OU Slowking Specially Defensive [QC 2/2] [GP 1/1]

[SET]
Name: Chilly Reception

move 1: Chilly Reception
move 2: Surf
move 3: Future Sight / Thunder Wave
move 4: Slack Off
item: Heavy-Duty Boots
tera type: Water / Fairy
Ability: Regenerator
Nature: Sassy
Evs: 248 HP / 8 Def / 252 SpD
Ivs: 0 Atk / 0 Spe


[SET COMMENTS]
Slowking is a specially defensive pivot with access to Chilly Reception, allowing it to make momentum relatively safely due to the combination of its low Speed and Regenerator. Chilly Reception can also be used for cancelling the effects of opposing weather such as rain and sun, while also enabling offensive Ice-types due to snow's Defense boost. Surf is it's most reliable STAB move, being necessary to sucessfully check Iron Moth and Iron Valiant. Thunder Wave is a natural choice alongside Surf, since Ground-types like Great Tusk and Iron Treads will likely not want to switch into Surf while also preventing Slowking from being setup fodder for Volcarona and Dragonite. Future Sight is a solid option that threatens more defensive teams when paired with physical wallbreakers such as Baxcalibur and Cinderace, as it threatens opposing defensive Pokemon like Toxapex and Amoonguss. Slowking runs maximum Special Defense EVs in order to maximize its pivoting opportunities as well as for switching into a variety of other special attackers such as Walking Wake, Rotom-W, Volcarona, and Hatterene. It also lets it make use of Chilly Reception and Thunder Wave for dynamic counterplay. Maximum Special Defense EVs also give Slowking more opportunities to safely pivot in front of Pokemon that aren't immediately threatening but can beat it in the long term, such as Gholdengo, Garganacl, Hisuian Zoroark, and Choice Specs Dragapult. 0 Attack IVs reduce damage taken from Foul Play users, while 0 Speed IVs in tandem with Sassy nature maximize the odds of slow pivoting infront of opponents, which is important to nearly guarantee safely bringing in other teammates. Slowking can utilize Tera Water to remove its Bug-, Ghost-, and Dark-type weaknesses, enhancing its match-up against Gholdengo, Dragapult, Greninja, and Volcarona while also allowing it to absorb U-turn better. Additionally, it also boosts Surf's damage output. Tera Fairy turns the tables on Dragapult and Greninja, allowing it to wall their Choice Specs sets reliably.

Slowking fits on balance teams due to its exclusive access to Chilly Reception, as they can take advantage of both the snow and momentum generated by it. Slowking enjoys being paired with Pokemon that can generate momentum, such as Cinderace, Rotom-W, and Sandy Shocks, while also being able to pivot around Garganacl to avoid being wear down by its Salt Cure. Slowking is naturally paired with physically defensive walls with good synergy, such as Great Tusk, Amoonguss, and Corviknight, which answer many of Slowking´s checks such as Kingambit, Meowscarada and Roaring Moon. Slowking is generally vulnerable to becoming fodder for Orthworm since it can not paralyze targets through Orthworm´s passed Substitutes. As such, Pokemon like Infiltrator Dragapult and Unaware Pokemon like Skeledirge and Dondozo are logical Slowking teammates that fix this issue, since Dragapult´s Infiltrator ignores Substitute, with the same effect applying to Skeledirge´s Torch Song, while Unaware ignores opposing stat boosts, which is crucial for answering setup sweepers like Belly Drum Azumarill and Swords Dance Iron Valiant that are present in hyper offense teams Orthworm is featured on. Dark-types like Kingambit and Meowscarada can check and occasionally switch into special attackers which have an advantage against Slowking like Nasty Plot Gholdengo, Choice Specs Greninja, and Choice Specs Dragapult, creating good defensive synergy without lacking offensive capabilities.

