Monotype Sableye (Dark) [QC: 2/2] GP: [1/1]

Dead by Daylight

16 colors, I’m so lonely
is a Pre-Contributor
[SET]
Sableye @ Heavy-Duty Boots
Name: Stallbreaker (Dark)
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Will-O-Wisp
- Taunt / Encore
- Knock Off / Night Shade
- Recover

[SET COMMENTS]
Sableye is a good choice for Dark teams due to its Fighting immunity, great array of utility moves such as Will-O-Wisp and Taunt, and reliable recovery, letting it disrupt opposing teams and assist its teammates in either breaking through opposing teams or staving off attacks. Prankster Will-O-Wisp lets Sableye neutralize threats to Dark-type teams such as Great Tusk and Dragonite by burning them before they can make a move. Taunt lets it shut down set up attempts from Pokemon such as Dragon Dance Baxcalibur and Bulk Up Corviknight or hinder opposing defensive Pokemon, such as Toxapex and Clodsire. Taunt also blocks entry hazards from going up, which is huge for Dark due to its lack of entry hazard control. Alternatively, Encore lets Sableye halt the aforementioned setup attempts and gain more momentum from them. Knock Off capitalizes on the switches that Sableye forces by knocking off crucial items from Pokemon such as Toxapex or Dondozo. Alternatively, Night Shade deals steady damage throughout the game. Finally, Recover gives Sableye longevity to continually check the aforementioned threats. Heavy-Duty Boots lets Sableye come in and out without worrying about residual damage from entry hazards.

Some great teammates for Sableye include Skuntank and Kingambit, as both of them boast a critical neutrality to Fairy that lets them take hits such as Choice Scarf Iron Valiant's and Flutter Mane's Moonblasts and force both out. In return, Sableye can complement Skuntank's chip damage from Toxic Spikes through its utility moves and ease Kingambit's setup through item removal and spreading burns. Ting-Lu is another good teammate, as it can set entry hazards to further wear away at the opposing team while also acting as an emergency soft check to Fairy-types if it is running Heavy Slam. Reciprocally, Sableye can accentuate the effect of Ting-Lu's entry hazards by removing Heavy-Duty Boots and taking Fighting-type moves such as Slither Wing's and Great Tusk's Close Combats. Chien-Pao, Meowscarada, and Greninja all greatly appreciate Sableye's ability to grind down the opposing team with Knock Off and Will-O-Wisp, while also liking Sableye's ability to hinder walls such as Toxapex and Dondozo and keep entry hazards off the field with Taunt. Lokix is a decent teammate, as it greatly assists in the Dark-type mirror matchup, where Sableye can do nothing due to Prankster being nullified by Dark-types.


[CREDITS]
- Written by: [[Dead by Daylight, 571069]]
- Dark analysis by: [[Dead by Daylight, 571069]]
- Quality checked by: [[CrossHeart, 593863], [Ashbala, 518038]]
- Grammar checked by: [[Sabelette, 583793]]
 
Last edited:
add remove comment
[SET]
Sableye @ Heavy-Duty Boots
Name: Stallbreaker (Dark)
Ability: Prankster
Tera Type: Dark
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Will-O-Wisp
- Taunt / Encore
- Knock Off / Night Shade
- Recover


Sableye is a good choice for Dark teams due to its Fighting immunity, great array of utility moves such as Will-O-Wisp and Taunt, and reliable recovery, letting it disrupt opposing teams and assist its teammates in either breaking through opposing teams or staving off attacks. Will-O-Wisp alongside Prankster lets Sableye neutralize threats to Dark-type teams such as Great Tusk or Dragonite by burning them before they can make a move. Taunt lets Sableye shut down setup attempts from Pokemon such as Dragon Dance Baxcalibur and Quiver Dance Volcarona or cripple (avoid this word in analyses, use a similar word such as “hinder” from later in the analysis) opposing defensive Pokémon Pokemon such as Toxapex or Clodsire. (denying entry hazards is a huge part missing as Dark lacks any hazard control, recommend mentioning that) Alternatively, Encore lets Sableye halt the aforementioned set-up attempts and gain more momentum from them. Knock Off lets Sableye capitalize on the switches that it forces by knocking off crucial items from Pokémon Pokemon (the accent in "Pokemon" is removed in analyses) such as Toxapex or Dondozo. Alternatively, Night Shade lets Sableye output steady damage throughout the game. Finally, Recover lets Sableye maintain its longevity to continually check the aforementioned threats. Heavy-Duty Boots lets Sableye come in and out without worrying about damage from entry hazards, while an Impish nature and 252 Defensive EVs maximize its physical bulk. (obvious EV spread and nature reasoning, no need to include it in a sentence)

