Pet Mod Stereotypes - (Slate 21: Bug/Normal, Ghost/Grass and Fire/Psychic)

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Dark/Dragon: G-Luke, gaboswampert, Dilasc
Bug/Ground: Rasdanation, zxgzxg, G-Luke
Ghost/Ice: gaboswampert, depressed lion, Dilasc
 
Dilasc's Termighty, Rasdanation's Commanto, G-Luke's Antlion
zxgzxg's Nightmaleon, G-Luke's Rayvernti, Scoopapa's Alagado
Dilasc's Ablizzmal, Scoopapa's Palisage, Gaboswampert's Freezcared
 

Mossy Sandwich

Gunning for the top
is a Community Contributoris a Tiering Contributor
UUPL Champion
And voting is closed! Here are our winners:

zxgzxg wins for both Bug/Ground and Dark/Dragon with Dunipede and Nightmaleon respectively!
Name: Dunipede
Typing:

Ability: Sand Veil / Sand Force / Rough Skin
Stats: 103 / 110 / 80 / 72 / 60 / 103
Moves:
Physical:
Earthquake, Horn Leech, Rock Slide, Stone Edge, X-ScissorSpecial: Bug Buzz, Earth Power, Ice BeamStatus: Coil, Swords Dance, Stealth Rock, TauntDescription: Behold: Bug Garchomp! Basically does Garchomp things: tank, setup sweeper, or fully defensive. Defensive sets get the added bonus of STAB Horn Leech to recover some HP.

Name: Nightmaleon
Typing:

Ability: Unnerve / Protean (banned) / Psychic Surge
Stats: 65 / 120 / 70 / 80 / 130 / 85
Moves:
Physical:
Close Combat, Dragon Claw, Knock Off, Outrage, Sucker PunchSpecial: Dark Pulse, Draco Meteor, Dragon Pulse, Expanding Force, Flamethrower, Psychic, PsyshockStatus: Dragon Dance, Moonlight, Taunt, TeleportDescription: Funky terrain abuser. Psychic terrain helps support Dragon Dance sets by stopping priority, but can also be used to surprise Beetilient and Mountough with Expanding Force.
And Scoopapa wins Ice/Ghost with Palisage!
Name: Palisage
Typing:

Ability: Mirror Armor / Dazzling | Snow Cloak (HA)
Stats: 90 / 110 / 80 / 130 / 90 / 35 (535 BST)
Movepool:
Physical: Poltergeist, Icicle Crash, Earthquake, Superpower, Stone Edge,
Special: Shadow Ball, Hex, Ice Beam, Freeze Dry, Dazzling Gleam, Thunderbolt, Psychic,
Status: Trick Room, Shore Up, Teleport, Will-o-Wisp, Calm Mind, Memento,
Flavor: WIP
Reasoning: Right now the only slow Trick Room user is Coreept, so this would provide it with a nice offensive partner. Ice / Ghost is a great STAB combo, and if you're willing to go mixed you can snipe pokemon like Gargogunk and Fluxtape-S with Earthquake. It's sort of an ice-palace counterpart to Palossand.
Now, discussion phase will begin for the next 24 hours. The next slate will be Fire/Rock, Normal/Fighting and Steel/Psychic
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
as usual feedback on discord is appreciated

Name: Magmonkey
Ability: Klutz
Typing: Rock/Fire
Stats
: 80/119/70/70/70/111
Weight: later
Relevant Moves: Fire Lash, Flare Blitz, Stone Edge, Earthquake, Scale Shot, Swords Dance, U-Turn Superpower
Flavor Moves: later
Description: fills in the much-needed role of "a third monkey"

others later maybe
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:Lopunny: :Machamp:
Name: Pummeltump (Pummel + corruption of Thump [thumper])
Ability: Fluffy / Strong Jaw | Rattled (HA)
Typing:
|

Stats: 67 | 111 | 109 | 75 | 94 | 96 (525 BST)
Weight: 16 Kg
Relevant Moves: Body Press, High Jump Kick, U-turn, Cotton Guard, Body Slam, Crunch, Thunder Fang, Hyper Fang, Fire Fang, Ice Fang, Ice Punch, Thunder Punch, Quick Attack, Swords Dance, Wish, Double-Edge, Bulk Up, Drain Punch, Superpower
Flavor Moves:
Icy Wind, Super Fang, Giga Impact, Focus Punch, Hyper Voice, Bulldoze, Dig, Thief, Rototiller, Coaching, Seed Bomb, Slam, Mega Kick, Double Kick, Comet Punch, Bounce, Cotton Spore, AUMs
Description: A strong breaker that can alternatively go for the route of the defensive pivot thanks to Fluffy. Bullies physical attackers but is hard stopped by Ghost types, something I feel will be unique amongst subs.



