Tours Plaza Custom Tiers Samples Teams Thread

Need to force myself to rebuild so dropping a bunch of my best teams here:

Monowater 1v1:
https://pokepast.es/a80b8404adffc44e
Greninja exists primarily to check waterpon, with gunk shot being an ohko into any opposing set. While greninja is held back by move accuracy, scarf makes it an extremely reliable way to outspeed and 2hko most threats. Honestly, you could fare pretty well in most tours with just this set. Gunk shot covers azumarill and walking wake, grass knot covers shifu, and so on. It notably struggles into booster speed bundle, but is able to 2hko specs sets with rock slide. Rock slide covers sets like specs pelipper, which takes hurricane and 2hkos.
Bundle is a pretty safe bet into most matchups. It unfortunately loses the mirror, but outspeeds + ohkos most offensive sets, and with protect/encore/taunt beats stall sets like manaphy or pex.
Rotom is most notably able to beat bundle, but also fares well against bulky sets like volcanion and frail ones like greninja. Trick also near guaruntees a win against pex and other stall sets.

Bonus Type Monotype:
https://pokepast.es/ff5b747c54c0d15c

This defensive core is pretty nasty, and mostly speaks for itself. Couple of things to note: even without tspikes, using glimmora to poison their walls can win mus. Against monofire, lean on pex and clean with moth. Don't be afraid to sac things and it's tough but winnable. Tera bug on muk looks weird, but adds a fight resist and complements pex's ground bonus type, but feel free to change that as you see fit.


National Dex Category Swap STABmons
https://pokepast.es/d8e229c1f8a3e5bd - i'm in love with this darmanitan set. It's honestly not a great team otherwise but psycho boost is p broken
https://pokepast.es/fc5508a24bd32780 - having a sun team that is relatively balanced is cool. Lando can be optimized.
https://pokepast.es/b131d13f2aef3453 - basic semirain team. preserve dhengo and it's a monster

Scalemons NFE
https://pokepast.es/fe0cff16e2110850 - Shows off a lot of the common threats, also solid to use
https://replay.pokemonshowdown.com/gen9nfe-2045046973 - Murkrow Sweep

Volturn Mayhen UU
https://pokepast.es/4756c782f91b11aa
https://replay.pokemonshowdown.com/gen9uu-2014056490?p2
This team is great and very meta. Brambleghast fully checks tornadus and spins for longevity

STAAAB ZU
https://pokepast.es/465c2670ce6f70cc
triage is good.

Camo Doubles
https://pokepast.es/e6e60e55f6e4eabf
https://replay.pokemonshowdown.com/gen9doublesou-2044202499
https://replay.pokemonshowdown.com/gen9doublesou-2040623784
This sand tr team actually fares pretty well in the psysun meta and fakeoutproof incin is great. Not the most optimized team but it's a fun toy.

No Speed Control Doubles
https://pokepast.es/b16d63457a2e6996
https://replay.pokemonshowdown.com/gen9doublesou-2033172980
With webs being as bad as they are in standard doubles this is funny. Use at your own risk.


MNM LC
https://pokepast.es/9ad60ea9b5d02a8f
Not that good but the bulk up set is fun
https://pokepast.es/8dbde834aa72633c
When ubers based this is the way to go^

AAA LC
https://pokepast.es/d3975f15bc556d48
https://replay.pokemonshowdown.com/gen9lc-2047267794?p2
Again, triage is good.

Gen 8 Mono CAP
https://pokepast.es/4f7058b5e8413cec
Really fun balanced offense that's critically weak to ice but nobody sane uses monoice in gen8. Noivern is a dragapult check, with most other threats being well covered.
 
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copying bleahey and teamdumping except my teams arent good

PU + miraidon
https://pokepast.es/1e042bbe2750797e
av bronzong is able to 1v1 miraidon, w/ tera ground it can also ohko and it can ohko w/o tera with rocks i think (i dont remember the calc) heatproof allows it to eat an overheat if it needs to. a-raichu c an outspeed miraidon in terrain and ko w/ tera fairy alluring voice or with a plot and nontera alluring voice and it can threaten a lot of other mons due to its speed and set up capability.

