Draft Rotom-W

abriel

I’m with you.
is a Community Contributoris a Contributor to Smogon
[overview]
**Draft order**: Round 3 onwards

**Price range**: 14-15 points

**Overview**: Rotom-W is a very effective pivot due to its amazing typing, and its access to Levitate alongside STAB Hydro Pump sets it apart from other Electric-types in this role. Its wide utility movepool also provides great support for its teammates, allowing it to status opponents or debilitate opposing walls with Trick. However, Rotom-W's mediocre defensive stats leave it susceptible to being overwhelmed by strong opponents, and its shallow offensive movepool often can be fully walled by opposing Pokemon.

[strategy comments]
Common Roles
========
**Bulky pivot**: The combination of Levitate and STAB Hydro Pump prevents most Ground-types from switching in to block Rotom-W's Volt Switch, and its defensive typing and access to both Thunder Wave and Will-O-Wisp make it a nuisance to remove from play, making Rotom-W an effective bulky pivot that is capable of supporting offensive teammates and getting them on the field safely.

**Fast utility**: Equipped with a Choice Scarf, Rotom-W is able to outspeed and threaten or pivot on many offensive cores, while its access to Trick allows it to Choice-lock an opposing wall once its Choice Scarf is no longer needed.

**Wallbreaker**: Rotom-W's access to Nasty Plot alongside its solid offensive typing can allow it to be a wallbreaker when needed.

Common Moves
========
**Primary STAB moves**: Volt Switch, Thunderbolt, Discharge, Hydro Pump

**Setup moves**: Nasty Plot

**Utility moves**: Will-O-Wisp, Thunder Wave, Trick, Pain Split, Reflect, Light Screen, Foul Play

**Coverage**: Hex, Dark Pulse, Shadow Ball, Stored Power

Niche Moves
========
**Substitute**: Substitute can be used to allow Rotom-W to set up on Pokemon reliant on status to damage it.

Common Items
========
**Leftovers**: Leftovers is Rotom-W's most reliable form of recovery and allows it to switch in as a pivot more frequently.

Choice Scarf: Choice Scarf is useful to allow Rotom-W to outspeed naturally faster foes and pivot out on otherwise faster checks. It also allows Rotom-W to incapacitate specially defensive walls that are willing to absorb its other moves with Trick.

Niche Items
========
**Choice Specs**: Choice Specs can be used for the same reasons as Choice Scarf when trading speed for power is desired.

**Rocky Helmet**: Rocky Helmet can be useful to punish specific physical attackers using contact moves.

**Sitrus Berry**: Sitrus Berry can be used for a bit of recovery when getting reliable recovery from Leftovers is not anticipated.

**Light Clay**: Rotom-W's access to dual screens allows it to be an effective setter when required.

**Chesto Berry**: Rotom-W can use Rest in combination with a Chesto Berry as a quick way to reliably recover health.

Tera
========
Rotom-W is not the best choice for a Tera Captain. While it can utilize Tera, its base typing is already fantastic, and its teammates will usually gain more than it would from Terastallization. If Rotom-W is chosen as a Tera Captain, it can use Tera Poison and Steel for their defensive value in conjunction with Levitate (rc) or Tera Fairy for its defensive value as well as providing coverage with Tera Blast Fairy to hit opposing Dragon-types.

Draft Strategy
========
Rotom-W works best on bulky offensive teams that appreciate its ability to provide Volt Switch and status support, allowing its teammates to enter the field safely, and those teammates can best support Rotom-W by threatening Pokemon that offensively and defensively threaten it.

**Strong wallbreakers**: Rotom-W is most capable of supporting strong wallbreakers like Chi-Yu or Weavile that appreciate safe entry provided by its Volt Switch; in turn, these Pokemon can break through specially defensive walls Rotom-W struggles against.

**Answers to Grass- and Dragon-types**: Pokemon like Iron Valiant and Kyurem can prey on Pokemon that resist Rotom-W's STAB moves that switch in on its Volt Switch.

**Other pivots**: Rotom-W, when paired with other pivots such as Tornadus-T or Galarian Slowking, forms a very potent VoltTurn core, and these Pokemon can help deal with Rotom-W's weaknesses as well.

**Entry hazard setting**: Rotom-W's pivoting capabilities can force many switches, which entry hazard setters such as Garchomp and Glimmora can punish.

