Victim Of The Week [On Hiatus]



Alakazam @ Alakazite
Ability: Magic Guard
EVs: 52 HP / 172 Def / 36 SpA / 4 SpD / 244 Spe OR 252 SpA / 4 Spd / 252 Spe
Timid Nature
- Psychic
- Focus Blast
- Shadow Ball
- Energy ball

Zam's ridiculous speed tier + a Traced Swift Swim allows it to outspeed... well, basically anything in the rain, including swampert. Energy ball is quite mandatory to OHKO, otherwise this happens:
252 SpA Mega Alakazam Psychic vs. 4 HP / 0 SpD Mega Swampert in Psychic Terrain: 135-159 (76.7 - 90.3%) -- guaranteed 2HKO
 
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I'll take ferrothorn
ferroheck.png

Ferrothorn @ Leftovers
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 52 Def / 204 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Leech Seed
- Stealth Rock/Protect

Ferrothorn absolutely MISHES on Mega Swampert, taking like nothing from most of its moves bar Superpower, which it still lives, while obliterating it with a 4x super effective Power Whip.

252+ Atk Mega Swampert Waterfall vs. 252 HP / 52 Def Ferrothorn in Rain: 48-57 (26.5 - 31.4%) -- 16.3% chance to 4HKO after Leftovers recovery
252+ Atk Mega Swampert Earthquake vs. 252 HP / 52 Def Ferrothorn: 79-94 (43.6 - 51.9%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Mega Swampert Superpower vs. 252 HP / 52 Def Ferrothorn: 128-152 (70.7 - 83.9%) -- guaranteed 2HKO after Leftovers recovery

0 Atk Ferrothorn Power Whip vs. 4 HP / 0 Def Mega Swampert: 240-288 (136.3 - 163.6%) -- guaranteed OHKO

The other moves are fairly standard. Gyro Ball is one of Ferrothorn's most spammable STAB moves, Leech Seed heals Ferro even further while chipping down more defensive switchins, while either Stealth Rock or Protect can be run in the last slot, with Protect being nice for chipping with Leech Seed or stalling rain turns if you already have a Stealth Rock setter. EV-wise, Ferrothorn has enough HP and SpD to 1v1 Sash Lead Pelipper, 3HKOing with Power Whip while being 4HKOed by Hurricane, with everything else dumped into Defense.

252+ SpA Pelipper Hurricane vs. 252 HP / 204+ SpD Ferrothorn: 57-67 (31.4 - 37%) -- guaranteed 4HKO after Leftovers recovery
0 Atk Ferrothorn Power Whip vs. 252 HP / 4 Def Pelipper: 64-76 (38.3 - 45.5%) -- guaranteed 3HKO
 
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Darkinium

the mighty nuaguunibi

Rotom-Wash @ Waterium Z
Ability: Levitate
Level: 50
EVs: 252 HP / 252 SpA / 4 Spe OR 4 Def / 252 SpA / 252 Spe OR 164 HP / 252 SpA / 92 Spe (outspeeds max Speed Modest Pelipper)
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Hidden Power [Ice]
- Thunderbolt / Will-o-Wisp / Thunder Wave

Not only does Washtom resist or take no damage from Mega Swampert's STABs due to its typing and Levitate and OHKO with a rain-boosted Hydro Vortex, but you also resist the STABs of its main partner, Pelipper, and OHKO with your Electric-type STAB! Even if the opponent has brought a Ferrothorn, Washtom can simply Volt Switch out into another partner, keeping momentum.

252+ SpA Rotom-Wash Hydro Vortex (185 BP) vs. 0 HP / 0 SpD Swampert-Mega in Rain: 207-244 (118.2 - 139.4%) -- guaranteed OHKO
252+ SpA Rotom-Wash Volt Switch vs. 0 HP / 4 SpD Pelipper: 304-360 (225.1 - 266.6%) -- guaranteed OHKO
 
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Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Sludge Bomb
- Giga Drain
- Synthesis
- Leech Seed

Mega Venusaur can take any hit from Mega Swampert and OHKO it with Giga Drain.

