Hello, my team is not the best as of now (it has improved a lot since my last post) but I'm hoping that some of you guys will be able to help me make it better (Like Draconid997 and Bright Size), my team consists of these mons:
Groudon-Primal @ Red Orb
Ability: Desolate Land
Level: 50
EVs: 236 HP / 156 Atk / 12 Def / 100 SpD / 4 Spe
Careful Nature
- Precipice Blades
- Swords Dance
- Fire Punch
- Protect
Since you're allowed to bring two non mythical pokemon, I decided to bring Primal Groudon as my first non mythical pokemon, after setting up a swords dance if I choose to do so which I do a lot, Groudon can hit extremely hard, if used with Meowstic-M and its prankster Gravity, Groudon would be able to destroy and hit anyone extremely hard. Groudon is mainly used with Meowstic-M so that he can deal a great amount of damage to a lot of mons. Groudon is sometimes used with Mega-Salamence to take off some weaknesses and help each other out overall, groudon can take fairy moves and ice moves pretty well, while salamence can help groudon out by setting up a tailwind. Groudon is on my team to deal major damage and be a big threat to deal with.
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
Level: 50
EVs: 140 HP / 244 Def / 60 SpA / 60 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Origin Pulse
- Ice Beam
- Thunder
- Protect
Since you're allowed to bring two non mythical pokemon, I decided to bring Primal Kyogre as my second non mythical pokemon. Primal Kyogre teamed with Raichu work really well as Raichu can take Electric type attacks and boost its Sp Attack, this also takes away one of kyogres weaknesses. Kyogre can hit extremely hard especially with Origin Pulse, his main STAB move (Unless you want to count water spout), ice beam is there to take care of any grass type pokemon as he is 2x weak to them (Icy Wind was another option for slowing opposing Salamence's but Ice beam OHKOs most if not all Salamence sets), thunder is there to deal some big damage to opposing primal Kyogre and in the rain has 100% accuracy. Kyogre is on the team to deal major damage and be a big threat to deal with.
Salamence-Mega @ Salamencite
Ability: Aerilate
Level: 50
EVs: 156 Atk / 100 SpA / 252 Spe
Naive Nature
- Double-Edge
- Hyper Voice
- Tailwind
- Protect
Salamence is used as my only mega, I decided to use Mega-Salamence as it was recommended to me by Draconid997 and because he helps out a lot on my team. Aerilate Double-Edge with a Helping Hand from a Meowstic-M makes it to where I am able to OHKO most non bulky Rayquazas. Hyper Voice can be used to hit multiple opponents and is used to hit physically defensive mons harder than Double-Edge without any drawbacks. Tailwind is used to double my Team's speed and when used with Groudon/Kyogre, can be very threatening. Mega-Salamence is overall a great pick for this team.
Weavile @ Focus Sash
Ability: Pressure
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Icicle Crash
- Knock Off
- Fake Out
- Feint
Weavile is on my team to help out against opposing yveltal teams as well as fitting the role of Mega-Kangaskhan that I previously had on my team. Weavile with Fake Out is the second fastest user of Fake Out in the game, if I recall correctly. Weaville with Knock Off is amazing for its stab and its effect. Icicle crash is very strong, although it has poor accuracy, has a high flinch chance, and when used with a mon that will most likely out speed the opposing mon, is very good and helpful. Feint is there to hit through any protects or kill an opposing mon that is very weak that may have a priority move/or is faster. Weavile is very strong physical attacker and is a big threat on my team.
Meowstic @ Mental Herb
Ability: Prankster
Level: 50
EVs: 128 Def / 128 SpD / 252 Spe
Jolly Nature
- Thunder Wave
- Helping Hand
- Fake Out
- Gravity
Meowsit-M is on my team as a huge support pokemon. With Mental Herb, Meowstic is able to take a taunt and still use a Status move which is very crucial. Thunder Wave is used to cripple big threats by slowing them down and causing a chance to get fully paralyzed. Helping Hand helps boost my mons attacks and make them deal more damage. Fake Out on Meowstic is amazing because Meowstic is pretty fast. Gravity is used to make Groudon and Kyogre hit their moves 100% of the time (Origin Pulse and Precipice Blades). It also allows Groudon to hit mons with levitate and with the flying type. Meowstic is very crucial for the Primal Pokemon and helps my team out a lot overall.
Raichu @ Assault Vest
Ability: Lightning Rod
Level: 50
EVs: 28 HP / 4 Def / 220 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power Ice
- Volt Switch
- Fake Out
- Thunder
Raichu is on my team as a Kyogre switch in. Thunder is a very common move on Kyogre as it has 100% accuracy in the rain and it deals big damage to opposing Kyogre's. Raichu when switched in, not only takes the attack, but it boosts its own Special Attack. Raichu has Hidden Power Ice which hits ground type mons Super Effectively, which its weak to. Volt Switch allows Raichu to switch out on mons that threaten it and it also allows him to deal chip damage. Fake Out is a very OP attack overall as it has a 100% flinch chance, Thunder is on Raichu instead of Thunderbolt because Raichu is mainly used with my own Kyogre. Raichu is very crucial for Primal Kyogre to survive and is a well rounded pokemon.
