Completed TLG- Suicune

Match
A match is a composition of multiple games. A match is over when one trainer wins two games.
Both players send in a team of 3 Pokemon.

Game 1:
- The ref flips a coin (or rolls a 1d2, you get the idea) to select who is "T1" and who is "T2"
- T1 strikes one of the five arenas
- T2 strikes two of the remaining four arenas
- T1 strikes one more arena
- The round is played on the remaining arena
- T1 is first sendout

Games 2+:
- The winner of the previous round gets to strike one arena
- The loser of the previous round picks one of the remaining arenas
- The round is played on the selected arena
- The loser of the previous round is first sendout

Game
B3P2 Singles
72h DQ, 1 Warning
Abilities: All
Items: ON
Switch: OK
Megas: 1
Z-Moves: 1
Substitutions: 3
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon
Arena: Variable
Special Rule #1: The game ends when the first KO is scored. The trainer of the KO'd pokemon loses that game.
Special Rule #2: Combinations cannot be used
Special Rule #3: Damaging Evasive Moves (excluding Sky Drop) take place over 2 Actions instead of 1 Action, and both parts occur at +0 Priority. (The Pokemon evades at +0 Priority on the first Action, and attacks at +0 Priority on the following Action). Parts 1 & 2 do not incur Consecutive EN Penalty for each other.
Special Rule #4: When you send in your team, if a Pokemon has access to form-changing items or attachments: submit one (1) form-changing item or attachment to your ref. The item you submitted to the ref is a secret. During battle, you may not attempt to equip form-changing items or attachments, other than what you submitted to the ref.


:ss/suicune:
Burned Tower: basement
The basement of the now Burned Tower is dimly lit, but legend has it a really fortunate soul can catch sight of Suicune resting there at times. Lots of curious people have come and gone without seeing anything, leading some to wonder if it wasn’t a marketing campaign for Ecruteak City...
  • Damaging Fire-, Water- and Electric-type moves have their BAP increased by three (3)​
  • Default weather is Rain​
  • No Pokémon can Fly or Sky Drop​
  • Dig has its BAP reduced by three (3)​
Codifications
Camouflage: Ground
Nature Power: Earth Power
Secret Power: Causes Paralysis
===================
Aurora Borealis
At this time of year, located entirely within this arena, shines a beautiful aurora. Auroras are likened to Suicune’s footprints by Suicune enthusiasts, and are generally seen as a sign of good luck.
  • Aurora Beam has its BAP increased by five (5) and its EN cost increased by two (2)​
  • Aurora Beam gets a 20% chance to freeze in addition to its usual effect​
  • The battle begins with two (2) rounds of Aurora Veil on each side. This Aurora Veil, unlike a manually set Aurora Veil, does not require Hail to be active.​
Codifications
Camouflage: Ice
Nature Power: Air Slash
Secret Power: Causes freezing
===================
Purified Marsh
This marsh once was filthy and toxic, but Suicune purified it, and it now serves as an incredibly clear water source. The water is said to cleanse anybody from their toxins.
  • Poison-type moves have their BAP decreased by three (3)​
  • Poison-inflicting moves and Abilities have their poisoning chance decreased by 10% (flat)​
  • Using a damaging Water-type move on a target cures it from all major status ailments, as long as the move deals damage​
  • Aqua Ring restores 6 HP per action​
  • Steel-type Pokémon cannot be Corroded​
Codifications
Camouflage: Water
Nature Power: Mud Bomb
Secret Power: Lowers Speed by one stage
===================
Cerulean Cape
A dead end where Suicune can be met if the conditions are fulfilled. It is true the winds blow harder around here, although maybe it’s due to the nearby sea. It is a popular spot for dates.
  • Icy Wind lowers Speed by two (2) stages when used​
  • Tailwind quadruples the Speed of Pokémon, but only lasts 4a​
  • Players cannot declare Switch phases​
Codifications
Camouflage: Water
Nature Power: Hydro Pump
Secret Power: Lowers Attack by one stage
===================
Temple of the Northern Wind
This temple, located in Johto to honor Suicune, is made of bulky stone and towers over anyone entering it. Travelers recall feeling incredibly safe while in the monument.
  • A Pokémon’s Defense and Special Defense rank become the higher of its Base Defense/Special Defense rank. A Pokémon can only gain a maximum of 4 ranks this way. This occurs before rank modifications due to items or Abilities​
  • Each round, all Pokémon (active and benched) have their Defense and Special Defense rank decreased by one (1), with a minimum of 0​
  • Moves that raise Defense or Special Defense have their priority increased by one (1)​
Codifications
Camouflage: Rock
Nature Power: Power Gem
Secret Power: Causes flinching