Some great teammates for Sableye include Skuntank and Kingambit, as both of them boast a critical neutrality to Fairy that lets them take hits such as Choice Scarf Iron Valiant's and Flutter Manes' Mane's Moonblasts, while also being able to force both out. In return, Sableye can complement Skuntank's chip damage through its utility moves, while also easing Kingambit's setup through item removal and spreading burns. Ting-Lu is another good teammate, as it can set entry hazards to further wear away at the opposing team. (would also mention it being an emergency check to Fairy-types such as Hatterene and Flutter Mane with Heavy Slam) Reciprocally, Sableye can accentuate the effect of Ting-Lu's entry hazards by removing Heavy-Duty Boots and being able to take Fighting-type moves such as Iron Hands' and Great Tusk's Close Combats. Chien-Pao, Meowscarada, and Greninja all greatly appreciate Sableye's ability to grind down the opposing team through Knock Offs and Will-O-Wisps, while also liking Sableye's ability to hinder walls such as Toxapex or Dondozo with Taunt, allowing them to break and clean opposing teams much easier. (mention Lokix as a teammate as it eases the matchup vs opposing Dark teams which is great for Sableye as all it can do is click Knock Off or Night Shade in the Dark matchup)


[CREDITS]
- Written by: [[Dead by Daylight, 571069]]
- Dark analysis by: [[Dead by Daylight, 571069]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Not bad, but some crucial information is missing, aside from that, it was mostly grammar fixes
Will check again after edits are implemented
 
add remove comment
[SET]
Sableye @ Heavy-Duty Boots
Name: Stallbreaker (Dark)
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Will-O-Wisp
- Taunt / Encore
- Knock Off / Night Shade
- Recover


Sableye is a good choice for Dark teams due to its Fighting immunity, great array of utility moves such as Will-O-Wisp and Taunt, and reliable recovery, letting it disrupt opposing teams and assist its teammates in either breaking through opposing teams or staving off attacks. Will-O-Wisp alongside Prankster lets Sableye neutralize threats to Dark-type teams such as Great Tusk or Dragonite by burning them before they can make a move. Taunt lets Sableye shut down set up attempts from Pokemon such as Dragon Dance Baxcalibur and Quiver Dance Volcarona (I feel that Bulk Up Corviknight and Dragon Dance Dragapult would be better examples than the two listed here) or hinder opposing defensive Pokemon such as Toxapex or Clodsire. Additionally, Taunt lets Sableye deny entry hazards from going up, which is huge for Dark due to its lack of entry hazard control. Alternatively, Encore lets Sableye halt the aforementioned setup attempts and gain more momentum from them. Knock Off lets Sableye capitalize on the switches that it forces by knocking off crucial items from Pokémon such as Toxapex or Dondozo. Alternatively, Night Shade lets Sableye output steady damage throughout the game. Finally, Recover lets Sableye maintain its longevity to continually check the aforementioned threats. Heavy-Duty Boots lets Sableye come in and out without worrying about residual damage from entry hazards.

Some great teammates for Sableye include Skuntank and Kingambit, as both of them boast a critical neutrality to Fairy that lets them take hits such as Choice Scarf Iron Valiant's and Flutter Mane's Moonblasts, while also being able to force both out. In return, Sableye can complement Skuntank's chip damage (chip damage from what, exactly?) through its utility moves, while also easing Kingambit's setup through item removal and spreading burns. Ting-Lu is another good teammate, as it can set entry hazards to further wear away at the opposing team, while also acting as an emergency soft check to Fairy-types if it has Heavy Slam. Reciprocally, Sableye can accentuate the effect of Ting-Lu's entry hazards by removing Heavy-Duty Boots and being able to take Fighting-type moves such as Iron Hands' Slither Wing's and Great Tusk's Close Combats. (Iron Hands doesn't typically run CC, Slither Wing is a better example) Chien-Pao, Meowscarada, and Greninja all greatly appreciate Sableye's ability to grind down the opposing team through Knock Offs and Will-O-Wisps, while also liking Sableye's ability to hinder walls such as Toxapex or Dondozo and keep entry hazards off the field with Taunt. Lokix is a decent teammate, as it greatly assists in the Dark-type mirror matchup, where Sableye can do nothing due to Prankster being nullified by Dark-types.


