[OVERVIEW]
Tentacruel's great Special Defense, Speed, and Water typing give it a niche as a solid check to special Water- and Fire-types. Tentacruel critically has access to Rapid Spin, and it's a grounded Poison type, letting it absorb Toxic Spikes upon switch-in, which separates it from the other prominent Water-type spinner of the tier, Starmie. In addition, Tentacruel's unique mix of utility moves, such as its own Toxic Spikes and Knock Off, make it a very appealing choice for stall teams and further differentiates it from Starmie. Knock Off is especially valuable, as it reduces Tentacruel's passivity by crippling bulkier Pokemon and Choice item users; it also complements Toxic Spikes, as bulkier Pokemon tend to run Leftovers, which would otherwise mitigate the poison damage. Tentacruel's Poison typing gives it an important resistance to Fighting, letting it check Fighting-types with Grass-type coverage such as Breloom and Infernape, as they typically lack the options to hit it super effectively.
However, Tentacruel is still a rare sight in OU with fairly fringe viability. Despite having Knock Off, Tentacruel is fairly passive due to its mediocre Special Attack stat and struggles to damage the main spinblocker of the tier: Rotom-A. It's also weak to the omnipresent Earthquake, meaning it can't check powerful physical attackers such as Flygon, Swampert, Dragon Dance Tyranitar, Dragon Dance Gyarados, and Dragon Dance Dragonite, unlike most other defensive Water-types. In addition, many common defensive Pokemon Tentacruel would want to spin or set up Toxic Spikes on can potentially 2HKO it, such as Gliscor, Hippowdon, Quagsire, and Rotom-A. Above all, Tentacruel's low physical bulk, lack of recovery, and crucial vulnerability to Spikes and sand mean it struggles to safely get in and actually utilize its support movepool. Even resisted attacks such as Breloom's Focus Punch and Gyarados's boosted Waterfall can 2HKO it after entry hazard damage. Tentacruel has high base Speed, but it needs all the bulk investment it can get, so it is commonly outsped and then KOed by strong attackers. While the other viable Rapid Spin users, Starmie, Forretress, and Donphan, don't clear Toxic Spikes upon switching in, their longevity is significantly better; the former has reliable recovery and Natural Cure to stave off status, while Forretress and Donphan are immune to sand and much more physically bulky. Additionally, the ability to absorb and set up Toxic Spikes isn't hugely valuable, as stall teams commonly respond to that threat by running multiple Pokemon immune to them, such as Clefable, Jirachi, and Skarmory.
[SET]
name: Defensive Rapid Spin
move 1: Rapid Spin
move 2: Surf
move 3: Toxic Spikes
move 4: Sludge Bomb / Knock Off
item: Black Sludge
ability: Liquid Ooze
nature: Calm
evs: 244 HP / 100 Def / 164 SpD
[SET COMMENTS]
Moves
========
Surf provides Tentacruel with a reliable attack to check threats weak to Water, such as Gliscor, Heatran, Infernape, Nidoqueen, and Hippowdon. Despite Tentacruel's mediocre Special Attack, Surf 2HKOes Infernape and offensive Heatran, and it can even OHKO Naive Infernape. It 3HKOes most variants of Hippowdon, 2HKOes the physically defensive versions, and 2HKOes most variants of Nidoqueen. Toxic Spikes is the most common third move, as Tentacruel is one of the few Pokemon with access to it. It helps to cripple grounded offensive and defensive Pokemon alike such as Tyranitar, Swampert, Quagsire, and Hippowdon. Sludge Bomb helps overcome Tentacruel's passivity against Breloom, OHKOing it, and can spread status to Toxic Spikes-immune Pokemon like Latias, Gyarados, and Dragonite. Knock Off is another fantastic choice to make up for Tentacruel's general passivity; it can be critical to wearing down defensive Pokemon by removing Leftovers, as well as crippling Choice item attackers trying to exploit Tentacruel such as Flygon, Gyarados, Swampert, and Tyranitar. Knock Off also has excellent synergy with Toxic Spikes, preventing Leftovers from reducing poison damage.