Mowtom

Porygon-Z [Pierce]

Stage: ★★★☆☆

Type: Normal

Abilities: Adaptability / Download / Analytic (Unlocked)

Nature: Quirky

Stats:
HP: 90
Atk: 6
Def: 5
SpA: 10
SpD: 6
Spe: 90
Size Class: 1
Weight Class: 3

Attacks (83):

Physical

Aerial Ace
Bide
Double-Edge
Facade
Foul Play
Frustration
Giga Impact
Iron Tail
Natural Gift
Rage
Return
Secret Power
Skull Bash
Tackle
Take Down
Thief
Zen Headbutt

Special
Blizzard
Charge Beam
Dark Pulse
Discharge
Dream Eater
Electroweb
Hidden Power (Fighting)
Hyper Beam
Ice Beam
Icy Wind
Psybeam
Psychic
Psyshock
Psywave
Round
Shadow Ball
Shock Wave
Signal Beam
Snore
Solar Beam
Swift
Thunder
Thunder Shock
Thunderbolt
Tri Attack
Uproar
Zap Cannon

Status
Agility
Ally Switch
Confide
Conversion
Conversion 2
Curse
Defense Curl
Double Team
Embargo
Endure
Eerie Impulse
Flash
Guard Swap
Lock-On
Magic Coat
Magnet Rise
Mimic
Nasty Plot
Nightmare
Power Swap
Protect
Psych Up
Rain Dance
Recover
Recycle
Reflect
Rest
Sharpen
Sleep Talk
Speed Swap
Substitute
Sunny Day
Swagger
Teleport
Thunder Wave
Toxic
Trick
Trick Room
Wonder Room

Lanturn [Loudly]

Stage: ★★★☆☆

Type: Water / Electric

Abilities: Volt Absorb / Illuminate / Water Absorb (Unlocked)

Nature: Quirky

Stats:
HP: 105
Atk: 4
Def: 4
SpA: 6
SpD: 6
Spe: 67
Size Class: 2
Weight Class: 2

Attacks (71):

Physical

Bounce
Dive
Facade
Flail
Frustration
Giga Impact
Natural Gift
Return
Secret Power
Spark
Take Down
Waterfall
Wild Charge

Special
Blizzard
Brine
Bubble
Bubble Beam
Charge Beam
Dazzling Gleam
Discharge
Electro Ball
Hidden Power (Ground)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Psybeam
Round
Scald
Signal Beam
Shock Wave
Snore
Spit Up
Surf
Thunder
Thunderbolt
Volt Switch
Water Gun
Water Pulse
Whirlpool
Zap Cannon

Status
Agility
Amnesia
Aqua Ring
Attract
Captivate
Charge
Confide
Confuse Ray
Curse
Double Team
Eerie Impulse
Endure
Flash
Hail
Ion Deluge
Mist
Protect
Rain Dance
Rest
Screech
Sleep Talk
Soak
Spotlight
Stockpile
Substitute
Supersonic
Swagger
Swallow
Thunder Wave
Toxic

Toucannon [Toller]

Stage: ★★★☆☆

Type: Normal / Flying

Abilities: Keen Eye / Skill Link / Sheer Force (Unlocked)

Nature: Quirky

Stats:
HP: 90
Atk: 9
Def: 6
SpA: 6
SpD: 6
Spe: 60
Size Class: 2
Weight Class: 3

Attacks (46):

Physical

Aerial Ace
Beak Blast
Brave Bird
Brick Break
Bullet Seed
Drill Peck
Flame Charge
Fly
Frustration
Fury Attack
Peck
Pluck
Return
Rock Blast
Rock Smash
Smack Down
Steel Wing
Thief
U-turn

Special
Boomburst
Echoed Voice
Flash Cannon
Hidden Power (Ground)
Hyper Voice
Overheat
Round
Uproar

Status
Attract
Confide
Double Team
Feather Dance
Growl
Mirror Move
Protect
Rest
Roost
Screech
Sleep Talk
Substitute
Sunny Day
Supersonic
Swagger
Swords Dance
Tailwind
Toxic
Work Up