Scale NFE
https://pokepast.es/108bdf9a66676d9a <- click buttons team

any move
https://pokepast.es/1768c17189fa9b7a
i have no clue what i was thinking when i made this team but the whole idea is to setup as many hazards as u can then just keep spamming whirlwind and get as many ko as possible on things that dont have boots. darkrai should be caly-s with spore but similar moveset but replace fiery wrath with something else. not meant to be a super serious team but its fun to mess around with

https://pokepast.es/7011689ebcb438e9
significantly better team imo, thundy is a nice prankster lead with decent enough bulk to live a guts boosted espeed from ursaluna and can spore any mon that isnt a grass type, miraidon is a big issue though since it relies on being able to pass the shell smash stats over to any mon and being able to snowball from there. lycanroc also helps vs other sweepers being able to set up tr then get a guaranteed ohko and quite literally has no swap ins (excluding sturdy mons) and should likely be tera ghost to block espeed but i was lazy and havent set any teras

any ability
https://pokepast.es/2bc01e02ee444417
the tier is just ngas spam so building for it can be kinda lame but this team is cool- stolen idea from dp333- since comatose doesnt get neutralized by ngas, zamazenta is able to just sleeptalk roar continuously and rack up a lot of hazard damage on mons that dont have boots, and arceus and horse are able to clean up any wguard or boots mons remaining

no protect 2v2
https://pokepast.es/9680d91aeb853884
detect is legal even though its probably not supposed to be lmao rilla is min speed to try to get grassy terrain guaranteed (speed ties with indeedee) and rilla can abuse tr as well as conk, mental herb on mimikyu so it cant get faked out or taunted and somewhat guarantees tr being set. the team can also be fast w/ rilla support fake out and sneasler unburden
https://pokepast.es/ac38879be03d8a9d
another pre-dlc2 team but it still works relatively well i think, banded talonflame with gale wings lets it pick up a ko with no protect to stop it. maushold is mostly support but could most likely be replaced with something like clefairy with a similar moveset. hoodra helps vs indeedee mus since hoodra can eat expanding forces and can help kill back with volcanion as support with will-o to help with physical attackers and is ev'd to outspeed base arma iirc

naaat dex
https://pokepast.es/bdbf08a56b0c19d5
stall

mono 1v1
monothreat water- https://pokepast.es/adc3c6aeae8a3e51
av azu can 1v1 shifu-rapid and can 1v1 bundle, specs bundle can ohko most things in the tier that arent volcanion or thick fat azumarill. team struggles a little vs volcanion but azu can 1v1 if it doesnt get burned by steam eruption. barraskewda is just there for moral support (should probably be replaced w/ something that beats volcanion)

monothreat ghost- https://pokepast.es/5fd470d695bd8ccd
kasib berry lets spectrier live at least one hit and it can kill a lot of things in the tier, horoark and ceru can deal wit hthings that are physically bulky and specially bulky respectively and they have decent enough special bulk in order to live a dark pulse/shadow ball with assault vest to help them live one

monothreat fighting- https://pokepast.es/11165104ec9662e5
iron hands can unironically live a hit from like anything and can kill back with play rough or heavy slam if its ival, its evs are to let it live a specs moonblast and ko ival back. ival can beat a lot of mons that hands cant beat and has focus blast to kill things such as cobalion. the zamazenta set is just funny so its there :3

monothreat flying- https://pokepast.es/4bb759eb42b94969
rock paper scissors (made in like 5 mins a while ago it's prolly bad)

monothreat ground- https://pokepast.es/97606939cfd465d9
palossand beats donphans and can giga drain to beat banded donphan with ice spinner, it also beats rindo gastrodon with giga drain to heal back its health. donphan is kinda silly here and just subs against slower mons (ursa-bm) and sitrus lets it eat a hit and set up a sub with sturdy then endeavor shard just kills- credits to dreepy for showing me the set