[CREDITS]
- Written by: [[Highv0ltag3, 538416]]
- Quality checked by: [[BT89, 487308], [[SetsuSetsuna, 548068]
- Grammar checked by: [[hidin, 589564], [[UT, 523866]
 
Last edited:
AMQC
add remove comment highlight

[SET]
Name: Chilly Reception

move 1: Chilly Reception
move 2: Surf
move 3: Future Sight / Thunder Wave
move 4: Slack Off
item: Heavy-Duty Boots / Icy Rock
tera type: Water / Poison / Ground / Dark** (see at the end of paragraph 1)
Ability: Regenerator
Nature: Sassy
Evs: 248 HP / 8 Def / 252 SpD
Ivs: 0 Atk / 0 Spe


[SET COMMENTS]
Slowking is a specially defensive wall with access to Chilly Reception, a momentum move that allows it to act as a pivot, bringing in other Pokémon safely due to the combination of it's low Speed and the ability Regenerator. Chilly Reception can also be used as a method for summoning snow, which enables offensive Ice types due to Snow's Defense boost, Blizzard's accuracy boost and the capacity to activate Ice Body (No Pokemon worth mentioning are running Blizzard in OU. Only Baxcalibur is running Ice Body though Thermal Exchange is way more common overall. If you really want to mention it then mention Bax and not Ice Body in general). Surf is it's most reliable STAB move option, being necessary for it to sucessfully counter check Fire-type Pokémon. Thunder Wave is a natural choice alongside Surf, since the Ground Types that are immune to it will likely not want to switch into Surf. It also prevents Slowking from acting as set up fodder (Reword this in a single sentence). Future Sight is a solid option that threathens more defensive teams when paired with a physical breaker (such as ...), being a consistent method to keep stall and fat teams in check when Slowking is paired with the right Pokémon. Slack off is Slowking's only reliable recovery move, necessary for it to function as a reliable Wall (Reword this, no need to mention that Slack Off is its only recovery move try to not repeat the word reliable). Slowking runs Maximum Special Defense EVs in order to be able to counter check standard Iron Moth, Iron Valiant, Armarouge and being able to switch into a variety of other special attackers such as Rotom-W, Volcarona and Hatterene, making use of Chilly Reception or Thunder Wave for dynamic Counterplay. Maximum Special Defense Evs also give Slowking more opportunities to utilize Chilly Reception in front of Pokémon that beat it 1v1 but can not OHKO it, such as Gholdengo, Garganacl or Choice Specs Dragapult. 0 Attack IVs reduce damage taken from foul play while 0 Speed IVs and sassy nature maximize the odds of a slower Chilly Reception, which is very important considering it is not a negative priority move unlike Teleport (No need to mention other move, I would instead mention that a slow Chilly Reception allows its teammates to come in safely). Slowking can utilize Tera Water to remove it's Bug, Ghost and Dark type weaknesses, enhancing it's match-up against Gholdengo, Dragapult, Greninja and Volcarona and allowing it to absorb u-turn better. It also boosts Surf's damage output. Tera Poison can remove the Bug and Grass type weaknesses, adding a valuable Resistance to Fairy and immunity to Toxic.
Tera Ground removes the Electric type weakness, making it able to block Volt Switch from Rotom-W or Sandy Shocks.
Tera Dark is usefull against Psychic Terrain oriented teams, since it makes its match-up better against Polteageist by replacing it's Ghost and Dark type Weaknesses with resistances. ** (Ask yourself which of these are worth mentioning for a sample set. Pokemon can run multiple teras yet its better to focus on at most 3 in order to not confuse them) Heavy-Duty Boots are the most consistent item choice because they guarantee Slowking is able to answer the special attackers it is meant to, regardless of the impact of hazards. Icy Rock is also a solid option to prolong the effects of Snow, further enabling Ice type teammates.

