DuoM2
whao
Gonna comment on some subs I might veto in the future, but the main reason I made this post is that I have a data tab on the spreadsheet now! With it you can see how many total Pokemon there are, how much of each type there is, the average of each stat in the meta, the average BST, and the density of each Speed tier. I'm probably going to be adding another section with notable moves, and feel free to mention if you have any other ideas. The main purpose of that tab is to help people see what we need more of in this format, because for example, there are currently five types that each have less than two Pokemon representing them. Some of those types aren't super important but we may want more of the rest.
Anyways, some comments on a few of the subs so far...
EDIT: I saw the changes. Lowering this Pokemon's defense and Nasty Plot is a start but this Pokemon is honestly going to need a lot more to keep it down. If I were you I'd probably outright remove a bunch of this Pokemon's coverage so it loses to specific threats to make its defensive counterplay more defined and lower its Speed by a lot so it doesn't destroy offense teams. This Pokemon needs losing matchups, and I don't like that it has speedboosting + setup moves to steamroll offense.
EDIT: I meant to say by 22 points but made a typo, I'm sorry about that. 68 is the threshold for the 2HKO.
I'll probably sub a few things when we hit the 24 hour warning. If anyone else has anything to add or any rebuttals, feel free to bring those up.
Anyways, some comments on a few of the subs so far...
I'm kind of worried about a Pokemon with this kind of bulk, especially with it having setup moves. 253/11 special bulk is still not that bad, especially since there are currently only two Pokemon in the entire tier that can hit it super effectively, one of which needing a possibly suboptimal set with 252+ SpAtk with Life Orb to 2HKO you assuming you're invested 252 Def / 252 SpDef Careful (HP investment wouldn't change much). For scale, Afloof is probably our strongest special breaker right now, and it has to run either Modest or a boosting item to 2HKO this with Adaptability Dark Pulse. If it clicks Amnesia, Afloof isn't strong enough to break it anymore. This Pokemon doesn't even care about too many physical attackers either if it clicks Bulk Up on the switch. This one might not necessarily be broken, like I definitely want to hear what others have to say here, but I'd definitely get rid of Amnesia and Bulk Up to be safe and maybe tone down the bulk a bit. If nothing else, this is definitely a sub I could see working after we get a few more of the right special attackers, but best be safe.Set 1
Fakemon Name: Murkury
Stats: 253/109/113/73/11/11 (570)
Typing: Poison/Steel
Abilities: Corrosion
Moves: Iron Head, Toxic Spikes, Spikes, Stealth Rock, Gyro Ball, Iron Defense, Amnesia, Bulk Up, Bullet Punch, Gunk Blast, Toxic, Acid Spray, Poison Jab, Shadow Sneak, Thunder Wave, Rest, Recover, Sap Strength, Surf, Scald, Liquidation
Description: While this might seem insanely broken, it only requires, if Murkury invests EVs in HP and SpDef, 26 SpAtk stat if going boosting nature and max SpAtk to ensure a 2hko with Earth Power. Yes, I'm not joking. Blissey this is not, it has too many weaknesses, and a quad weakness that even its physically defensive side can be shattered by a strong enough Quake. Regolite is a born counter as it's faster (easy to pull off) with STAB Earth Power, ensuring a KO at all times. Polbearab hopes you poison it. Other Pokemon are faster. Corrosion is an important tool to keep enemy poisons and enemy Murkurys from stalling each other out too easily. It's not as insanely unbeatable as its stats imply. Special Attacks are gonna do the job, and fire is pretty nifty as well.