fairy- https://pokepast.es/56acca243d26ab05
kinda gimmicky but the idea is relatively straight forward with ival being a really fast mon and able to just encore + disable most mons, then ribombee is kinda silly with quiver dance, with a lot of fairy weak mons in the meta rn i feel like the team is pretty decent overall

gen 8 monothreat/monobug- https://pokepast.es/4f104575ad294af5
team was originally made for monobug but the team works relatively well outside of monothreat with snom able to surprisingly pick up some ko's with the use of mirror coat + ice scales (+occa berry) to surprisingly eat some attacks then kill back. volc and buzzwole are rather self-explanatory i feel

gen 8 monosteel- https://pokepast.es/73407ad053b9315d
magnezone can eat a lot of fire type moves with help f rom sturdy and can ko back with mirror coat and magnezone is really specially bulky with av and can win a lot of 1v1s with specially offensive mons. aegi is bulky enough to eat a knock from some banded mons after a -1 from kings shield and can ko back if you swords dance or just attack with weakness policy activating. kart helps vs water and is just generally good

aaa ubers
https://pokepast.es/5de84afe27fb7616
team was made post-dlc2 so apologies if its kinda bad now but refrigerate rayquaza allows it to kill things such as eternatus and other dragon types, eq helps it kill zac. giratina also completely shuts down zac and any other physical attackers with will-o and hex as a way to chip them down. etern acts as a special wall and can 1v1 horse w/ sball and with ice scales can eat psyshocks as well as moonblasts from flutters or other special threats.

paradox plaza
https://pokepast.es/e8d19855bb031709
iron moth seems like on of the best mons as it is able to resist fairy which is one of the most common offensive types since there are a lot of mons that are weak to fairy. tera ground flutter allows it to kill miraidon and iron moth without having to worry about scarf sets. rocks tusk is also rather important as sash spam/sashes arent uncommon due to the lack of hazard setters and one of the best spinners in ou being available so easily. slither is also there to try to disrupt some mons such as flutter (it can eat a moonblast from full w/o tera) and can stun other mons and it can will-o korai and other offensive threats like great tusk and physically offensive ival. tera helps it live hits as well

staaabmons
https://pokepast.es/54c88716f4f86399
since triage works with bitter blade now, ogerpon got a huge buff w/ triage bitter blade and swords dance to help it set up, the rest of the team is relatively standard, harc is a nice rocker and can ko unsuspecting dark types and roaring moon trying to setup on it for free

https://pokepast.es/e92a4d6557414ca8
the name is misleading and the team is indeed not new but the idea is to setup hazards then get washtom in a position where it can sweep after setting up nasty plots, possible changes are to change a move on ting-lu for parting shot, possibly shore up but its not that important imo. hoodra and corv can block mspin to try to keep hazards up since it is more common than spin and spin out is on corv to guarantee the slow pivot

inverse TCG
https://pokepast.es/267d687d028f810e
older team but it still works relatively well in tp (granted almost no one, including me, knows how TCG works) but maushold seems pretty decent and volcarona as well since it doesnt need boots in inverse or in TCG since its typing changes to grass/fire instead of bug/rock meaning it only take 12% (i think) from rocks and can easily recover that damage w/ giga drain. tidy up removes hazards so we dont talk about why that's with glimm but it works trust

https://pokepast.es/4e962e35c2e25ef8
originally made this team for someone but they never used it >:CC its just a rain team w/ meow as a hazard setter lead, rain seems surprisingly well with barraskewda able to ohko volc under the rain through band and harcanine having a good typing to pair with rain and has decent offensive inverse typing

aaa lc
https://pokepast.es/a5b38da4ff9cd156
triage is good
 
oh really ? what tiers are allowed then? I thought any
mainly tiers that are actually played in tours plaza. for example, gen 7 ou without z-crystals, or gen 7 ou no gimmicks (no megas no z-crystals). this isn' a standard format tiers. I recommend you post teams that you build for tournaments that you see pop up in the tours plaza room.
 