I want your help with set recommendations/replacements for the mons I currently have, any and all help is appreciated.
Groudon-Primal @ Red Orb
Ability: Desolate Land
Level: 50
EVs: 236 HP / 156 Atk / 12 Def / 100 SpD / 4 Spe
Careful Nature
- Precipice Blades
- Swords Dance
- Fire Punch
- Protect
Since you're allowed to bring two non mythical pokemon, I decided to bring Primal Groudon as my first non mythical pokemon, after setting up a swords dance if I choose to do so which I do a lot, Groudon can hit extremely hard, if used with Meowstic-M and its prankster Gravity, Groudon would be able to destroy and hit anyone extremely hard. Groudon is mainly used with Meowstic-M so that he can deal a great amount of damage to a lot of mons. Groudon is sometimes used with Mega-Salamence to take off some weaknesses and help each other out overall, groudon can take fairy moves and ice moves pretty well, while salamence can help groudon out by setting up a tailwind. Groudon is on my team to deal major damage and be a big threat to deal with.
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
Level: 50
EVs: 140 HP / 244 Def / 60 SpA / 60 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Origin Pulse
- Ice Beam
- Thunder
- Protect
Since you're allowed to bring two non mythical pokemon, I decided to bring Primal Kyogre as my second non mythical pokemon. Primal Kyogre teamed with Raichu work really well as Raichu can take Electric type attacks and boost its Sp Attack, this also takes away one of kyogres weaknesses. Kyogre can hit extremely hard especially with Origin Pulse, his main STAB move (Unless you want to count water spout), ice beam is there to take care of any grass type pokemon as he is 2x weak to them (Icy Wind was another option for slowing opposing Salamence's but Ice beam OHKOs most if not all Salamence sets), thunder is there to deal some big damage to opposing primal Kyogre and in the rain has 100% accuracy. Kyogre is on the team to deal major damage and be a big threat to deal with.
Salamence-Mega @ Salamencite
Ability: Aerilate
Level: 50
EVs: 156 Atk / 100 SpA / 252 Spe
Naive Nature
- Double-Edge
- Hyper Voice
- Tailwind
- Protect
Salamence is used as my only mega, I decided to use Mega-Salamence as it was recommended to me by Draconid997 and because he helps out a lot on my team. Aerilate Double-Edge with a Helping Hand from a Meowstic-M makes it to where I am able to OHKO most non bulky Rayquazas. Hyper Voice can be used to hit multiple opponents and is used to hit physically defensive mons harder than Double-Edge without any drawbacks. Tailwind is used to double my Team's speed and when used with Groudon/Kyogre, can be very threatening. Mega-Salamence is overall a great pick for this team.
Weavile @ Focus Sash
Ability: Pressure
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Icicle Crash
- Knock Off
- Fake Out
- Feint
Weavile is on my team to help out against opposing yveltal teams as well as fitting the role of Mega-Kangaskhan that I previously had on my team. Weavile with Fake Out is the second fastest user of Fake Out in the game, if I recall correctly. Weaville with Knock Off is amazing for its stab and its effect. Icicle crash is very strong, although it has poor accuracy, has a high flinch chance, and when used with a mon that will most likely out speed the opposing mon, is very good and helpful. Feint is there to hit through any protects or kill an opposing mon that is very weak that may have a priority move/or is faster. Weavile is very strong physical attacker and is a big threat on my team.
Meowstic @ Mental Herb
Ability: Prankster
Level: 50
EVs: 128 Def / 128 SpD / 252 Spe
Jolly Nature
- Thunder Wave
- Helping Hand
- Fake Out
- Gravity
Meowsit-M is on my team as a huge support pokemon. With Mental Herb, Meowstic is able to take a taunt and still use a Status move which is very crucial. Thunder Wave is used to cripple big threats by slowing them down and causing a chance to get fully paralyzed. Helping Hand helps boost my mons attacks and make them deal more damage. Fake Out on Meowstic is amazing because Meowstic is pretty fast. Gravity is used to make Groudon and Kyogre hit their moves 100% of the time (Origin Pulse and Precipice Blades). It also allows Groudon to hit mons with levitate and with the flying type. Meowstic is very crucial for the Primal Pokemon and helps my team out a lot overall.
Raichu @ Assault Vest
Ability: Lightning Rod
Level: 50
EVs: 28 HP / 4 Def / 220 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power Ice
- Volt Switch
- Fake Out
- Thunder
Raichu is on my team as a Kyogre switch in. Thunder is a very common move on Kyogre as it has 100% accuracy in the rain and it deals big damage to opposing Kyogre's. Raichu when switched in, not only takes the attack, but it boosts its own Special Attack. Raichu has Hidden Power Ice which hits ground type mons Super Effectively, which its weak to. Volt Switch allows Raichu to switch out on mons that threaten it and it also allows him to deal chip damage. Fake Out is a very OP attack overall as it has a 100% flinch chance, Thunder is on Raichu instead of Thunderbolt because Raichu is mainly used with my own Kyogre. Raichu is very crucial for Primal Kyogre to survive and is a well rounded pokemon.
I want your help with set recommendations/replacements for the mons I currently have, any and all help is appreciated.