Project SV OM/UM Analyses Reservation Thread - AAA, AG, MnM, PiC, STAB, UUbers Open!

LordBox

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Reserving mixed SFLO Zoraork-Hisui for AAA.

Zoroark-Hisui @ Life Orb
Ability: Sheer Force
Tera Type: Normal
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Nasty Plot
- Shadow Ball
- Focus Blast
- Body Slam / U-turn / Knock Off
 

Tea Guzzler

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simpleplot palk-o + re-writing don (BH)
Groudon @ Earth Plate
Ability: Fur Coat / Mold Breaker
Tera Type: Ground
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Impish Nature
- Victory Dance / Tidy Up
- Precipice Blades
- Toxic / Knock Off
- Strength Sap

Palkia-Origin @ Lustrous Globe
Ability: Simple
Tera Type: Dragon
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Dragon Energy
- Steam Eruption
- Strength Sap
 

Tranquility

Kuru~Kuru
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Reserving MGLO Lucario for AAA

Lucario @ Life Orb
Ability: Magic Guard
Tera Type: Fighting
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Close Combat
- Steel Beam
- Aura Sphere / Focus Blast
- Nasty Plot / Earthquake
 

Rose

formerly WrathoftheLeopard
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Can I take Specially Defensive Iron Treads for AG?

Iron Treads @ Occa Berry / Leftovers
Ability: Quark Drive
Tera Type: Fairy / Water / Ground
EVs: 252 HP / 4 Atk / 252 SpD
IVs: 16 Def
Careful Nature
- Stealth Rock
- Earthquake
- Knock Off / Volt Switch
- Rapid Spin
 
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UT

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Appeals + C&C Lead
Choice Band Palafin for AAA
Palafin @ Choice Band
Ability: Zero to Hero
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Jet Punch
- Flip Turn
- Wave Crash
- Zen Headbutt / Close Combat
 

Theia

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User Safety Lead
SFLO Iron Jugulis and Choice Band Iron Leaves AAA please :psyglad:


Iron Jugulis @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Dark Pulse
- Earth Power
- Fire Blast

Iron Leaves @ Choice Band
Ability: Sharpness
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Psyblade
- Leaf Blade
- Sacred Sword
- Wild Charge
 

Tranquility

Kuru~Kuru
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Reserving Average Tusk for AAA
Donphan @ Rocky Helmet / Leftovers
Ability: Regenerator
Tera Type: Ground
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Earthquake
- Knock Off
- Rapid Spin
- Ice Spinner / Poison Jab / Stealth Rock
 

Rose

formerly WrathoftheLeopard
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Can I take Espathra for AG?

:sv/espathra:
Espathra @ Electric Seed / Leftovers
Ability: Speed Boost
Tera Type: Fairy / Fighting
EVs: 144 HP / 252 Def / 112 Spe
Bold Nature
- Calm Mind
- Stored Power
- Dazzling Gleam / Tera Blast
- Roost / Substitute / Protect
 
taking curse dondozo and walking wake for AG
Walking Wake @ Choice Specs
Ability: Protosynthesis
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Modest Nature
- Hydro Steam
- Draco Meteor
- Hydro Pump
- Flamethrower / Dragon Pulse

Dondozo @ Leftovers / Rocky Helmet
Ability: Unaware
Tera Type: Fairy / Ground
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Liquidation
- Earthquake / Body Press
- Curse
- Rest

e: not taking fissure dondozo
 
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Rose

formerly WrathoftheLeopard
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Can I take Grimmsnarl for AG?

:sv/grimmsnarl:
Grimmsnarl @ Light Clay
Ability: Prankster
Tera Type: Steel / Ghost
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Play Rough / Spirit Break
- Light Screen
- Reflect
- Taunt / Parting Shot
 

LordBox

you should love yourself... NOW!
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Reserving Offensive Pawmot and MGLO Zoroark-Hisui for AAA (if MGLO Ace is seperate from DesoLand, MGLO Zoraork-Hisui can surely get a seperate analysis given it's actually different in a feasible way)

Pawmot @ Expert Belt / Life Orb / Choice Band
Ability: Sword Of Ruin
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Wild Charge / Double Shock
- Close Combat
- Mach Punch
- Ice Punch / Volt Switch

