I think the game needs an option to turn off the exp. share. It was too easy leveling up. Even when using a secondary team. I ended up sticking to only story battles to stop leveling up so quickly. If one of the main points of the game is building the team I want, then why can't I control if I want the whole team to gain exp. or not? I can't say I remember any issues grinding the old games. I guess because I was doing the dex, I would stay in the area to see if anything of interest would show up. So I'd battle any encounter but stop when the exp. gain slowed down. So I rarely, if at all, needed to back track. But with SV because the exp. is always on it messes with the pacing and challenge. And I don't really see the reason to go back and fight the trainers I've skipped. Need exp? I have exp.candy. Money? I just use LP. Love the game, but I did have issues with the pacing