +2 Mega Scizor. +2 Mega Scizor can 2HKO them all. Quagsire is a hard counter to Mega Scizor, ignoring its boosts with Unaware and taking negligible damage from its moves.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[pannuracotta, 517892], [The Dragon Master, 521275]]
- Grammar checked by: [[Finland, 517429]]
fairandbalanced.gif
1/1
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top