Set Details
========
Black Sludge gives Tentacruel passive recovery and offsets sand chip damage. Unlike Leftovers, it also dissuades Trick users such as Rotom-A, Metagross, and Latias. The given EV spread and nature let Tentacruel avoid the 2HKO from offensive Timid Heatran's Earth Power after Stealth Rock. The remaining EVs are dumped into Defense to make up for Tentacruel's low Defense stat, letting it better take physical Fighting-type attacks. Alternatively, a Bold nature with a spread of 252 HP / 224 Def / 32 Spe could be used to improve Tentacruel's ability to switch in on physical attacks, as its Special Defense is already quite good. Here, 32 Speed EVs allow Tentacruel to outrun maximum Speed Tyranitar.
Usage Tips
========
Tentacruel's unique palette of resistances allows it to switch into common Water-, Fire-, Ice-, and Fighting-type attacks effectively, especially from Choice item attackers such as Choice Specs Latias locked into Surf, Choice Scarf Tyranitar using Pursuit or Superpower, and Choice Specs Zapdos using Heat Wave or Hidden Power Ice. Tentacruel preys on bulky Water-types bar Swampert, Fire-types such as Heatran and Infernape, and bulky walls that can't status it, such as Skarmory, some Blissey, and some defensive Jirachi. It uses these Pokemon to remove entry hazards, set up Toxic Spikes, and hit more foes with Knock Off. However, Tentacruel is vulnerable to all entry hazards and sand; therefore, it can't be switching around too cavalierly to remove entry hazards, lest it be too weakened and overwhelmed. This weakness is exacerbated by its lack of recovery. Tentacruel typically enjoys switching in early to establish Toxic Spikes and spread Knock Off, as well as checking threats while it is healthy, and then coming in conservatively afterwards to maintain health for an emergency Rapid Spin. This emergency Rapid Spin is especially effective against defensive teams that lack Rotom-A, as many of their members are passive and don't damage Tentacruel outside of entry hazards. It can even use Toxic Spikes or Rapid Spin against Clefable in a pinch. However, keeping it in against Clefable means Tentacruel risks getting hit by Knock Off or Thunder Wave, the former of which is particularly debilitating. Generally, with its physical frailty and tendency to get worn down, using other Pokemon to get Tentacruel in is advised.
Team Options
========
Tentacruel fits best on specific teams that benefit from the specific set of roles that it compresses. Though it is an equally rare sight in the tier, Abomasnow absolutely loves having Tentacruel as a partner. It appreciates Tentacruel resisting Fighting and Fire alongside clearing Toxic Spikes and Stealth Rock. In turn, Abomasnow can switch in on Ground-type attacks, and it easily scares out Ground-types like Gliscor and Flygon that threaten Tentacruel. The duo of Tentacruel and Abomasnow is great against most Water-types, with the exception of Gyarados. Hippowdon is another great partner, as it loves having Toxic Spikes cleared, and it appreciates Toxic Spikes being laid down to give it an easier time stalling out the opposition. Magnezone can remove Skarmory and Forretress early on to limit the number of times Tentacruel needs to remove Spikes. Latias and Zapdos can switch in on Ground-type attacks and force out the likes of Gliscor and Flygon, and their best checks being vulnerable to poison, combined with their own instant recovery, lets them take great advantage of Toxic Spikes. Substitute + Roost Zapdos particularly has synergy with Toxic Spikes, potentially stalling out Pokemon like Tyranitar, Swampert, and Hippowdon that would otherwise check Zapdos. Both Pokemon's reliable recovery also makes them reliable answers to Fighting-type and, in Latias's case, Fire-type attacks, making sure Tentacruel isn't overburdened and letting it focus on managing entry hazards. Specially defensive Jirachi ensures Tentacruel won't be overwhelmed by special attackers while being effective with Toxic Spikes due to Iron Head flinching and Wish stalling. Clefable greatly appreciates Toxic Spikes wearing down would-be checks and making it easier to stall out said Pokemon. Tentacruel can also lure in opposing Clefable and cripple it with Knock Off, meaning that Clefable can potentially drop Knock Off itself and use another support move, such as Encore, Thunder Wave, Stealth Rock, or even Heal Bell. The reverse also can be done, with Clefable running Knock Off so Tentacruel can run Sludge Bomb or Ice Beam instead. Calm Mind Clefable, as well as other special attackers, especially likes Toxic Spikes, as it cripples special tanks and walls like Tyranitar, Blissey, and Swampert.
Tentacruel also can be useful for many grounded walls that enjoy Toxic Spikes support. Blissey appreciates Tentacruel's Rapid Spin, as one of Blissey's primary faults as a wall is its vulnerability to all entry hazards, especially Spikes. Blissey can in turn use Wish to heal up Tentacruel, thus mitigating Tentacruel's proclivity to getting worn down. Similarly, Celebi appreciates entry hazard removal alongside Tentacruel switching into special Fire- and Ice-type attacks; Celebi and Tentacruel work well together against almost all Water-types as well. As a fellow Grass-type, Breloom also appreciates Tentacruel's resistance palette and enjoys Rapid Spin support, and in turn, Breloom can break through Pokemon like Blissey, Clefable, Hippowdon, Tyranitar, and Swampert that can wear down or flat out KO Tentacruel. Swords Dance Breloom is especially good at wallbreaking for Tentacruel, as passive Pokemon and Ground-types give it easy setup chances. Though an uncommon sight, Lunar Dance Cresselia also makes for a good partner to Tentacruel, as it can heal Tentacruel of status and bring it back to full health in a pinch; it can also switch in on Ground-type attacks and paralyze Pokemon like Jirachi, Latias, Heatran, Lucario, and Infernape to make it easier for Tentacruel to stay in on said Pokemon.
[STRATEGY COMMENTS]
Other Options
=============
Ice Beam is a decent option to OHKO Flygon, Gliscor, and Dragonite while chipping Latias and Breloom. However, it is hard to fit due to the value of Tentacruel's other moves. Hidden Power Electric may seem appealing to let Tentacruel 2HKO Gyarados, but due to its weakness to Earthquake and many Gyarados using Wacan Berry, it can struggle to pull that off. Hydro Pump can help Tentacruel push past spinblockers like Rotom and Gengar more easily, 2HKOing the latter and offensive versions of the former. With 68 Special Attack EVs, it can even 2HKO defensive versions of Rotom-A in sand after Stealth Rock. However, the extra PP of Surf is generally more beneficial. Mirror Coat could be used to take advantage of Tentacruel's massive Special Defense stat, taking powerful special attacks and then seriously denting the opposing Pokemon back, if not outright KOing them.
Checks and Counters
===================
**Ground-types**: Tentacruel's low physical bulk and Poison typing make it a Water-type that can't switch into physical Ground-types. Many Earthquake-using Ground-types such as Flygon, Swampert, Gliscor, Quagsire, Nidoqueen, and Hippowdon can severely damage if not outright KO Tentacruel with Earthquake. However, with Surf and potentially Ice Beam, Tentacruel can deal heavy damage to Ground-types.
**Clefable**: Clefable is the hardest counter to Tentacruel available, as it is immune to passive damage with Magic Guard, shrugs off Surf with ease thanks to its high HP and Special Defense, and can use Knock Off itself to remove Tentacruel's Black Sludge. Calm Mind sets can also set up on Tentacruel with impunity, but Tentacruel can only threaten a Knock Off itself.
**Passive Damage**: Tentacruel is vulnerable to all of Spikes, Stealth Rock, and sand while lacking reliable recovery, and it must switch in through said entry hazards to spin, and thus it gets worn down very easily.
**Electric-types**: Rotom-A and Zapdos easily 2HKO Tentacruel and are immune to Toxic Spikes while shrugging off Surf. Rotom-A is especially difficult to deal with, as it is immune to Rapid Spin. Both do not enjoy taking Knock Off, however.
**Strong Physical Attacks**: Tentacruel's low physical bulk means it struggles with most physical attackers of the tier, especially if it can't hit them super effectively. All of Tyranitar, Swampert, Flygon, Metagross, Dragonite, Gyarados, Lucario, and Gliscor won't have many issues overwhelming Tentacruel.
**Setup Sweepers**: Tentacruel's passivity means that sweepers can often switch in on it and set up, such as Calm Mind Jirachi, Dragon Dance Gyarados, and Calm Mind Clefable. Dragonite can also set up on it should Dragonite have a Yache Berry or Tentacruel lacks Ice Beam, and it can KO Tentacruel with Earthquake and Outrage.
