The problem is the huge amount of luck that's involved. As a competitive community, we try to eliminate (where possible) luck based strategies that have no counterplay (see Evasion Clause, OHKO Clause). I think it's more than fair for people to be arguing for this, as it's obviously un-ncompetitive, which I think needs to be made clear (as opposed to broken). Something doesn't have to be broken to be looked at for a ban, the most recent example I can think of is Moody Glalie.Sorry for one liner i understand if its deleted but are these truly serious posts pushing for a slowbro galar ban based on a 40% chance or whatever to move first ?
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I'm sorry for the one-liner, but Nasty Plot is a stat stage change, so it's considered in calculation.No stat modifiers other than stat stage changes are considered for this purpose.
I mean this is significantly less reliable luck than serene grace, and its ridiculously less overpowered than moody. We've lived with togekiss for ten years and its haxy as shit but we all know its not impactful enough to matter in the long term.The problem is the huge amount of luck that's involved. As a competitive community, we try to eliminate (where possible) luck based strategies that have no counterplay (see Evasion Clause, OHKO Clause). I think it's more than fair for people to be arguing for this, as it's obviously un-ncompetitive, which I think needs to be made clear (as opposed to broken). Something doesn't have to be broken to be looked at for a ban, the most recent example I can think of is Moody Glalie.
The main difference is counter play. Togekiss can be out-sped, nullifying Flinches altogether, and special walls like Blissey and Tyranitar are tanky enough to absorb multiple Air Slashes. Players against Slowbro don't really have this option, as the counter play is relying on Quick Draw not activating, hence why its a different form of luck. This falls more under the lines of relying on OHKO moves missing, or relying on Double Team to cause your opponent to miss, both of which have been banned by smogon.I mean this is significantly less reliable luck than serene grace, and its ridiculously less overpowered than moody. We've lived with togekiss for ten years and its haxy as shit but we all know its not impactful enough to matter in the long term.
Yes. OLT ended within the last week, relax.View attachment 274988
is the pex or clef or cinder suspect happening soon? I realize a test takes time to put together but are any of these gonna happen before DLC 2?
I personally did not use in a while, at the release of it, i built many teams with it, but with urshifu, dragapult and better defensive pivots like toxapex which offers also regenerator + recovery in recover and a scald-burn chance and knock off it is much superior. sure the teleport aspect is great and all, but it can be done by hdb-blissey as well. i also feel like slowbro might be underwhelming currently, as pkmn like gengar, toxtricity and rillaboom are thriving so much in usage that slowbro isn't a needed glue-mon at all. it just gets overwhelmed by these many threats.Yes. OLT ended within the last week, relax.
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I appreciate the the discussion of Slowbro-Galar, but on another note: has anyone realized Slowbro has entirely died out? We hyped it up as an amazing pivot with Teleport + Regenerator, but it has been quite underwhelming. Has anyone been using it successfully and do you guys think it may be revitalized soon?
This does not make sense to me at all. Let's start with the bolded point: we just experienced more metagame shifts over the last month of OLT than we have had at any point besides right after DLC. The metagame right now looks entirely different than when it did when Cinderace got quickbanned. Your claim is simply wrong.I think that Re-Testing Cinderace now is just saying "Hey, use him for 2 weeks because it will get banned again". You know there aren't any changes in the Metagame since it left the tier.
I would not object to retesting it or anything else after the second DLC drops if it is deemed appropriate then, but calling for that or speculating that now is absolutely pointless. Theorymon is not something we base any decisions off of and this is all an afterthought now because of that.In my opinon it sould be re-tested when the 2nd DLC drops, with more threats and posible counters it may be viable in OU, but nowadays is imposible that it stays in OU.
I still support a Toxapex suspect, but I also think it is far from the most pressing or problematic thing. First off, Cinderace's retest has to be sooner rather than later for the reasons above. Second off, Toxapex has seen a steady decline in usage and effectiveness ever since OLT ended. Why? Because the metagame went from being centered around HO and stall to being centered around balance. Balance, when not restricted by the extremes of the metagame, has so much more room to integrate ways to abuse Pokemon like Toxapex or other similarly functioning walls (i.e: Amoonguss). Let's go through some things surging in usage right now that previously were less effective due to things like HO being prominent: Reuniclus, Calm Mind + Thunder(bolt) Clefable, Trick + Sticky Barb Clefable, Kyurem (Specs in particular), Teleport in to things like Rhyperior or Alakazam, Zarude (more fringe viable understandably), and Spikes balance, which limits Toxapex a ton.I can see more viable now to Suspect Toxapex rather than re-testing Cinderace.
It all depends on what Pokémon come back, but based on leaks a certain flaming chicken might come back after 10 years...so with the suspect of cinderace now i wonder, with the large amount of pokemon coming soon, do you plan to suspect/unban any pokemon day one of the 2nd DLC to see if they balance out ?
That depends on what happens with the Cinderace re-test, I think. It's probably going to remain banned, but if by some miracle it gets unbanned, then we will have to give it a while for the meta to reshape itself afterwards to see what the primary issues are now. It would be impossible to evaluate and then re-test something else before new DLC drops.so with the suspect of cinderace now i wonder, with the large amount of pokemon coming soon, do you plan to suspect/unban any pokemon day one of the 2nd DLC to see if they balance out ?
Sorry, but all of the Pokemon that shifted up to OU in September (Gengar, Aegislash, Primarina, Hat, Kyurem, Necrozma, Skarm, Tar, and Tox) are at least 2HKO'd by any of Pyro Ball, HJK, Gunk Shot, and U-turn. In fact, the fact that these Pokemon are present in the tier means Cinderace has way more of a leeway in taking teams apart, which makes the suspect tilt even further toward ban.we just experienced more metagame shifts over the last month of OLT than we have had at any point besides right after DLC. The metagame right now looks entirely different than when it did when Cinderace got quickbanned. Your claim is simply wrong.
