Tsareena

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:sv/tsareena:


Base stats : 72 HP / 120 Atk / 98 Def / 50 SpA / 98 SpD / 72 Spe
Abilities : Leaf Guard / Queenly Majesty / Sweet Veil

Notable moves :

- High Jump Kick
- Play Rough
- Power Whip
- Rapid Spin
- Synthesis
- Trop Kick
- U-turn

Move lost :

- Knock Off (press F in the chat)
- Triple Axel

Pros :

- A great attack and an overall good bulk
- Thanks to its access to both Rapid Spin and Synthesis, Tsareena stands out as one of the best option if you're looking for a Rapid Spin user
- Its access to U-turn is also valuable since it allows it to pivot
- Its ability Queenly Majesty prevents Tsareena to be hit by priority moves which includes status moves from Prankster users

Cons :

- A Pure Grass-type which is lackluster on both the offensive and defensive spectrum
- Its lost of Knock Off prevents it to really pressure Ghost-type which can come with ease on it to prevent Rapid Spin
- In the same way, its lost of Triple Axel prevents it to pressure Flying-types effectively

Terastalization potential :


Pure Water-type is one of the best defensive type on its own. This Terastalization allows Tsareena to be able to handle much more effectively hits from Fire-types and Ice-types.


Fairy-type is overall a much greater defensive type and allows Tsareena to convert its Bug-type weakness into a resistance. This allows Tsareena to also check much more effectively threats such as Slither Wing


Steel-type is another fantastic defensive typing. While it's great to handle some Tsareena weaknesses (such as Flying-type, Ice-type, Bug-type and Poison-type) it provides Tsareena a weakness to Ground-types which may be tough for it since most Stealth Rock users are sharing this type (Gastrodon, Quagsire, Hippowdon or Donphan). This will force Tsareena to be a lot more careful if it wants to come face to face to Rapid Spin vs these Pokémon.


Terastalization Dark alongside Tera Blast allows Tsareena to punish Ghost-types which would like to counter its Rapid Spin. It's a more offensive way to use Terastalization compared to the three above.

Potential set :

Tsareena @ Heavy-Duty Boots
Ability: Queenly Majesty
Tera Type: Water / Fairy / Steel / Dark
EVs: 248 HP / 180 Atk / 80 Spe
Adamant Nature
- Rapid Spin
- Synthesis
- Power Whip
- U-turn / Play Rough / High Jump Kick / Tera Blast

80 EVs in speed allows Tsareena to outspeed max speed Adamant Azumarill which is really important. The remaining EVs are dumped in order to maximize Tsareena's bulk and offensive presence. Synthesis and Heavy-Duty Boots allow Tsareena to be effective as long as possible and to have a good staying power. Power Whip is used as its main STAB but Trop Kick is a viable option even tho the difference in power will be felt. Rapid Spin is the key move of Tsareena and allows it to remove Entry Hazards from its side of the field. Last slot is up to you ; U-turn allows Tsareena to pivot effectively which can be great if you're expecting a Ghost-type to come on it to prevent its Rapid Spin. Play Rough and High Jump Kick can be used to be able to cover some current switch-in such as Dragon and Steel-types. Last but not least, Tera Blast can be really effective alongside Terastalization Water or Dark in order to punish Talonflame (and overall Fire-types) or Ghost-type which thought they’d come safely on it.
 
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Terastalization Dark alongside Tera Blast allows Tsareena to punish Dark-types which would like to counter its Rapid Spin. It's a more offensive way to use Terastalization compared to the three above.
I believe you meant to say Ghost-types.

Anyways, I think you should also mention why you should use this over Toedscruel since it competes with this mon in the Grass-type Rapid Spinner department
 

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I believe you meant to say Ghost-types.

Anyways, I think you also mention why you should use this over Toedscruel since it competes with this mon in the Grass-type Rapid Spinner department
Edited.
Toedscruel is ass ngl : no bulk, no way to heal itself, is passive af. I think it the other way, Toedscruel thread should mentionned why it's tough to use it over Tsareena. There isn't any competition, Tsareena nukes it in probably every way. The only benefit of Toedscruel is to be able to ""threaten"" Ghost-types with Knock Off / Spore / Earth Power but that's pretty much all.
 
I mean Toedscruel's special bulk is way higher, so Idk about the "no bulk" part. Plus it can heal itself with Giga Drain and Leech Seed. Not as reliable as Synthesis but it is a healing option.
Edited.
Toedscruel is ass ngl : no bulk, no way to heal itself, is passive af. I think it the other way, Toedscruel thread should mentionned why it's tough to use it over Tsareena. There isn't any competition, Tsareena nukes it in probably every way. The only benefit of Toedscruel is to be able to ""threaten"" Ghost-types with Knock Off / Spore / Earth Power but that's pretty much all.
 
Tsareena has somewhat of a niche being a Rapid Spinner with recovery but that about it. Also being immune to priority is another bonus. Tsareena is pretty underwhelming and is often outperformed as a entry hazard user by Toedscruel and Talonflame. It also pretty slow and its decent bulk doesn't hold up with all those weaknesses.
 

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