:Heatmor: :golem:
Name: Volcarupt
Ability: Sand Rush / Heatproof | HA: Regenerator
Typing:
|

Stats: 120 | 115 | 71 | 100 | 89 | 40 (535 BST)
Weight: 517 kg
Relevant Moves: Head Smash, Flare Blitz, Stone Edge, Earthquake, Flame Charge, Will O Wisp, Rock Slide,
Stealth Rock, Scorching Sands, Lava Plume, Spikes
Flavor Moves:
Mud-Slap, Sandstorm, Sunny Day, Drill Run, Horn Attack, Megahorn, Meteor Beam, Flamethrower, Fire Blast, Overheat, Earth Power, Ancient Power, Horn Drill, Smack Down, Rock Throw, Explosion, AUM, Heat Crash, Heavy Slam, Body Press
Description: I wanted to try a different version of recoil abuse, instead of Rock Head, I went for Regen healing off damage. Outside of that it does breaker things, it has a decent bulk so it can pivot into a few things as well.



:Magearna: :jirachi:
Name: Witchwach (Witch + corruption of Watch)
Ability: Telepathy / Light Metal | Magician (HA)
Typing:
|

Stats: 105 | 100 | 85 | 100 | 95 | 70 (555 BST)
Weight: 71 kg
Relevant Moves: Magearna + Jirachi's movepool
Description: Sporting a typing that isn't the best Steel has to offer, alongside a bunch of near useless abilities and only average stats, one may wonder what makes Witchwach a notable addition to teams. That is where its outstanding movepool comes in. The combination of two versatile and wildly different Steel type Mythicals bolster's this Pokemon utility to an all time high while still ensuring it can perform a host of different roles for the user's team.
 
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do you want a mon to spam Doom Desire and Future Sight with, while also not worrying about fellow steel types as much? i've got just the thing you need!

:slowbro-galar: :jirachi:
Name: Machathy (Machine + Telepathy)
Ability: Regenerator | Inner Focus | Synchronize
Typing:
|

Stats: 70 | 95 | 105 | 95 | 75 | 60 (495 BST)
Weight: 90 kg
Relevant Moves: Doom Desire, Future Sight, Flamethrower, Power Gem, Stealth Rock, Psyshock, Knock Off, Thunderbolt, Universal TMs
Flavor Moves: Gear Grind, Psychic, Flash Cannon, Expanding Force, Steel Beam, Iron Head, Zen Headbutt, Dark Pulse, Dazzling Gleam?
Description: this might be a little similar to another sub (WIP)

and now, something a little funnier
:shedinja: :heatran: :diancie:
Name: Magmuardian (Magma + Guardian)
Ability: Wonder Guard | Magic Guard | Friend Guard
Typing:
|

Stats: 1 | 105 | 85 | 115 | 85 | 85 (476 BST)
Weight: 50 kg
Relevant Moves: Magma Storm, Detect, Protect, Diamond Storm, Wide Guard, Power Gem, Fire Lash, Thunder Fang, Ice Fang, Flamethrower, Thunderbolt, Ice Beam, Head Smash, Flare Blitz, Wild Charge, Earthquake, Earth Power, Brick Break
Flavor Moves: Guard Split, Quick Guard, Stealth Rock
Description: no, this is not a joke sub. im serious. if this is too strong (or too weak), let me know (WIP)
 
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:tyrantrum: :sandslash: :rapidash:
Name: Theriburn (Therizinosaurus + Burn)
Ability: Tough Claws / Flame Body | Sand Rush (HA)
Typing: Fire/Rock
Stats: 85/97/110/40/110/73 (515)
Weight: 235.0 kg
Useful Moves: Fire Lash, Flame Charge, Heat Crash, Stone Edge, Rock Slide, Thorat Chop, Drill Run, Earthquake, Close Combat, Body Press, Body Slam, Swords Dance, Will-O-Wisp, Rock Polish.
Flavor Moves: Flame Wheel, Smack Down, Rock Blast, Shadow Claw, Aerial Ace Metal Claw, Iron Tail, Heavy Slam, Dragon Claw, Dragon Tail, Breaking Swipe, X-Scissors, Cross Chop, Rock Smash, Crush Claw, Cut, Facade, False Swipe, Retaliate, Scratch, Slash, Flamethrower, Fire Blast, Heat Wave, Ancient Power, Swift, Hyper Beam, Sunny Day, Sandstorm.

Fossil pokemon. Therizinosaurus were dinosaurs from the same group of the T-Rex (theropods), that had long claws, feathers and herbivorous diet. In the games, it was a big scary dinosaur that lived in deserts, near volcanos. It had hard as rock claws and, instead of feathers, flames on it's large, heavy body. Despite it's power and size, it wasn't agressive, unless it felt endangered. Theriburn also has a long tail that is made of really hard rocks that can ignite and generate a big and impressive flare when aggroed, but it's head is fairly small compared to it's body, this is why it can't use recoil moves.

Speaking of moves, I gave it most tail and claw/slash related moves, and avoided recoil moves because of thing's tiny head. Moves like Power Whip and good electric coverage could be problematic, so I decided to avoid them. The claws are really long, so punch moves are also unviable.

About the abilities: Sand Rush is because it lives in deserts and has potent legs; Flame Body because it's body is literally covered in flames. I guess I don't need to explain why Tough Claws on a Therizinosaurus-based fakemon.

:zoroark: :corviknight: :bronzong:
Name: Oragami (Oraculum + Kagami [Mirror in Japanese])
Ability: Magic Guard/Mirror Armor | Illusion (HA)
Typing: Steel/Psychic
Stats: 85/75/60/75/110/110 (515)
Weight: 85.0 kg
Useful Moves: Doom Desire, Steel Beam, Flash Cannon, Future Sight, Psyshock, Psychic, Expanding Force, Stored Power, Earth Power, Focus Blast, Thunderbolt, Thunder, Rapid Spin, Recover, Calm Mind, Rapid Spin, Light Screen, Reflect, Teleport, Toxic, Wish.
Flavor Moves: All Universal TMs, Mirror Coat, Shockwave, Iron Head, Metal Claw, Steel Roller.

It's based on the Silver Surfer in the likes that it is a full polished metal humanoid creature. It has a gem at the forehead that concentrates psychic power. Resembles a skinnier version of Melmetal. The steel that forms it's body it's so polished that is aways reflecting light, like a mirror. It is said that Oragami can create Illusions with it's psychic powers, manipulating the light it reflects. Oragami was worshiped by an ancient culture that believed it could tell the future.
Magic Guard is for it beeing so reflective that nothing can affect it, and Mirror Armor is self-explanatory. "But why not Clear Body over those two because fits the flavor better" The body isn't clear, is a mirror ;P and... Well, besides that... MAGIC GUARD STEEL BEAM. Illusion is a nice gimmick and I think it fits a Mirror+Orculum fakemon.


Edit:

I missed the obvious kangaroo fighter sub, so I subbed it myself:

:kangaskhan::hitmonlee:
Name: Warlaby (Warrior + Wallaby)
Ability: Guts/Klutz | Huge Power (HA)
Typing: Normal/Fight
Stats: 52/53/60/55/60/105 (385)
Weight: 18.0 kg
Useful Moves: Mega Kick, Giga Impact, Double-Edge, Quick Attack, High Jump Kick, Low Kick, Superpower, Trop Kick, High Horsepower, Bulldoze, U-Turn, Bulk Up.
Flavor Moves: Sunny Day, Sandstorm, Protect, Substitute, Facade, Taunt, Switcheroo, Swift, Hyper Beam, Focus Blast, Mud Shot, Mud Slap.

Warlaby is a funny small kangaroo that tries to fight larger enemies to demonstrate strenght.

Huge Power is the obvious ability of choice, making this little angry kangaroo hit harder. Full invested, it's attack is just a little bit smaller than Lando-T.

