AG Specially Defensive Iron Treads [Done]

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Rose

formerly WrathoftheLeopard
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[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Earthquake
move 3: Knock Off
move 4: Rapid Spin / Volt Switch
item: Occa Berry / Leftovers
ability: Quark Drive
nature: Careful
evs: 248 HP / 8 Atk / 252 SpD
ivs: 16 Def
tera type: Fairy / Water

[SET COMMENTS]
Iron Treads is a decent check to Flutter Mane and Miraidon—especially Calm Mind + Agility variants of the latter—due to its serviceable bulk and useful defensive typing. Knock Off can cripple common switch-ins such as Great Tusk, Ting-Lu, and Corviknight. Rapid Spin makes Iron Treads one of the best entry hazard removers in the metagame, but Volt Switch can be used instead to help keep up the momentum for its team if another entry hazard remover is present. Occa Berry weakens Overheat and Mystical Fire from Miraidon and Flutter Mane, respectively. Alternatively, Leftovers can be used for greater longevity. 16 Defense IVs ensure that Iron Treads's Special Defense is boosted in Electric Terrain, allowing it to more effectively check Miraidon. Tera Fairy provides a resistance to Koraidon's Close Combat, neutrality to Miraidon and Flutter Mane's coverage moves, and immunity to Miraidon's Draco Meteor. Tera Water instead lets Iron Treads resist Fire-type attacks from the aforementioned Miraidon and Flutter Mane, Water-type attacks from Palafin-H and Iron Bundle, as well as Iron Bundle's Ice Beam. Iron Treads is able to support offensive teammates that are susceptible to entry hazards such as Choice Specs Iron Bundle and Choice Band Chien-Pao thanks to Rapid Spin, and it can also aid Miraidon and Koraidon by switching into Fairy- and Dragon-type moves aimed at them. Iron Treads requires teammates such as Corviknight, Toxapex, Pelipper, and Alomomola that can check Iron Bundle, Koraidon, Chien-Pao, and Great Tusk for it. It especially benefits from being paired with one of the latter two, as Pelipper can set up rain to weaken Fire-type attacks, while Alomomola can heal it via Wish. Due to its reliance on prediction to handle Overheat Miraidon, Iron Treads also appreciates having another Miraidon check like Clodsire, Ting-Lu, or Blissey.

[CREDITS]
- Written by: [[WrathoftheLeopard, 511181]]
- Quality checked by: [[pichus, 374620], [Geysers, 426798]]
- Grammar checked by: [[royalfluxh, 493260]]
 
Last edited:

pichus

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[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Earthquake
move 3: Knock Off / Volt Switch Knock Off is mandatory, otherwise great tusk and corviknight come in and remove hazards for free throughout the game
move 4: Rapid Spin / Volt Switch this is reasonable on teams where treads is paired with corvi or spin tusk
item: Occa Berry / Leftovers
ability: Quark Drive
nature: Careful
evs: 248 HP / 8 Atk / 252 SpD
ivs: 16 Def
tera type: Fairy / Water / Ground

[SET COMMENTS]
Iron Treads is a decent check to Flutter Mane and Miraidon, especially Calm Mind Agility variants of the latter, due to its serviceable bulk and useful defensive typing. It also provides useful utility for its team thanks to having access to Stealth Rock, Rapid Spin, Knock Off, and Volt Switch. Stealth Rock can wear down opposing Pokemon, possibly putting them in KO range of one of Iron Tread's teammates' attacks. no need to include info like this, it's all obvious and these analyses are in the mini format so you can totally skip stuff like this. Knock Off can heavily annoy cripple common switch-ins to Iron Treads such as Great Tusk, Ting-Lu, and Corviknight. (add period) , whereas Volt Switch can help keep up momentum for its team. Iron Treads is one of the few viable hazard removal options, with Rapid Spin being able to alleviate the pressure of hazards for its team. Rapid Spin makes Iron Treads one of the best entry hazard removers in the metagame. However, Volt Switch can be used to help keep up the momentum for its team if some other entry hazard removing teammate is present. Occa Berry weakens super effective Fire-type moves in Overheat and Mystical Fire from Miraidon and Flutter Mane respectively. Leftovers is an alternative that lets Iron Treads, which otherwise lacks recovery, slowly regain health. Lowering Iron Treads' Defense IVs to 16 causes Special Defense to be its highest non-HP stat, 16 Special Defense IVs makes it so that causing its Special Defense to get the boost is boosted in Electric Terrain, allowing it to more effectively check Miraidon. Tera Fairy provides a resistance to Koraidon's Close Combat, while also making Iron Treads take neutral damage from Miraidon and Flutter Mane's coverage moves and no damage from Miraidon's Draco Meteor. Tera Water instead lets Iron Treads resist the super effective Fire and Water-type moves aimed at it, such as the aforementioned Fire-type coverage from Miraidon and Flutter Mane, as well as the likes of Iron Bundle's Hydro Pump and Palafin's Jet Punch. no need to mention fire-type move examples again. Tera Ground also allows Iron Treads to shed its weaknesses to Fire-type coverage aimed at it, while also boosting the power of Earthquake. unviable imo. Iron Treads is able to support offensive teammates susceptible to entry hazards such as Choice Specs Iron Bundle and Choice Band Chien-Pao thanks to Rapid Spin, and can also aid Miraidon and Koraidon by taking any Fairy or Dragon-type moves aimed at them. Iron Treads requires teammates such as Corviknight, Toxapex, Pelipper, and Alomomola that can check Iron Bundle, Koraidon, Chien-Pao, and Great Tusk for it. It especially benefits from being paired with one of the latter two as Pelipper can set up rain to weaken Fire-type attacks, and Alomomola can heal Iron Treads via passing a Wish. Iron Treads also appreciates having another teammate in Clodsire, Ting-Lu, or Blissey which can help it in dealing with Miraidon.

