Pak
fly higher
[SET]
name: Choice Scarf
move 1: U-turn
move 2: Bullet Punch
move 3: Pursuit
move 4: Superpower
item: Choice Scarf
ability: Technician
nature: Jolly
evs: 40 HP / 252 Atk / 216 Spe
[SET COMMENTS]
Moves
========
U-turn provides Scizor with its main STAB move, allowing it to adequately threaten threats like Latias, Starmie, and Celebi as well as put its teammates into favorable positions. Bullet Punch notably lets it revenge kill Pokemon such as Mega Altaria and Mimikyu. Pursuit pressures the aforementioned Psychic-types by letting Scizor trap them as they attempt to switch, removing or simply weakening them for teammates that may appreciate it. Superpower offers additional coverage against Pokemon like Cobalion, Terrakion, and Rotom-H, letting Scizor revenge kill them if they are weakened.
Set Details
========
216 Speed EVs along with a Jolly nature and Choice Scarf allow Scizor to outrun its primary targets to pick off in Starmie, Latias, and Celebi.
Usage Tips
========
Choice Scarf's additional Speed gives Scizor much more leeway when hard switching into threats like Latias and Celebi, although it still must be wary of their coverage moves in the process. Commonly, they will use their respective setup moves in order to attack slower Scizor sets the following turn, but Choice Scarf Scizor removes that interaction entirely. When Latias, Celebi, and Starmie are at high amounts of health, they may not fear an unrevealed Choice Scarf set and therefore stay in and attack. Thus, Pursuit will not KO them and Scizor will be exposed, so U-turn is often the safest play. However, Technician-boosted Pursuit is naturally a safe play when those threats are chipped into range of it. Beyond dealing with these threats, Choice Scarf Scizor's main utility lies in getting teammates into favorable positions through its fast U-turn. Scizor can also revenge kill other weakened threats like Terrakion, Cobalion, and Infernape, but be wary of locking into moves besides U-turn, as they are relatively weak and often give other foes free turns. Scizor's Jolly nature and lack of a power-boosting item also make it a much worse revenge killer of Mega Aerodactyl and Mega Altaria with Bullet Punch.
Team Options
========
Choice Scarf Scizor fits best on bulky offense teams that appreciate its pivoting ability, improved matchup against fast Psychic-types, and additional Speed. Mega Manectric is a nearly perfect as a partner, making a fantastic VoltTurn core while heavily appreciating Scizor's ability to actively pressure or remove Latias after it switches into Mega Manectric. Speaking of Latias, partners such as Celebi, Infernape, and Volcanion also take great advantage of its removal. Ground-types such as Rhyperior and Krookodile fit well next to Scizor and the VoltTurn cores Scizor often finds itself in, reliably setting up Stealth Rock for the core, pressuring Rotom-H, and shoring up common weaknesses of VoltTurn teams to threats such as Mega Aerodactyl. Rhyperior also aids in handling opposing Mega Manectric. Wallbreakers such as Z-Move Hydreigon as well as the aforementioned Infernape and Volcanion fit well with Scizor, taking advantage of safe switch-ins on foes like Amoonguss, Mega Aggron, and Doublade. Starmie and Tentacruel not only share great defensive synergy with Scizor, covering its Fire weakness, but also provide Rapid Spin support, the superior entry hazard removal option for VoltTurn cores. Choice Scarf Scizor finds itself much worse against Dragon Dance Mega Altaria than other sets, making Amoonguss a fantastic partner.
[CREDITS]
- Written by: [[Pak, 245869]]
- Quality checked by: [[Twilight, 344575], [Lilburr, 418709], [Hilomilo, 313384]]
- Grammar checked by: [[Finland, 517429], [,]]
name: Choice Scarf
move 1: U-turn
move 2: Bullet Punch
move 3: Pursuit
move 4: Superpower
item: Choice Scarf
ability: Technician
nature: Jolly
evs: 40 HP / 252 Atk / 216 Spe
[SET COMMENTS]
Moves
========
U-turn provides Scizor with its main STAB move, allowing it to adequately threaten threats like Latias, Starmie, and Celebi as well as put its teammates into favorable positions. Bullet Punch notably lets it revenge kill Pokemon such as Mega Altaria and Mimikyu. Pursuit pressures the aforementioned Psychic-types by letting Scizor trap them as they attempt to switch, removing or simply weakening them for teammates that may appreciate it. Superpower offers additional coverage against Pokemon like Cobalion, Terrakion, and Rotom-H, letting Scizor revenge kill them if they are weakened.
Set Details
========
216 Speed EVs along with a Jolly nature and Choice Scarf allow Scizor to outrun its primary targets to pick off in Starmie, Latias, and Celebi.
Usage Tips
========
Choice Scarf's additional Speed gives Scizor much more leeway when hard switching into threats like Latias and Celebi, although it still must be wary of their coverage moves in the process. Commonly, they will use their respective setup moves in order to attack slower Scizor sets the following turn, but Choice Scarf Scizor removes that interaction entirely. When Latias, Celebi, and Starmie are at high amounts of health, they may not fear an unrevealed Choice Scarf set and therefore stay in and attack. Thus, Pursuit will not KO them and Scizor will be exposed, so U-turn is often the safest play. However, Technician-boosted Pursuit is naturally a safe play when those threats are chipped into range of it. Beyond dealing with these threats, Choice Scarf Scizor's main utility lies in getting teammates into favorable positions through its fast U-turn. Scizor can also revenge kill other weakened threats like Terrakion, Cobalion, and Infernape, but be wary of locking into moves besides U-turn, as they are relatively weak and often give other foes free turns. Scizor's Jolly nature and lack of a power-boosting item also make it a much worse revenge killer of Mega Aerodactyl and Mega Altaria with Bullet Punch.
Team Options
========
Choice Scarf Scizor fits best on bulky offense teams that appreciate its pivoting ability, improved matchup against fast Psychic-types, and additional Speed. Mega Manectric is a nearly perfect as a partner, making a fantastic VoltTurn core while heavily appreciating Scizor's ability to actively pressure or remove Latias after it switches into Mega Manectric. Speaking of Latias, partners such as Celebi, Infernape, and Volcanion also take great advantage of its removal. Ground-types such as Rhyperior and Krookodile fit well next to Scizor and the VoltTurn cores Scizor often finds itself in, reliably setting up Stealth Rock for the core, pressuring Rotom-H, and shoring up common weaknesses of VoltTurn teams to threats such as Mega Aerodactyl. Rhyperior also aids in handling opposing Mega Manectric. Wallbreakers such as Z-Move Hydreigon as well as the aforementioned Infernape and Volcanion fit well with Scizor, taking advantage of safe switch-ins on foes like Amoonguss, Mega Aggron, and Doublade. Starmie and Tentacruel not only share great defensive synergy with Scizor, covering its Fire weakness, but also provide Rapid Spin support, the superior entry hazard removal option for VoltTurn cores. Choice Scarf Scizor finds itself much worse against Dragon Dance Mega Altaria than other sets, making Amoonguss a fantastic partner.
[CREDITS]
- Written by: [[Pak, 245869]]
- Quality checked by: [[Twilight, 344575], [Lilburr, 418709], [Hilomilo, 313384]]
- Grammar checked by: [[Finland, 517429], [,]]
Last edited: