I don't think anyone will complain about just having the usual rules that work in pro games and on iccup and all that. Stop/hold lurkers are fine, obs over turret is fine... allied mines is not though (and won't even work on some maps anyway), flying drone, hatchery bug, that kind of thing, all banned.
As for the map pool, the bunch of us who hang around in IRC suggest:
Heartbreak Ridge
Fighting Spirit
Match Point
Python / Grand Line (we prefer Grand Line, but some people like Python a lot of course..)
Andromeda
Other maps we mentioned among ourselves that are worth noting:
Othello
Eye of the Storm
Chupung-Ryeong
Destination
Just some food for thought. We tried to come up with solid balanced maps that were mostly standard and didn't have a ton of silly tricks (like Monty Hall) or weird pathing you have to get used to (like Blue Storm). You can use Liquipedia (http://wiki.teamliquid.net/starcraft/) to check out maps you might not know/remember.
As for the map pool, the bunch of us who hang around in IRC suggest:
Heartbreak Ridge
Fighting Spirit
Match Point
Python / Grand Line (we prefer Grand Line, but some people like Python a lot of course..)
Andromeda
Other maps we mentioned among ourselves that are worth noting:
Othello
Eye of the Storm
Chupung-Ryeong
Destination
Just some food for thought. We tried to come up with solid balanced maps that were mostly standard and didn't have a ton of silly tricks (like Monty Hall) or weird pathing you have to get used to (like Blue Storm). You can use Liquipedia (http://wiki.teamliquid.net/starcraft/) to check out maps you might not know/remember.