Zoroark-Hisui @ Life Orb
Ability: Magic Guard
Tera Type: Normal
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hex
- Knock Off
- Will-O-Wisp
- U-turn
 

Tea Guzzler

forever searching for a 10p freddo
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reserving scales dialga-o for BH
Dialga-Origin @ Adamant Crystal
Ability: Ice Scales
Tera Type: Fairy
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Draco Meteor
- Toxic
- Parting Shot / Teleport
- Moonlight
 
Reserving FC Ghostceus, FurScales Zacian, Pikachu, BH
Arceus-Ghost @ Spooky Plate
Ability: Fur Coat
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
IVs: 0 Atk
Timid / Bold Nature
- Judgment
- Strength Sap / Shore Up
- Focus Blast
- Nasty Plot

Zacian @ Heavy-Duty Boots / Leftovers / Covert Cloak
Ability: Fur Coat
Tera Type: Water
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Shore Up / Strength Sap
- Magical Torque / Spirit Break
- Haze / Strength Sap / Will-O-Wisp
- Ceaseless Edge / Knock Off / Spirit Shackle

Zacian @ Covert Cloak / Heavy-Duty Boots / Leftovers
Ability: Ice Scales
Tera Type: Electric
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Shore Up
- Spirit Break
- Haze
- Ceaseless Edge / Knock Off / Spirit Shackle

Pikachu @ Light Ball
Ability: Imposter
Tera Type: Fire / Fairy
EVs: 252 HP / 252 Def / 252 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Volt Switch
- Jungle Healing / Shore Up
- Glare / Spikes
- Healing Wish / Spikes
 
Would like to reserve Oppurotunist Slaking (BH)
Slaking @ Mirror Herb
Ability: Opportunist
Tera Type: Ghost
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Extreme Speed
- Spicy Extract
- Knock Off / Wicked Blow
- Strength Sap
 

Tea Guzzler

forever searching for a 10p freddo
is a Site Content Manageris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributor
Moderator
Would like to reserve Oppurotunist Slaking (BH)
Slaking @ Mirror Herb
Ability: Opportunist
Tera Type: Ghost
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Extreme Speed
- Spicy Extract
- Knock Off / Wicked Blow
- Strength Sap
going to turn this down for now. sets that get analyses are consistently viable and fill important roles within the metagame, and this hasn't really been proven effective in any meaningful setting. gimmick sets like this don't generally get analyses since newer players are likely to come across these and we don't really want them thinking "this is the pinnacle of this mon's viability"

we have a setpedia here, and it's a general rule of thumb that if a set isn't on the setpedia, chances are it'll get turned down.
 

Arcueid

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May I get the Great Tusk for STAB?
Great Tusk @ Covert Cloak
Ability: Protosynthesis
Tera Type: Water / Ghost
EVs: 252 HP / 216 Def / 40 Spe
Impish Nature
- Earthquake
- Thunderous Kick / Knock Off
- Rapid Spin / Spikes
- Shore Up
 

cat

love so good feels like a thriller
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can I take regenvest gAAArchomp pls
edit: realised i didn't give the set, gimme a sec
edit 2:
Garchomp @ Assault Vest
Level: 100
Sassy Nature
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 SpD
- Earthquake
- Dragon Tail
- Fire Blast
- Stone Edge
 

Arcueid

nah i'd win nah i'd win nah i'd win
is a Battle Simulator Moderator
I believe I can take 2 more sets while the rest of my stuff is in QC, so can I take Defensive Pivot Toxapex for STABmons.
Toxapex @ Leftovers
Ability: Regenerator
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Flip Turn
- Mortal Spin / Corrosive Gas / Baneful Bunker
- Haze
- Recover
 