0 SpA Mega Venusaur Giga Drain vs. 4 HP / 0 SpD Mega Swampert: 192-228 (109 - 129.5%) -- guaranteed OHKO
252+ Atk Mega Swampert Earthquake vs. 252 HP / 252+ Def Mega Venusaur: 66-78 (35.2 - 41.7%) -- guaranteed 3HKO
 

ethan06

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Golisopod @ Life Orb
Ability: Emergency Exit
EVs: 196 HP / 252 Atk / 60 Spe
Adamant Nature
- First Impression
- Leech Life
- Liquidation
- Aqua Jet

Step 1. be bulky
Step 2. resist everything
Step 3. nice priority
Step 4. rain-boosted nukes

Golisopod is amazing. I really enjoy this thing for dealing with a whole bunch of scary Ground-type threats by virtue of its Bug typing and Skarmory-level bulk, but it has a special niche for dealing with Swampert. It resists all of Waterfall, Earthquake, Ice Punch and Superpower thanks to being Water/Bug, and is never OHKOed by the uncommon Stone Edge (well, if it crits then there's a slim chance), making it a watertight option in a 1v1 scenario. Unfortunately, Stone Edge will always put Golisopod into Emergency Exit range, but First Impression is a guaranteed 2HKO so if for whatever reason you can't scout for the Rock move, then just click First Impression, pivot out to your Rock resist, bring Golisopod back in on the Earthquake or whatever and pick it off. If you're confident it's carrying Superpower then Liquidation into Aqua Jet will always kill. This set is my favourite - Life Orb with 60 Spe to outspeed min speed Hippowdon. The "standard" is Choice Band with max HP so use that if you like but I really dislike move locking on a mon with quasi-Fake Out and an exploitable priority move - more or less the same reason I've never felt moved to use Specs Aegislash. I find that Life Orb is very useful as an alternative with your priority moves for deliberately activating Emergency Exit, adding greater depth to Golisopod's playstyle, especially with Leech Life. Love this mon best mon use it.

252+ Atk Mega Swampert Waterfall vs. 196 HP / 0 Def Golisopod in Rain: 47-56 (26.8 - 32%)
252+ Atk Mega Swampert Stone Edge vs. 196 HP / 0 Def Golisopod: 106-126 (60.5 - 72%)
252+ Atk Mega Swampert Stone Edge vs. 196 HP / 0 Def Golisopod on a critical hit: 158-188 (90.2 - 107.4%) OHKOs after a Life Orb hit so watch out - do your scouting chaps
~~
252+ Atk Life Orb Golisopod First Impression vs. 4 HP / 0 Def Mega Swampert: 99-118 (56.2 - 67%)
252+ Atk Life Orb Golisopod Liquidation vs. 4 HP / 0 Def Mega Swampert in Rain: 140-165 (79.5 - 93.7%)
252+ Atk Life Orb Golisopod Aqua Jet vs. 4 HP / 0 Def Mega Swampert in Rain: 68-82 (38.6 - 46.5%)
 

Thick Fat Azumarill

Certified Pasta Enjoyer
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All right, submissions are now closed! There are to be no edits of your own Pokemon, nor are there to be any new submissions. A few quick things to note;
  • Voting will close on the 4/1 at 10:00pm GMT-2 (9:00pm EST), where the next Victim Of The Week will also be announced
  • You can't vote for your own submission
  • You can only change your vote once, so think carefully before doing so
  • You can vote even if you haven't made a submission. It is expected that you vote if you did submit yourself, but not compulsory

Kartana @ Choice Scarf
Ability: Beast Boost
Level: 50
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Leaf Blade
- Smart Strike
- Sacred Sword
- Aerial Ace / Tailwind / Toxic

Outspeeds Mega Swampert under the rain unless they run Jolly. Can take any hit from full barring rare Superpower (meaning the Mega Swampert user wants to be set up on Mmence). OHKO with Leaf Blade.


Alakazam @ Alakazite
Ability: Magic Guard
EVs: 52 HP / 172 Def / 36 SpA / 4 SpD / 244 Spe OR 252 SpA / 4 Spd / 252 Spe
Timid Nature
- Psychic
- Focus Blast
- Shadow Ball
- Energy ball

Zam's ridiculous speed tier + a Traced Swift Swim allows it to outspeed... well, basically anything in the rain, including swampert. Energy ball is quite mandatory to OHKO, otherwise this happens:
252 SpA Mega Alakazam Psychic vs. 4 HP / 0 SpD Mega Swampert in Psychic Terrain: 135-159 (76.7 - 90.3%) -- guaranteed 2HKO

Ferrothorn @ Leftovers
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 52 Def / 204 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Leech Seed
- Stealth Rock/Protect

Ferrothorn absolutely MISHES on Mega Swampert, taking like nothing from most of its moves bar Superpower, which it still lives, while obliterating it with a 4x super effective Power Whip.