Besides that Warlaby can't hit ghosts, is really frail and the most reliable stab moves it has are innacurate (Mega Kick/HJK), have hard recoil (Double-Edge/HJK) or can't be spammed that easy without consequences (Superpower).

It will be almost every game holding a Scarf or Band, with U-Turn and HJK. The other two slots are reserved for it's limited coverage, stab normal-move (probably Quick Attack for band/Double-Edge for scarf) or Switcheroo to surprise defensive blobs.
 
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Magmewe
Type: Fire / Rock
Stats: 74 / 103 / 119 / 65 / 107 / 42
Ability: Rock Head / Sturdy | Filter (HA)
Move: Flare Blitz, Head Smash, Milk Drink, Stealth Rock, Earthquake, Toxic, Parting Shot, Trick Room, Body Press, Cotton Guard, Swords Dance, Flame Charge, Body Slam, Flamethrower, Defense Curl, Double Kick, Double-Edge, Endeavor, Flail, Flatter, Fling, Giga Impact, Growl, Headbutt, Hyper Beam, Flame Wheel, Will-o-Wisp, Rock Slide, Sandstorm, Ancient Power, Simple Beam, Strength, Sunny Day, Swagger, Switcheroo, Tackle, Take Down, Wild Charge, Work Up, all universal TMs
Reasoning: Another Trick Room setter (also a counterpart to Correept) with more offensive prowess. With Sturdy, it can set Trick Room and Stealth Rock quite reliably, and can bring in a teammate with Parting Shot, or by fainting itself with recoil. A Rock Head set can function as a tanky wallbreaker or standalone TR sweeper, having amazing coverage and solid bulk to offset its low speed and type weaknesses. Finally, Filter could be nice if you want to try a Cotton Guard + Body Press set. Overall, I think Sturdy lead sets are its primary niche. It's a female sheep (ewe) known for the spicy milk it produces.

Muab`Boa
Type: Normal / Fighting
Stats: 75 / 110 / 75 / 65 / 85 / 120
Ability: Inner Focus / Anticipation | Sand Rush (HA)
Move:
Physical: Double Edge, Body Slam, Quick Attack, Close Combat, High Jump Kick, Drain Punch, Mach Punch, U-turn, Knock Off, Stone Edge, Earthquake,
Status: Bulk Up, Encore, Switcheroo,
Flavor: Tail Slap, Hyper Voice, Mega Kick, Flail, Giga Impact, Hyper Beam, Retaliate, Last Resort, Fake Out, Slam, Covet, Feint, Swift, Reversal, Revenge, Brick Break, Focus Blast, Aura Sphere, Vacuum Wave, Focus Punch, Low Kick, Low Sweep, Rock Slide, Rock Blast, Bulldoze, Stomping Tantrum, Assurance, Payback, Thief, Bite, Crunch, Dark Pulse, Fling, Bullet Seed, Sand Attack, After You, Ally Switch, Psych Up, Growl, Safeguard, Tickle, Work Up, Laser Focus, Helping Hand, Double Team,
Reasoning: A fairly simple offensive pivot, that can be particularly effective on a sand team. It's based on a Jerboa (a little desert mouse), references Muay Thai, and also joins Akanalud in being a Dune reference.

Domeko
Type: Steel / Psychic
Stats: 70 / 85 / 95 / 75 / 95 / 100
Ability: Synchronize / Clear Body | Magic Guard (HA)
Move:
Special: Steel Beam, Psychic, Psyshock, Expanding Force, Thunderbolt, Volt Switch
Physical: Psychic Fangs, Iron Head, Rapid Spin,
Status: Recover, Calm Mind, Teleport, Cosmic Power, Thunder Wave,
Flavor: WIP
Reasoning: A versatile offensive pokemon that uses very powerful Steel attacks, backed up reasonable coverage and some support moves. 75 SpA with Life Orb and Steel Beam puts its power just ahead of Fluxtape-S' Flare Blitz (holding Heavy-Duty Boots). It can run Calm Mind sets or pivot sets with Volt Switch. Steel/Electric provides good two-move coverage; if you want to run Psychic Terrain, you can even run the powerful dual STAB combo of Steel Beam and Expanding Force.
 
