OU Sirfetch'd

GMars

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[SET]
name: Choice Band
move 1: Close Combat
move 2: Knock Off
move 3: Poison Jab
move 4: First Impression
item: Choice Band
ability: Scrappy
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Sirfetch'd struggles in OU due to its low Speed, only decent bulk, and competition with other Fighting-types like Conkeldurr and Kommo-o that can provide more utility to a team. However, it can still see use as a wallbreaker thanks to its access to Knock Off and an extremely powerful Scrappy Close Combat. Poison Jab rounds out Sirfetch'd's coverage by allowing it to catch Clefable and Togekiss. Brave Bird is another coverage option that allows Sirfetch'd to boost its Speed when Dynamaxed, but it is generally outclassed by Poison Jab on a Choice Band set. Finally, First Impression allows Sirfetch'd to revenge kill weakened Pokemon like Galarian Darmanitan after Stealth Rock damage, but be mindful of locking into it, especially after burning your team's Dynamax. Sirfetch'd will become easy setup bait after using First Impression, as it only works on Sirfetch'd's first turn out. This can work in your favor if pairing Sirfetch'd with Ditto, but avoid giving Substitute users free turns. While Sirfetch'd's signature item Leek may seem appealing to avoid this lock, the inconsistency in damage output compared to Choice Band is detrimental to Sirfetch'd's breaking ability and prevents it from consistently picking up KOs. As Sirfetch'd is easy to force out after attacking, and Scrappy Close Combat is generally a safe move to lock into, Choice Band is ideal for this set. An Adamant nature maximizes Sirfetch'd's breaking power and secures rolls on First Impression against Galarian Darmanitan and Close Combat against Rotom-W, but Jolly can be used to outspeed Adamant Dracovish.

Sirfetch'd can take advantage of Ferrothorn to fire off immensely powerful Close Combats with little risk, so partners that draw Ferrothorn in are useful. Rotom-W is one such partner that can bring in Sirfetch'd through Volt Switch, though Seismitoad can also work in this regard, and it provides Sirfetch'd with Stealth Rock support. Both Water-types additionally provide defensive bodies to fall back on when Sirfetch'd is inevitably forced out by a faster threat. Excadrill is another good partner that can clean well once Sirfetch'd has torn holes in the opposing team. Toxapex is a problematic wall for Sirfetch'd, so teammates that can handle it like Hydreigon, Hatterene, and Life Orb Clefable can make for good partners.

[CREDITS]
- Written by: [[GMars, 273636]]
- Quality checked by: [[Jordy, 395754], [lyd, 303291]]
- Grammar checked by: [[Rabia, 336073]]
 
Last edited:
comments in purple things to remove in red
[SET]
name: Choice Band
move 1: Close Combat
move 2: Knock Off
move 3: Poison Jab
move 4: First Impression
item: Choice Band
ability: Scrappy
nature: Jolly / Adamant
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Sirfetch'd struggles in OU due to its low Speed and only decent bulk. However, it can still see use as a wallbreaker thanks to its access to Knock Off and an extremely powerful Scrappy Close Combat. You should name some examples of Pokemon that you'd rather run, like Conkeldurr and Kommo-o if you're looking for Fighting-type wallbreakers that also provide far more utility. Poison Jab rounds out Sirfetch'd's coverage by allowing it to catch Clefable and Togekiss. Brave Bird is another coverage option that allows Sirfetch'd to boost Speed when Dynamaxed, but it is generally outclassed by Poison Jab on a Choice Band set. Finally, First Impression allows Sirfetch'd to revenge kill, but be mindful of locking into it, especially after burning your team's Dynamax. Some examples of Pokemon that it can revenge kill with First Impression would be useful. Sirfetch'd will become easy setup bait after using First Impression, as it only works on Sirfetch'd's first turn out. This can work in your favor if pairing Sirfetch'd with Ditto, but be mindful of giving Substitute users free turns.

Sirfetch'd can take advantage of Ferrothorn to fire off immensely powerful Close Combats with little risk, so partners that bring Ferrothorn in are useful. Rotom-W is one such partner that can bring in Sirfetch'd through Volt Switch, though Seismitoad can also work in this regard, and it provides Sirfetch'd with Stealth Rock support. Both Water-types additionally provide defensive bodies to fall back on when Sirfetch'd is inevitably forced out by a faster threat. Excadrill is another good partner that can clean well once Sirfetch'd has torn holes in the opposing team. A Jolly nature is preferred primarily to outspeed Adamant Dracovish, though Adamant can be used to further Sirfetch'd's breaking power if pairing it with Seismitoad. Why is this mentioned here and not in the other paragraph?

[CREDITS]
- Written by: [[GMars, 273636]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]
Good job, 1/2.
 