252+ Atk Mega Swampert Waterfall vs. 252 HP / 52 Def Ferrothorn in Rain: 48-57 (26.5 - 31.4%) -- 16.3% chance to 4HKO after Leftovers recovery
252+ Atk Mega Swampert Earthquake vs. 252 HP / 52 Def Ferrothorn: 79-94 (43.6 - 51.9%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Mega Swampert Superpower vs. 252 HP / 52 Def Ferrothorn: 128-152 (70.7 - 83.9%) -- guaranteed 2HKO after Leftovers recovery

0 Atk Ferrothorn Power Whip vs. 4 HP / 0 Def Mega Swampert: 240-288 (136.3 - 163.6%) -- guaranteed OHKO

The other moves are fairly standard. Gyro Ball is one of Ferrothorn's most spammable STAB moves, Leech Seed heals Ferro even further while chipping down more defensive switchins, while either Stealth Rock or Protect can be run in the last slot, with Protect being nice for chipping with Leech Seed or stalling rain turns if you already have a Stealth Rock setter. EV-wise, Ferrothorn has enough HP and SpD to 1v1 Sash Lead Pelipper, 3HKOing with Power Whip while being 4HKOed by Hurricane, with everything else dumped into Defense.

252+ SpA Pelipper Hurricane vs. 252 HP / 204+ SpD Ferrothorn: 57-67 (31.4 - 37%) -- guaranteed 4HKO after Leftovers recovery
0 Atk Ferrothorn Power Whip vs. 252 HP / 4 Def Pelipper: 64-76 (38.3 - 45.5%) -- guaranteed 3HKO

Rotom-Wash @ Waterium Z
Ability: Levitate
Level: 50
EVs: 252 HP / 252 SpA / 4 Spe OR 4 Def / 252 SpA / 252 Spe OR 164 HP / 252 SpA / 92 Spe (outspeeds max Speed Modest Pelipper)
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Hidden Power [Ice]
- Thunderbolt / Will-o-Wisp / Thunder Wave

Not only does Washtom resist or take no damage from Mega Swampert's STABs due to its typing and Levitate and OHKO with a rain-boosted Hydro Vortex, but you also resist the STABs of its main partner, Pelipper, and OHKO with your Electric-type STAB! Even if the opponent has brought a Ferrothorn, Washtom can simply Volt Switch out into another partner, keeping momentum.

252+ SpA Rotom-Wash Hydro Vortex (185 BP) vs. 0 HP / 0 SpD Swampert-Mega in Rain: 207-244 (118.2 - 139.4%) -- guaranteed OHKO
252+ SpA Rotom-Wash Volt Switch vs. 0 HP / 4 SpD Pelipper: 304-360 (225.1 - 266.6%) -- guaranteed OHKO

Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Sludge Bomb
- Giga Drain
- Synthesis
- Leech Seed

Mega Venusaur can take any hit from Mega Swampert and OHKO it with Giga Drain.

0 SpA Mega Venusaur Giga Drain vs. 4 HP / 0 SpD Mega Swampert: 192-228 (109 - 129.5%) -- guaranteed OHKO
252+ Atk Mega Swampert Earthquake vs. 252 HP / 252+ Def Mega Venusaur: 66-78 (35.2 - 41.7%) -- guaranteed 3HKO

Golisopod @ Life Orb
Ability: Emergency Exit
EVs: 196 HP / 252 Atk / 60 Spe
Adamant Nature
- First Impression
- Leech Life
- Liquidation
- Aqua Jet

Step 1. be bulky
Step 2. resist everything
Step 3. nice priority
Step 4. rain-boosted nukes