Checks and Counters
========
**Grass- and Dragon-types**: Rotom-W is helpless against Grass- and Dragon-types like Zarude and Raging Bolt offensively, as they resist both of its STAB moves, and Rotom-W lacks coverage to hit them super effectively. However, they are vulnerable to Rotom-W using Volt Switch to pivot into a threatening wallbreaker.

**Strong wallbreakers**: Rotom-W's middling bulk allows it to be easily overwhelmed by faster wallbreakers such as Urshifu-S. However, these Pokemon often do not want to switch into Rotom-W out of fear of getting statused.

**Chip damage**: Rotom-W's reliance on Leftovers and Pain Split for recovery means that even against Pokemon it should be able to check, such as Tornadus-T and Landorus-T, it is suspectible to getting worn down via repeated hits from moves like U-turn and Knock Off.

[credits]
Written by:
https://www.smogon.com/forums/members/abriel.473082/
Quality checked by:
https://www.smogon.com/forums/members/celestiial.613399/
https://www.smogon.com/forums/members/vmnunes.613460/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
 
Last edited:

Celestiial

Free Palestine
is a Pre-Contributor
[overview]
**Draft order**: Round 3 onwards

**Price range**: 14-15 points

**Overview**: Rotom-W is a very effective pivot due to its amazing typing, and its access to Levitate alongside STAB Hydro Pump sets it apart from other Electric-types in this role. Its wide utility movepool also provides great support for its teammates, allowing it to status opponents or debilitate opposing walls with Trick. However, Rotom-W's average defensive stats leave it susceptible to being overwhelmed by strong opponents, and its shallow offensive movepool often can be fully walled by opposing pokemon.

[strategy comments]
Common Roles
========
**Bulky Pivot**: The combination of Levitate and STAB Hydro Pump prevents most Ground-types from switching in to block Rotom-W's Volt Switch, and its defensive typing and access to both Thunder Wave and Will-o-Wisp makes it a nuisance to remove from play, making Rotom-W an effective bulky pivot capable of supporting offensive teammates and getting them on the field safely.

**Fast Utility**: Equipped with a Choice Scarf, Rotom-W is able to outspeed and threaten or pivot on many offensive cores, while its access to Trick allows it to Choice-lock an opposing wall once its Choice Scarf is no longer needed.

**Wallbreaker**: Rotom-W's access to Nasty Plot alongside its solid offensive typing can allow it to be a breaker when needed.

Common Moves
========
**Primary STAB moves**: Volt Switch, Thunderbolt, Discharge, Hydro Pump

**Setup moves**: Nasty Plot

**Utility moves**: Will-o-Wisp, Thunder Wave, Trick, Pain Split, Reflect, Light Screen, Foul Play

**Coverage**: Stored Power, Hex, Dark Pulse, Shadow Ball

Niche Moves
========
**Substitute**: Substitute can be used to allow Rotom-W to set up on Pokemon reliant on status to damage it, such as Clodsire. Feels like a weird example for the context of a dex writeup considering a water absorb clodisre would require dropping a stab move if you want to hit it while running Sub and Plot, i think leaving it at the first part is fine.

Common Items
========
Leftovers: Leftovers is Rotom-W's most reliable form of recovery and allows it to switch in as a pivot more frequently.

Choice Scarf: Choice Scarf is useful to allow Rotom-W to outspeed naturally faster foes and pivot out on otherwise faster checks. It also allows Rotom-W to incapacitate specially defensive walls willing to absorb its other moves with trick.

Niche Items
========
Choice Specs: Choice Specs can be used for the same reasons as Choice Scarf when trading speed for power is desired.

Rocky Helmet: Rocky Helmet can be useful to punish specific physical attackers using contact moves.

Sitrus Berry: Sitrus Berry can be used for a pack of recovery when getting recovery from Leftovers is not anticipated.

Light Clay: Rotom-W's access to dual screens allows it to be an effective screens setter when required.

Tera
========
Rotom-W is not the best choice for a Tera captain. While it can utilize Tera, its base typing is already fantastic, and its teammates will usually gain more than it from Terastallization. If Rotom-W is chosen as a Tera captain, it can use Tera Poison and Steel for their defensive value in conjunction with Levitate, or Tera Fairy for its defensive value in conjunction with Fairy-type Tera Blast to hit opposing Dragon-types.