HydrogenHydreigon
:ss/reuniclus:
Neural the Reuniclus (F)
Stage 3*
Hidden Power Type: Ice
Types: Psychic
Abilities: Overcoat/Magic Guard/Regenerator (HA, Unlocked)
Nature: Serious
Stats:
HP: 100
Atk: 5
Def: 6
SpA: 9
SpD: 6
Spe: 30
Size Class: 2
Weight Class: 2
Attacks (84):
Acid Armor
Ally Switch
Astonish
Attract
Calm Mind
Charm
Confide
Confuse Ray
Confusion
Dizzy Punch
Double Team
Drain Punch
Dream Eater
Embargo
Encore
Endeavor
Endure
Energy Ball
Explosion
Facade
Fire Punch
Flash
Flash Cannon
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Guard Swap
Gyro Ball
Hammer Arm
Heal Block
Helping Hand
Hidden Power (Ice)
Hyper Beam
Ice Punch
Imprison
Infestation
Iron Defense
Light Screen
Mega Punch
Night Shade
Pain Split
Power Swap
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Psywave
Rain Dance
Recover
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Safeguard
Secret Power
Shadow Ball
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Strength
Substitute
Superpower
Swagger
Telekinesis
Thunder
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Wonder Room
Zen Headbutt

:ss/equilibra:
Quill the Equilibra (-)
Stage 3*
Hidden Power Type: Water
Types: Steel/Ground
Abilities: Levitate/Bulletproof/Justified (HA, Unlocked)
Nature: Serious
Stats:
HP: 95
Atk: 4
Def: 7
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 4
Attacks (52):
Aura Sphere
Bulldoze
Confide
Destiny Bond
Doom Desire
Double Team
Dragon Tail
Earth Power
Earthquake
Embargo
Explosion
Facade
Flash Cannon
Frustration
Giga Impact
Guard Split
Gyro Ball
Healing Wish
Hidden Power (Water)
Hyper Beam
Imprison
Magnet Rise
Memento
Mind Reader
Mirror Shot
Mud Shot
Mud Sport
Mud-Slap
Pain Split
Perish Song
Pound
Power Split
Protect
Psych Up
Quash
Rapid Spin
Rest
Return
Rock Polish
Rock Slide
Rock Tomb
Round
Safeguard
Sandstorm
Sleep Talk
Smart Strike
Substitute
Swagger
Toxic
Trick Room
Whirlwind
Work Up

:ss/mimikyu:
Disguise the Mimikyu (F)
Stage 3*
Hidden Power Type: Fire
Types: Ghost/Fairy
Abilities: Disguise
Nature: Serious
Stats:
HP: 80
Atk: Rank 7
Def: Rank 6
SpA: Rank 4
SpD: Rank 8
Spe: 96
Size Class: 1
Weight Class: 1
Attacks (71):
Astonish
Attract
Baby-Doll Eyes
Beat Up
Bulk Up
Charge Beam
Charm
Confide
Copycat
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Double Team
Drain Punch
Draining Kiss
Dream Eater
Embargo
Endure
Facade
Feint Attack
Fling
Frustration
Giga Drain
Giga Impact
Grudge
Hex
Hidden Power (Fire)
Hone Claws
Hyper Beam
Infestation
Leech Life
Light Screen
Magic Room
Mimic
Nightmare
Pain Split
Payback
Phantom Force
Play Rough
Protect
Psych Up
Psychic
Rest
Return
Round
Safeguard
Scratch
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Splash
Substitute
Swagger
Swords Dance
Taunt
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Trick
Trick Room
Will-O-Wisp
Wood Hammer
Work Up
X-Scissor
:volcarona: : Welcome back to the legend gauntlet! Today, Mowtom and HydrogenHydreigon battle to find the legendary Suicune!
:breloom: : Huh? What's going on? I thought we were taking a bit of a hiatus?
:hatterene: : Remember that TLG we volunteered to ref?
:breloom: : Huh? Wasn't that like a month and a half ago?


Order:
2/2d, HydrogenHydreigon is T1
HydrogenHydreigon strikes one of the five arenas
Mowtom strikes two of the remaining four arenas
HydrogenHydreigon strikes one more arena and Sends out
Mowtom Sends out and orders
HydrogenHydreigon Orders
chuckeroo777 Refs​
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Let's strike the Aurora Borealis and the Temple of the Northern Wind. Not that I wouldn't want to see an aurora during this battle, at this time of year, localized entirely within this arena, but that seems more likely to happen from a cooking mishap than because Suicune lives there. And that other one sounds really harsh and unforgiving, I don't need to spend time there."
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"An Enigma Berry, hmm? Guess I won't try to break through with super effective moves, then. And maybe I'll avoid neutral ones too, just to be safe. Pierce @ Silk Scarf, time to show off!"
"Skull hardening initiated."
Skull Bash~Skull Bash~Skull Bash
[CASOT] IF
Equilibra is under P/E THEN Confide
[CASOA] IF Pain Split is ordered exactly once THEN Protect that action
 
