Facility Realgam Tower: cityscapes

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

it appears zekrom appreciated our electric-types. good game.


two white dragons...only one can remain...


Ditto @ Metal Powder. Activating Imposter.

Dragon Pulse ~ Draco Meteor ~ Dragon Pulse
If Reshiram has the effect Protection when you are to act, then Chill and push back.
(3 subs) If Reshiram is under the effect of Imprison when you are to act, then attempt Dragon Claw, Outrage, and Scale Shot (all on the same step), and push back.
 
Round 10

Team cityscapes
:exp share: Exp. Share
:light ball: Light Ball
:utility umbrella: Utility Umbrella

:metal powder:
50/73 | (4/4/4/4/48) Limber, Imposter


KO/10 | (3/6/6/6/67) Volt Absorb, Illuminate, Water Absorb
:light ball:
19/45 | (14/4/16/5/110) Surge Surfer. Faked
Combo used



Team N
:super potion: Super Potion
:eject button:Eject Button
:firium z:Firium Z


47/18 | (8/7/11/9/52) Turboblaze, +10% Accuracy, Paralyzed (3c)
Combination used

:life orb:
KO/0 | (3/10/10/8/47) Sheer Force, Zen Mode, -10% Evasion, Combination used

:life orb:
KO/0 | (3/6/7/6/56) Wonder Skin, Magic Guard, Tinted Lens, +10% Accuracy, Paralyzed (2c) , Imprisoned
Ditto's Imposter
Ditto used Transform !
10 EN

Action 1:
Ditto used Dragon Pulse
Crit (<=25) = no
Damage (9+3+2)*1.5 = 22
7EN

Reshiram was paralyzed !
Reshiram shook off the paralysis

Action 2:
Ditto used Draco Meteor !
Crit does not matter
Damage : (13+3+2)*1.5 = 27
9EN

Reshiram is KOed !

Team cityscapes
:exp share: Exp. Share
:light ball: Light Ball
:utility umbrella: Utility Umbrella

:metal powder:
50/57 | (4/4/4/4/48) Limber, Imposter


KO/10 | (3/6/6/6/67) Volt Absorb, Illuminate, Water Absorb
:light ball:
19/45 | (14/4/16/5/110) Surge Surfer. Faked
Combo used



Team N
:super potion: Super Potion
:eject button:Eject Button
:firium z:Firium Z


KO/18 | (8/7/11/9/52) Turboblaze, +10% Accuracy, Paralyzed (0c)
Combination used

:life orb:
KO/0 | (3/10/10/8/47) Sheer Force, Zen Mode, -10% Evasion, Combination used

:life orb:
KO/0 | (3/6/7/6/56) Wonder Skin, Magic Guard, Tinted Lens, +10% Accuracy, Paralyzed (2c)
Congrats to cityscapes for winning against N

Rewards :
cityscapes : +5TC, +1 Academy Credit , +1 Devoted Event Voucher , one pokemon of choice between :reshiram: and :zekrom: (Level 3)
Gemini Taurus : 6* (1/10) = +1 RC , +1JC
pratik2007 : 6* (9/10) = +5 RC , +6 JC
(let me know if the ref rewards are wrong)​
 
Last edited:
Only cityscapes and the current ref should post in this thread

Cityscapes is challening Grandmaster Greevil with the following team:

Backpack:
:choice band: Choice Band
:lucky egg: Lucky Egg
:oran berry: Oran Berry
:razor claw: Razor Claw
:red card: Red Card
:rocky helmet: Rocky Helmet
:shell bell: Shell Bell
:sitrus berry: Sitrus Berry
:weakness policy: Weakness Policy

Pokemons:

Absol (F) **Leliel

Level: 3
EXP: 0/10
Advanced Techniques: None

Type: Dark

Abilities: Pressure, Super Luck, Justified
Pressure - Actions that target this Pokemon cost +2 EN, attackers with less energy than this Pokemon get -1 power.
Super Luck - +1 critical hit stage when attacking.
Justified - +1 Atk +1 SpA (6 turns) when a Dark-type is in play when this Pokemon enters play, and after this Pokemon is hit by a Dark-type attack.

Stats:
HP: 85
Atk: 9
Def: 7 (+)
SpA: 5 (-)
SpD: 5
Spe: 75
Size: 3
Weight: 3
Impish Nature

Moves:
[Level 0]
Aerial Ace
Air Slash
Attract
Confide
Counter
Dark Pulse
Double Team
Facade
Feint Attack
Flamethrower
Flash
Ice Beam
Leer
Mud-Slap
Night Slash
Play Rough
Protect
Psycho Cut
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Strength
Thunder Wave
Thunderbolt
Toxic
X-Scissor
Zen Headbutt

[Level 1]
Bite
Brutal Swing
Calm Mind
Curse
Cut
Detect
Echoed Voice
False Swipe
Hail
Hone Claws
Incinerate
Magic Coat
Quick Attack
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Snore
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Will-O-Wisp

[Level 2]
Assurance
Blizzard
Captivate
Close Combat
Double-Edge
Dream Eater
Feint
Fire Blast
Focus Energy
Foul Play
Iron Tail
Megahorn
Nightmare
Payback
Punishment
Razor Wind
Rest
Secret Power
Stone Edge
Superpower
Swords Dance
Thief
Thunder

[Level 3]
Baton Pass
Body Slam
Bounce
Charge Beam
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Psych Up
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment

Goodra **Jade

Level: 3
EXP: 0/10
Advanced Techniques: None

Type: Dragon

Abilities: Sap Sipper, Hydration, Gooey
Sap Sipper - +1 Atk when targeted by Grass-type move (6 turns), immune to Grass.
Hydration - In rain, this Pokemon heals (10 * remaining sleep steps) HP when Resting, and recovers from major status at the end of each step.
Gooey - When this Pokemon is hit with a contact attack, attacker gets -1 Spe (6 turns).