GMars

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comments in purple things to remove in red

Good job, 1/2.
Thanks, implemented and added a part about why Leek is bad for this set because of comments I saw floating around yesterday on showdown of people wondering why it was Choice Band
 

Rabia

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[SET]
name: Choice Band
move 1: Close Combat
move 2: Knock Off
move 3: Poison Jab
move 4: First Impression
item: Choice Band
ability: Scrappy
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Sirfetch'd struggles in OU due to its low Speed, only decent bulk, and competition with other Fighting-types like Conkeldurr and Kommo-o that can provide more utility to a team. However, it can still see use as a wallbreaker thanks to its access to Knock Off and an extremely powerful Scrappy Close Combat. Poison Jab rounds out Sirfetch'd's coverage by allowing it to catch Clefable and Togekiss. Brave Bird is another coverage option that allows Sirfetch'd to boost its Speed when Dynamaxed, but it is generally outclassed by Poison Jab on a Choice Band set. Finally, First Impression allows Sirfetch'd to revenge kill weakened Pokemon like Galarian Darmanitan after Stealth Rock damage, but be mindful of locking into it, especially after burning your team's Dynamax. Sirfetch'd will become easy setup bait after using First Impression, as it only works on Sirfetch'd's first turn out. This can work in your favor if pairing Sirfetch'd with Ditto, but avoid giving Substitute users free turns. While Sirfetch'd's signature item Leek may seem appealing to avoid this lock (you can keep this, but it reads a bit wonkier to me. may just be a personal problem though lol), the inconsistency in damage output compared to Choice Band is detrimental to Sirfetch'd's breaking ability and prevents Sirfetch'd it from consistently picking up KOs. As Sirfetch'd is easy to force out after attacking,(AC) and Scrappy Close Combat is generally a safe move to lock into, Choice Band is ideal for this set. An Adamant nature maximizes Sirfetch'd's breaking power and secures rolls on First Impression against Galarian Darmanitan and Close Combat against Rotom-W, but Jolly can be used to outspeed Adamant Dracovish.

Sirfetch'd can take advantage of Ferrothorn to fire off immensely powerful Close Combats with little risk, so partners that bring (I'd personally go with 'bait' or 'draw' here because 'bring' makes it seem like they are pivoting it in with U-turn or some shit) Ferrothorn in are useful. Rotom-W is one such partner that can bring in Sirfetch'd through Volt Switch, though Seismitoad can also work in this regard, and it provides Sirfetch'd with Stealth Rock support. Both Water-types additionally provide defensive bodies to fall back on when Sirfetch'd is inevitably forced out by a faster threat. Excadrill is another good partner that can clean well once Sirfetch'd has torn holes in the opposing team. Toxapex is a problematic wall for Sirfetch'd, so teammates that can handle it like Hydreigon, Hatterene, or and Life Orb Clefable can make for good partners.

[CREDITS]
- Written by: [[GMars, 273636]]
- Quality checked by: [[Jordy, 395754], [lyd, 303291]]
- Grammar checked by: [[<username1>, <userid1>]]

good shit. gp 1/1 once done
 

GMars

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[SET]
name: Choice Band
move 1: Close Combat
move 2: Knock Off
move 3: Poison Jab
move 4: First Impression
item: Choice Band
ability: Scrappy
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Sirfetch'd struggles in OU due to its low Speed, only decent bulk, and competition with other Fighting-types like Conkeldurr and Kommo-o that can provide more utility to a team. However, it can still see use as a wallbreaker thanks to its access to Knock Off and an extremely powerful Scrappy Close Combat. Poison Jab rounds out Sirfetch'd's coverage by allowing it to catch Clefable and Togekiss. Brave Bird is another coverage option that allows Sirfetch'd to boost its Speed when Dynamaxed, but it is generally outclassed by Poison Jab on a Choice Band set. Finally, First Impression allows Sirfetch'd to revenge kill weakened Pokemon like Galarian Darmanitan after Stealth Rock damage, but be mindful of locking into it, especially after burning your team's Dynamax. Sirfetch'd will become easy setup bait after using First Impression, as it only works on Sirfetch'd's first turn out. This can work in your favor if pairing Sirfetch'd with Ditto, but avoid giving Substitute users free turns. While Sirfetch'd's signature item Leek may seem appealing to avoid this lock (you can keep this, but it reads a bit wonkier to me. may just be a personal problem though lol), the inconsistency in damage output compared to Choice Band is detrimental to Sirfetch'd's breaking ability and prevents Sirfetch'd it from consistently picking up KOs. As Sirfetch'd is easy to force out after attacking,(AC) and Scrappy Close Combat is generally a safe move to lock into, Choice Band is ideal for this set. An Adamant nature maximizes Sirfetch'd's breaking power and secures rolls on First Impression against Galarian Darmanitan and Close Combat against Rotom-W, but Jolly can be used to outspeed Adamant Dracovish.

Sirfetch'd can take advantage of Ferrothorn to fire off immensely powerful Close Combats with little risk, so partners that bring (I'd personally go with 'bait' or 'draw' here because 'bring' makes it seem like they are pivoting it in with U-turn or some shit) Ferrothorn in are useful. Rotom-W is one such partner that can bring in Sirfetch'd through Volt Switch, though Seismitoad can also work in this regard, and it provides Sirfetch'd with Stealth Rock support. Both Water-types additionally provide defensive bodies to fall back on when Sirfetch'd is inevitably forced out by a faster threat. Excadrill is another good partner that can clean well once Sirfetch'd has torn holes in the opposing team. Toxapex is a problematic wall for Sirfetch'd, so teammates that can handle it like Hydreigon, Hatterene, or and Life Orb Clefable can make for good partners.

[CREDITS]
- Written by: [[GMars, 273636]]
- Quality checked by: [[Jordy, 395754], [lyd, 303291]]
- Grammar checked by: [[<username1>, <userid1>]]

good shit. gp 1/1 once done
Done, thanks! Ready for upload
 

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