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can i take fat blissey but magic guard edition for aaa
Blissey @ Flame Orb
Tera Type: Normal
Ability: Magic Guard
EVs: 144 HP / 112 Def / 252 SpD
Calm Nature
IVs: 0 Atk / 0 spe
- Seismic Toss
- Stealth Rock/Fling/Ice Beam
- Trick
- Soft-Boiled
The main goal of this version of Blissey is to make Mons that rely on passive damage like toxic or salt cure lose their healing with trick and make their physical options significantly more weaker (if they have any).To compensate for being a less offensive mg user who can't force out Garganacl and the like Blissey relies on having constant burn damage which is the main reason why this set runs flame orb instead of toxic orb as much more things that traditionally switch into Blissey are immune to toxic and the benefits of burn outweigh the benefits of toxic with Blissey to function as a additional special tank that doesn't need to worry about hazards wearing it down. In the time I've used this set the main inadvertent counter to it was tricking an av set onto itself which is the main reason fling is an option for the second moveslot with the benefit to burn through the opposing team's held items, stealth rock can be an option if you don't have a setter on the team that has it, ice beam's reason for being there is to have an additional attack to hit targets like ting-lu and chomp. Seeing as specially bulky Mon options not regenvesters are really on a stranglehold with Sylveon, Florges, and of course Blissey being the only Mons that have good enough bulk and typing to be a general splashable special attack sponge. Blissey is the only one out of the three who can support their team with stealth rock, consistent seismic toss damage, pull off techs with fling if it tricks a undesirable item that hampers it's secondary purpose of being a wall, and cripple anything coming in on it with trick as described above.
Edit 1: Evs came from omcord by quantum tesseract and generally makes it have the same matchups against special attackers but helps it be more tanky on the physical side
 
Last edited:

cat

love so good feels like a thriller
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kinda forgot i could take 2 at once, can i also do triage hariyama
Hariyama @ Sitrus Berry
Ability: Triage
Tera Type: Fighting
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Belly Drum
- Bullet Punch
- Drain Punch
- Headlong Rush / Knock Off
 

UT

Roaring 20s, tossing pennies in the pool
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
can I take regenvest gAAArchomp pls
edit: realised i didn't give the set, gimme a sec
edit 2:
Garchomp @ Assault Vest
Level: 100
Sassy Nature
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 SpD
- Earthquake
- Dragon Tail
- Fire Blast
- Stone Edge
Approved, but slash Power Gem so it can reliably beat Talonflame.
kinda forgot i could take 2 at once, can i also do triage hariyama
Hariyama @ Sitrus Berry
Ability: Triage
Tera Type: Fighting
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Belly Drum
- Bullet Punch
- Drain Punch
- Headlong Rush / Knock Off
Approved, but run this HP spread for better overall bulk: 4 HP / 252 Atk / 124 Def / 128 SpD
can i take fat blissey but magic guard edition for aaa
Blissey @ Flame Orb
Tera Type: Normal
Ability: Magic Guard
EVs: 144 HP / 112 Def / 252 SpD
Calm Nature
IVs: 0 Atk / 0 spe
- Seismic Toss
- Stealth Rock/Fling/Ice Beam
- Trick
- Soft-Boiled
The main goal of this version of Blissey is to make Mons that rely on passive damage like toxic or salt cure lose their healing with trick and make their physical options significantly more weaker (if they have any).To compensate for being a less offensive mg user who can't force out Garganacl and the like Blissey relies on having constant burn damage which is the main reason why this set runs flame orb instead of toxic orb as much more things that traditionally switch into Blissey are immune to toxic and the benefits of burn outweigh the benefits of toxic with Blissey to function as a additional special tank that doesn't need to worry about hazards wearing it down. In the time I've used this set the main inadvertent counter to it was tricking an av set onto itself which is the main reason fling is an option for the second moveslot with the benefit to burn through the opposing team's held items, stealth rock can be an option if you don't have a setter on the team that has it, ice beam's reason for being there is to have an additional attack to hit targets like ting-lu and chomp. Seeing as specially bulky Mon options not regenvesters are really on a stranglehold with Sylveon, Florges, and of course Blissey being the only Mons that have good enough bulk and typing to be a general splashable special attack sponge. Blissey is the only one out of the three who can support their team with stealth rock, consistent seismic toss damage, pull off techs with fling if it tricks a undesirable item that hampers it's secondary purpose of being a wall, and cripple anything coming in on it with trick as described above.
Edit 1: Evs came from omcord by quantum tesseract and generally makes it have the same matchups against special attackers but helps it be more tanky on the physical side
This set is too niche for an analysis, sorry friend :(
 

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