Alright, here we go:
To anyone who knows me, this isn't a surprising statement to hear that I think the CAP Metagame and Process are equal parts of the overarching CAP Project. There's a lot of different schools of thought on this but I'm of the mind that all we really need to do is to look at the CAP Mission Statement:
The Create-A-Pokémon project fosters an interesting environment for intelligent students of the competitive Pokémon metagame to exercise both creative and analytical talents for the betterment of the competitive Pokémon community.
Both the process and the aftermath are mentioned as recipients of this "betterment," and in a modern CAP the metagame has grown to be more significant. However, just the same, the two halves of CAP have split, more or less, either focusing on metagame or process. The mission statement shows a bit of it's age when it comes to this:
The Pokémon that come out of the project are simply a by-product of the community construction process. The process is the goal—with all the discussions and discoveries that go along with it.
This is the most damnning bit of the mission statement, and the most outdated. It effectively undercuts the metagame, stating "The Pokemon don't matter; the process is CAP." In a modern CAP age with the most active metagame we've ever had, that continues to grow, this is short sighted. We have a metagame that should be equal to the process as they work best together. Metagame draws people to the process (see Gmars) and is the place where the learning that CAP strives for is done; Process helps test metagame knowledge, forcing more critical thought, and of course producing what makes the CAP metagame so interesting and different. It's a symbiotic relationship, that is being kinda crippled right now by that core tenant or philosophy that Process is CAP, and Metagame is not.
The first, and most important, step to a better Process and Metagame is to put them on equal footing: Process=Metagame in terms of importance. We work best as a whole, and acting like one half is above the other is silly and downright damaging to the whole.
As of right now, the Metagame half of CAP is a bit lagging or behind the Process. It's fairly evident when you look at some of the process threads that metagame knowledge isn't exactly in high focus; a good example is the Mercliess debate in Ability thread. Clerics were thrown around as counterplay for it when they haven't existed all gen, and the argument of "starter BST isn't broken" was again often used despite obvious examples against that possibility; to go to an extreme, Naganadel was 5 BST under starter BST totals. It's really not hard to disprove these arguments, but they were thrown around as theorymon often, as were a few others. There's been bitterness between metagame players who feel secondary to process and process people who think metagame is looking to take over. Metagame players have been called names; process heads have been heavily criticized.
Here's my solution: do a little bit of research on the other half than yours and cross the aisle. If you're a process person, go play some. Read some metagame threads. Watch CAPTT replays and look at usage stats. Hell, Seasonals are right there to join/watch. Go get some metagame experience in real conditions and apply them back. If you're a meta guy, go read some threads, do some history. Find out what makes good posts good posts, and be able to make some. And for the love of all that's holy, vote.