Slowking defines a playstyle on its own, the Chilly Reception balance teams, since it is currently the only Pokémon with access to this move. This playstyle always has an Ice Type breaker, generally Baxcalibur due to it's Ice Body ability, threathening Attack stat and move pool. (Keep in mind you already mentioned the FSight + breaker part above. Try to not repeat yourself) [s]Other lower tier Ice Type pairs worth mentioning are Glaceon, Rotom-F, Cetitan and Frosmoth.[/s] Slowking enjoys being paired with a Heavy-Duty Boots U-turn/Volt Switch user such as Cinderace, Sandy Shocks, and Rotom-W or Rotom-F, since these pairs are able to enforce momentum loops against Garganacl that deny Salt Cure any form of progress and scout for a potential switch, guaranteeing a positive outcome. Slowking is naturally paired with Physically Defensive Walls physically defensive walls with good type synergy, such as Physically Defensive Great Tusk, Amoonguss, and or Corviknight. Slowking has very strong tools against Sun and Rain Teams, since by leading with it and using Chilly Reception, Snow is guaranteed to remain as the active weather. If it is carrying Future Sight, it also has a strong tool against Stall and Fat Teams, while by virtue of it's typing, base stats and Regenerator it naturally matches up well against Psychic Surge HO teams. This means that Slowking's teammates can focus on answering Orthworm HO teams and Gholdengo hazard stacking teams, with Infiltrator Dragapult and Unaware Dondozo and Skeledirge being solid options against the former and Kingambit, Great Tusk or Hatterene shutting down the latter. (This part isn't very good in general. Give concrete examples of what Pokemon Slowking struggles against and what teammates can cover them. You can't expect the reader to understand what an "Orthworm HO team" composition is like and why Slowking doesn't do very well against it)

[CREDITS]
- Written by: [Highv0ltag3, 538416]
 

BT89

go on, take everything
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add remove comment highlight
[SET]
Name: Chilly Reception
move 1: Chilly Reception
move 2: Surf
move 3: Future Sight / Thunder Wave
move 4: Slack Off
item: Heavy-Duty Boots / Icy Rock
tera type: Water / Poison / Ground Fairy please don’t change the set unless u are told to do so
Ability: Regenerator
Nature: Sassy
Evs: 248 HP / 8 Def / 252 SpD
Ivs: 0 Atk / 0 Spe

[SET COMMENTS]
Slowking is a specially defensive wall with access to Chilly Reception, a momentum move that allows it to act as a pivot, bringing in other Pokémon safely due to the combination of it's low Speed and the ability Regenerator. a bit wordy in it’s current state, just say that it’s a specially defensive pivot with regenerator Chilly Reception can also be used as a method for summoning snow, cancelling the effects of other weathers, which is usefull against Rain and Sun teams, while enabling offensive Ice types due to Snow's Defense boost and the capacity to activate Baxcalibur´s Ice Body bax is usually thermal exchange. Surf is its most reliable STAB move option, being necessary for it to sucessfully chck Fire-type Pokémon like? mention stuff like iron moth here. Thunder Wave is a natural choice alongside Surf, since the Ground Types that are immune to it will likely not want to switch into Surf, also preventing Slowking from acting as set up fodder again, any pokemon in particular that would set up on it?. Future Sight is a solid option that threathens more defensive teams when paired with a physical breaker such as Baxcalibur or Cinderace, being a consistent method to keep stall and fat teams in check mention stuff like pex that is particularly threatened by fs on stall that can manage these threats. Slowking runs slack off and Maximum Special Defense EVs in order to be able to check Iron Moth, Iron Valiant, Armarouge and being able to switch into a variety of other special attackers such as Rotom-W, Volcarona and Hatterene, making use of Chilly Reception or Thunder Wave for dynamic Counterplay. Maximum Special Defense Evs also give Slowking more opportunities to utilize Chilly Reception in front of Pokémon that beat it 1v1 but can not OHKO it, such as Gholdengo, Garganacl or Choice Specs Dragapult. 0 Attack IVs reduce damage taken from foul play while 0 Speed IVs and sassy nature maximize the odds of a slower Chilly Reception, which is important to guarantee the capacity to bring in other Pokémon safely. Slowking can utilize Tera Water to remove it's Bug, Ghost and Dark type weaknesses, enhancing it's match-up against Gholdengo, Dragapult, Greninja and Volcarona and allowing it to absorb u-turn better. It also boosts Surf's damage output. Tera Poison can remove the Bug and Grass type weaknesses, adding a valuable Resistance to Fairy and immunity to Toxic.
Tera Ground removes the Electric type weakness, making it able to block Volt Switch from Rotom-W or Sandy Shocks.
write abt tera fairy and why it’s good, i.e. its a generally good typing that helps it against stuff like specs pult