Draft Strategy
========
Rotom-W works best on bulky offensive teams that appreciate its ability to provide Volt Switch and status support to allow its teammates to enter the field safely. Could also mention that these teams should be able to support some of the offensive/defensive shortcomings rotom can have, arent exactly sure of how to word this though.

**Strong wallbreakers**: Rotom-W is most capable of supporting strong wallbreakers like Chi-Yu or Weavile that appreciate safe entry provided by its Volt Switch; in turn, these Pokemon can break through specially defensive walls Rotom-W struggles against.

**Answers to Grass- and Dragon-types**: Pokemon like Iron Valiant and Kyurem can prey on Pokemon that resist Rotom-W's STAB moves that switch in on its Volt Switch.

**Other pivots**: Rotom-W paired with other pivots such as Tornadus-T or Galarian Slowking forms a very potent VoltTurn core, and these Pokemon can help deal with Rotom-W's weaknesses as well.

Checks and Counters
========
**Grass- and Dragon-types**: Rotom-W is helpless against Grass- and Dragon-types like Zarude and Raging Bolt offensively, as they resist both of its STAB moves and Rotom-W lacks coverage to hit them super effectively. However, they are vulnerable to Rotom-W using Volt Switch to pivot into a threatening wallbreaker.

**Strong wallbreakers**: Rotom-W's middling bulk allows it to be easily overwhelmed by faster wallbreakers such as Urshifu-S. However, these Pokemon often do not want to switch in to Rotom-W out of fear of getting statused.

**Chip damage**: Rotom-W's reliance on Leftovers and Pain Split for recovery means that even against Pokemon it should be able to check such as Tornadus-T and Landorus-T, it is suspectible to getting worn down via repeated hits from moves like U-turn and Knock Off.

[credits]
Written by:
https://www.smogon.com/forums/members/abriel.473082/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
AMQC
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Comments
very strong content wise, not many notes
 
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[overview]
**Draft order**: Round 3 onwards

**Price range**: 14-15 points

**Overview**: Rotom-W is a very effective pivot due to its amazing typing, and its access to Levitate alongside STAB Hydro Pump sets it apart from other Electric-types in this role. Its wide utility movepool also provides great support for its teammates, allowing it to status opponents or debilitate opposing walls with Trick. However, Rotom-W's average defensive stats leave it susceptible to being overwhelmed by strong opponents, and its shallow offensive movepool often can be fully walled by opposing pokemon.

[strategy comments]
Common Roles
========
**Bulky Pivot**: The combination of Levitate and STAB Hydro Pump prevents most Ground-types from switching in to block Rotom-W's Volt Switch, and its defensive typing and access to both Thunder Wave and Will-o-Wisp makes it a nuisance to remove from play, making Rotom-W an effective bulky pivot capable of supporting offensive teammates and getting them on the field safely.

**Fast Utility**: Equipped with a Choice Scarf, Rotom-W is able to outspeed and threaten or pivot on many offensive cores, while its access to Trick allows it to Choice-lock an opposing wall once its Choice Scarf is no longer needed.

**Wallbreaker**: Rotom-W's access to Nasty Plot alongside its solid offensive typing can allow it to be a breaker when needed.

Common Moves
========
**Primary STAB moves**: Volt Switch, Thunderbolt, Discharge, Hydro Pump

**Setup moves**: Nasty Plot

**Utility moves**: Will-o-Wisp, Thunder Wave, Trick, Pain Split, Reflect, Light Screen, Foul Play

**Coverage**: Stored Power, Hex, Dark Pulse, Shadow Ball I'd put stored power last on this list, as it's the least common coverage option and requires some sort of setup set to have any noticeable power. Maybe even move it to niche moves.

Niche Moves
========
**Substitute**: Substitute can be used to allow Rotom-W to set up on Pokemon reliant on status to damage it.

Common Items
========
Leftovers: Leftovers is Rotom-W's most reliable form of recovery and allows it to switch in as a pivot more frequently.

Choice Scarf: Choice Scarf is useful to allow Rotom-W to outspeed naturally faster foes and pivot out on otherwise faster checks. It also allows Rotom-W to incapacitate specially defensive walls willing to absorb its other moves with Trick.

Niche Items
========
Choice Specs: Choice Specs can be used for the same reasons as Choice Scarf when trading speed for power is desired.

Rocky Helmet: Rocky Helmet can be useful to punish specific physical attackers using contact moves.