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Name: Scandroid
Typing: Psychic/Steel
Ability: Analytic/Clear Body (Lightningrod)
Stats: 116/96/55/90/100/23 (480)
Moves: Meteor Mash, Bullet Punch, Expanding Force, Psychic, Psyshock, Zen Headbutt, Psycho Cut, Fire/Ice/Thunder Punch, Drain Punch, Steel Beam, Calm Mind, Bulk Up, Thunderbolt, Volt Switch, Teleport, Flash Cannon, Superpower, Iron Defense, Thunder Wave, Energy Ball, Trick Room, Heavy Slam
Weight: 861.8 kg
Description: This robot is either a slow Analytic breaker, or a Trick Roomwe abusing its immunity to electric moves. It’s coverage is limited to Special Electric and Energy Ball and physical is just Superpower and elemental punches. It doesn’t even have Rockslide, Earthquake, Shadow Ball or Focus Blast. Fire types are dangerous and resists aren’t as rare as you’d think. A psychic with steel resistance is scary. It’s only healing option is Drain Punch if you even have room for it. Akanalund can easily outslow and his Scorching Sands are dangerous to your attempted Ice or Fire Punch if you even have room for those.

Name: Piecenglov
Typing: Normal/Fight
Ability: Misty Surge (Scrappy)
Stats: 141/35/99/55/89/61
Moves: Super Fang, Seismic Toss, Yawn, Wish, Encore, Taunt, Torment, Parting Shot, Nuzzle, Thunder Wave, Toxic, Spikes, Sticky Web
Weight: 56kg
Description: Piecenglove is a loving boxing glove with fangs. Either you're Misty Surge support or you're going to Super Fang and SToss ghosts.

Name: Magmotor
Typing: Rock/Fire
Ability: Weak Armor/Motor Drive (Flame Body)
Stats: 80/77/75/115/57/96 (500)
Moves: Meteor Beam, Power Gem, Fire Blast, Shell Smash, Will O Wisp, Burnout, Overheat, Stealth Rock, Scorching Sands, Yawn, Acid Armor, Sludge Bomb, Giga Drain
Description: This motorized magma machine is a Shellsmasher who hopes to get a Motor Drive. It uses fire/rock in an actually useful way and walks all over a certain fire/electric type quite well.
 
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Magmajudis

Title pending
I meant before the vetos sorry (and sorry for being late)

Name: Scandroid
Typing: Psychic/Steel
Ability: Analytic/Clear Body (Adaptability)
Stats: 136/107/54/90/100/23 (510)
Moves: Meteor Mash, Bullet Punch, Expanding Force, Psychic, Psyshock, Zen Headbutt, Psycho Cut, Fire/Ice/Thunder Punch, Drain Punch, Steel Beam, Calm Mind, Bulk Up, Thunderbolt, Volt Switch, Teleport, Flash Cannon, Superpower, Iron Defense, Thunder Wave, Energy Ball, Trick Room, Heavy Slam
Weight: 861.8 kg
Description: This robot is either a slow Analytic breaker, or a Trick Room adaptability mon but isn’t both at the same time. It’s coverage is limited to Special Electric and Energy Ball and Superpower and elemental punches. It doesn’t even have Rockslide, Earthquake, Shadow Ball or Focus Blast. Fire types are dangerous and resists aren’t as rare as you’d think. A psychic with steel resistance is scary. It’s only healing option is Drain Punch if you even have room for it. Akanalund can easily outslow and his Scorching Sands are dangerous to your attempted Ice or Fire Punch if you even have room for those.
This is too bulky and a bit too powerful with Adaptability.

:tyrantrum: :sandslash: :rapidash:
Name: Theriburn (Therizinosaurus + Burn)
Ability: Tough Claws / Flame Body | Sand Rush (HA)
Typing: Fire/Rock
Stats: 85/117/100/40/100/73 (515)
Weight: 235.0 kg
Useful Moves: Fire Lash, Flame Charge, Heat Crash, Stone Edge, Rock Slide, Thorat Chop, Drill Run, Earthquake, Close Combat, Body Press, Body Slam, Swords Dance, Will-O-Wisp, Rock Polish.
Flavor Moves: Flame Wheel, Smack Down, Rock Blast, Shadow Claw, Aerial Ace Metal Claw, Iron Tail, Heavy Slam, Dragon Claw, Dragon Tail, Breaking Swipe, X-Scissors, Cross Chop, Rock Smash, Crush Claw, Cut, Facade, False Swipe, Retaliate, Scratch, Slash, Flamethrower, Fire Blast, Heat Wave, Ancient Power, Swift, Hyper Beam, Sunny Day, Sandstorm.