Golisopod is amazing. I really enjoy this thing for dealing with a whole bunch of scary Ground-type threats by virtue of its Bug typing and Skarmory-level bulk, but it has a special niche for dealing with Swampert. It resists all of Waterfall, Earthquake, Ice Punch and Superpower thanks to being Water/Bug, and is never OHKOed by the uncommon Stone Edge (well, if it crits then there's a slim chance), making it a watertight option in a 1v1 scenario. Unfortunately, Stone Edge will always put Golisopod into Emergency Exit range, but First Impression is a guaranteed 2HKO so if for whatever reason you can't scout for the Rock move, then just click First Impression, pivot out to your Rock resist, bring Golisopod back in on the Earthquake or whatever and pick it off. If you're confident it's carrying Superpower then Liquidation into Aqua Jet will always kill. This set is my favourite - Life Orb with 60 Spe to outspeed min speed Hippowdon. The "standard" is Choice Band with max HP so use that if you like but I really dislike move locking on a mon with quasi-Fake Out and an exploitable priority move - more or less the same reason I've never felt moved to use Specs Aegislash. I find that Life Orb is very useful as an alternative with your priority moves for deliberately activating Emergency Exit, adding greater depth to Golisopod's playstyle, especially with Leech Life. Love this mon best mon use it.

252+ Atk Mega Swampert Waterfall vs. 196 HP / 0 Def Golisopod in Rain: 47-56 (26.8 - 32%)
252+ Atk Mega Swampert Stone Edge vs. 196 HP / 0 Def Golisopod: 106-126 (60.5 - 72%)
252+ Atk Mega Swampert Stone Edge vs. 196 HP / 0 Def Golisopod on a critical hit: 158-188 (90.2 - 107.4%) OHKOs after a Life Orb hit so watch out - do your scouting chaps
~~
252+ Atk Life Orb Golisopod First Impression vs. 4 HP / 0 Def Mega Swampert: 99-118 (56.2 - 67%)
252+ Atk Life Orb Golisopod Liquidation vs. 4 HP / 0 Def Mega Swampert in Rain: 140-165 (79.5 - 93.7%)
252+ Atk Life Orb Golisopod Aqua Jet vs. 4 HP / 0 Def Mega Swampert in Rain: 68-82 (38.6 - 46.5%)
 
DawnManeDuskWings kartana can switch in and either force swampert out or potentially catch them off guard if they don't expect scarf, also generally does well against swamperts partners like politoed and ferrothorn.
 

Thick Fat Azumarill

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Victim of the Week 56 - Zapdos



Up next we have the Electric Pokemon, Zapdos! Zapdos' Electric/Flying typing combined with its 90/85/90 defensive stats make it a good check to some of Battle Spot's premier threats, such as Mega Salamence, Landorus-T, Celesteela, Kartana and Breloom. However, it's weak to Stealth Rocks and doesn't take well strong unresisted hits. So, how do you deal with this mon?

Submissions will be closed in 4 days from now. Good Luck!


 
Reserving Marowak-Alola

Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 252 HP / 180 Atk / 4 Def / 68 SpD / 4 Spe
Adamant Nature
- Flare Blitz
- Shadow Bone
- Perish Song
- Stealth Rock

Thanks to lightning rod, Marowak hard walls every Zapdos set. Perish Song is used to beat Toxic in a 1v1 scenario. The EV spread comes from VGC
Calcs:

252+ SpA Tapu Lele Psychic vs. 252 HP / 68 SpD Marowak-Alola in Psychic Terrain: 141-166 (84.4 - 99.4%) -- guaranteed 2HKO
252+ Atk Blaziken-Mega Stone Edge vs. 252 HP / 4 Def Marowak-Alola: 136-160 (81.4 - 95.8%) -- guaranteed 2HKO
0 SpA Zapdos Heat Wave vs. 252 HP / 68 SpD Marowak-Alola: 24-28 (14.3 - 16.7%) -- possible 6HKO
180+ Atk Thick Club Marowak-Alola Flare Blitz vs. 248 HP / 240+ Def Zapdos: 124-147 (63.2 - 75%) -- guaranteed 2HKO after Leftovers recovery
0 SpA Zapdos Hidden Power Ice vs. 252 HP / 68 SpD Marowak-Alola: 15-18 (8.9 - 10.7%) -- possibly the worst move ever
180+ Atk Thick Club Marowak-Alola Shadow Bone vs. 0 HP / 4 Def Blaziken-Mega: 127-151 (81.9 - 97.4%) -- guaranteed 2HKO
 
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Hippowdon @ Sitrus Berry
Ability: Sand Stream
Level: 50
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Earthquake
- Yawn
- Slack Off
- Ice Fang / Rock Tomb

Hippowdon's McDonald's addiction grants it the thickness it needs to take anything from Zapdos bar Toxic.