[CREDITS]
- Written by: [[Dead by Daylight, 571069]]
- Dark analysis by: [[Dead by Daylight, 571069]]
- Quality checked by: [[CrossHeart, 593863], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Implement these changes and you get QC 1/2, good work
 

Sabelette

from the river to the sea
is a Site Content Manageris a Community Contributoris a Top Contributoris a Forum Moderator Alumnus
Addition Removal Comment
(AC) (AH) Add Comma/Add Hyphen, (RC) (RH) Remove Comma/Remove Hyphen


GP 1/1 GP Team Done

[SET]
Sableye @ Heavy-Duty Boots
Name: Stallbreaker (Dark)
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Will-O-Wisp
- Taunt / Encore
- Knock Off / Night Shade
- Recover


Sableye is a good choice for Dark teams due to its Fighting immunity, great array of utility moves such as Will-O-Wisp and Taunt, and reliable recovery, letting it disrupt opposing teams and assist its teammates in either breaking through opposing teams or staving off attacks. Prankster Will-O-Wisp alongside Prankster lets Sableye neutralize threats to Dark-type teams such as Great Tusk or and Dragonite by burning them before they can make a move. Taunt lets Sableye it shut down set up attempts from Pokemon such as Dragon Dance Baxcalibur and Bulk Up Corviknight or hinder opposing defensive Pokemon, (AC) such as Toxapex or and Clodsire. Additionally, Taunt lets Sableye deny Taunt also blocks entry hazards from going up, which is huge for Dark due to its lack of entry hazard control. Alternatively, Encore lets Sableye halt the aforementioned setup attempts and gain more momentum from them. Knock Off lets Sableye capitalizes on the switches that it Sableye forces by knocking off crucial items from Pokémon Pokemon such as Toxapex or and Dondozo. Alternatively, Night Shade lets Sableye output deals steady damage throughout the game. Finally, Recover lets Sableye maintain its gives Sableye longevity to continually check the aforementioned threats. Heavy-Duty Boots lets Sableye come in and out without worrying about residual damage from entry hazards. (you used "X lets Sableye" for every single sentence after the first, so a lot of these edits are just to diversify that)

Some great teammates for Sableye include Skuntank and Kingambit, as both of them boast a critical neutrality to Fairy that lets them take hits such as Choice Scarf Iron Valiant's and Flutter Mane's Moonblasts, (RC) while also being able to and force both out. In return, Sableye can complement Skuntank's chip damage from Toxic Spikes through its utility moves, (RC) while also easing and ease Kingambit's setup through item removal and spreading burns. Ting-Lu is another good teammate, as it can set entry hazards to further wear away at the opposing team, (RC) while also acting as an emergency soft check to Fairy-types if it is running Heavy Slam. Reciprocally, Sableye can accentuate the effect of Ting-Lu's entry hazards by removing Heavy-Duty Boots and being able to take taking Fighting-type moves such as Slither Wing's and Great Tusk's Close Combats. Chien-Pao, Meowscarada, and Greninja all greatly appreciate Sableye's ability to grind down the opposing team through with Knock Offs and Will-O-Wisps, while also liking Sableye's ability to hinder walls such as Toxapex or and Dondozo, (AC) and keep entry hazards off the field with Taunt. Lokix is a decent teammate, as it greatly assists in the Dark-type mirror matchup, where Sableye can do nothing due to Prankster being nullified by Dark-types.

[CREDITS]
- Written by: [[Dead by Daylight, 571069]]
- Dark analysis by: [[Dead by Daylight, 571069]]
- Quality checked by: [[CrossHeart, 593863], [Ashbala, 518038]]
- Grammar checked by: [[Sabelette, 583793]]

Shrew_GP.gif
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top