[CREDITS]
- Written by: [[WrathoftheLeopard, 511181]]
- Quality checked by: [[pichus, 374620], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

nice work 1/2
 

Geysers

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add remove [comment] (AP) = add period (AC) = add comma
[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Earthquake
move 3: Knock Off
move 4: Rapid Spin / Volt Switch
item: Occa Berry / Leftovers
ability: Quark Drive
nature: Careful
evs: 248 HP / 8 Atk / 252 SpD
ivs: 16 Def
tera type: Fairy / Water

[SET COMMENTS]
Iron Treads is a decent check to Flutter Mane and Miraidon, especially Calm Mind Agility variants of the latter, due to its serviceable bulk and useful defensive typing. Knock Off can cripple common switch-ins to Iron Treads such as Great Tusk, Ting-Lu, and Corviknight. Rapid Spin makes Iron Treads one of the best entry hazard removers in the metagame, (AC); however, but Volt Switch can be used instead to help keep up the momentum for its team if some other entry hazard removing teammate is present. Occa Berry weakens super effective Fire-type moves in Overheat and Mystical Fire from Miraidon and Flutter Mane respectively. Alternatively, leftovers can be used for greater longevity. Leftovers is an alternative that lets Iron Treads slowly regain health. 16 Defense IVs ensure makes it so that Iron Treads's Special Defense is boosted in Electric Terrain, allowing it to more effectively check Miraidon. Tera Fairy provides a resistance to Koraidon's Close Combat, while also making Iron Treads take neutral damage from Miraidon and Flutter Mane's coverage moves and no damage from Miraidon's Draco Meteor. Tera Water instead lets Iron Treads resist the super effective Fire and Water-type moves aimed at it, such as the aforementioned Fire-type coverage from Miraidon and Flutter Mane, as well as the likes of Iron Bundle's Hydro Pump or Ice Beam and Palafin's Jet Punch. Iron Treads is able to support offensive teammates susceptible to entry hazards such as Choice Specs Iron Bundle and Choice Band Chien-Pao thanks to Rapid Spin, and can also aid Miraidon and Koraidon by pivoting into taking any Fairy or Dragon-type moves aimed at them. Iron Treads requires teammates such as Corviknight, Toxapex, Pelipper, and Alomomola that can check Iron Bundle, Koraidon, Chien-Pao, and Great Tusk for it. It especially benefits from being paired with one of the latter two as Pelipper can set up rain to weaken Fire-type attacks, and Alomomola can heal Iron Treads via passing a Wish. Due to its reliance on prediction to handle Overheat Miraidon, Iron Treads also appreciates having another Miraidon check teammate in Clodsire, Ting-Lu, or Blissey. (AP) which can help it in dealing with Miraidon.

[CREDITS]
- Written by: [[WrathoftheLeopard, 511181]]
- Quality checked by: [[pichus, 374620], [Geysers, 426798]]
- Grammar checked by: [[username1, userid1]]


good stuff
QC 2/2
 

Tea Guzzler

forever searching for a 10p freddo
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AMGP, implement as desired but needs official verification
add remove comment (AH) = add hyphen (RC) = remove comma
[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Earthquake
move 3: Knock Off
move 4: Rapid Spin / Volt Switch
item: Occa Berry / Leftovers
ability: Quark Drive
nature: Careful
evs: 248 HP / 8 Atk / 252 SpD
ivs: 16 Def
tera type: Fairy / Water