Sitrus Berry: Sitrus Berry can be used for a pack of recovery when getting recovery from Leftovers is not anticipated.

Light Clay: Rotom-W's access to dual screens allows it to be an effective screens setter when required.

Could maybe add Chesto Berry here as Chesto Rest rotom is relatively common (in comparison to other mons that would want to run that combination).

Tera
========
Rotom-W is not the best choice for a Tera captain. While it can utilize Tera, its base typing is already fantastic, and its teammates will usually gain more than it from Terastallization. If Rotom-W is chosen as a Tera captain, it can use Tera Poison and Steel for their defensive value in conjunction with Levitate, or Tera Fairy for its defensive value in conjunction with Fairy-type Tera Blast to hit opposing Dragon-types.

Draft Strategy
========
Rotom-W works best on bulky offensive teams that appreciate its ability to provide Volt Switch and status support to allow its teammates to enter the field safely, and these teammates can best support Rotom-W by threatening Pokemon which offensively and defensively threaten it.

**Strong wallbreakers**: Rotom-W is most capable of supporting strong wallbreakers like Chi-Yu or Weavile that appreciate safe entry provided by its Volt Switch; in turn, these Pokemon can break through specially defensive walls Rotom-W struggles against.

**Answers to Grass- and Dragon-types**: Pokemon like Iron Valiant and Kyurem can prey on Pokemon that resist Rotom-W's STAB moves that switch in on its Volt Switch.

**Other pivots**: Rotom-W paired with other pivots such as Tornadus-T or Galarian Slowking forms a very potent VoltTurn core, and these Pokemon can help deal with Rotom-W's weaknesses as well.

Could add a point here about good hazard setters, as the pivoting from Rotom can cause many switches from the opponent, especially if on a VoltTurn style of team, and hazards greatly assist in chipping down the opposing mons in that case.

Checks and Counters
========
**Grass- and Dragon-types**: Rotom-W is helpless against Grass- and Dragon-types like Zarude and Raging Bolt offensively, as they resist both of its STAB moves and Rotom-W lacks coverage to hit them super effectively. However, they are vulnerable to Rotom-W using Volt Switch to pivot into a threatening wallbreaker.

**Strong wallbreakers**: Rotom-W's middling bulk allows it to be easily overwhelmed by faster wallbreakers such as Urshifu-S. However, these Pokemon often do not want to switch in to Rotom-W out of fear of getting statused.

**Chip damage**: Rotom-W's reliance on Leftovers and Pain Split for recovery means that even against Pokemon it should be able to check such as Tornadus-T and Landorus-T, it is suspectible to getting worn down via repeated hits from moves like U-turn and Knock Off.

[credits]
Written by:
https://www.smogon.com/forums/members/abriel.473082/
Quality checked by:
https://www.smogon.com/forums/members/celestiial.613399/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
Remove Add Comments

Looking pretty good already, can't think of many things I'd change here besides the few points I've mentioned.
QC 2/2 Approved
 
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ken

gm
is a Tournament Directoris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Moderator
Monotype Leader
1/1 GP Team done
add remove comment

you forgot some asterisks... i added them for you :)

there was one or two instances where you use "in to" and meant "into," so i removed the space (i forgot by the time i added this if it was once or twice...)

[overview]
**Draft order**: Round 3 onwards

**Price range**: 14-15 points

**Overview**: Rotom-W is a very effective pivot due to its amazing typing, and its access to Levitate alongside STAB Hydro Pump sets it apart from other Electric-types in this role. Its wide utility movepool also provides great support for its teammates, allowing it to status opponents or debilitate opposing walls with Trick. However, Rotom-W's average mediocre i think this gets the point across more, but you're welcome to ignore the change defensive stats leave it susceptible to being overwhelmed by strong opponents, and its shallow offensive movepool often can be fully walled by opposing pokemon.

[strategy comments]
Common Roles
========
**Bulky pivot**: The combination of Levitate and STAB Hydro Pump prevents most Ground-types from switching in to block Rotom-W's Volt Switch, and its defensive typing and access to both Thunder Wave and Will-O-Wisp makes make it a nuisance to remove from play, making Rotom-W an effective bulky pivot that is capable of supporting offensive teammates and getting them on the field safely.