Slowking defines a playstyle on its own, the Chilly Reception balance teams, since it is currently the only Pokémon with access to this move.
This playstyle takes advantage of both the Snow and momentum generated by Chilly Reception. mention chilly reception balance a bit later, and start with this pivots bit, also don’t say “currently”, as it dates the analysis Slowking enjoys being paired with a Heavy-Duty Boots U-turn/Volt Switch user such as Cinderace, Sandy Shocks shocks is a rather mon, would probs either rearrange this so that shocks is last or replace it with something more common or Rotom-W , since these pairs are able to enforce momentum loops against Garganacl that deny Salt Cure any form of progress and scout for a potential switch, guaranteeing a positive outcome. Slowking is naturally paired with physically defensive walls with good type synergy, such as Great Tusk, Amoonguss and Corviknight what do these wall in particular? bring up stuff like opposing tusk / dnite / gambit, etc. Slowking is generally vulnerable to becoming fodder for Orthworm Hyper-Offense structures since Slowking can not paralyze targets through Orthworm´s passed substitutes, turning it into set up fodder flows better + less assuming. Infiltrator Dragapult and Unaware Skeledirge and Dondozo are logical Slowking teammates that fix this issue, since Dragapult´s Infiltrator ability ignores substitute, with the same apllying to Skeledirge´s Torch Song while Unaware ignores oppositing stat boosts, something crucial to answer the stat boosting pokémon which are always present in Orthworm HO structures on the hyper offensive teams Orthworm is featured on. Slowking teams also struggle against special attackers with a good type advantage like Nasty Plot Gholdengo and Choice Specs Greninja and Dragapult , since these teams can not afford to run two special walls for the role compression. As mentioned previously, Slowking can utilize Tera Water to overcome these bad match-ups but kind of fluff it is always logical to pair it with Dark-types that can absorb these would-be super-effective hits in case you need to utilize Terastallization on a different Pokémon; as so, Kingambit, Meowscarada and Roaring Moon can form good defensive synergy with Slowking.

[CREDITS]
- Written by: [Highv0ltag3, 538416]
i want to check this over again after this is implemented. good start though!
 
Done, only thing I really couldnt do was mentioning Chilly Reception at the very end of the text instead of at the beginning of the Second Paragraph, since it would change the entire structure of the writing.
What else can I improve now?
 

BT89

go on, take everything
is a Pre-Contributor
Done, only thing I really couldnt do was mentioning Chilly Reception at the very end of the text instead of at the beginning of the Second Paragraph, since it would change the entire structure of the writing.
What else can I improve now?
that’s fine! was really just a personal preference

anyways, same color code as last time

[SET]
Name: Chilly Reception

move 1: Chilly Reception
move 2: Surf
move 3: Future Sight / Thunder Wave
move 4: Slack Off
item: Heavy-Duty Boots / Icy Rock forgot to remove this too
tera type: Water / Fairy
Ability: Regenerator
Nature: Sassy
Evs: 248 HP / 8 Def / 252 SpD
Ivs: 0 Atk / 0 Spe


[SET COMMENTS]
Slowking is a specially defensive pivot with access to Chilly Reception, a momentum move that allows teammates to enter the battlefield safely due to the combination of it's low Speed and the ability Regenerator explain chilling reception as a pivot move on the next sentence and explain what slowking can check as a special tank. Chilly Reception can also be used as a method for summoning snow, cancelling the effects of other weathers, which is useful against Rain and Sun teams, while enabling offensive Ice types due to Snow's Defense boost. Surf is it's most reliable STAB move option, being necessary to sucessfully check Iron Moth, and Iron Valiant and Armarouge armarouge is a bit too niche, also talk mention that it’s not passive against these threats. Thunder Wave is a natural choice alongside Surf, since the Ground-types that are immune to it mention stuff like great tusk here will likely not want to switch into Surf, also preventing Slowking from being exploited as set up fodder by Volcarona or Dragonite. Future Sight is a solid option that threathens more defensive teams when paired with a physical breaker such as Baxcalibur or Cinderace, being a consistent method to keep Toxapex and Amoonguss in check. Slowking runs slack off and slack off is kinda self explanatory Maximum Special Defense EVs in order to maximize longevity and pivoting opportunities as well as switching into a variety of other special attackers such as Rotom-W, Volcarona and Hatterene, making use of Chilly Reception or Thunder Wave for dynamic counterplay. Maximum Special Defense Evs also give Slowking more opportunities to utilize Chilly Reception in front of Pokémon that beat it 1v1 but can not OHKO it, kinda fluff, perhaps rephrase to like “pokemon it generally gets overwhelmed by” or something akin to that such as Gholdengo, Garganacl or Choice Specs Dragapult. 0 Attack IVs reduce damage taken from foul play from? while 0 Speed IVs and sassy nature maximize the odds of a slower Chilly Reception, which is important to guarantee the capacity to bring in other Pokémon safely. Slowking can utilize Tera Water to remove it's Bug, Ghost and Dark type weaknesses, enhancing it's match-up against Gholdengo, Dragapult, Greninja and Volcarona and allowing it to absorb u-turn better. It also boosts Surf's damage output. Tera Fairy turns the tables on the Dragapult and Greninja match-ups, allowing it to wall Choice Specs sets permanently more reliably.

Slowking is the central piece of Chilly Reception balance teams due to it´s exclusive access to the move. This playstyle takes advantage of both the Snow and momentum generated by Chilly Reception you can rephrase this to moreso say that slowking is good on balance, in part bc of snow helping prevent other weathers and bc of future sight and stuff helping apply offensive pressure. Slowking enjoys being paired with a Heavy-Duty Boots U-turn/Volt Switch user such as Cinderace, Rotom-W or Sandy Shocks , since these pairs are able to enforce momentum loops against Garganacl that deny Salt Cure any form of progress and scout for a potential switch, guaranteeing a positive outcome kind of implied, you can also mention that it applies consistent pressure on weather teams, which is one of the drawing points of chilling reception. Slowking is naturally paired with physically defensive walls with good type synergy, such as Great Tusk, Amoonguss and Corviknight which answer many of Slowking´s checks such as Kingambit, Meowscarada or Roaring Moon. Slowking is generally vulnerable to becoming fodder for Orthworm since Slowking can not paralyze targets through Orthworm´s passed substitutes. Infiltrator Dragapult and Unaware Skeledirge and Dondozo are logical Slowking teammates that fix this issue, since Dragapult´s Infiltrator ability ignores substitute, with the same apllying to Skeledirge´s Torch Song while Unaware ignores oppositing stat boosts, something crucial to answer the stat boosting pokémon any in particular? which are always present in hyper offensive teams Orthworm is featured on. Slowking teams also struggle against special attackers with a good type advantage like Nasty Plot Gholdengo and Choice Specs Greninja and Dragapult , since these teams can not afford to run two special walls due to role compression ; therefore it is always logical to pair it with Dark-types like Meowscarada and Kingambit that can absorb these would-be super-effective hits in case Slowking can not afford to Terastallize. i think this can be narrowed down into something among the lines of “dark-types like meowscarada and kingambit are useful for fending off special threats slowking cannot beat such as x, y, and z.”

[CREDITS]
- Written by: [[Highv0ltag3, 538416]]
-
Quality checked by: [[BT89, 487308], [user, userid]
- Grammar checked by: [[user, userid]]
A94D27BC-CF23-4FD7-81D1-0A0A1A01D5E9.gif


QC 1/2 after implementation, good job!
 
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Very good job, please tag me again when implemented so I can give it a last quick check and give you the stamp.

[SET]
Name: Chilly Reception

move 1: Chilly Reception
move 2: Surf
move 3: Future Sight / Thunder Wave
move 4: Slack Off
item: Heavy-Duty Boots
tera type: Water / Fairy
Ability: Regenerator
Nature: Sassy
Evs: 248 HP / 8 Def / 252 SpD
Ivs: 0 Atk / 0 Spe


