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Perhaps I should actually try this facility before the generation closes.

Safari Thread (if any): N/A
Habitat: Mega Habitat II
Item Packs: Catcher's Ball Pack / Economy Pack
Hunted Pokemon: Pinsir
Pokemon #1: Caribolt
Pokemon Info:


Caribolt [Morrison] (M)
Ability: Serious (+1 N/A, -1 N/A)
Type: Grass / Electric
Grass:
Electric:

Abilities:

Overgrow: (Passive)
Galvanize (HA Unlocked): (Toggle)

Stats:
HP: 90
Atk: Rank 8
Def: Rank 6
SpA: Rank 6
SpD: Rank 6
Spe: 106
Size Class: 4
Weight Class: 5

Moves (75/81):

Level-Up:
Horn Leech
Bullet Seed
Grassy Terrain
Electric Terrain
Boomburst
Tackle
Leafage
Leer
Thunder Shock
Quick Attack
Razor Leaf
Confuse Ray
Spark
Leech Seed
Body Slam
Seed Bomb
Wild Charge
Flash
Signal Beam
Zap Cannon
Magnet Rise
Charge Beam
Synthesis

Egg Moves:
Double-Edge
Double Kick
Natural Gift
Power Whip
Present
Rapid Spin
Spotlight

TM Moves:
Work Up
Bulk Up
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Frustration
Solar Beam
Protect
Thunderbolt
Thunder
Return
Brick Break
Double Team
Facade
Rest
Attract
Round
Echoed Voice
Energy Ball
Giga Impact
Volt Switch
Thunder Wave
Swords Dance
Grass Knot
Swagger
Sleep Talk
Substitute
Flash Cannon
Nature Power
Confide
Charm
Eerie Impulse
Electroweb
Endure
Giga Drain
Helping Hand
Hyper Voice
Leaf Storm
Metronome
Snore
Solar Blade
Swift
Throat Chop
Uproar

Tutor Moves:
N/A

Other:
N/A


Pokemon #2: Galarian Slowbro
Pokemon Info:

Galarian Slowbro [Norm] (M)
Stage: ***
Nature: Quirky (+1 N/A, -1 N/A)
Type: Poison / Psychic
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction.
Psychic: Psychic STAB.

Abilities:

Quick Draw: (Passive)
Own Tempo: (Passive)
Regenerator (HA Unlocked): (Passive)

Stats:
HP: 95
Atk: Rank 7
Def: Rank 7
SpA: Rank 7
SpD: Rank 5
Spe: 30
Size Class: 3
Weight Class: 4

Moves (90/91):

Level-Up:
Shell Side Arm
Withdraw
Tackle
Curse
Growl
Acid
Yawn
Confusion
Disable
Water Pulse
Headbutt
Zen Headbutt
Amnesia
Surf
Slack Off
Psychic
Psych Up
Rain Dance
Heal Pulse

Egg Moves:
Belch
Belly Drum
Block
Stomp

TM Moves:
Mega Punch
Mega Kick
Pay Day
Ice Punch
Hyper Beam
Giga Impact
Thunder Wave
Dig
Light Screen
Safeguard
Rest
Snore
Protect
Icy Wind
Attract
Rain Dance
Sunny Day
Hail
Whirlpool
Facade
Swift
Brick Break
Imprison
Dive
Weather Ball
Mud Shot
Brine
Fling
Drain Punch
Avalanche
Trick Room
Wonder Room
Venoshock
Round
Bulldoze
Razor Shell
Psychic Terrain
Brutal Swing
Body Slam
Flamethrower
Hydro Pump
Surf
Ice Beam
Blizzard
Earthquake
Psychic
Fire Blast
Amnesia
Tri Attack
Substitute
Sludge Bomb
Psyshock
Endure
Sleep Talk
Iron Tail
Shadow Ball
Future Sight
Trick
Skill Swap
Muddy Water
Iron Defense
Calm Mind
Poison Jab
Focus Blast
Nasty Plot
Zen Headbutt
Grass Knot
Sludge Wave
Foul Play
Stored Power
Scald
Liquidation



Queue:
?
P2X7 (Mega Habitat II)
 

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
Perhaps I should actually try this facility before the generation closes.