**Fast utility**: Equipped with a Choice Scarf, Rotom-W is able to outspeed and threaten or pivot on many offensive cores, while its access to Trick allows it to Choice-lock an opposing wall once its Choice Scarf is no longer needed.

**Wallbreaker**: Rotom-W's access to Nasty Plot alongside its solid offensive typing can allow it to be a wallbreaker when needed.

Common Moves
========
**Primary STAB moves**: Volt Switch, Thunderbolt, Discharge, Hydro Pump

**Setup moves**: Nasty Plot

**Utility moves**: Will-O-Wisp, Thunder Wave, Trick, Pain Split, Reflect, Light Screen, Foul Play

**Coverage**: Hex, Dark Pulse, Shadow Ball, Stored Power

Niche Moves
========
**Substitute**: Substitute can be used to allow Rotom-W to set up on Pokemon reliant on status to damage it.

Common Items
========
**Leftovers**: Leftovers is Rotom-W's most reliable form of recovery and allows it to switch in as a pivot more frequently.

Choice Scarf: Choice Scarf is useful to allow Rotom-W to outspeed naturally faster foes and pivot out on otherwise faster checks. It also allows Rotom-W to incapacitate specially defensive walls that are willing to absorb its other moves with Trick.

Niche Items
========
**Choice Specs**: Choice Specs can be used for the same reasons as Choice Scarf when trading speed for power is desired.

**Rocky Helmet**: Rocky Helmet can be useful to punish specific physical attackers using contact moves.

**Sitrus Berry**: Sitrus Berry can be used for a pack bit of recovery when getting reliable recovery from Leftovers is not anticipated.

**Light Clay**: Rotom-W's access to dual screens allows it to be an effective screens setter when required.

**Chesto Berry**: Rotom-W can use Rest in combination with a Chesto Berry as a quick way to reliably recover health.

Tera
========
Rotom-W is not the best choice for a Tera Captain. While it can utilize Tera, its base typing is already fantastic, and its teammates will usually gain more than it would from Terastallization. If Rotom-W is chosen as a Tera Captain, it can use Tera Poison and Steel for their defensive value in conjunction with Levitate (rc) or Tera Fairy for its defensive value in conjunction with Fairy-type as well as providing coverage with Tera Blast Fairy to hit opposing Dragon-types.

Draft Strategy
========
Rotom-W works best on bulky offensive teams that appreciate its ability to provide Volt Switch and status support, (ac) to allowing its teammates to enter the field safely, and those teammates can best support Rotom-W by threatening Pokemon which that offensively and defensively threaten it.

**Strong wallbreakers**: Rotom-W is most capable of supporting strong wallbreakers like Chi-Yu or Weavile that appreciate safe entry provided by its Volt Switch; in turn, these Pokemon can break through specially defensive walls Rotom-W struggles against.

**Answers to Grass- and Dragon-types**: Pokemon like Iron Valiant and Kyurem can prey on Pokemon that resist Rotom-W's STAB moves that switch in on its Volt Switch.

**Other pivots**: Rotom-W, (ac) when paired with other pivots such as Tornadus-T or Galarian Slowking, (ac) forms a very potent VoltTurn core, and these Pokemon can help deal with Rotom-W's weaknesses as well.

**Entry hazard setting**: Rotom-W's pivoting capabilities can force many switches, which entry hazard setters such as Garchomp and Glimmora can punish.

Checks and Counters
========
**Grass- and Dragon-types**: Rotom-W is helpless against Grass- and Dragon-types like Zarude and Raging Bolt offensively, as they resist both of its STAB moves, (ac) and Rotom-W lacks coverage to hit them super effectively. However, they are vulnerable to Rotom-W using Volt Switch to pivot into a threatening wallbreaker.

**Strong wallbreakers**: Rotom-W's middling bulk allows it to be easily overwhelmed by faster wallbreakers such as Urshifu-S. However, these Pokemon often do not want to switch into Rotom-W out of fear of getting statused.

**Chip damage**: Rotom-W's reliance on Leftovers and Pain Split for recovery means that even against Pokemon it should be able to check, (ac) such as Tornadus-T and Landorus-T, it is suspectible to getting worn down via repeated hits from moves like U-turn and Knock Off.

[credits]
Written by:
https://www.smogon.com/forums/members/abriel.473082/
Quality checked by:
https://www.smogon.com/forums/members/celestiial.613399/
https://www.smogon.com/forums/members/vmnunes.613460/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
 
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