Fossil pokemon. Therizinosaurus were dinosaurs from the same group of the T-Rex (theropods), that had long claws, feathers and herbivorous diet. In the games, it was a big scary dinosaur that lived in deserts, near volcanos. It had hard as rock claws and, instead of feathers, flames on it's large, heavy body. Despite it's power and size, it wasn't agressive, unless it felt endangered. Theriburn also has a long tail that is made of really hard rocks that can ignite and generate a big and impressive flare when aggroed, but it's head is fairly small compared to it's body, this is why it can't use recoil moves.

Speaking of moves, I gave it most tail and claw/slash related moves, and avoided recoil moves because of thing's tiny head. Moves like Power Whip and good electric coverage could be problematic, so I decided to avoid them. The claws are really long, so punch moves are also unviable.

About the abilities: Sand Rush is because it lives in deserts and has potent legs; Flame Body because it's body is literally covered in flames. I guess I don't need to explain why Tough Claws on a Therizinosaurus-based fakemon.
:zoroark: :corviknight: :bronzong:
Name: Oragami (Oraculum + Kagami [Mirror in Japanese])
Ability: Magic Guard/Mirror Armor | Illusion (HA)
Typing: Steel/Psychic
Stats: 85/60/60/90/110/110 (515)
Weight: 85.0 kg
Useful Moves: Doom Desire, Steel Beam, Flash Cannon, Future Sight, Psyshock, Psychic, Expanding Force, Stored Power, Earth Power, Focus Blast, Thunderbolt, Thunder, Rapid Spin, Recover, Calm Mind, Rapid Spin, Light Screen, Reflect, Teleport, Toxic, Wish.
Flavor Moves: All Universal TMs, Mirror Coat, Shockwave, Iron Head, Metal Claw, Steel Roller.

It's based on the Silver Surfer in the likes that it is a full polished metal humanoid creature. It has a gem at the forehead that concentrates psychic power. Resembles a skinnier version of Melmetal. The steel that forms it's body it's so polished that is aways reflecting light, like a mirror. It is said that Oragami can create Illusions with it's psychic powers, manipulating the light it reflects. Oragami was worshiped by an ancient culture that believed it could tell the future.
Magic Guard is for it beeing so reflective that nothing can affect it, and Mirror Armor is self-explanatory. "But why not Clear Body over those two because fits the flavor better" The body isn't clear, is a mirror ;P and... Well, besides that... MAGIC GUARD STEEL BEAM. Illusion is a nice gimmick and I think it fits a Mirror+Orculum fakemon.

Edit:

I missed the obvious kangaroo fighter sub, so I subbed it myself:

:kangaskhan::hitmonlee:
Name: Warlaby (Warrior + Wallaby)
Ability: Guts/Klutz | Huge Power (HA)
Typing: Normal/Fight
Stats: 52/68/60/55/60/105 (400)
Weight: 18.0 kg
Useful Moves: Mega Kick, Giga Impact, Double-Edge, Quick Attack, High Jump Kick, Low Kick, Superpower, Trop Kick, High Horsepower, Bulldoze, U-Turn, Bulk Up.
Flavor Moves: Sunny Day, Sandstorm, Protect, Substitute, Facade, Taunt, Switcheroo, Swift, Hyper Beam, Focus Blast, Mud Shot, Mud Slap.
Theriburn having Tough Claws STAB Fire Lash with 117 Attack is a bit too strong, so we'd like for you to lower the Attack a bit.
Oragami is a bit too strong with STAB Magic Guard Steel Beam.
Warlaby having 68 Attack with Huge Power sounds extremely strong, and we'd like for you to lower it's Attack (currently it has the equivalent of around 185 base Attack if fully invested).
:slowbro-galar: :jirachi:
Name: Machathy (Machine + Telepathy)
Ability: Regenerator | Inner Focus | Synchronize
Typing:
|

Stats: 85 | 95 | 105 | 95 | 75 | 60 (515 BST)
Weight: 90 kg
Relevant Moves: Doom Desire, Future Sight, Flamethrower, Power Gem, Stealth Rock, Psyshock, Knock Off, Thunderbolt, Universal TMs
Flavor Moves: Gear Grind, Psychic, Flash Cannon, Expanding Force, Steel Beam, Iron Head, Zen Headbutt, Dark Pulse, Dazzling Gleam?
Description: this might be a little similar to another sub (WIP)
This is too bulky for a Pokemon with Regenerator and such a good defensive typing.
Name: Deserizard
Ability: Desolate Land / Rock Head / Sturdy (HA)
Typing:

Stats: 63/90/52/78/85/137 (505)
Weight: 19 kg
We think this is maybe a bit too fast.