[SET COMMENTS]
Iron Treads is a decent check to Flutter Mane and Miraidon, especially Calm Mind Agility this should probably be either "Calm Mind + Agility" or "Double Dance" variants of the latter, due to its serviceable bulk and useful defensive typing. Knock Off can cripple common switch-ins to Iron Treads such as Great Tusk, Ting-Lu, and Corviknight. Rapid Spin makes Iron Treads one of the best entry hazard removers in the metagame, but Volt Switch can be used instead to help keep up the momentum for its team if some other entry hazard removing teammate is present. Occa Berry weakens super effective Fire-type moves in Overheat and Mystical Fire from Miraidon and Flutter Mane respectively. Alternatively, Leftovers (capital L) can be used for greater longevity. 16 Defense IVs ensure that Iron Treads's Special Defense is boosted in Electric Terrain, allowing it to more effectively check Miraidon. Tera Fairy provides a resistance to Koraidon's Close Combat, (RC) while also making Iron Treads take neutral damage from Miraidon and Flutter Mane's coverage moves and no damage from Miraidon's Draco Meteor. Tera Water instead lets Iron Treads resist the super effective Fire- (AH) and Water-type moves aimed at it, such as the aforementioned Fire-type coverage from Miraidon and Flutter Mane, as well as the likes of Iron Bundle's Hydro Pump or Ice Beam and Palafin's Jet Punch. this sentence is paced a little awkwardly. something like "Alternatively, Tera Water lets Iron Treads resist Fire-type attacks from the aforementioned special attackers and Water-type attacks from Iron Bundle and Palafin" gets the point across in a more concise way. you could also specify ice beam from bundle if you want. Iron Treads is able to support offensive teammates susceptible to entry hazards such as Choice Specs Iron Bundle and Choice Band Chien-Pao thanks to Rapid Spin, and it can also aid Miraidon and Koraidon by pivoting into Fairy- (AH) or Dragon-type moves aimed at them. Iron Treads requires teammates such as Corviknight, Toxapex, Pelipper, and Alomomola that can check Iron Bundle, Koraidon, Chien-Pao, and Great Tusk for it. It especially benefits from being paired with one of the latter two, (add comma) as Pelipper can set up rain to weaken Fire-type attacks, and Alomomola can heal Iron Treads via passing a Wish. Due to its reliance on prediction to handle Overheat Miraidon, Iron Treads also appreciates having another Miraidon check in Clodsire, Ting-Lu, or Blissey.

[CREDITS]
- Written by: [[WrathoftheLeopard, 511181]]
- Quality checked by: [[pichus, 374620], [Geysers, 426798]]
- Grammar checked by: [[username1, userid1]]
 

Marnie

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[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Earthquake
move 3: Knock Off
move 4: Rapid Spin / Volt Switch
item: Occa Berry / Leftovers
ability: Quark Drive
nature: Careful
evs: 248 HP / 8 Atk / 252 SpD
ivs: 16 Def
tera type: Fairy / Water

[SET COMMENTS]
Iron Treads is a decent check to Flutter Mane and Miraidonespecially Calm Mind + Agility variants of the latter (commas -> emdash) due to its serviceable bulk and useful defensive typing. Knock Off can cripple common switch-ins to Iron Treads such as Great Tusk, Ting-Lu, and Corviknight. Rapid Spin makes Iron Treads one of the best entry hazard removers in the metagame, but Volt Switch can be used instead to help keep up the momentum for its team if some other another entry hazard remover removing teammate is present. Occa Berry weakens Overheat and Mystical Fire from Miraidon and Flutter Mane respectively (miraidon cant learn mystical fire and fmane cant learn overheat so 'respectively' is not needed here). Alternatively, Leftovers can be used for greater longevity. 16 Defense IVs ensure that Iron Treads's Special Defense is boosted in Electric Terrain, allowing it to more effectively check Miraidon. Tera Fairy provides a resistance to Koraidon's Close Combat, (ac) while also making Iron Treads take neutral damage from neutrality to Miraidon and Flutter Mane's coverage moves, (ac) and immunity to no damage from Miraidon's Draco Meteor. Tera Water instead lets Iron Treads resist Fire-type attacks from the aforementioned Miraidon and Flutter Mane, (ac) and Water-type attacks from Palafin-H (I assume this is the relevant form? ignore if not) and Iron Bundle, as well as the latter's Iron Bundle's Ice Beam. Iron Treads is able to support offensive teammates that are susceptible to entry hazards such as Choice Specs Iron Bundle and Choice Band Chien-Pao thanks to Rapid Spin, and it can also aid Miraidon and Koraidon by pivoting switching into Fairy- or and Dragon-type moves aimed at them. Iron Treads requires teammates such as Corviknight, Toxapex, Pelipper, and Alomomola that can check Iron Bundle, Koraidon, Chien-Pao, and Great Tusk for it. It especially benefits from being paired with one of the latter two, as Pelipper can set up rain to weaken Fire-type attacks, and while Alomomola can heal it Iron Treads via passing a Wish. Due to its reliance on prediction to handle Overheat Miraidon, Iron Treads also appreciates having another Miraidon check in like Clodsire, Ting-Lu, or Blissey.

[CREDITS]
- Written by: [[WrathoftheLeopard, 511181]]
- Quality checked by: [[pichus, 374620], [Geysers, 426798]]
- Grammar checked by: [[royalfluxh, 493260]]
GP 1/1!
GP Team done
baby's first official gp check and it's back home in OMs:psytear:
 
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