Project SV OU - Victim of the Week (Week 50: Choice Band Dragapult) [OPEN FOR SUBS!]

COUNTER:
grim.jpg

Grimmsnarl (M) @ Light Clay
Ability: Prankster
Tera Type: Dark
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Foul Play
- Reflect
- Light Screen
- Parting Shot

Its inmune to Draco Meteor and easily tanks anything else. It then can set up screens for team mates, hit with Foul Play or using parting shot to not lose tempo.

Foul Play also easily stops many physical attackers from setting up and hits very hard. I personally prefer it over Taunt.

Foul play in action:
0- Atk Grimmsnarl Foul Play vs. 0 HP / 0 Def Dragapult: 272-324 (85.8 - 102.2%) -- 12.5% chance to OHKO
With tera dark it guarantees the OHKO

Biggest possible dmg from specs Dragapult:
252 SpA Choice Specs Dragapult Flamethrower vs. 252 HP / 252+ SpD Grimmsnarl: 107-126 (27.1 - 31.9%) -- guaranteed 4HKO


Another great counter is max Sp Def Toxapex, but thats a lot more passive and i think we are only allowed one submission per person right? If so feel free to take it and use it or tell me to remove it:

:Toxapex: @ Black Sludge / Covert Cloak / Heavy-Duty Boots
Ability: Regenerator
Tera Type: Water / Ghost / Electric / Poison
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Surf / Chilling Water
- Toxic
- Recover
- Haze

Survives anything, can heal or switch back and threatens with Toxic. While more passive it has the advantage that it can constantly and consistently counter Dragapult and most other special threats thanks to regenerator.

Covert cloak avoids sp def drops and easily handles garganacl, boots is another good option.
Tera type isnt important and is mostly for extremly niche situations.
 
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1LDK

Vengeance
is a Top Team Rater
CHECK


:sv/Sylveon:
Sylveon @ Leftovers/Covert Cloak
Ability: Pixilate
Tera Type: Steel/Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Hyper Voice
- Shadow Ball/Tera Blast

IF NO TERA GHOST IN PLAY
Takes 25.1 - 29.6% from a shadow ball (no crit, timid and no spedef drop in the calc, modest does from 27.4 - 32.2% ) and takes the next one if the first shadow ball got a spedef drop (even if modest) and Hyper Voice drops pult, phisical variants have a 82.4 - 97.4% with Phantom Force (and adamant nature, takes 75.3 - 88.5% with jolly), so it will OHKO sylveon if rocks or 1 layer of spikes are up

IF TERA GHOST IS IN PLAY
takes 36.5 - 43.1% from specs shadowball if modest, 33.5 - 39.5% if timid, 49.7 - 58.8%/ 54.8 - 64.9% are the spedef drop exactly, tera ghost banded Phantom Force OHKO´s Sylveon, you 2HKO with Hyper Voice
 
Here's this fatass as a Counter

:sv/ting_lu:

Ting-Lu @ Leftovers
Ability: Vessel of Ruin
Tera Type: Poison
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Earthquake
- Whirlwind
- Stealth Rock
- Spikes

This thing doesn't care at all about anything Dragapult does, easily tanking anything Dragapult can throw at it and freely set up hazards or just go for the good chance of the 2HKO, forcing it to U-turn out.

252 SpA Choice Specs Dragapult Draco Meteor over 2 turns vs. 252 HP / 252+ SpD Vessel of Ruin Ting-Lu: 250-295 (48.6 - 57.3%) -- not a KO
252 SpA Choice Specs Tera Ghost Dragapult Flamethrower vs. 252 HP / 252+ SpD Vessel of Ruin Ting-Lu: 77-91 (14.9 - 17.7%) -- possible 9HKO after Leftovers recovery

0 Atk Ting-Lu Earthquake vs. 0 HP / 0 Def Dragapult: 148-175 (46.6 - 55.2%) -- 68.8% chance to 2HKO
i feel ting-lu should be considered a check and not a counter due to the lack of longevity. ting-lu can't take three dracos.
 
