I got a fun set to break up the monotony of rain (Peli, Archi, Barra, and Treads)
I've never like Barraskewda on rain, It always was too fast and strong and weird for my taste so I have a replacement + Counter
TalonRain (Talonflame) @ Choice Specs
Ability: Gale Wings
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hurricane
- Air Slash
- Fire Blast
- U-turn
SPECS TALONFLAME With gale 100% accurate hurricanes in the rain it ohkos Barra, Val, Meow, great tusk, waterpon, 50% chance Deo speed kill and other threats across the meta.
It also OHKOS Phys def corv, most Iron treads, and other steel/grass/bug/ice with fire blast only use it for super effective or hurricane resist
It with tera flying it can tear through teams after your rain terrorizer of choice softens the specially bulky ones up
Air slash: I don't want to miss hurricane when rain is down
U-Turn is U-turn
Functions:
-Sweep ender: It's a priority 110 bp move that's to be expected
-End Game Cleaner: See Above
Wall breaker: It isn't the best at this as you need to be at full hp to retain your priority but if they expect a phys move like Brave bird you might keep something in for you to pick off
TLDR- Goofy little bird uses hurricane on small town
Pelliper: need i say more
BRING THE RAIN (Pelipper) @ Damp Rock
Ability: Drizzle
Tera Type: Ground
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Hurricane
- Surf
- U-turn
- Roost
Archaludon: rain without Archi never heard of it
Tyrant's Rain (Archaludon) @ Assault Vest
Ability: Stamina
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Electro Shot
- Draco Meteor
- Flash Cannon
- Aura Sphere
It harrasses teams with E-shot
Aura sphere gets boosted by eshot while bpress gets boosted by your opponent also no contact
Sam-H: Spikes break sturdy and sashes and can secure some kills
Blade of Rain (Samurott-Hisui) @ Focus Sash
Ability: Sharpness
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ceaseless Edge
- Razor Shell
- Knock Off
- Aqua Jet
Its a Sam-H is there more to say
Basculegion-M: Harasses teams on the phys side
Fish bRAIN (Basculegion) @ Choice Scarf
Ability: Adaptability
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Aqua Jet
- Flip Turn
- Wave Crash
- Phantom Force
Adaptability scarf instead of swift swim for that sweet damage and scarf can help feign swift swim
WAVE CRASH GO BRRR
Iron treads: Holds the team together
Iron tRain (Iron Treads) @ Booster Energy
Ability: Quark Drive
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Knock Off
- Rapid Spin
It clears hazards for our boots-less birds and eq and knock off provide valuable coverage
I've never like Barraskewda on rain, It always was too fast and strong and weird for my taste so I have a replacement + Counter
TalonRain (Talonflame) @ Choice Specs
Ability: Gale Wings
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hurricane
- Air Slash
- Fire Blast
- U-turn
SPECS TALONFLAME With gale 100% accurate hurricanes in the rain it ohkos Barra, Val, Meow, great tusk, waterpon, 50% chance Deo speed kill and other threats across the meta.
It also OHKOS Phys def corv, most Iron treads, and other steel/grass/bug/ice with fire blast only use it for super effective or hurricane resist
It with tera flying it can tear through teams after your rain terrorizer of choice softens the specially bulky ones up
Air slash: I don't want to miss hurricane when rain is down
U-Turn is U-turn
Functions:
-Sweep ender: It's a priority 110 bp move that's to be expected
-End Game Cleaner: See Above
Wall breaker: It isn't the best at this as you need to be at full hp to retain your priority but if they expect a phys move like Brave bird you might keep something in for you to pick off
TLDR- Goofy little bird uses hurricane on small town
Pelliper: need i say more
BRING THE RAIN (Pelipper) @ Damp Rock
Ability: Drizzle
Tera Type: Ground
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Hurricane
- Surf
- U-turn
- Roost
Archaludon: rain without Archi never heard of it
Tyrant's Rain (Archaludon) @ Assault Vest
Ability: Stamina
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Electro Shot
- Draco Meteor
- Flash Cannon
- Aura Sphere
It harrasses teams with E-shot
Aura sphere gets boosted by eshot while bpress gets boosted by your opponent also no contact
Sam-H: Spikes break sturdy and sashes and can secure some kills
Blade of Rain (Samurott-Hisui) @ Focus Sash
Ability: Sharpness
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ceaseless Edge
- Razor Shell
- Knock Off
- Aqua Jet
Its a Sam-H is there more to say
Basculegion-M: Harasses teams on the phys side
Fish bRAIN (Basculegion) @ Choice Scarf
Ability: Adaptability
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Aqua Jet
- Flip Turn
- Wave Crash
- Phantom Force
Adaptability scarf instead of swift swim for that sweet damage and scarf can help feign swift swim
WAVE CRASH GO BRRR
Iron treads: Holds the team together
Iron tRain (Iron Treads) @ Booster Energy
Ability: Quark Drive
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Knock Off
- Rapid Spin
It clears hazards for our boots-less birds and eq and knock off provide valuable coverage