Pending Removing abilities as possibilities when it's obvious they are not possible

Aqua Jet

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Building onto this, if an ability is obvious then imo it should be also revealed. For example 66% Amoonguss is withdrawn and then comes back in at 99%, it should be revealed that it’s Regenerator because there is no other way (to my knowledge) that it can regain that health without using a move.
 

Irpachuza

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Building onto this, if an ability is obvious then imo it should be also revealed. For example 66% Amoonguss is withdrawn and then comes back in at 99%, it should be revealed that it’s Regenerator because there is no other way (to my knowledge) that it can regain that health without using a move.
Could be an Illusion mon.

I'll also take the chance to clarify that I don't believe this suggestion is necessary at all. There are certain limits on what we should ask to have on the tooltips, one thing is using them as a memory saving resource, but cases like this seem too complicated to apply + they'll probably cause a lot of visual bug reports, specially on OMs.
 
Could be an Illusion mon.

I'll also take the chance to clarify that I don't believe this suggestion is necessary at all. There are certain limits on what we should ask to have on the tooltips, one thing is using them as a memory saving resource, but cases like this seem too complicated to apply + they'll probably cause a lot of visual bug reports, specially on OMs.
How would this be complicated to apply? It's a simple if-then statement.

And I have a really hard time believing this would take up any significant amount of memory.
 

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