4 SpA Zapdos Hidden Power Ice vs. 252 HP / 252+ SpD Hippowdon: 50-60 (23.2 - 27.9%) -- possible 5HKO after Sitrus Berry recovery
252+ SpA Zapdos Hidden Power Ice vs. 252 HP / 252+ SpD Hippowdon: 66-78 (30.6 - 36.2%) -- 99.5% chance to 4HKO after Sitrus Berry recovery

Yawn gives Hippowdon an excellent way of threatening out Zapdos, potentially putting it to sleep, giving the Hippo time to heal with Slack Off or chip with Ice Fang. Ice Fang and Earthquake give Hippowdon ways of threatening two of Zapdos's most popular partners, Landorus-T and Mega Blaziken respectively. Rock Tomb can still be used to reduce opposing Pokémon's Speed if desired while still doing some damage to Zapdos without making contact, ignoring Rocky Helmet damage.
 
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chemcoop

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Gastrodon @ Leftovers
Ability: Storm Drain
Level: 50
EVs: 244 HP / 252 Def / 12 SpD
Bold Nature
IVs: 0 Atk
- Infestation
- Toxic
- Recover
- Scald

Big Slug cares about exactly zero of Zapdos' attacks (outside of Toxic) and this set ensures that Toxic-spewing Zapdos go down with you! Infestation traps all Zapdos without U-turn and enables you to get a Toxic off on static birb followed by Scalds to weaken it. Even if Zapdos escapes the slug's Infestation, it will be too weakened to effectively check sweepers like Mega Mence!

For non-Toxic Zapdos, Gastrodon forces them to switch every time and enables you to trap your opponent's next Pokémon, guaranteeing that you get switch initiative on the next turn/allowing you to Toxic another fat mon.

Pointless Calcs:
252+ SpA Zapdos Hidden Power Ice vs. 244 HP / 12 SpD Gastrodon: 43-51 (19.8 - 23.5%) -- possible 6HKO after Leftovers recovery
 

Darkinium

the mighty nuaguunibi
After seeing noms such as Gastrodon and Alolan Marowak, I was inspired to submit something a bit unconventional myself...


Xurkitree @ Psychium Z / Electrium Z
Ability: Beast Boost
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Tail Glow
- Hypnosis / Energy Ball
- Hidden Power [Ice]

Xurkitree resists Zapdos' Electric STAB, and can take two Heat Waves. You can then proceed to use it as setup bait. Shuca Berry and Air Balloon are two other item options to surprise Ground-types such as Landorus-T and Hippowdon. A bulkier spread can also be used as well, given Xurkitree's titanic Special Attack stat, not to mention Tail Glow.

0 SpA Zapdos Heat Wave vs. 4 HP / 0 SpD Xurkitree: 57-68 (35.8 - 42.7%) -- guaranteed 3HKO

0 SpA Zapdos Thunderbolt vs. 4 HP / 0 SpD Xurkitree: 41-48 (25.7 - 30.1%) -- guaranteed 4HKO

252 SpA Xurkitree Thunderbolt vs. 248 HP / 0 SpD Zapdos: 105-124 (53.5 - 63.2%) -- guaranteed 2HKO

+3 252 SpA Xurkitree Thunderbolt vs. 248 HP / 0 SpD Zapdos: 259-306 (132.1 - 156.1%) -- guaranteed OHKO

252 SpA Xurkitree Gigavolt Havoc (175 BP) vs. 248 HP / 0 SpD Zapdos: 202-238 (103 - 121.4%) -- guaranteed OHKO
 
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I wanted to nom Tyranitar but it is just bait for Zapdos to catch it with Volt Switch on the switch and go to its buttbuddy Blaziken, so here is this instead:

Forcepert.png

Swampert @ Lum Berry (best item for Zapdos matchup) / Leftovers / Sitrus Berry / Rindo Berry (with Mirror Coat)
Ability: Torrent
Level: 50
EVs: 252 HP / 140 Def / 116 SpD
Calm Nature
IVs: 0 Atk
- Toxic
- Stealth Rock
- Scald
- Ice Beam / Rest / Yawn / Roar / Mirror Coat (With Rindo Berry)