Cerulean Cape
A dead end where Suicune can be met if the conditions are fulfilled. It is true the winds blow harder around here, although maybe it’s due to the nearby sea. It is a popular spot for dates.
  • Icy Wind lowers Speed by two (2) stages when used
  • Tailwind quadruples the Speed of Pokémon, but only lasts 4a
  • Players cannot declare Switch phases
Codifications
Camouflage: Water
Nature Power: Hydro Pump
Secret Power: Lowers Attack by one stage

:ss/porygon-z:@Silk Scarf
Normal | Adaptability/Download/Analytic
HP: 90/90 | EN: 100
6/5/10/6/90 | 1/3
Status: +1 Atk (Downloaded)
:ss/equilibra:@Enigma Berry
Steel/Ground | Levitate/Bulletproof/Justified
HP: 95/95 | EN: 100
4/7/9/8/60 | 2/4
Status: Ok​
Action 1:
Porygon-Z rears back!
+1 Def!

Equalibra used Aura Sphere! -6 EN, 94 left
22/24 > 1/24, no crit
(8+9-6)*1.5= 17 damage

Porygon-Z used Skull Bash! -7 EN, 93 left
22/24 > 1/24, no crit
(13+3+2+6-7)*0.75+2+4= 19 damage

Action 2:
Porygon-Z rears back!
+1 Def!

Equalibra used Psych Up! -7 EN, 87 left
+1 Atk, +2 Def!

Porygon-Z used Skull Bash! -11 EN, 82 left
4/24 > 1/24, no crit
(13+3+2+2+6-7)*0.75-2+4= 15 damage

Action 3:
Porygon-Z rears back!
+1 Def!

Equalibra used Aura Sphere! -6 EN, 81 left
22/24 > 1/24, no crit
(8+9-6)*1.5= 17 damage

Porygon-Z used Skull Bash! -15 EN, 67 left
5/24 > 1/24, no crit
(13+3+2+2+6-7)*0.75-2+4= 15 damage
:ss/porygon-z:@Silk Scarf
Normal | Adaptability/Download/Analytic
HP: 56/90 | EN: 67
6/5/10/6/90 | 1/3
Status: +1 Atk (Downloaded), +3 Def
:ss/equilibra:@Enigma Berry
Steel/Ground | Levitate/Bulletproof/Justified
HP: 46/95 | EN: 81
4/7/9/8/60 | 2/4
Status: +1 Atk, +2 Def​
:volcarona: : Wow! Even resisted, Pierce packs quite a punch!
:hatterene: : Still, Quill looks like they have some tricks up their sleeves.

Order:
HydrogenHydreigon Orders
Mowtom Orders
chuckeroo777 Refs​
 
Last edited:
"I don't think we can win the damage race here, so time to try some shenanigans!"
:ss/equilibra:
Substitute (20) ~ Pain Split ~ Aura Sphere
[CASOR] IF the opponent is to use Recover A3 THEN use action string Substitute (20) ~ Aura Sphere ~ Pain Split
IF the opponent is under the effects of a P/E move when you are to act A2 or A3 THEN Work Up
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Substitute into Pain Split works great in formats where your opponent doesn't know it's coming and probably doesn't have any moves that can hit behind the substitute. That...isn't really the case here."
"Volume turned up to 11."
Substitute (15)~Uproar~Uproar
 
:ss/porygon-z:@Silk Scarf
Normal | Adaptability/Download/Analytic
HP: 56/90 | EN: 67
6/5/10/6/90 | 1/3
Status: +1 Atk (Downloaded), +3 Def
:ss/equilibra:@Enigma Berry
Steel/Ground | Levitate/Bulletproof/Justified
HP: 46/95 | EN: 81
4/7/9/8/60 | 2/4
Status: +1 Atk, +2 Def​
Action 1:
Porygon-Z used Substitute! -11 EN, 56 left
Porygon-Z gained a 15 HP substitute

Equalibra used Substitute! -18 EN, 63 left
Equalibra gained a 20 HP substitute

Action 2:
Porygon-Z used Uproar! -5 EN, 51 left
22/24 > 1/24, no crit
(9+2+3+10-8)*0.75+4= 16 damage

Equalibra used Pain Split! -22 EN, 51 left
Equalibra gets cotton all over itself! What a mess!

Action 3:
Porygon-Z used Uproar! -5 EN, 51 left
8/24 > 1/24, no crit
(9+2+3+10-8)*0.75+4= 16 damage
Equalibra Fainted!
:ss/porygon-z:@Silk Scarf
Normal | Adaptability/Download/Analytic
HP: 41/90 | EN: 51
6/5/10/6/90 | 1/3
Status: +1 Atk (Downloaded), +2 Def
:ss/equilibra:@Enigma Berry
Steel/Ground | Levitate/Bulletproof/Justified
HP: KO/95 | EN: 51
4/7/9/8/60 | 2/4
Status: KO​
:volcarona: : And the first round goes to Mowtom!

