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Somehow managed to beat it the first try. Hosted the raid and had 3 other mews join. None of them locked in until everyone had a mew which was a great sign. Ended up with 3 Bug tera mews (including me) with struggle bug, swords dance, and leech life. And miraculously a psychic tera support mew...
Been lurking for a while but finally had ideas good enough that I wanted to share. (not sure if my formatting is correct. Just copy/pasted and filled in)
:ss/samurott:
:samurott: Mega Samurott
New Ability: Agile Parry (When Samurott uses a blade move, the next contact move it received raises...
PSA!!
If you care about shinies, catch EVERY pokemon you defeat.
We know that legendaries don't show up shiny until after defeat. I saw a rumor that legendaries have an increased shiny rate in DMax Adventures and I'm fairly sure this extends to all Pokemon as I just saw the Accelgor I caught...
Random Things I'm seeing because theres just so much to look at.
Nasty Plot Alakazam
Nasty Plot Slowbro
Wild Charge Chansey and Blissey (WTF???)
Dragon Dance Aerodactyl (No Brave Bird....)
Hurricane Zapdos
Hurricane Crobat (for nasty plot sets)
Dragon Dance Sceptile
Close Combat Blaziken
Body...
Edit: Sniped above
So if Home is free for a month and we transfer over what we can to SWSH, what happens when the free trial is up and the Dexit pokemon are still in the storage? Are they locked until we pay for the access? Can we still access 30 of them? Which 30?
That price point is...
I don't know if this has been mentioned or even where the best place to talk about it is, but I just got the IV judge feature and I have a theory that the number of stars a Max Raid is, is also the number of Max IV stats it'll have. This is just based off my memory of how many stars my past...
I saw in another thread that Rapid Spin's description changed to add its speed raising but dropped the part about entry hazards. Anyone able to test this or know its that effect is still there or gone???