This sub is way too much for the meta. You have Nasty Plot, the highest Speed of any offensive Pokemon in the metagame with easy backing from Beast Boost, Nasty Plot with a good enough typing and stats to probably consistently set it up, and a crazy movepool with enough coverage to hit the entire tier super effectively with a move of at least 80 base power. Please take a sub's potential weaknesses in the meta into account and compare how it'll play to other Pokemon when trying to make it balanced.Name: Squidix
Stats: 79 / 53 / 61 / 139 / 109 / 129 (570 BST)
Typing: View attachment 306323 View attachment 306324
Abilities: Beast Boost / - / -
Movepool:
Gets Universal Moves
View attachment 306326: Rapid Spin, U-Turn, Gunk Shot, Poison Jab, Psycho Cut, Foul Play, Cross Poison, Zen Headbutt, Leech Life, Head Smash, Liquidation, Shell Side Arm
View attachment 306329: Sludge Wave, Psychic, Psyshock, Sludge Bomb, Ice Beam, Hydro Pump, Scald, Infestation, Shadow Ball, Hex, Meteor Beam, Moonblast, Draining Kiss, Thunderbolt, Thunder, Grass Knot, Focus Blast, Energy Ball, Expanding Force, Aura Sphere, Solar Beam, Giga Drain, Confusion, Acid, Psybeam, Water Gun, Night Shade, Extrasensory, Clear Smog, Eerie Spell, Stored Power, Flamethrower, Fire Blast,
View attachment 306338: Calm Mind, Toxic Spikes, Recover, Reflect, Light Screen, Recover, Thunder Wave, Nasty Plot, Haze, Skill Swap, Switcheroo, Trick Room, Confuse Ray, Taunt, Power Swap, Guard Swap, Guard Split, Power Split, Agility, Teleport, Trick
Description: I feel like this Pokemon has very good potential to be a staple in the Restrictions metagame. With it's great coverage in all categories, this thing can be a true threat. It checks Polbearab by being able to Trick or Switcheroo it's Toxic Orb away, so it won't be such a pain in the butt, It also checks Centhorn because any Poison or Psychic move coming from it will 2HKO most of the time with Centhorn has max SpDef investment and AV, or just SpDef invesement, but without AV, it has a 6.3% to OHKO, It check Scimicobra because it just dies from a Psychic instantly, Boarassa only will be 2HKO'd by STAB Sludge Wave no matter what, and it can kinda check Cyrpterid by being able to 2HKO it with Psychic.
EDIT: I saw the changes. Lowering this Pokemon's defense and Nasty Plot is a start but this Pokemon is honestly going to need a lot more to keep it down. If I were you I'd probably outright remove a bunch of this Pokemon's coverage so it loses to specific threats to make its defensive counterplay more defined and lower its Speed by a lot so it doesn't destroy offense teams. This Pokemon needs losing matchups, and I don't like that it has speedboosting + setup moves to steamroll offense.
The Ability + Stats restrictions for Set 3 are kinda tough to add onto without either making the Pokemon have one of bad physical bulk, no recovery, or an especially bad typing. This Pokemon doesn't really have any of those, it is kinda passive but Folliclawe needs Choice Band and Vulcaraptor needs Life Orb to 2HKO this thing's physdef set, both of which are likely to be suboptimal. So this basically leaves setup, Toxic, or Knock Off to beat this Pokemon. Not too many changes are needed here but I'd lower this thing's Defense down by at least 12 points. If you want you can do a bit more than that, but 68 at minimum so Boots Vulcaraptor can guarantee the 2HKO on you with Stone Edge.Name: Graverial (Gravel + Aerial)
Stats: 112 / 80 / 90 / 45 / 129 / 60 (515 BST)
Typing: View attachment 306423 View attachment 306424
Abilities: Sturdy / Pressure / Filter
Movepool:
Gets Universal Moves
View attachment 306426: Brave Bird, Body Press, Rock Slide, Rock Throw, Stone Edge, Steel Wing, Rock Blast, Dual Wingbeat, Aerial Ace, Head Smash, Dig, Knock Off, Pluck, Peck, Sky Attack, Zen Headbutt, Cut, Assurance, Payback, Counter, U-Turn
View attachment 306427: Air Slash, Heat Wave, Power Gem, Air Cutter, Icy Wind, Swift
View attachment 306428: Stealth Rock, Roost, Spikes, Taunt, Tailwind, Defog, Swords Dance, Swagger, Leer, Curse, Nasty Plot, Agility, Sandstorm
Description: W.I.P
EDIT: I meant to say by 22 points but made a typo, I'm sorry about that. 68 is the threshold for the 2HKO.
I'll probably sub a few things when we hit the 24 hour warning. If anyone else has anything to add or any rebuttals, feel free to bring those up.
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