[SET COMMENTS]
Slowking is a specially defensive pivot with access to Chilly Reception, a momentum move that allows a teammate of choice to enter the battlefield safely due to the combination of it's low Speed and the ability Regenerator. Chilly Reception can also be used as a method for summoning snow, cancelling the effects of other weathers, which is useful against Rain and Sun teams, while enabling offensive Ice types due to Snow's Defense boost. Surf is it's most reliable STAB move option, being necessary to sucessfully check Iron Moth and Iron Valiant. Thunder Wave is a natural choice alongside Surf, since the Ground-types that are immune to it like Great Tusk or Iron Treads will likely not want to switch into Surf, also preventing Slowking from being exploited as set up fodder by Volcarona or Dragonite. Future Sight is a solid option that threathens more defensive teams when paired with a physical breaker such as Baxcalibur or Cinderace, being a consistent method to keep Toxapex and Amoonguss in check. Slowking runs Maximum Special Defense EVs in order to maximize pivoting opportunities as well as for switching into a variety of other special attackers such as Rotom-W, Volcarona and Hatterene, making use of Chilly Reception or Thunder Wave for dynamic counterplay. Maximum Special Defense Evs also give Slowking more opportunities to utilize Chilly Reception in front of Pokémon that aren't immediately threatening but beat it in the long term, such as Gholdengo, Garganacl or Choice Specs Dragapult. 0 Attack IVs reduce damage taken from Foul Play users, while 0 Speed IVs and sassy nature maximize the odds of a slower Chilly Reception, which is important to guarantee the capacity to bring in other Pokémon safely. Slowking can utilize Tera Water to remove it's Bug, Ghost and Dark type weaknesses, enhancing it's match-up against Gholdengo, Dragapult, Greninja and Volcarona and allowing it to absorb u-turn better. It also boosts Surf's damage output. Tera Fairy turns the tables on the Dragapult and Greninja match-ups, allowing it to wall Choice Specs sets reliably.

Slowking fits on balance teams due to it´s exclusive access to Chilly Reception. These teams take advantage of both the Snow and momentum generated by this.move. Slowking enjoys being paired with a Heavy-Duty Boots U-turn/Volt Switch user such as Cinderace, Rotom-W or Sandy Shocks , since these pairs are able to enforce momentum loops against Garganacl that deny Salt Cure any form of progress and scout for a potential switch, forcing a positive outcome. Slowking is naturally paired with physically defensive walls with good type synergy, such as Great Tusk, Amoonguss and Corviknight which answer many of Slowking´s checks, such as Kingambit, Meowscarada or Roaring Moon. Slowking is generally vulnerable to becoming fodder for Orthworm since it can not paralyze targets through Orthworm´s passed substitutes. Infiltrator Dragapult and Unaware Skeledirge and Dondozo are logical Slowking teammates that fix this issue, since Dragapult´s Infiltrator ability ignores substitute, with the same apllying to Skeledirge´s Torch Song while Unaware ignores oppositing stat boosts, something crucial to answer the stat boosting pokémon like Belly Drum Azumarill or Swords Dance Iron Valiant which are always present in hyper offensive teams Orthworm is featured on. Dark-types like Kingambit and Meowscarada can check and occasionally switch into special attackers which have a good type advantage against Slowking like Nasty Plot Gholdengo, Choice Specs Greninja and Choice Specs Dragapult, creating good defensive synergy withouth missing out on offense.

Mention its good MU against Walking Wake. In the tera part you may mention both Walking Wake and Zoroark-H

[CREDITS]
- Written by: [[Highv0ltag3, 538416]]
- Quality checked by: [[BT89, 487308], [user, userid]
- Grammar checked by: [[user, userid]]
 

hidin

What a kind young man
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Contributor to Smogon
AMGP Check; implement what you want and let a gper look at it after

remove add / fix comment
[SET]
Name: Chilly Reception

move 1: Chilly Reception
move 2: Surf
move 3: Future Sight / Thunder Wave
move 4: Slack Off
item: Heavy-Duty Boots
tera type: Water / Fairy
Ability: Regenerator
Nature: Sassy
Evs: 248 HP / 8 Def / 252 SpD
Ivs: 0 Atk / 0 Spe