Swampert completely walls Zapdos and switches into it for free. It is also an excellent Stealth Rocker, allowing it to provide great support to your team! Switch in on Zapdos, set up Stealth Rock to cripple it, Toxic it to cripple it even more. Lum Berry is the preferred anti-Zapdos item as it cures poison upon switch in and can also be used with Rest if you are truly worried about Zapdos. Sitrus is nice for general recovery if you are less worried about Zapdos. Lefties can be used to combo with Yawn. EVs allow you to live a Grass Knot from LO Koko from full health 100% of the time. Rindo Berry can be used with Mirror Coat to lure Charizard Y if you want, in which case you should modify the EV spread to your liking as Koko's Grass Knot will be a nonissue.

Calcs:
252+ SpA Zapdos Hidden Power Ice vs. 252 HP / 116+ SpD Swampert: 33-39 (15.9 - 18.8%) -- possible 6HKO
0 SpA Zapdos Hidden Power Ice vs. 252 HP / 116+ SpD Swampert: 24-29 (11.5 - 14%) -- possible 8HKO
0 SpA Zapdos Heat Wave vs. 252 HP / 116+ SpD Swampert: 19-23 (9.1 - 11.1%) -- possible 9HKO
 
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ethan06

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is a Community Contributor Alumnus

Mamoswine @ Life Orb
Ability: Thick Fat
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Spear
- Ice Shard
- Earthquake
- Rock Tomb / Superpower / Knock Off / Stealth Rock / Fissure

thicc boi does not care about anything Zapdos can do to it, outside of maybe a Heat Wave burn. Icicle Spear shreds Zapdos pretty efficiently, and fast variants can't Roost on Mamo thanks to Earthquake. Not much to say here, this is one of the definitive offensive counters to Zapdos.

252+ SpA Zapdos Heat Wave vs. 0 HP / 4 SpD Thick Fat Mamoswine: 88-104 (47.5 - 56.2%) -- 76.6% chance to 2HKO
this is the most damage wallbird is capable of doing with an offensive set, but then this:
252 Atk Life Orb Mamoswine Icicle Spear (3 hits) vs. 4 HP / 0 Def Zapdos: 195-243 (117.4 - 146.3%)
two hits puts it well in shard range.

252 Atk Life Orb Mamoswine Earthquake vs. 252 HP / 252+ Def Roosting Zapdos: 179-213 (90.8 - 108.1%)
252 Atk Life Orb Mamoswine Icicle Spear (2 hits) vs. 252 HP / 252+ Def Zapdos: 94-114 (47.7 - 57.8%)
252 Atk Life Orb Mamoswine Icicle Spear (4 hits) vs. 252 HP / 252+ Def Zapdos: 188-228 (95.4 - 115.7%)

252+ SpA Zapdos Hidden Power Ice vs. 0 HP / 4 SpD Thick Fat Mamoswine: 28-33 (15.1 - 17.8%)
 

Landorus-Therian (M) @ Earth plate / Life orb / Yache berry
Ability: Intimidate
Level: 50
EVs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Earthquake
- Gravity / Smack Down
- filler
- Swords Dance

Might as well copy the set I posted in Lure That Threat, since it works on a lot of flying types / floating mons besides Celesteela. It is worth noting that HP Ice is a clean OHKO on this set from offensive zapdos, so the yache berry is quite helpful here. Note that adamant lando does like 90% max to full physdef sets without a boosting item, so smack down chip is vital in those situations.

252+ Atk Earth Plate Landorus-T Earthquake vs. 252 HP / 252+ Def Zapdos: 198-234 (100.5 - 118.7%) -- guaranteed OHKO
252 Atk Landorus-T Earthquake vs. 252 HP / 252+ Def Zapdos: 150-176 (76.1 - 89.3%) -- guaranteed 2HKO after Sitrus Berry recovery
252 Atk Landorus-T Smack Down vs. 252 HP / 252+ Def Zapdos: 50-60 (25.3 - 30.4%) -- guaranteed 5HKO after Sitrus Berry recovery
4 SpA Zapdos Hidden Power Ice vs. 4 HP / 0 SpD Landorus-T: 136-160 (82.4 - 96.9%) -- guaranteed 2HKO
252+ SpA Zapdos Hidden Power Ice vs. 4 HP / 0 SpD Landorus-T: 180-212 (109 - 128.4%) -- guaranteed OHKO
 
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