You have 24 hours to fix your vetoed mons before voting starts!
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Voting has begun! All of the vetos should be fine except Scandroid's Attack should be lowered by a bit, possibly by 10 or 15. You can vote for that if changes are made when you see it.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
depressed lion's Theriburn, G-Luke's Volcarupt, Dilasc's Magmotor
G-Luke's Pummeltump, Scoopapa's Muab' Boa, Dilasc's Piecenglov
Regic Boat's Machathy, depressed lion's Oragami, G-Luke's Witchwach
 

Magmajudis

Title pending
Here are the winners!

ame: Volcarupt
Ability: Sand Rush / Heatproof | HA: Regenerator
Typing:
|

Stats: 120 | 115 | 71 | 100 | 89 | 40 (535 BST)
Weight: 517 kg
Relevant Moves: Head Smash, Flare Blitz, Stone Edge, Earthquake, Flame Charge, Will O Wisp, Rock Slide,
Stealth Rock, Scorching Sands, Lava Plume, Spikes
Flavor Moves:
Mud-Slap, Sandstorm, Sunny Day, Drill Run, Horn Attack, Megahorn, Meteor Beam, Flamethrower, Fire Blast, Overheat, Earth Power, Ancient Power, Horn Drill, Smack Down, Rock Throw, Explosion, AUM, Heat Crash, Heavy Slam, Body Press
Description: I wanted to try a different version of recoil abuse, instead of Rock Head, I went for Regen healing off damage. Outside of that it does breaker things, it has a decent bulk so it can pivot into a few things as well.
Muab`Boa
Type: Normal / Fighting
Stats: 75 / 110 / 75 / 65 / 85 / 120
Ability: Inner Focus / Anticipation | Sand Rush (HA)
Move:
Physical: Double Edge, Body Slam, Quick Attack, Close Combat, High Jump Kick, Drain Punch, Mach Punch, U-turn, Knock Off, Stone Edge, Earthquake,
Status: Bulk Up, Encore, Switcheroo,
Flavor: Tail Slap, Hyper Voice, Mega Kick, Flail, Giga Impact, Hyper Beam, Retaliate, Last Resort, Fake Out, Slam, Covet, Feint, Swift, Reversal, Revenge, Brick Break, Focus Blast, Aura Sphere, Vacuum Wave, Focus Punch, Low Kick, Low Sweep, Rock Slide, Rock Blast, Bulldoze, Stomping Tantrum, Assurance, Payback, Thief, Bite, Crunch, Dark Pulse, Fling, Bullet Seed, Sand Attack, After You, Ally Switch, Psych Up, Growl, Safeguard, Tickle, Work Up, Laser Focus, Helping Hand, Double Team,
Reasoning: A fairly simple offensive pivot, that can be particularly effective on a sand team. It's based on a Jerboa (a little desert mouse), references Muay Thai, and also joins Akanalud in being a Dune reference.
:Magearna: :jirachi:
Name: Witchwach (Witch + corruption of Watch)
Ability: Telepathy / Light Metal | Magician (HA)
Typing:
|

Stats: 105 | 100 | 85 | 100 | 95 | 70 (555 BST)
Weight: 71 kg
Relevant Moves: Magearna + Jirachi's movepool
Description: Sporting a typing that isn't the best Steel has to offer, alongside a bunch of near useless abilities and only average stats, one may wonder what makes Witchwach a notable addition to teams. That is where its outstanding movepool comes in. The combination of two versatile and wildly different Steel type Mythicals bolster's this Pokemon utility to an all time high while still ensuring it can perform a host of different roles for the user's team.
Congrats to the winners!

We will now take a break, which will last for a long time (at least 2-3 months).
 

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