Other Metagames Screen Shot (Gen 8 Anything Goes)

On a scale of 1-5, 1 being the worst and 5 being the best, how good is this team?


  • Total voters
    14
https://pokepast.es/d73cc382cf10d30c
:zygarde: :palkia: :ho-oh: :yveltal: :calyrex-shadow: :necrozma-dusk-mane:
Hello and welcome to my 4th RMT, let's get started with the building process.

:zygarde:
One of the most potent breakers in the game, Life Orb Zygarde can dish out a hit like no other with an great offensive typing.
:zygarde: :palkia:
Now, I chose Palkia because of it's stronger hits and more surefire Kyogre checking, as well as it's access to a wide movepool such as Thunder and Fire Blast, it has good special attacking capabilities and can mix well with Zygarde's physical blows.
:zygarde: :palkia: :ho-oh:
Ho-oh acts as an pivot and a way to spread paralysis around the entirety of the opp's team.
:zygarde: :palkia: :ho-oh: :yveltal:
Yveltal is a utility mon that can be used to pivot.
:zygarde: :palkia: :ho-oh: :yveltal: :necrozma-dusk-mane:
NDM serves as an Zacian check and all around physical wall.
:zygarde: :palkia: :ho-oh: :yveltal: :necrozma-dusk-mane: :calyrex-shadow:
Calyrex-Shadow serves as speed-control.

1. The Team

:zygarde:
LOVE (Zygarde) @ Life Orb
Ability: Power Construct
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Thousand Arrows
- Substitute
- Stone Edge

Zygarde is the main star of this team, Zygarde can set up on many garden variety pokemon such as NDM and Yveltal and dishing out major pain with the offensive combo of Thousand Arrows and Stone Edge hitting many Pokemon super effectively, and after a Dragon Dance, it outspeeds Eternatus and Adamant Zacian-Crowned, with very little to stop it's rampage following an +1 boost.

:palkia:
REACH (Palkia) @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spacial Rend
- Thunder
- Hydro Pump
- Fire Blast

Palkia is the second Pokemon on this team. Palkia is immensely powerful, at a staggering 150 SpA. It also has one of the best typings, Water/Dragon, allowing it to resist Origin Pulse and Water Spout from Kyogre with minimal damage and take a resisted hit against Sunsteel Strike and at the same time, threaten pokemon like Coil Zygarde, NDM and Kyogre to name a few in prey of strong Special STAB.

:ho-oh:
CHILD (Ho-Oh) @ Heavy-Duty Boots
Ability: Regenerator
EVs: 248 HP / 208 Def / 52 SpD
Impish Nature
- Sacred Fire
- Thunder Wave
- Defog
- Whirlwind

Ho-oh acts as an pivot with Whirlwind, Defog and Thunder Wave. Ho-oh can spread statuses through Sacred Fire and Thunder Wave which can help soften up the team for future pain as well as serve as an emergency check for Calyrex-Shadow. Ho-oh can also serve as an check to one of this team's biggest banes; Ferrothorn. Ho-oh overall helps soften up the opponents walls through status to prepare for it's teammates to dish out serious offensive damage.
:yveltal:
RISE (Yveltal) @ Heavy-Duty Boots
Ability: Dark Aura
EVs: 192 HP / 56 Atk / 8 Def / 252 SpD
Careful Nature
- Foul Play
- U-turn
- Defog
- Roost

Yveltal is a mon nigh required on every single Anything Goes team, this Yveltal has 56 Atk EVs to help deal with the pesky SubSeed Calyrex-Shadow, these EVs help break the Substitute that Calyrex-Shadow relies on with a U-Turn, allowing for an another Pokemon to get in unseeded. Yveltal is a very one-size fits all Pokemon, and can help stave off Marshadow and the aforementioned Calyrex-Shadow.

:necrozma-dusk-mane:
SIGHT (Necrozma-Dusk-Mane) @ Rocky Helmet
Ability: Prism Armor
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Sunsteel Strike
- Earthquake
- Morning Sun

Necrozma is another mon nigh required on every AG team, this NDM has Earthquake to help with the rogue Dragon Dance Zekrom, and helps deal more damage against Zacian-Crowned. Necrozma-Dusk-Mane can also help wall Eternatus, and NDM is a very vital glue mon, checking both the omniprescent Zacian-Crowned and Xerneas.​

:calyrex-shadow:
BLIND (Calyrex-Shadow) @ Choice Scarf
Ability: As One (Spectrier)
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Astral Barrage
- Psyshock
- Trick
- Baton Pass

Calyrex-Shadow is the final Pokemon on my team. Baton Pass helps it easily pivot against unfavorable matchups, Psyshock deals a major blow to Eternatus and Trick can cripple walls. Calyrex-Shadow also acts as much needed speed control, (as most of the team is quite slow in nature.) By filling this role, Calyrex-Shadow becomes a vital part of the team.

2: Threats
:eternatus: Power Herb/Expert Belt gives this team serious struggles, your best bet is to use NDM to chip or get Calyrex-Shadow in for a Psyshock.
:ferrothorn: This thing is a monster once Ho-Oh is down, if it is, Palkia is your best bet.
:marshadow: this thing is a pain in the ass to deal with, Yveltal and Ho-oh should be able to handle it.


3: Special Thanks To

thebestneverrest
Pokemh
Swas
Junaa
Opnoob 598
64 Squares
Birds30
Amberr
polt
cleffa hater
Geysers
Nevelle
There are many many many others, but I would just like to say thank you for supporting me throughout it all.
edit 1: fixed allignment + added more shoutouts
 
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