Recent content by aguyyouneverknew

  1. Pokémon Ursaluna-Bloodmoon

    yeah, I'd DEFINITELY need to see some pretty damn convincing calcs to think that vacuum wave is worth running over earth power.
  2. Pokémon Ursaluna-Bloodmoon

    Mind's Eye gives Ursaluna the same effect as scrappy (ignores ghost immunities), so Ghold is not in fact immune to Vacuum Wave out of ursa. Still seems like earth power might be better, but I can see the value in having a priority move to shoot off
  3. Programming Showdex - An Auto-Updating Damage Calculator Built into Showdown!

    ah ha. That makes sense. i thought it defaulted to 0 for random battle pokemon
  4. Programming Showdex - An Auto-Updating Damage Calculator Built into Showdown!

    I've noticed that some of the calcs in randbats are wrong since the DLC update, particularly for pokemon new to the game. For example, I had out a Girdur and my opponent had a Sandshrew (which I corrected to have a hardy nature), and calcdex indicated that drainpunch had a 27.1-32.6% range, but...
  5. Pokémon Shiftry

    Yeah, it definitely isn't going to have a notable niche in OU, though I do think the suicide tailwind lead will be pretty scary in one of the lower tiers, so long as it's one where there aren't too many ghosts running around.
  6. Pokémon Shiftry

    I actually think that the explosion set probably also wants tailwind as an alternative (probably to T spikes). Setting up tailwind, getting 1.5x attack from windrider, then getting a near guaranteed explosion at that increased attack (assuming you play around ghost types, of course) could be a...
  7. Pokémon Dipplin

    For what it's worth, it DOES get growth, so it might be able to do some work on a sun team in lower tiers with Ninetails once they drop. You could probably do a mixed set of some sort with growth gyro ball and a special move (probably giga drain for more longevity), invested in defensive stats...
  8. Metagame Alphabet Cup

    You can also use Magma Storm for Azumarill, if you want to go for a version that's able to potentially pick off the pokemon that you're trapping (probably if you're using Torque in the set)
  9. Metagame Alphabet Cup

    I suppose that's fair, but I would argue that alphabet cup has an extra lever at its disposal with the ability to limit moves to only be available to the pokemon that naturally get the move. Otherwise, why would belly drum, shift gear, and so on be allowed for the mons that get them by default...
  10. Metagame Alphabet Cup

    To be honest, the bigger problem really feels like ESpeed to me, since Eiscue is also insanely strong with it. Any way to get easy attack boosts then automatically outspeed effectively every single other pokemon besides ghost types is really rough to deal with.
  11. Metagame Alphabet Cup

    Yeah, I think you're better off with Shadow Ball over Parade. This is definitely a neat, if very risky, set though.
  12. Metagame Alphabet Cup

    Pincurchin also gets Parting Shot, which makes it a LOT better as a terrain setter than it was. Psyblade is also hilarious, I didn't even think of that possibility.
  13. Metagame Alphabet Cup

    I've been messing around with a few things, and have seen some stuff on the ladder. A couple of thoughts about these mons: -Chien-Pao gets both Close Combat and Collision Course as potential replacements for Sacred Sword, so now it's even HARDER to switch in on -The Lando-T set that you noted...
  14. Metagame Cross Evolution

    That is... such a bizarre interaction. The more you know, I guess.
  15. Metagame Cross Evolution

    Good point, though Gimmimoth does have the advantage of having quite a bit more defense. On the other hand, Misdreavus is fast enough that the higher speed will generally let her attack a threatening opponent first, and the wider move pool is more useful as well.
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