You said yourself that the metagame now is very different than when the quickban happened, which goes against the logic of testing it as soon as possible- the DLC would bring many more changes to the metagame, which has already anyway happened as you yourself stated. So why does it matter that we suspect it now?Second off, the whole point of the retest is so that people can actually vote on Cinderace. It is ideal that it happens closer to the initial ban than in a very different metagame.
Wait, the metagame has now shifted to balance? Which is what the metagame pre-OLT favored? You said yourself that the metagame has changed so much, but right below that state that the favored playstyle between the quickban and now is the same. Cinderace was considered to be broken pre-OLT, and now that the HO/Stall extremes are not as popular, it would make sense that it's still broken.Because the metagame went from being centered around HO and stall to being centered around balance.
When on suspect test, he can run the mon even if he's not testingHey guys,
I was just playing OU on showdown a min ago and noticed my opponent running Cinderace. I know its being tested rn but are the tests over? Didn't see any news about it being unbanned, and the mon it self is marked as illegal on showdown OU team builder.
hey,Hey guys,
I was just playing OU on showdown a min ago and noticed my opponent running Cinderace. I know its being tested rn but are the tests over? Didn't see any news about it being unbanned, and the mon it self is marked as illegal on showdown OU team builder.
I kind of agree with this post, but I definitely understand the OU council's decision. Cinderace wasn't given a fair test in this specific metagame since the community was not included in the decision-making. Almost nothing deserves to be quickbanned.Sorry, but all of the Pokemon that shifted up to OU in September (Gengar, Aegislash, Primarina, Hat, Kyurem, Necrozma, Skarm, Tar, and Tox) are at least 2HKO'd by any of Pyro Ball, HJK, Gunk Shot, and U-turn. In fact, the fact that these Pokemon are present in the tier means Cinderace has way more of a leeway in taking teams apart, which makes the suspect tilt even further toward ban.
You said yourself that the metagame now is very different than when the quickban happened, which goes against the logic of testing it as soon as possible- the DLC would bring many more changes to the metagame, which has already anyway happened as you yourself stated. So why does it matter that we suspect it now?
Wait, the metagame has now shifted to balance? Which is what the metagame pre-OLT favored? You said yourself that the metagame has changed so much, but right below that state that the favored playstyle between the quickban and now is the same. Cinderace was considered to be broken pre-OLT, and now that the HO/Stall extremes are not as popular, it would make sense that it's still broken.
I've been reading this thread for a while, and the lack of council involvement apart from yourself in addition to the confusing timing of the suspect is frustrating for many. The logic of suspecting Cinderace when so little has obviously changed between then and now is lost on me. I honestly don't believe that people on the council are so entrenched in Smogon that they have some "agenda" for testing certain mons. However, the continued pushing of the pre-DLC suspect and the lack of action on clear problems like Clef, Pex etc has obviously left gen 8 OU in an unfortunate state.
Heatmor does little that Centiskorch can't already do. Coil, Knock Off and actual stats make it a significantly more threatening presence than a weak Sucker Punch.was never a fan of Heatmor, a mon with bad bulk, bad speed, and mediocre attacking stats. However I have discovered that Heatmor actually has some excellent defensive niches in OU: It beats Volcarona and kinda Cinderace (at the time of this post cinderace is being suspected) Please consider the following post to see some proof.
Heatmor is the closest thing to an actual counter Volcarona has (meaning it beats literally every volc set, safeguard, etc...) Heatmor has multiple defensive spreads it can run to defeat Volc and Cinderace, along with being an excellent check to Rotom-H.
Heatmor @ Assault Vest
Ability: Flash Fire
EVs: 252 HP / 104 Def / 152 SpD
Careful Nature
- Rock Tomb
- Fire Lash
- Sucker Punch
- Thunder Punch
+1 252 SpA Volcarona Psychic vs. 252 HP / 152+ SpD Heatmor: 158-186 (42.2 - 49.7%) -- guaranteed 3HKO. lol
This is the anti-volc spread. What distinguishes Heatmor from other Flash Fire users? Heatmor gets access to Rock Tomb, Sucker Punch, and Fire Lash. These moves are always 100% required on any Heatmor set in OU, (rock tomb, sucker, and fire lash) and the fourth move is extremely versatile. You can run Drain Punch to smack Tyrannitar, Giga Drain to do signifigant damage to Seismitoad even unvinvested, and other stuff. Uninvested Rock Tomb will always put offensive volc in sucker punch range, and defensive volc you can just rock tomb again.
Heatmor has a significantly more difficult time dealing with Cinderace, and get outright 2HKOd by it, but you can mess with hjk with Protect, and try to burn it with wisp.
252 Atk Libero Cinderace High Jump Kick vs. 252 HP / 252+ Def Heatmor: 183-216 (48.9 - 57.7%) -- 95.3% chance to 2HKO. ouch
heatmor may be completely outclassed by the other mon who's name begins with "heat" but that doesnt exist yet. next time you get 6-0d by cinderace or volcarona, give Heatmor a try. also heatmor is dead weight against stall teams.
Well yes but you can't run av centi because you must have hdb, but imo they are both so heat and meh at the same mometHeatmor does little that Centiskorch can't already do. Coil, Knock Off and actual stats make it a significantly more threatening presence than a weak Sucker Punch.
Heatmor needs Boots too.Well yes but you can't run av centi because you must have hdb, but imo they are both so heat and meh at the same momet