Safari Thread (if any): N/A
Habitat: Mega Habitat II
Item Packs: Catcher's Ball Pack / Economy Pack
Hunted Pokemon: Pinsir
Pokemon #1: Caribolt
Pokemon Info:


Caribolt [Morrison] (M)
Ability: Serious (+1 N/A, -1 N/A)
Type: Grass / Electric
Grass:
Electric:

Abilities:

Overgrow: (Passive)
Galvanize (HA Unlocked): (Toggle)

Stats:
HP: 90
Atk: Rank 8
Def: Rank 6
SpA: Rank 6
SpD: Rank 6
Spe: 106
Size Class: 4
Weight Class: 5

Moves (75/81):

Level-Up:
Horn Leech
Bullet Seed
Grassy Terrain
Electric Terrain
Boomburst
Tackle
Leafage
Leer
Thunder Shock
Quick Attack
Razor Leaf
Confuse Ray
Spark
Leech Seed
Body Slam
Seed Bomb
Wild Charge
Flash
Signal Beam
Zap Cannon
Magnet Rise
Charge Beam
Synthesis

Egg Moves:
Double-Edge
Double Kick
Natural Gift
Power Whip
Present
Rapid Spin
Spotlight

TM Moves:
Work Up
Bulk Up
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Frustration
Solar Beam
Protect
Thunderbolt
Thunder
Return
Brick Break
Double Team
Facade
Rest
Attract
Round
Echoed Voice
Energy Ball
Giga Impact
Volt Switch
Thunder Wave
Swords Dance
Grass Knot
Swagger
Sleep Talk
Substitute
Flash Cannon
Nature Power
Confide
Charm
Eerie Impulse
Electroweb
Endure
Giga Drain
Helping Hand
Hyper Voice
Leaf Storm
Metronome
Snore
Solar Blade
Swift
Throat Chop
Uproar

Tutor Moves:
N/A

Other:
N/A


Pokemon #2: Galarian Slowbro
Pokemon Info:

Galarian Slowbro [Norm] (M)
Stage: ***
Nature: Quirky (+1 N/A, -1 N/A)
Type: Poison / Psychic
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction.
Psychic: Psychic STAB.

Abilities:

Quick Draw: (Passive)
Own Tempo: (Passive)
Regenerator (HA Unlocked): (Passive)

Stats:
HP: 95
Atk: Rank 7
Def: Rank 7
SpA: Rank 7
SpD: Rank 5
Spe: 30
Size Class: 3
Weight Class: 4

Moves (90/91):

Level-Up:
Shell Side Arm
Withdraw
Tackle
Curse
Growl
Acid
Yawn
Confusion
Disable
Water Pulse
Headbutt
Zen Headbutt
Amnesia
Surf
Slack Off
Psychic
Psych Up
Rain Dance
Heal Pulse

Egg Moves:
Belch
Belly Drum
Block
Stomp

TM Moves:
Mega Punch
Mega Kick
Pay Day
Ice Punch
Hyper Beam
Giga Impact
Thunder Wave
Dig
Light Screen
Safeguard
Rest
Snore
Protect
Icy Wind
Attract
Rain Dance
Sunny Day
Hail
Whirlpool
Facade
Swift
Brick Break
Imprison
Dive
Weather Ball
Mud Shot
Brine
Fling
Drain Punch
Avalanche
Trick Room
Wonder Room
Venoshock
Round
Bulldoze
Razor Shell
Psychic Terrain
Brutal Swing
Body Slam
Flamethrower
Hydro Pump
Surf
Ice Beam
Blizzard
Earthquake
Psychic
Fire Blast
Amnesia
Tri Attack
Substitute
Sludge Bomb
Psyshock
Endure
Sleep Talk
Iron Tail
Shadow Ball
Future Sight
Trick
Skill Swap
Muddy Water
Iron Defense
Calm Mind
Poison Jab
Focus Blast
Nasty Plot
Zen Headbutt
Grass Knot
Sludge Wave
Foul Play
Stored Power
Scald
Liquidation



Queue:
?
P2X7 (Mega Habitat II)
me trading refs again without actually trying to trade refs

taking that

queue: empty
 

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