i feel ting-lu should be considered a check and not a counter due to the lack of longevity. ting-lu can't take three dracos.
252 SpA Choice Specs Dragapult Draco Meteor vs. 252 HP / 252+ SpD Vessel of Ruin Ting-Lu: 166-196 (32.2 - 38.1%) -- 1.1% chance to 3HKO after Leftovers recovery

I'm gonna defend the counter consideration. I think the definition of a counter is "must be able to switch in and 1v1". Ting Lu has almost guaranteed survival against 3 fresh Draco Meteors and 2HKOs back. If longevity is a requirement, then any mon without healing of some sort can't ever be considered a counter which is absurd. I think this cleanly qualifies as a counter.
 
252 SpA Choice Specs Dragapult Draco Meteor vs. 252 HP / 252+ SpD Vessel of Ruin Ting-Lu: 166-196 (32.2 - 38.1%) -- 1.1% chance to 3HKO after Leftovers recovery

I'm gonna defend the counter consideration. I think the definition of a counter is "must be able to switch in and 1v1". Ting Lu has almost guaranteed survival against 3 fresh Draco Meteors and 2HKOs back. If longevity is a requirement, then any mon without healing of some sort can't ever be considered a counter which is absurd. I think this cleanly qualifies as a counter.
the concept of longevity is actually one of the key attributes when it comes to discussing checks and counters.

this is smogon's definition of a counter. "Pokémon A counters Pokémon B if Pokémon A can manually switch into Pokémon B and still win every time, even under the worst case scenario, without factoring in hax.", via: https://www.smogon.com/smog/issue32/checks-and-counters#:~:text=

losing 1/3 of your health when you switch in without a form of a reliable recovery doesn't make you a counter at all. the opposing dragapult can just pivot out and force ting-lu back in over the course of a game. if the damage rolls were somewhere within the ranges of 15-20%, i could definitely see a case for ting-lu being a counter, as that actually allows for leftovers to bring you back to full.
 
the concept of longevity is actually one of the key attributes when it comes to discussing checks and counters.

this is smogon's definition of a counter. "Pokémon A counters Pokémon B if Pokémon A can manually switch into Pokémon B and still win every time, even under the worst case scenario, without factoring in hax.", via: https://www.smogon.com/smog/issue32/checks-and-counters#:~:text=

losing 1/3 of your health when you switch in without a form of a reliable recovery doesn't make you a counter at all.
I'll let Milo decide, but this scenario falls in the definition given. It can manually switch in and can take it 1v1. I don't know what more you're asking for tbh.
 
Check
:sv/chien-pao:
Chien-Pao @ Heavy-Duty Boots
Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Icicle Crash
- Crunch
- Sucker Punch
- Sacred Sword

This is literally the standard Chien-Pao set, and it’s one of the best checks for Dragapult.
step 1) get the free switch in
step 2) click sucker punch
step 3) win

you can also use ice shard to beat sets that have non-attacking moves
 
Check :

:ss/gholdengo:

Gholdengo @ Choice Scarf
Ability : Good as gold
Tera type : Steel
EVs : 252 Sp Atk / 4 Sp Def / 252 Spe
Timid Nature
-Shadow Ball
-Make it Rain
-Focus Blast
-Trick / Thunderbolt

Gameplan :
Safely switchin to gholdengo ( this thing can even switch in on a draco meteor and take like 45-50% ) you can mindlessly click tera steel make it rain or just shadow ball - both gurantee a ko on pult :)

252 SpA Tera Steel Gholdengo Shadow Ball vs. 0 HP / 4 SpD Tera Ghost Dragapult: 338-398 (106.6 - 125.5%) -- guaranteed OHKO
252 SpA Tera Steel Gholdengo Make It Rain vs. 0 HP / 4 SpD Tera Ghost Dragapult: 336-396 (105.9 - 124.9%) -- guaranteed OHKO
252 SpA Choice Specs Tera Ghost Dragapult Draco Meteor vs. 0 HP / 4 SpD Tera Steel Gholdengo: 143-168 (45.3 - 53.3%) -- 37.1% chance to 2HKO


