Facility Realgam Tower: LouisCyphre

Team Lou: Tech: 1
:Gholdengo:
Gholdengo
HP: 68/90
EN: 27/30
Stats: 5/7/[14]/7/84
S/W: 2/3
Abilities: Good as Gold
Item: Choice Specs
Other: None

:Mismagius:
Mismagius
HP: 26/85
EN: 17/30
Stats: 5/5/8/8/105
S/W: 2/1
Abilities: Levitate
Item: Eject Button
Other: Distant

:Mimikyu:
Mimikyu
HP: KO/80
EN: 7/30
Stats: 7/6/4/8/96
S/W: 1/1
Abilities: Disguise
Item: None
Other: None

Team Wally: Tech: 1
:Azumarill:
Azumarill:
HP: 95/95
EN: 30/30
Stats: [8]/6/4/6/50
S/W: 2/3
Abilities: Thick Fat / Huge Power / Sap Sipper
Item: Sticky Barb
Other: None

:Gallade:
Gallade
HP: KO/85
EN: 18/30
Stats: 9/5/5/8/80
S/W: 3/4
Abilities: Steadfast / Sharpness / Justified
Item: Liechi Berry
Other: Curse (3t)

:Cacturne:
Cacturne
HP: 33/85
EN: 2/30
Stats: 8/5/8/5/55
S/W: 3/4
Abilities: Sand Veil / Water Absorb
Item: None
Other: Barbs

Round 6:

Gholdengo Thunderbolt
C: [1=Yes]=18
E: [10>= Yes]=63
D: [9+14-6]*1.5=26
[26 D Azu] [3 E Gho]

Azumarill Liquidation
C: [1=Yes]=14
E: [20>= Yes]=67
D: [9+3+8-7]=13
[13 D Gho] [3 E Azu]
Sticky Barb: [Barbs Gho, drops Choice Specs]

Gholdengo Recover
[+25 HP Gho] [5 E Gho]

Azumarill Liquidation
C: [1=Yes]=6
E: [20>= Yes]=14=Yes
D: [9+3+8-7]=13
[13 D Gho] [3 E Azu] [-1 Def 3t Gho]

Gholdengo Thunderbolt
C: [1=Yes]=5
E: [10>= Yes]=29
D: [9+9-6]*1.5=18
[18 D Azu] [3 E Gho]

Azumarill Liquidation
C: [1=Yes]=10
E: [20>= Yes]=27
D: [9+3+8-7]+4=17
[13 D Gho] [3 E Azu]

Team Lou: Tech: 1
:Gholdengo:
Gholdengo
HP: 50/90
EN: 16/30
Stats: 5/7/9/7/84
S/W: 2/3
Abilities: Good as Gold
Item: None
Other: -1 Def (2t), Barbs

:Mismagius:
Mismagius
HP: 26/85
EN: 17/30
Stats: 5/5/8/8/105
S/W: 2/1
Abilities: Levitate
Item: Eject Button
Other: Distant

:Mimikyu:
Mimikyu
HP: KO/80
EN: 7/30
Stats: 7/6/4/8/96
S/W: 1/1
Abilities: Disguise
Item: None
Other: None

Team Wally: Tech: 1
:Azumarill:
Azumarill:
HP: 51/95
EN: 21/30
Stats: [8]/6/4/6/50
S/W: 2/3
Abilities: Thick Fat / Huge Power / Sap Sipper
Item: None
Other: None

:Gallade:
Gallade
HP: KO/85
EN: 18/30
Stats: 9/5/5/8/80
S/W: 3/4
Abilities: Steadfast / Sharpness / Justified
Item: Liechi Berry
Other: Curse (3t)

:Cacturne:
Cacturne
HP: 33/85
EN: 2/30
Stats: 8/5/8/5/55
S/W: 3/4
Abilities: Sand Veil / Water Absorb
Item: None
Other: Barbs

LouisCyphre to order.
 