[SET COMMENTS]
Slowking is a specially defensive pivot with access to Chilly Reception, a momentum move that allows a teammate of choice to enter the battlefield safely allowing it to make momentum relatively safely due to the combination of it's low Speed and the ability Regenerator. Chilly Reception can also be used as a method for summoning snow, cancelling the effects of other weathers, which is useful against Rain and Sun teams, for cancelling the effects of opposing weather such as rain and sun while also enabling offensive Ice-types due to snow's Defense boost. Surf is it's most reliable STAB move option, being necessary to sucessfully check Iron Moth and Iron Valiant. Thunder Wave is a natural choice alongside Surf, since the Ground-types that are immune Ground-types like Great Tusk and Iron Treads to it like Great Tusk or Iron Treads will likely not want to switch into Surf, while also preventing Slowking from being exploited as set up setup fodder by for Volcarona or and Dragonite. Future Sight is a solid option that threathens threatens more defensive teams when paired with a physical wallbreakers such as Baxcalibur or and Cinderace, being a consistent method to keep as it threatens opposing defensive Pokemon like Toxapex and Amoonguss in check. Slowking runs maximum Special Defense dont use italics here or anywhere in an analyses EVs in order to maximize its pivoting opportunities as well as for switching into a variety of other special attackers such as Walking Wake, Rotom-W, Volcarona, (ac) and Hatterene. It also lets it make use making use of Chilly Reception or and Thunder Wave for dynamic counterplay. Maximum Special Defense EVs also give Slowking more opportunities to utilize Chilly Reception safely pivot in front of Pokemon dont use that e that aren't immediately threatening but can beat it in the long term, such as Gholdengo, Garganacl, Zoroark-H Hiusian Zoroark, (ac) and or Choice Specs Dragapult. 0 Attack IVs reduce damage taken from Foul Play users, while 0 Speed IVs and in tandem with a Sassy nature maximize the odds of a slower Chilly Reception slow pivoting infront of opponents, which is important to nearly guarantee the capacity to safely bringing in other Pokémon other teammates. dont use that e safely. Slowking can utilize Tera Water to remove it's removed apostrophe Bug-, Ghost-, and Dark-type weaknesses, enhancing it's match-up against Gholdengo, Dragapult, Greninja, (ac) and Volcarona while and also allowing it to absorb U-turn better. Additionally, it also boosts Surf's damage output. Tera Fairy turns the tables on the Dragapult and Greninja matchups Dragapult and Greninja, allowing it to wall their Choice Specs sets reliably.

Slowking fits on balance teams due to it's exclusive access to Chilly Reception, These teams as they can take advantage of both the snow and momentum generated by this move it. Slowking enjoys being paired with a Heavy-Duty Boots U-turn/Volt Switch Pokemon that can generate momentum, user such as Cinderace, Rotom-W, (ac) or and Sandy Shocks, while also being able to pivot around Garganacl to avoid being wear down its Salt Cure. , since these pairs are able to enforce momentum loops against Garganacl that deny Salt Cure any form of progress and scout for a potential switch, forcing a positive outcome. Slowking is naturally paired with physically defensive walls with good type synergy, such as Great Tusk, Amoonguss, and Corviknight, which answer many of Slowking's checks, (rc) such as Kingambit, Meowscarada or and Roaring Moon. Slowking is generally vulnerable to becoming fodder for Orthworm since it can not paralyze targets through Orthworm's passed Substitutes. As such, Pokemon like Infiltrator Dragapult and Unaware Pokemon like Skeledirge and Dondozo are logical Slowking teammates that fix this issue, since Dragapult's Infiltrator ability ignores Substitute, with the same effect apllying applying to Skeledirge's Torch Song while Unaware ignores oppositing opposing stat boosts, which is something crucial to answer the stat boosting pokémon for answering setup sweepers like Belly Drum Azumarill and or Swords Dance Iron Valiant that are present in hyper offensive offense teams Orthworm is featured on. Dark-types like Kingambit and Meowscarada can check and occasionally switch into special attackers which have a good type advantage against Slowking like Nasty Plot Gholdengo, Choice Specs Greninja, (ac) and Choice Specs Dragapult, creating good defensive synergy withouth missing out on offense lacking offensive capabilities.
 