Make it rain is just a strong steel type stab , focus blast for coverage and tbolt can be used over trick to hit bulky water types ( Dondonzo) and corvi and to crush the dreams of anyone who thought tera water Garganacl can counter this set . Good as gold is a really broken nice ability which protects Gholdengo from all those will-o-wisp , hex pults . ( yea ik thunderbolt is a 3HkO on max sp def garg but its better than the 0.3% chance of the 4hko of focus blast , also its more or less a guranteed 2hko on phys def garg)

252 SpA Gholdengo Thunderbolt vs. 252 HP / 28 SpD Tera Water Garganacl: 212-250 (52.4 - 61.8%) -- 97.7% chance to 2HKO after Leftovers recovery
 
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I'll let Milo decide, but this scenario falls in the definition given. It can manually switch in and can take it 1v1. I don't know what more you're asking for tbh.
"Pokémon A counters Pokémon B if Pokémon A can manually switch into Pokémon B and still win every time, even under the worst case scenario, without factoring in hax.", via: https://www.smogon.com/smog/issue32/checks-and-counters#:~:text=
You seem to be misunderstanding the definition a little bit. A counter can switch in every time over the course of a match; that is, a counter beats a given set 1v1 every time at any point in the game, no questions asked.

Ting-Lu does not have enough recovery with this set to consistently switch in to the Pult multiple times over the course of a game. Switching in once, despite beating Pult 1v1'ing it during that switch, does not constitute the requirements for being a counter, as Ting-Lu cannot switch in multiple times.

Hope this helps! x
 
Counter:

:Garganacl:

Garganacl @ Leftovers
Level: 100
Careful Nature
Tera Type: Fairy
Ability: Purifying Salt
EVs: 252 HP / 4 Def / 252 SpD
- Body Press
- Salt Cure
- Iron Defense
- Recover

After Terastalizing, Garg becomes immune to Draco and takes a pittance from Shadow Ball:

252 SpA Choice Specs Dragapult Shadow Ball vs. 252 HP / 252+ SpD Purifying Salt Tera Fairy Garganacl: 64-76 (15.8 - 18.8%) -- possible 8HKO after Leftovers recovery

Tera isn't even necessarily required, though it will make your life much easier against Dragapult and a wide range of other threats.

252 SpA Choice Specs Dragapult Draco Meteor over 2 turns vs. 252 HP / 252+ SpD Garganacl: 306-362 (75.7 - 89.6%) -- not a KO

Draco can't 2HKO Garg from full even with Rocks up, so you're free to Recover back to full and the Pult is forced to switch out. After you Tera, if Pult clicks anything other than U-turn you get a free turn to Salt Cure the switch-in or set up an Iron Defense and go from there. It's a hopeless match-up for the Pult player. The best part is, this set will also defeat physical variants and is immune to the WoW that is often carried by Hex variants, making it a reliable answer to Dragapult from Team Preview. You could run a Physically defensive spread with SR + Protect, but you will be required to Tera in order to avoid the 2HKO from Specs Draco. The only set you'll lose to is the ultra rare DD + Substitute.
 
COUNTER:
:toxapex:
252 SpA Choice Specs Dragapult Draco Meteor vs. 252 HP / 252+ SpD Toxapex: 150-177 (49.3 - 58.2%) -- 59% chance to 2HKO after Black Sludge recovery
252 SpA Choice Specs Dragapult Draco Meteor over 2 turns vs. 252 HP / 252+ SpD Toxapex: 226-267 (74.3 - 87.8%) -- not a KO
Toxapex @ Black Sludge
Level: 100
Calm Nature
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
- Chilling Water
- Haze
- Toxic
- Recover

Need I say more?
honestly yes, pex lost scald and knock as well as halved recover PP, but it is still pex for god's sake it's built to take hits
 

Milo

I'm Your Man
is a Community Contributor
Voting is up! Ends Sunday!