We'll switch back to :mismagius:Hecate the Mismagius, holding :safety goggles:Safety Goggles.

:sv/mismagius:
"They say naked eyes fail to see naked truths, you know. He he..."

Counterswitch?
 
Switching back to Cacturne holding Starf Berry.

:SV/Cacturne::starf berry:
Cacturne: Payback (Mismagius) x3
1. At start of turn if Cacturne has less than 3 energy and Cacturne lacks Fatigue, then use Chill.
2. Once, At start of turn, if you are asleep and you have more than 2 energy, then use Sleep Talk (Self).
3. At start of turn, if Mismagius has a Decoy, then use Bullet Seed (Mismagius).
4. At start of turn, if Mismagius has Protection, then use Swords Dance (Self)
 
Last edited:
:sv/mismagius:
"We always dance with defeat, just a little. E he he..."

Hecate - Dazzling Gleam | Dazzling Gleam | Dazzling Gleam
On your turn, IF Cacturne's Special Defense stage is higher than 0 THEN use Night Shade.​
 
Team Lou: Tech: 1
:Mismagius:
Mismagius
HP: 26/85
EN: 17/30
Stats: 5/5/8/8/105
S/W: 2/1
Abilities: Levitate
Item: Safety Goggles
Other: Distant

:Gholdengo:
Gholdengo
HP: 50/90
EN: 16/30
Stats: 5/7/9/7/84
S/W: 2/3
Abilities: Good as Gold
Item: None
Other: None

:Mimikyu:
Mimikyu
HP: KO/80
EN: 7/30
Stats: 7/6/4/8/96
S/W: 1/1
Abilities: Disguise
Item: None
Other: None

Team Wally: Tech: 1
:Cacturne:
Cacturne
HP: 33/85
EN: 2/30
Stats: 8/5/8/5/55
S/W: 3/4
Abilities: Sand Veil / Water Absorb
Item: Starf Berry
Other: None

:Azumarill:
Azumarill:
HP: 51/95
EN: 21/30
Stats: [8]/6/4/6/50
S/W: 2/3
Abilities: Thick Fat / Huge Power / Sap Sipper
Item: None
Other: None

:Gallade:
Gallade
HP: KO/85
EN: 18/30
Stats: 9/5/5/8/80
S/W: 3/4
Abilities: Steadfast / Sharpness / Justified
Item: Liechi Berry
Other: Curse (3t)

Round 7:

Mismagius Dazzling Gleam
C: [1=Yes]=13
D: [8+8-5]*1.5=17
[17 D Cac] [3 E Mis]
Starf Berry: [1d5]=3=SpA
[+3 SpA 3t Cac]
Levitate: Loses Distant

Cacturne Chill
[EN to 20] [Fatigue]

Mismagius Dazzling Gleam
C: [1=Yes]=3
D: [8+8-5]*1.5=17
[17 D Cac] [3 E Mis]
Cacturne fainted

Team Lou: Tech: 1
:Mismagius:
Mismagius
HP: 26/85
EN: 11/30
Stats: 5/5/8/8/105
S/W: 2/1
Abilities: Levitate
Item: Safety Goggles
Other: Nonne

:Gholdengo:
Gholdengo
HP: 50/90
EN: 16/30
Stats: 5/7/9/7/84
S/W: 2/3
Abilities: Good as Gold
Item: None
Other: None

:Mimikyu:
Mimikyu
HP: KO/80
EN: 7/30
Stats: 7/6/4/8/96
S/W: 1/1
Abilities: Disguise
Item: None
Other: None

Team Wally: Tech: 1
:Cacturne:
Cacturne
HP: KO/85
EN: 20/20
Stats: 8/5/8/5/55
S/W: 3/4
Abilities: Sand Veil / Water Absorb
Item: None
Other: +3 SpA (2t)

:Azumarill:
Azumarill:
HP: 51/95
EN: 21/30
Stats: [8]/6/4/6/50
S/W: 2/3
Abilities: Thick Fat / Huge Power / Sap Sipper
Item: None
Other: None

:Gallade:
Gallade
HP: KO/85
EN: 18/30
Stats: 9/5/5/8/80
S/W: 3/4
Abilities: Steadfast / Sharpness / Justified
Item: Liechi Berry
Other: Curse (3t)

Azumarill with Weakness Policy comes out.

