Project UU Matchmaking [ON BREAK]

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Magneton @ Choice Specs
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power Fire
- Flash Cannon
- Volt Switch

Magneton can trap Scizor and Klefki for Haxorus. Volt Switch also provides a way to bring Haxorus in safely.
 

avarice

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suffice (Starmie) @ Electrium Z
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Thunderbolt
- Protect

set doesnt rly matter but starmie is a top tier partner for haxorus imo, since when using haxorus i feel obligated to have a dark + psychic so i have more of a reason to not just use latias or hydreigon respectively. starmie can nuke fat waters and chunk altaria for haxorus and beat faster foes like the 108 fightings too.
 
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cb scizor.

Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk/ 8 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit

uturn for damage and momentum+ bullet punch for speed control and cleaning+ pursuit traps and hits hard on frailer teams while haxorus deals with stall.
 
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Congratulation Solaros & Lunaris for winning 15th week of UU Matchmaking !
For this 16th week, you'll have to find the best teammate for Nasty Plot Mew !


Mew @ Psychium Z
Ability: Synchronize
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Psyshock
- Flamethrower
- Dazzling Gleam

Please submit your Pokemon before the deadline which is 10/15/2019 11.59 PM GMT +2.
 
Lefties Cobalion

Cobalion @ Leftovers
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Iron Head
- Close Combat
- Stealth Rock

check for sd scizor non superpower or CB scizor in low health, and prevents sharpedo mega to sweep if kept healthy. Walls bisharp and revenge kills choice locked knock off krook and scarf hydreigon locked into draco/darkpulse. Able to provide rocks pressure to deal more damage with offensive Mew. Lefties for longevity against uturn bullet punch scizor. Max Atk and Max Spe to hit slower teams as hard as possible.
 
Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Pursuit
- Poison Jab
- Knock Off
- Fire Punch

Alola Muk can trap ghost/Psychic types like Gengara and Chandelure. Knock Off and Poison Jab serve to weaken the opponents team to make it easier for Mew to set up/inflict damage.
 
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Heracross @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Knock Off
- Facade
Heracross breaks just about everything Mew doesn't. Steels that can withstand flamethrower like Staka and Empo are problems that Heracross can solve. It also deals with various pokemon that can sit on Mew like Muk-A and Spdef Pyukumuku, (Spdef Pyuk being a big one, as Mew cannot break those stalls very well if at all on it's own.) Mew also tends to bust Hera-prepped teams pretty well, as it can duel with immovable physical walls like Slowbro that are ready to brawl with Heracross and stop it in it's tracks. its higher speed tier also lets it chase off some of the slower Heracross checks like Moltres.
 

avarice

greedy for love
is a Tutor Alumnusis a Site Content Manager Alumnusis a Team Rater Alumnusis a Top Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Past SCL Champion
RoAPL Champion
gonna play the 24 hour rule card

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THE ONE (Altaria) @ Altarianite
Ability: Natural Cure
Shiny: Yes
EVs: 64 HP / 252 Atk / 192 Spe
Adamant Nature
- Dragon Dance
- Return
- Earthquake
- Roost

Basic DD Malt is able to exploit the scarf darks that annoy this Mew set and with Earthquake can chip at Steels too. Better than refresh imo since against shit like empo malt will be able to hit directly and wont be phased like mew easily.
 
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