Counters
View attachment 484821
Wigglytuff @ Leftovers / Heavy-Duty Boots
Ability: Competitive
Tera Type: Fairy
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Thunder Wave
- Dazzling Gleam

Say hello to the ultimate counter. Immune to both STABs, and takes next to nothing on coverage. Can contribute to the team with Wish and TWave support while threatening to 2HKO Dragapult with Dazzling Gleam.

252 SpA Choice Specs Dragapult Flamethrower vs. 248 HP / 252+ SpD Wigglytuff: 133-157 (27.5 - 32.5%) -- 67.4% chance to 4HKO after Leftovers recovery
8 SpA Wigglytuff Dazzling Gleam vs. 0 HP / 4 SpD Dragapult: 192-228 (60.5 - 71.9%) -- guaranteed 2HKO

All praise the better Scream Tail.
COUNTER:
View attachment 484910
Grimmsnarl (M) @ Light Clay
Ability: Prankster
Tera Type: Dark
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Foul Play
- Reflect
- Light Screen
- Parting Shot

Its inmune to Draco Meteor and easily tanks anything else. It then can set up screens for team mates, hit with Foul Play or using parting shot to not lose tempo.

Foul Play also easily stops many physical attackers from setting up and hits very hard. I personally prefer it over Taunt.

Foul play in action:
0- Atk Grimmsnarl Foul Play vs. 0 HP / 0 Def Dragapult: 272-324 (85.8 - 102.2%) -- 12.5% chance to OHKO
With tera dark it guarantees the OHKO

Biggest possible dmg from specs Dragapult:
252 SpA Choice Specs Dragapult Flamethrower vs. 252 HP / 252+ SpD Grimmsnarl: 107-126 (27.1 - 31.9%) -- guaranteed 4HKO


Another great counter is max Sp Def Toxapex, but thats a lot more passive and i think we are only allowed one submission per person right? If so feel free to take it and use it or tell me to remove it:

:Toxapex: @ Black Sludge / Covert Cloak / Heavy-Duty Boots
Ability: Regenerator
Tera Type: Water / Ghost / Electric / Poison
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Surf / Chilling Water
- Toxic
- Recover
- Haze

Survives anything, can heal or switch back and threatens with Toxic. While more passive it has the advantage that it can constantly and consistently counter Dragapult and most other special threats thanks to regenerator.

Covert cloak avoids sp def drops and easily handles garganacl, boots is another good option.
Tera type isnt important and is mostly for extremly niche situations.
Counter:

:Garganacl:

Garganacl @ Leftovers
Level: 100
Careful Nature
Tera Type: Fairy
Ability: Purifying Salt
EVs: 252 HP / 4 Def / 252 SpD
- Body Press
- Salt Cure
- Iron Defense
- Recover

After Terastalizing, Garg becomes immune to Draco and takes a pittance from Shadow Ball:

252 SpA Choice Specs Dragapult Shadow Ball vs. 252 HP / 252+ SpD Purifying Salt Tera Fairy Garganacl: 64-76 (15.8 - 18.8%) -- possible 8HKO after Leftovers recovery

Tera isn't even necessarily required, though it will make your life much easier against Dragapult and a wide range of other threats.

252 SpA Choice Specs Dragapult Draco Meteor over 2 turns vs. 252 HP / 252+ SpD Garganacl: 306-362 (75.7 - 89.6%) -- not a KO

Draco can't 2HKO Garg from full even with Rocks up, so you're free to Recover back to full and the Pult is forced to switch out. After you Tera, if Pult clicks anything other than U-turn you get a free turn to Salt Cure the switch-in or set up an Iron Defense and go from there. It's a hopeless match-up for the Pult player. The best part is, this set will also defeat physical variants and is immune to the WoW that is often carried by Hex variants, making it a reliable answer to Dragapult from Team Preview. You could run a Physically defensive spread with SR + Protect, but you will be required to Tera in order to avoid the 2HKO from Specs Draco. The only set you'll lose to is the ultra rare DD + Substitute.
COUNTER:
:toxapex:
252 SpA Choice Specs Dragapult Draco Meteor vs. 252 HP / 252+ SpD Toxapex: 150-177 (49.3 - 58.2%) -- 59% chance to 2HKO after Black Sludge recovery
252 SpA Choice Specs Dragapult Draco Meteor over 2 turns vs. 252 HP / 252+ SpD Toxapex: 226-267 (74.3 - 87.8%) -- not a KO
Toxapex @ Black Sludge
Level: 100
Calm Nature
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
- Chilling Water
- Haze
- Toxic
- Recover