UT

I chose this cyclone with you
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
[SET]
Name: Chilly Reception
move 1: Chilly Reception
move 2: Surf
move 3: Future Sight / Thunder Wave
move 4: Slack Off
item: Heavy-Duty Boots
tera type: Water / Fairy
Ability: Regenerator
Nature: Sassy
Evs: 248 HP / 8 Def / 252 SpD
Ivs: 0 Atk / 0 Spe


[SET COMMENTS]
Slowking is a specially defensive pivot with access to Chilly Reception, a momentum move that allows a teammate of choice to enter the battlefield safely allowing it to generate momentum relatively safely due to the combination of it's low Speed and the ability Regenerator. Chilly Reception can also be used as a method for summoning snow, cancelling the effects of other weathers, which is useful against Rain and Sun teams, for cancelling the effects of opposing weather such as rain and sun while also enabling offensive Ice-types due to snow's Defense boost. Surf is it's most reliable STAB move option, being necessary to sucessfully check Iron Moth and Iron Valiant. Thunder Wave is a natural choice alongside Surf, since the Ground-types that are immune Ground-types like Great Tusk and Iron Treads to it like Great Tusk or Iron Treads will likely not want to switch into Surf, (rc) while also preventing Slowking from being exploited as set up setup fodder by for Volcarona or and Dragonite. Future Sight is a solid option that threathens threatens more defensive teams when paired with a physical wallbreakers such as Baxcalibur or and Cinderace, being a consistent method to keep as it threatens opposing defensive Pokemon like Toxapex and Amoonguss in check. Slowking runs maximum Special Defense dont use italics here or anywhere in an analyses EVs in order to maximize its pivoting opportunities as well as for switching into a variety of other special attackers such as Walking Wake, Rotom-W, Volcarona, (ac) and Hatterene. It also lets it make use making use of Chilly Reception or and Thunder Wave for dynamic counterplay. Maximum Special Defense EVs also give Slowking more opportunities to utilize Chilly Reception safely pivot in front of Pokemon dont use that e that aren't immediately threatening but can beat it in the long term, such as Gholdengo, Garganacl, Zoroark-H Hiusian Zoroark, (ac) and or Choice Specs Dragapult. 0 Attack IVs reduce damage taken from Foul Play users, while 0 Speed IVs and in tandem with a Sassy nature maximize the odds of a slower Chilly Reception slow pivoting infront of opponents, which is important to nearly guarantee the capacity to safely bringing in other Pokémon other teammates. dont use that e safely. Slowking can utilize Tera Water to remove it's removed apostrophe Bug-, Ghost-, and Dark-type weaknesses, enhancing it's match-up against Gholdengo, Dragapult, Greninja, (ac) and Volcarona while and also allowing it to absorb U-turn better. Additionally, it also boosts Surf's damage output. Tera Fairy turns the tables on the Dragapult and Greninja matchups Dragapult and Greninja, allowing it to wall their Choice Specs sets reliably.

Slowking fits on balance teams due to it's exclusive access to Chilly Reception, These teams as they can take advantage of both the snow and momentum generated by this move it. Slowking enjoys being paired with a Heavy-Duty Boots U-turn/Volt Switch Pokemon that can generate momentum, user such as Cinderace, Rotom-W, (ac) or and Sandy Shocks, while also being able to pivot around Garganacl to avoid being worn down by its Salt Cure. , since these pairs are able to enforce momentum loops against Garganacl that deny Salt Cure any form of progress and scout for a potential switch, forcing a positive outcome. Slowking is naturally paired with physically defensive walls with good type synergy, such as Great Tusk, Amoonguss, and Corviknight, which answer many of Slowking's checks, (rc) such as Kingambit, Meowscarada, (ac) or and Roaring Moon. Slowking is generally vulnerable to becoming fodder for Orthworm since it can not paralyze targets through Orthworm's passed Substitutes. As such, Pokemon like Infiltrator Dragapult and Unaware Pokemon like Skeledirge and Dondozo are logical Slowking teammates that fix this issue, since Dragapult's Infiltrator ability ignores Substitute, with the same effect apllying applying to Skeledirge's Torch Song, (ac) while Unaware ignores oppositing opposing stat boosts, which is something crucial to answer the stat boosting pokémon for answering setup sweepers like Belly Drum Azumarill and or Swords Dance Iron Valiant that are present in hyper offensive offense teams Orthworm is featured on. Dark-types like Kingambit and Meowscarada can check and occasionally switch into special attackers which have an good type advantage against Slowking like Nasty Plot Gholdengo, Choice Specs Greninja, (ac) and Choice Specs Dragapult, creating good defensive synergy withouth missing out on offense lacking offensive capabilities.

GP 1/1! This is mostly hidin's check with a few more corrections; please implement this check but credit both of us!

GP Team done!
 

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