[CREDITS]
- Written by: [[Cubic Skunk, 527292]]
- Quality checked by: [[DeepBlueC, 307789], [johnnyg2, 57904]]
- Grammar checked by: [[Finland, 517429]]
Tentacruel's great Special Defense, Speed, and Water typing give it a niche as a solid check to special Water- and Fire-types. Tentacruel critically has access to Rapid Spin, and it's a grounded Poison type, letting it absorb Toxic Spikes upon switch-in, which separates it from the other prominent Water-type spinner of the tier, Starmie. In addition, Tentacruel's unique mix of utility moves, such as its own Toxic Spikes and Knock Off, make it a very appealing choice for stall teams and further differentiates it from Starmie. Knock Off is especially valuable, as it reduces Tentacruel's passivity by crippling bulkier Pokemon and Choice item users; it also complements Toxic Spikes, as bulkier Pokemon tend to run Leftovers, which would otherwise mitigate the poison damage. Tentacruel's Poison typing gives it an important resistance to Fighting, letting it check Fighting-types with Grass-type coverage such as Breloom and Infernape, as they typically lack the options to hit it super effectively.
However, Tentacruel is still a rare sight in OU with fairly fringe viability. Despite having Knock Off, Tentacruel is fairly passive due to its mediocre Special Attack stat and struggles to damage the main spinblocker of the tier: Rotom-A. It's also weak to the omnipresent Earthquake, meaning it can't check powerful physical attackers such as Flygon, Swampert, Dragon Dance Tyranitar, Dragon Dance Gyarados, and Dragon Dance Dragonite, unlike most other defensive Water-types. In addition, many common defensive Pokemon Tentacruel would want to spin or set up Toxic Spikes on can potentially 2HKO it, such as Gliscor, Hippowdon, Quagsire, and Rotom-A. Above all, Tentacruel's low physical bulk, lack of recovery, and crucial vulnerability to Spikes and sand mean it struggles to safely get in and actually utilize its support movepool. Even resisted attacks such as Breloom's Focus Punch and Gyarados's boosted Waterfall can 2HKO it after entry hazard damage. Tentacruel has high base Speed, but it needs all the bulk investment it can get, so it is commonly outsped and then KOed by strong attackers. While the other viable Rapid Spin users, Starmie, Forretress, and Donphan, don't clear Toxic Spikes upon switching in, their longevity is significantly better; the former has reliable recovery and Natural Cure to stave off status, while Forretress and Donphan are immune to sand and much more physically bulky. Additionally, the ability to absorb and set up Toxic Spikes isn't hugely valuable, as stall teams commonly respond to that threat by running multiple Pokemon immune to them, such as Clefable, Jirachi, and Skarmory.
[SET]
name: Defensive Rapid Spin
move 1: Rapid Spin
move 2: Surf
move 3: Toxic Spikes
move 4: Sludge Bomb / Knock Off
item: Black Sludge
ability: Liquid Ooze
nature: Calm
evs: 244 HP / 100 Def / 164 SpD
[SET COMMENTS]
Moves
========
Surf provides Tentacruel with a reliable attack to check threats weak to Water, such as Gliscor, Heatran, Infernape, Nidoqueen, and Hippowdon. Despite Tentacruel's mediocre Special Attack, Surf 2HKOes Infernape and offensive Heatran, and it can even OHKO Naive Infernape. It 3HKOes most variants of Hippowdon, 2HKOes the physically defensive versions, and 2HKOes most variants of Nidoqueen. Toxic Spikes is the most common third move, as Tentacruel is one of the few Pokemon with access to it. It helps to cripple grounded offensive and defensive Pokemon alike such as Tyranitar, Swampert, Quagsire, and Hippowdon. Sludge Bomb helps overcome Tentacruel's passivity against Breloom, OHKOing it, and can spread status to Toxic Spikes-immune Pokemon like Latias, Gyarados, and Dragonite. Knock Off is another fantastic choice to make up for Tentacruel's general passivity; it can be critical to wearing down defensive Pokemon by removing Leftovers, as well as crippling Choice item attackers trying to exploit Tentacruel such as Flygon, Gyarados, Swampert, and Tyranitar. Knock Off also has excellent synergy with Toxic Spikes, preventing Leftovers from reducing poison damage.