Need I say more?
honestly yes, pex lost scald and knock as well as halved recover PP, but it is still pex for god's sake it's built to take hits
Checks
Here's this fatass as a Check

:sv/ting_lu:

Ting-Lu @ Leftovers
Ability: Vessel of Ruin
Tera Type: Poison
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Earthquake
- Whirlwind
- Stealth Rock
- Spikes

This thing doesn't care at all about anything Dragapult does, easily tanking anything Dragapult can throw at it and freely set up hazards or just go for the good chance of the 2HKO, forcing it to U-turn out.

252 SpA Choice Specs Dragapult Draco Meteor over 2 turns vs. 252 HP / 252+ SpD Vessel of Ruin Ting-Lu: 250-295 (48.6 - 57.3%) -- not a KO
252 SpA Choice Specs Tera Ghost Dragapult Flamethrower vs. 252 HP / 252+ SpD Vessel of Ruin Ting-Lu: 77-91 (14.9 - 17.7%) -- possible 9HKO after Leftovers recovery

0 Atk Ting-Lu Earthquake vs. 0 HP / 0 Def Dragapult: 148-175 (46.6 - 55.2%) -- 68.8% chance to 2HKO
Check

:SV/Meowscarada:
Meowscarada @ Choice Scarf
Ability: Protean
Tera Type: Dark / Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Play Rough
- U-turn
- Flower Trick

In a meta where the viable Choice Scarf user meta starts at outspeeding Specs Dragapult and continues climbing up, Meowscarada is in a pretty good position as a Scarfer that outspeeds and OHKOs other Scarfers. Of course, since this Dragapult is Tera Ghost, Meowscarada makes quick work of it:

252+ Atk Meowscarada Knock Off (97.5 BP) vs. 0 HP / 0 Def Dragapult: 392-464 (123.6 - 146.3%) -- guaranteed OHKO
(252 SpA Choice Specs Dragapult Draco Meteor vs. 0 HP / 4 SpD Meowscarada: 354-417 (120.8 - 142.3%) -- guaranteed OHKO)

Bonus points for also outspeeding and OHKOing Scarf Gholdengo and making anyone who wants to try Scarf Hydreigon or Sandy Shocks really regret their choices.
CHECK


:sv/Sylveon:
Sylveon @ Leftovers/Covert Cloak
Ability: Pixilate
Tera Type: Steel/Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Hyper Voice
- Shadow Ball/Tera Blast

IF NO TERA GHOST IN PLAY
Takes 25.1 - 29.6% from a shadow ball (no crit, timid and no spedef drop in the calc, modest does from 27.4 - 32.2% ) and takes the next one if the first shadow ball got a spedef drop (even if modest) and Hyper Voice drops pult, phisical variants have a 82.4 - 97.4% with Phantom Force (and adamant nature, takes 75.3 - 88.5% with jolly), so it will OHKO sylveon if rocks or 1 layer of spikes are up

IF TERA GHOST IS IN PLAY
takes 36.5 - 43.1% from specs shadowball if modest, 33.5 - 39.5% if timid, 49.7 - 58.8%/ 54.8 - 64.9% are the spedef drop exactly, tera ghost banded Phantom Force OHKO´s Sylveon, you 2HKO with Hyper Voice
Check
:sv/chien-pao:
Chien-Pao @ Heavy-Duty Boots
Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Icicle Crash
- Crunch
- Sucker Punch
- Sacred Sword

This is literally the standard Chien-Pao set, and it’s one of the best checks for Dragapult.
step 1) get the free switch in
step 2) click sucker punch
step 3) win

you can also use ice shard to beat sets that have non-attacking moves
Check :

:ss/gholdengo:

Gholdengo @ Choice Scarf
Ability : Good as gold
Tera type : Steel
EVs : 252 Sp Atk / 4 Sp Def / 252 Spe
Timid Nature
-Shadow Ball
-Make it Rain
-Focus Blast
-Trick / Thunderbolt

Gameplan :
Safely switchin to gholdengo ( this thing can even switch in on a draco meteor and take like 45-50% ) you can mindlessly click tera steel make it rain or just shadow ball - both gurantee a ko on pult :)

252 SpA Tera Steel Gholdengo Shadow Ball vs. 0 HP / 4 SpD Tera Ghost Dragapult: 338-398 (106.6 - 125.5%) -- guaranteed OHKO
252 SpA Tera Steel Gholdengo Make It Rain vs. 0 HP / 4 SpD Tera Ghost Dragapult: 336-396 (105.9 - 124.9%) -- guaranteed OHKO
252 SpA Choice Specs Tera Ghost Dragapult Draco Meteor vs. 0 HP / 4 SpD Tera Steel Gholdengo: 143-168 (45.3 - 53.3%) -- 37.1% chance to 2HKO


Make it rain is just a strong steel type stab , focus blast for coverage and tbolt can be used over trick to hit bulky water types ( Dondonzo) and corvi and to crush the dreams of anyone who thought tera water Garganacl can counter this set . Good as gold is a really broken nice ability which protects Gholdengo from all those will-o-wisp , hex pults . ( yea ik thunderbolt is a 3HkO on max sp def garg but its better than the 0.3% chance of the 4hko of focus blast , also its more or less a guranteed 2hko on phys def garg)

252 SpA Gholdengo Thunderbolt vs. 252 HP / 28 SpD Tera Water Garganacl: 212-250 (52.4 - 61.8%) -- 97.7% chance to 2HKO after Leftovers recovery
 
:gholdengo: as a check because it's one of the few checks able to eat a draco and outspeed at the same time. watch out for sucker punch tho

:grimmsnarl: for my counter cause it can eat just about anything from pult and deny it with screens
 
Check: :Ting-Lu: (I always prefer Black Glasses instead of Boots on my 4 Attacks Chien-Pao to get the guaranteed OHKO on Scarf Gholdengo with Sucker Punch and no Stealth Rock without losing too much bulk. Speaking of Scarf Gholdengo, those Scarf wars are scary and Scarf Great Tusk keeps me up at night, and until Hoopa-U is freed from HOME imprisonment, the secret Special tank and non-secret wallbreaker Gholdengo feels like the slowest viable Scarf user, which comes with its own drawbacks. Ting-Lu gets worn down easily, but this beast can tank 4 Draco Meteors in a row from Specs Pult and KO back in time.)
Counter: :Toxapex: (My experience with loading Specs Pult into SpDef Garganacl is that Garg, in fact, did need to Tera Fairy in order to deal with Pult. That would likely be because Garg actually has a slim chance of being 2HKOd by Specs Pult Draco Meteor after Stealth Rock and Leftovers. SpDef Toxapex's additional bulk (read: avoids that 2HKO), Regenerator, and access to Toxic/Toxic Spikes prevents it from needing to Tera quite so often. As much as I would like Foul Play on Grimmsnarl, Play Rough/Spirit Break was still better at dealing with the Dark-types you cannot Parting Shot.)
 

1LDK

Vengeance
is a Top Team Rater
Voting :Meowscarada: as a check due to her speed, and the surprise factor for it, you cant really enter of course but its a cool mon that brings some utility

Voting :Wigglytuff: as a counter because lmao this guy be bringing a Wigglytuff against a pult AND winning, the most impractical counter, but i apprecieate the outside the box thinking
 
Counter : :grimmsnarl:
Check : :ting-lu:

Also i g ghol lives a sucker punch from full , someone can calc that ? I am on my phone rnedit : ghol lives from full

252+ Atk Choice Band Dragapult Sucker Punch vs. 0 HP / 0 Def Gholdengo: 248-294 (78.7 - 93.3%) -- guaranteed 2HKO
 
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Milo

I'm Your Man
is a Community Contributor
Need tiebreak for check

Congratulations to Wolf-X for winning this week of Victim of the Week!