Hey i am here to post about one of my favorite tours...
Nat dex uber (Obtainable forms ) meaning u can use forms that require items w/o their item or u can start battle with the forms u normally cant
so ill be providing few sets and few teams
Mixed attacker Groudon(primal)
1710738594390.png

Groudon-Primal @ Weakness Policy
Ability: Desolate Land
Tera Type: grass
EVs: 128 HP / 252 Atk / 4 SpA / 124 Spe
Naughty Nature
- Rock Polish
- Solar Beam
- Precipice Blades
- Lava Plume

ORRR A Phy Sweepr

Groudon-Primal @ Weakness Policy
Ability: Desolate Land
Tera Type: Ground
EVs: 128 HP / 252 Atk / 4 SpA / 124 Spe
Naughty Nature
- Rock Polish
- Swords Dance
- Earthquake
- Fire Punch


ZacianC-Scarf/Band

1710738756847.png

Zacian-Crowned @ Choice Scarf/Choice Band (prefer band )
Ability: Intrepid Sword
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Close Combat
- Play Rough
- Wild Charge


Mewtwo Mega X
1710738961208.png

Mewtwo-Mega-X @ Lum Berry / Mental Herb
Ability: Steadfast
Tera Type: Ground
EVs: 136 HP / 120 Atk / 252 Spe
Jolly Nature
- Bulk Up
- Drain Punch
- Earthquake
- Zen Headbutt

Mega Blastoise
1710739276944.png

Blastoise-Mega @ White Herb
Ability: Mega Launcher
Tera Type: dark
EVs: 164 HP / 180 SpA / 4 SpD / 160 Spe
Modest Nature
IVs: 0 Atk
- Shell Smash
- Water Pulse
- Ice Beam
- Dark Pulse

1710739443308.png


Salamence-Mega @ Choice Band
Ability: Aerilate
Tera Type: flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Double-Edge
- Earthquake
- Outrage
- Stone Edge


1710739866403.png

Kyogre-Primal @ Choice Scarf
Ability: Primordial Sea
Tera Type: electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Origin Pulse
- Thunder
- Ice Beam
Well those were some of the sets i made but here is a team

https://pokepast.es/f717a93cab9e91db


And i just bunch of viable sets so check em out
https://pokepast.es/86f7f96aa93d65dc
 

Attachments

VolTTurn UU
Hello I am back with my favorite team and if u use it correctly... its great
So the main goal of this team is to deal immense damage and pivot to other priority spam mon and just keep pivoting, Slaking is great in this tour as it looses Truant because after every attack it just switches out, however it is important to run protect... So rlly fast pokemon are also great like deoxys speed, it can use psycho boost and after the drop it can just pivot.
Arcanine has a staggering atk stat at 542 (after banded) and Lokix with first impression is just too good thanks to first impression... and latios with draco meteor is cool too. mostly ppl use priorities anyway so i did not invest much speed in my latios, you just have to get the predict right after the opponent pivots
and finally hazards are a big problem so we got a mon for rocks and a defogger(defog also pivots) if it gets out of hand


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https://pokepast.es/e675c58c35a3c8f0
 
Gen9 UBERS 1v1
Arceus @ Silk Scarf
Ability: Multitype
Tera Type: Normal
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Shadow Claw
- Recover

Miraidon @ Choice Scarf
Ability: Hadron Engine
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Electro Drift
- Draco Meteor
- Dazzling Gleam
- Flash Cannon

Koraidon @ Choice Band
Ability: Orichalcum Pulse
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Flare Blitz
- Low Kick
- Wild Charge
E killer Arceus actually works very well, as it's sheer bulk (with max hp) allows it to wall many walls out, with recover for survivability and the usuall e-killer set. Scarf miraidon provides great speed control and an insane amount of damage, and cover threats like deoxys-a. Drift is always good, then draco for other dragons, flash cannon to beat some fairy types and d-gleam to beat koraidon with less risk. Koraidon with choice band provides a great check to many ubers threats, and also does an insane amount of damage. Low kick for kyogre, wild charge for Ho-oh, Flare blitz for anything that is weak and outrage for other dragons. Choice scarf can also be used.
 

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