Set Details
========
Black Sludge gives Tentacruel passive recovery and offsets sand chip damage. Unlike Leftovers, it also dissuades Trick users such as Rotom-A, Metagross, and Latias. The given EV spread and nature let Tentacruel avoid the 2HKO from offensive Timid Heatran's Earth Power after Stealth Rock. The remaining EVs are dumped into Defense to make up for Tentacruel's low Defense stat, letting it better take physical Fighting-type attacks. Alternatively, a Bold nature with a spread of 252 HP / 224 Def / 32 Spe could be used to improve Tentacruel's ability to switch in on physical attacks, as its Special Defense is already quite good. Here, 32 Speed EVs allow Tentacruel to outrun maximum Speed Tyranitar.
Usage Tips
========
Tentacruel's unique palette of resistances allows it to switch into common Water-, Fire-, Ice-, and Fighting-type attacks effectively, especially from Choice item attackers such as Choice Specs Latias locked into Surf, Choice Scarf Tyranitar using Pursuit or Superpower, and Choice Specs Zapdos using Heat Wave or Hidden Power Ice. Tentacruel preys on bulky Water-types bar Swampert, Fire-types such as Heatran and Infernape, and bulky walls that can't status it, such as Skarmory, some Blissey, and some defensive Jirachi. It uses these Pokemon to remove entry hazards, set up Toxic Spikes, and hit more foes with Knock Off. However, Tentacruel is vulnerable to all entry hazards and sand; therefore, it can't be switching around too cavalierly to remove entry hazards, lest it be too weakened and overwhelmed. This weakness is exacerbated by its lack of recovery. Tentacruel typically enjoys switching in early to establish Toxic Spikes and spread Knock Off, as well as checking threats while it is healthy, and then coming in conservatively afterwards to maintain health for an emergency Rapid Spin. This emergency Rapid Spin is especially effective against defensive teams that lack Rotom-A, as many of their members are passive and don't damage Tentacruel outside of entry hazards. It can even use Toxic Spikes or Rapid Spin against Clefable in a pinch. However, keeping it in against Clefable means Tentacruel risks getting hit by Knock Off or Thunder Wave, the former of which is particularly debilitating. Generally, with its physical frailty and tendency to get worn down, using other Pokemon to get Tentacruel in is advised.
Team Options
========
Tentacruel fits best on specific teams that benefit from the specific set of roles that it compresses. Though it is an equally rare sight in the tier, Abomasnow absolutely loves having Tentacruel as a partner. It appreciates Tentacruel resisting Fighting and Fire alongside clearing Toxic Spikes and Stealth Rock. In turn, Abomasnow can switch in on Ground-type attacks, and it easily scares out Ground-types like Gliscor and Flygon that threaten Tentacruel. The duo of Tentacruel and Abomasnow is great against most Water-types, with the exception of Gyarados. Hippowdon is another great partner, as it loves having Toxic Spikes cleared, and it appreciates Toxic Spikes being laid down to give it an easier time stalling out the opposition. Magnezone can remove Skarmory and Forretress early on to limit the number of times Tentacruel needs to remove Spikes. Latias and Zapdos can switch in on Ground-type attacks and force out the likes of Gliscor and Flygon, and their best checks being vulnerable to poison, combined with their own instant recovery, lets them take great advantage of Toxic Spikes. Substitute + Roost Zapdos particularly has synergy with Toxic Spikes, potentially stalling out Pokemon like Tyranitar, Swampert, and Hippowdon that would otherwise check Zapdos. Both Pokemon's reliable recovery also makes them reliable answers to Fighting-type and, in Latias's case, Fire-type attacks, making sure Tentacruel isn't overburdened and letting it focus on managing entry hazards. Specially defensive Jirachi ensures Tentacruel won't be overwhelmed by special attackers while being effective with Toxic Spikes due to Iron Head flinching and Wish stalling. Clefable greatly appreciates Toxic Spikes wearing down would-be checks and making it easier to stall out said Pokemon. Tentacruel can also lure in opposing Clefable and cripple it with Knock Off, meaning that Clefable can potentially drop Knock Off itself and use another support move, such as Encore, Thunder Wave, Stealth Rock, or even Heal Bell. The reverse also can be done, with Clefable running Knock Off so Tentacruel can run Sludge Bomb or Ice Beam instead. Calm Mind Clefable, as well as other special attackers, especially likes Toxic Spikes, as it cripples special tanks and walls like Tyranitar, Blissey, and Swampert.