:SV/Azumarill::weakness policy:

LouisCyphre to order.
 
(Mismagius loses Distant forever when she leaves play. No worries, though.)

:sv/mismagius:
"Does the end scare you...?"

Hecate - Charm | Charm | Curse
At start of step, if it is step 1 or 2, IF Azumarill has a Decoy THEN use Thunderbolt.​
At start of step, if it is step 2, IF Azumarill is to use Encore THEN use Fake Tears.​
At start of step, IF Azumarill is to use Rest THEN use Curse.​
At start of step, IF Azumarill is to use Chill THEN use Curse.​
 
Team Lou: Tech: 1
:Mismagius:
Mismagius
HP: 26/85
EN: 11/30
Stats: 5/5/8/8/105
S/W: 2/1
Abilities: Levitate
Item: Safety Goggles
Other: Nonne

:Gholdengo:
Gholdengo
HP: 50/90
EN: 16/30
Stats: 5/7/9/7/84
S/W: 2/3
Abilities: Good as Gold
Item: None
Other: None

:Mimikyu:
Mimikyu
HP: KO/80
EN: 7/30
Stats: 7/6/4/8/96
S/W: 1/1
Abilities: Disguise
Item: None
Other: None

Team Wally: Tech: 1
:Azumarill:
Azumarill:
HP: 51/95
EN: 21/30
Stats: [8]/6/4/6/50
S/W: 2/3
Abilities: Thick Fat / Huge Power / Sap Sipper
Item: Weakness Policy
Other: None

:Cacturne:
Cacturne
HP: KO/85
EN: 20/20
Stats: 8/5/8/5/55
S/W: 3/4
Abilities: Sand Veil / Water Absorb
Item: None
Other: +3 SpA (2t)

:Gallade:
Gallade
HP: KO/85
EN: 18/30
Stats: 9/5/5/8/80
S/W: 3/4
Abilities: Steadfast / Sharpness / Justified
Item: Liechi Berry
Other: Curse (3t)

Round 8:

Mismagius Curse
[Curse 3t Azu] [5 E Mis]
Mismagius fainted.

Azumarill Chill
[Fatigue Azu] [Energy to 20]

Curse: [10 D Azu]

Team Lou: Tech: 1
:Mismagius:
Mismagius
HP: KO/85
EN: 6/30
Stats: 5/5/8/8/105
S/W: 2/1
Abilities: Levitate
Item: Safety Goggles
Other: Nonne

:Gholdengo:
Gholdengo
HP: 50/90
EN: 16/30
Stats: 5/7/9/7/84
S/W: 2/3
Abilities: Good as Gold
Item: None
Other: None

:Mimikyu:
Mimikyu
HP: KO/80
EN: 7/30
Stats: 7/6/4/8/96
S/W: 1/1
Abilities: Disguise
Item: None
Other: None

Team Wally: Tech: 1
:Azumarill:
Azumarill:
HP: 41/95
EN: 20/20
Stats: [8]/6/4/6/50
S/W: 2/3
Abilities: Thick Fat / Huge Power / Sap Sipper
Item: Weakness Policy
Other: Fatigue

:Cacturne:
Cacturne
HP: KO/85
EN: 20/20
Stats: 8/5/8/5/55
S/W: 3/4
Abilities: Sand Veil / Water Absorb
Item: None
Other: +3 SpA (2t)

:Gallade:
Gallade
HP: KO/85
EN: 18/30
Stats: 9/5/5/8/80
S/W: 3/4
Abilities: Steadfast / Sharpness / Justified
Item: Liechi Berry
Other: Curse (3t)

LouisCyphre to equip Gholdengo.
 
Back
Top