Our next victim will be...
:ss/cinderace:
Cinderace @ Heavy-Duty Boots
Ability: Libero
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Sucker Punch
- Pyro Ball
- Gunk Shot
- Court Change

Cinderace has joined the metagame as a fast, potent utility mon with Court Change and great coverage. Whether it's Pyro Ball, High Jump Kick, Sucker Punch, U-Turn or Gunk Shot, Cinderace can cover many threats such as Dragapult, Scizor, Breloom, Gholdengo, Tera Fairy Skeledirge and Dondozo.

How will you punish this victim? Submissions end Friday!​
 
1674615365353.png

seriously tusk's full art card fucks
Great Tusk @ Leftovers / Rocky Helmet
Ability: Protosynthesis
Tera Type: Fighting
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Body Press / Stealth Rock
- Knock Off
- Rapid Spin
Status: Counter
Even with the power of Tera Fire, Cinderace can only hope for a small chance of a 3HKO with Pyro Ball against Grandpa Tusk while it's holding Leftovers, who can easily OHKO back with Earthquake. While it doesn't OHKO if Cinderace has Libero'd into a Normal- or Dark-type, the funny bunny is still dented pretty badly by Earthquake and gets murked by Body Press if it's being run. Just don't set up rocks against it.
You can also run Rocky Helmet to get U-Turn chip damage, but Tera Fire Pyro Ball becomes a guaranteed 3HKO.

252 Atk Tera Fire Cinderace Pyro Ball vs. 252 HP / 252+ Def Great Tusk: 146-172 (33.6 - 39.6%) -- 19.5% chance to 3HKO after Leftovers recovery (guaranteed 3HKO without Leftovers)
0 Atk Great Tusk Earthquake vs. 0 HP / 0 Def Tera Fire Cinderace: 344-408 (114.2 - 135.5%) -- guaranteed OHKO
252+ Def Great Tusk Body Press vs. 0 HP / 0 Def Cinderace (Normal-type): 368-434 (122.2 - 144.1%) -- guaranteed OHKO
 
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reserving dondozo

:sv/dondozo:

Dondozo @ Leftovers
Level: 100
Careful Nature
Ability: Unaware
EVs: 252 HP / 4 Def / 252 SpD
- Liquidation
- Body Press / Sleep Talk
- Protect / Rest
- Curse
Status : Counter
The fact that this fish doesnt even need the defense EVs shows the fact that it hard walls cinderace
252 Atk Libero Cinderace Gunk Shot vs. 252 HP / 4 Def Dondozo: 160-189 (31.7 - 37.5%) -- 0% chance to 3HKO after Leftovers recovery
basically a 4hko , and we can always curse + rest on cinderace .
0 Atk Dondozo Liquidation vs. 80 HP / 0 Def Cinderace: 234-276 (72.8 - 85.9%) -- guaranteed 2HKO
 
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fishy wishy (Alomomola) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Ghost
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Chilling Water
- Whirlpool

Counter! It is a hard counter as it can take anything from cinderace, whirlpool it or chilling water to nullify its offensive presence and force a lot of chip on it, it has to u-turn out and even with a poison alomomola still has 16pp of wishes and regenerator so it can constantly pivot in and out of cinderace. It also doesnt mind hazards what so ever with the heavy duty boots

252 Atk Libero Cinderace Gunk Shot vs. 252 HP / 252+ Def Alomomola: 151-178 (28.2 - 33.3%) -- guaranteed 3HKO after poison damage
252 Atk Libero Cinderace U-turn vs. 252 HP / 252+ Def Alomomola: 88-105 (16.4 - 19.6%) -- guaranteed 4HKO after poison damage
252 Atk Cinderace Pyro Ball vs. 252 HP / 252+ Def Alomomola: 75-89 (14 - 16.6%) -- 16.7% chance to 4HKO after poison damage

Even with gunk shot doing 33% + 12% poisons it can still regen it off and can wish off the attacks while being able to 1v1 it infinitely
 

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