Order:
Mowtom strikes an arena
HydrogenHydreigon picks and arena and sends out
Mowtom sends out and orders
HydrogenHydreigon orders​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Honestly, I want to use Pierce again here. With Choice Specs this time!"
"Special attacking prowess upgrade loaded."
Shadow Ball~Signal Beam~Dark Pulse
[CASOA] IF
Reuniclus uses a damaging Fighting-type move more than once THEN Conversion (Shadow Ball/Signal Beam/Psychic/Thunderbolt) A1
 
:ss/porygon-z:@Choice Specs
Normal | Adaptability/Download/Analytic
HP: 90/90 | EN: 100
6/5/10(14)/6/90 | 1/3
Status: +1 SpA (Downloaded)
Arena: Rain​
:ss/reuniclus:@Life Orb
Steel/Ground | Overcoat/Magic Guard/Regenerator
HP: 100/100 | EN: 100
5/6/9/6/30 | 2/2
Status: Ok​
Action 1:
Porygon-Z used Shadow Ball! -6 EN, 94 left
23/24 > 1/24, no crit
1/5 <= 1/5, Bonus!
(8+14-6-1)*1.5+2= 25 damage
-1 SpD to Reuniclus

Reuniclus used Swagger! -7 EN, 93 left
2/20 <= 17/20, Hit
2/3, 3 tokens
Porygon-Z was confused!
Porygon-Z gained +2 Atk

Action 2:
2/3, not confused, -1 token, 2 left
Porygon-Z used Signal Beam! -6 EN, 88 left
5/24 > 1/24, no crit
10/10 > 1/10, no bonus
(8+14-6-1)*1.5+4= 27 damage

Reuniclus used Thunder! -8 EN, 85 left
4/24 > 1/24, no crit
9/10 > 3/10, no bonus
(11+3+3+9-6)= 20 damage
-1 confusion token, 1 left

Action 3:
2/3, not confused, -1 token, 0 left
Porygon-Z used Dark Pulse! -6 EN, 82 left
21/24 > 1/24, no crit
1/5 <= 1/5, bonus!
(8+14-6-1)*1.5+4= 27 damage
Reuniclus flinched!
:ss/porygon-z:@Choice Specs
Normal | Adaptability/Download/Analytic
HP: 70/90 | EN: 82
6/5/10(14)/6/90 | 1/3
Status: +1 SpA (Downloaded), Confusion(0 tokens)
Arena: Rain​
:ss/reuniclus:@Life Orb
Steel/Ground | Overcoat/Magic Guard/Regenerator
HP: 21/100 | EN: 85
5/6/9/6/30 | 2/2
Status: -1 SpD​
Order:
HydrogenHydreigon Orders
Mowtom Orders
chuckeroo777 Refs​
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"You're sure you don't want to, like, switch or something? Because otherwise I can just do this."
"Re-executing previous code."
Shadow Ball~Signal Beam~Dark Pulse
 
:ss/porygon-z:@Choice Specs
Normal | Adaptability/Download/Analytic
HP: 70/90 | EN: 82
6/5/10(14)/6/90 | 1/3
Status: +1 SpA (Downloaded), Confusion(0 tokens)
Arena: Rain​
:ss/reuniclus:@Life Orb
Steel/Ground | Overcoat/Magic Guard/Regenerator
HP: 21/100 | EN: 85
5/6/9/6/30 | 2/2
Status: -1 SpD​
Action 1:
Porygon-Z snapped out of confusion!
Porygon-Z used Shadow Ball! -6 EN, 76 left
9/24 > 1/24, no crit
3/5 <= 1/5, Bonus!
(8+14-6-1)*1.5+4= 25 damage
Reuniclus fainted!
:ss/porygon-z:@Choice Specs
Normal | Adaptability/Download/Analytic
HP: 70/90 | EN: 76
6/5/10(14)/6/90 | 1/3
Status: +1 SpA (Downloaded)
Arena: Rain​
:ss/reuniclus:@Life Orb
Steel/Ground | Overcoat/Magic Guard/Regenerator
HP: KO/100 | EN: 85
5/6/9/6/30 | 2/2
Status: KO​
:volcarona: : And the game goes to Mowtom! Congrats!

Rewards:
Mowtom: +4 RC, +4 TC, -4 JC, 3* Suicune
HydrogenHydreigon: +4 RC, +4 TC, -4 JC
chuckeroo777: +4 RC, +12 JC​
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top