I would say X.Ferrothorn, Azumarill, Tyranitar, Excadrill, Roserade.
What do you think? X or Y?
I would actually say Y. While the sun hurts Azumarill and Ferrothorn, the team only has one special attacker with Roserade and Tyranitar could change the teams weather to something much more suitable.Ferrothorn, Azumarill, Tyranitar, Excadrill, Roserade.
What do you think? X or Y?
Dat Stealth Rock weakness though.The biggest problem with Charizard is that it is hard to fit Talonflame on a team with it. And I do so love bulk-up Talonflame.
Depends on what exactly you want it to do. The way I have mine set up is to outspeed Dnites hoping to abuse their Multiscale to get +1 by Dragon Dancing, along with Outspeeding bulky Landorus T. It's sort of a set you tailor to what threatens your team as a whole.i am intending to use a defensive charizard x may i know what the ev spread should be like?
Dat rapid spin, defog and priority roost thoughDat Stealth Rock weakness though.
What is your charizard-x ev spread as i think my charizard should have the same functions as yours?Depends on what exactly you want it to do. The way I have mine set up is to outspeed Dnites hoping to abuse their Multiscale to get +1 by Dragon Dancing, along with Outspeeding bulky Landorus T. It's sort of a set you tailor to what threatens your team as a whole.
I would tryWhat is your charizard-x ev spread as i think my charizard should have the same functions as yours?
Its the preferred nature for the bulky WoW set.Im sure its mentioned in the 49 pages here but..is careful a viable nature on a more defensive char x? I realize it resists a good portion of special attacking types already but does the extra special bulk help it at all?
this should be a game, take a team with charizard on it, post the other 5 mons and guess what Zard it isFerrothorn, Azumarill, Tyranitar, Excadrill, Roserade.
What do you think? X or Y?
I like it, I usually determine the opposing Charizard depending on what it comes in on and by looking at the physical to special attackers ratio. It helps but then there's always that team where you guess completely wrong.this should be a game, take a team with charizard on it, post the other 5 mons and guess what Zard it is
You are definitely correct on that you might as well say good ggPursuit trapper is a giant indicator of a Zard Y team. Keldeo is as well.
But theres always the guy that makes a Zard Y structure team and then.....?
Dragon Dance.
I should seriously build the classic Pursuit+CharYzard team and slap Charizard X on it.Pursuit trapper is a giant indicator of a Zard Y team. Keldeo is as well.
But theres always the guy that makes a Zard Y structure team and then.....?
Dragon Dance.
Breloom / Bisharp / Garchomp / Azumarill / Latias / Char XI should seriously build the classic Pursuit+CharYzard team and slap Charizard X on it.
If we can talk about a trend in Char-Y's move pool, we'd have to cite Flamethrower's resurgence as the primary STAB option over Fire Blast. This is only going by my experience in the 1600-1700 range.
It seems that just like Specs Keldeo shying away from it's once loved Hydro Pump in favor of Scald, Char-Y has removed accuracy from the equation when dealing with switch ins to its primary STAB.
When facing a balanced team, Flamethrower probably shines the most, as it applies a great deal of pressure to walls, while still doing respectable damage to opposing attackers. You have the benefit of whittling down Chansey rapidly between switch ins -and reliable hits - you even net the opportunity to trap her with Gothelette, Aegislash, or Tyranitar as she attempts to heal.
It's pretty funny how we've ran in circles trying to make Char-Y more threatening (from Flare Blitz to Ancient Power, both fads now thankfully dead) when all we needed was a reliable STAB move, and (situationally) a Modest nature to back it up.
Care to discuss the pros and cons?I've been seeing Flamethrower in 1300-1500 range. Never used Y myself, but I'd think going timid and using Fire Blast is a better option.