Tentacruel also can be useful for many grounded walls that enjoy Toxic Spikes support. Blissey appreciates Tentacruel's Rapid Spin, as one of Blissey's primary faults as a wall is its vulnerability to all entry hazards, especially Spikes. Blissey can in turn use Wish to heal up Tentacruel, thus mitigating Tentacruel's proclivity to getting worn down. Similarly, Celebi appreciates entry hazard removal alongside Tentacruel switching into special Fire- and Ice-type attacks; Celebi and Tentacruel work well together against almost all Water-types as well. As a fellow Grass-type, Breloom also appreciates Tentacruel's resistance palette and enjoys Rapid Spin support, and in turn, Breloom can break through Pokemon like Blissey, Clefable, Hippowdon, Tyranitar, and Swampert that can wear down or flat out KO Tentacruel. Swords Dance Breloom is especially good at wallbreaking for Tentacruel, as passive Pokemon and Ground-types give it easy setup chances. Though an uncommon sight, Lunar Dance Cresselia also makes for a good partner to Tentacruel, as it can heal Tentacruel of status and bring it back to full health in a pinch; it can also switch in on Ground-type attacks and paralyze Pokemon like Jirachi, Latias, Heatran, Lucario, and Infernape to make it easier for Tentacruel to stay in on said Pokemon.
[STRATEGY COMMENTS]
Other Options
=============
Ice Beam is a decent option to OHKO Flygon, Gliscor, and Dragonite while chipping Latias and Breloom. However, it is hard to fit due to the value of Tentacruel's other moves. Hidden Power Electric may seem appealing to let Tentacruel 2HKO Gyarados, but due to its weakness to Earthquake and many Gyarados using Wacan Berry, it can struggle to pull that off. Hydro Pump can help Tentacruel push past spinblockers like Rotom and Gengar more easily, 2HKOing the latter and offensive versions of the former. With 68 Special Attack EVs, it can even 2HKO defensive versions of Rotom-A in sand after Stealth Rock. However, the extra PP of Surf is generally more beneficial. Mirror Coat could be used to take advantage of Tentacruel's massive Special Defense stat, taking powerful special attacks and then seriously denting the opposing Pokemon back, if not outright KOing them.
Checks and Counters
===================
**Ground-types**: Tentacruel's low physical bulk and Poison typing make it a Water-type that can't switch into physical Ground-types. Many Earthquake-using Ground-types such as Flygon, Swampert, Gliscor, Quagsire, Nidoqueen, and Hippowdon can severely damage if not outright KO Tentacruel with Earthquake. However, with Surf and potentially Ice Beam, Tentacruel can deal heavy damage to Ground-types.
**Clefable**: Clefable is the hardest counter to Tentacruel available, as it is immune to passive damage with Magic Guard, shrugs off Surf with ease thanks to its high HP and Special Defense, and can use Knock Off itself to remove Tentacruel's Black Sludge. Calm Mind sets can also set up on Tentacruel with impunity, but Tentacruel can only threaten a Knock Off itself.
**Passive Damage**: Tentacruel is vulnerable to all of Spikes, Stealth Rock, and sand while lacking reliable recovery, and it must switch in through said entry hazards to spin, and thus it gets worn down very easily.
**Electric-types**: Rotom-A and Zapdos easily 2HKO Tentacruel and are immune to Toxic Spikes while shrugging off Surf. Rotom-A is especially difficult to deal with, as it is immune to Rapid Spin. Both do not enjoy taking Knock Off, however.
**Strong Physical Attacks**: Tentacruel's low physical bulk means it struggles with most physical attackers of the tier, especially if it can't hit them super effectively. All of Tyranitar, Swampert, Flygon, Metagross, Dragonite, Gyarados, Lucario, and Gliscor won't have many issues overwhelming Tentacruel.
**Setup Sweepers**: Tentacruel's passivity means that sweepers can often switch in on it and set up, such as Calm Mind Jirachi, Dragon Dance Gyarados, and Calm Mind Clefable. Dragonite can also set up on it should Dragonite have a Yache Berry or Tentacruel lacks Ice Beam, and it can KO Tentacruel with Earthquake and Outrage.
[CREDITS]
- Written by: [[Cubic Skunk, 527292]]
- Quality checked by: [[DeepBlueC, 307789], [johnnyg2, 57904]]
- Grammar checked by: [[Finland, 517429]]
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