Stats:
HP: 95
Atk: 6 (-)
Def: 7 (+)
SpA: 8
SpD: 11
Spe: 80
Size: 4
Weight: 5
Bold Nature

Moves:
[Level 0]
Attract
Confide
Counter
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Protect
Rock Slide
Round
Strength
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

[Level 1]
Absorb
Brutal Swing
Bubble
Curse
Dragon Breath
Dragon Tail
Hail
Incinerate
Mega Punch
Poison Tail
Rain Dance
Rock Smash
Shock Wave
Sludge Bomb
Snore
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Weather Ball

[Level 2]
Acid Armor
Acid Spray
Aqua Tail
Assurance
Blizzard
Charm
Feint
Fire Blast
Flail
Focus Punch
Hydro Pump
Infestation
Iron Tail
Life Dew
Mega Kick
Power Whip
Rest
Secret Power
Superpower
Take Down
Thunder

[Level 3]
Bide
Body Slam
Breaking Swipe
Bulldoze
Chilling Water
Frustration
Laser Focus
Mud Shot
Muddy Water
Outrage
Return
Skitter Smack
Sludge Wave

Lanturn **Destiny

Level: 3
EXP: 0/10
Advanced Techniques: None

Type: Water/Electric

Abilities: Volt Absorb, Illuminate, Water Absorb
Volt Absorb - +12 HP after targeted by Electric-type attack, +2 HP after Electric-type attack used, immune to Electric.
Illuminate - All actions get +10% accuracy, can be toggled off.
Water Absorb - +12 HP after targeted by Water-type attack, +2 HP after Water-type attack used, immune to Water.

Stats:
HP: 105
Atk: 3 (-)
Def: 6 (+)
SpA: 6
SpD: 6
Spe: 67
Size: 2
Weight: 2
Bold Nature

Moves:
[Level 0]
Attract
Confide
Dazzling Gleam
Double Team
Facade
Flash
Ice Beam
Protect
Round
Signal Beam
Surf
Thunder Wave
Thunderbolt
Toxic
Waterfall

[Level 1]
Bubble
Bubble Beam
Charge
Confuse Ray
Curse
Discharge
Hail
Heal Bell
Mist
Psybeam
Rain Dance
Shock Wave
Snore
Spark
Sucker Punch
Supersonic
Swagger
Water Gun
Water Pulse

[Level 2]
Agility
Amnesia
Aqua Ring
Aqua Tail
Blizzard
Captivate
Double-Edge
Eerie Impulse
Flail
Hydro Pump
Rest
Rising Voltage
Screech
Secret Power
Spit Up
Stockpile
Swallow
Take Down
Thunder
Whirlpool
Wild Charge
Zap Cannon

[Level 3]
Bounce
Brine
Charge Beam
Dive
Electro Ball
Frustration
Icy Wind
Light Screen
Return
Scald
Spotlight
Volt Switch

Entei **Sunsetter

Level: 3
EXP: 0 / 10
Advanced Techniques: None

Type: Fire

Abilities: Pressure, Inner Focus

Stats:
HP: 100
Atk: 8
Def: 8 (+)
SpA: 6 (-)
SpD: 6
Spe: 100
Size: 4
Weight: 5
Impish Nature

Moves:
[Level 0]
Confide
Crunch
Double Team
Facade
Fire Fang
Flamethrower
Flash
Howl
Iron Head
Leer
Mud-Slap
Protect
Round
Shadow Ball
Strength
Toxic

[Level 1]
Bite
Calm Mind
Curse
Cut
Detect
Ember
Extrasensory
Flame Wheel
Incinerate
Rain Dance
Roar
Rock Climb
Rock Smash
Sandstorm
Smokescreen
Snore
Sunny Day
Swagger
Swift
Weather Ball
Will-O-Wisp

[Level 2]
Agility
Double-Edge
Fire Blast
Fire Spin
Flare Blitz
Heat Wave
Iron Tail
Quash
Rest
Reversal
Scary Face
Secret Power
Solar Beam
Stone Edge

[Level 3]
Body Slam
Bulldoze
Crush Claw
Dig
Extreme Speed
Flame Charge
Frustration
Headbutt
Laser Focus
Lava Plume
Psych Up
Reflect
Return
Sacred Fire
Scorching Sands
Snarl
Stomp


Grand Master Greevil (Level 3)



Reward Info
KO a Pokemon: 3 EXP
KO a second Pokemon: 2 EXP
KO a third Pokemon: 3 EXP
Win the battle: 2 EXP

Match Type: 4v4 Doubles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 3
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 9
Arena: Citadark Isle

Just off the coast of the punishing desert region of Orre, Citadark Isle glows with lava. You can tell at a glance that this location was chosen to be as inhospitable as possible, so the criminal organization known as Team Cipher could run their nefarious experiments away from prying eyes. In isolation, they've managed to turn no fewer than four legendary Pokemon into Shadow Pokemon. If you don't stop them, these frightening and more violently-tempered battlers will be used to steal Pokemon from their trainers, perpetuating a violent cycle that only a powerful and heroic trainer can hope to break.

Greevil's Articuno, Zapdos, Moltres, and Lugia have been remade as Shadow Pokemon, and enjoy many benefits from this procedure in battle. However, their presence is harmful to non-Shadow Pokemon, including their own teammates.
  • Shadow Pokemon enjoy access to exclusive Shadow moves. No other Pokemon may attempt Shadow moves, and no Pokemon can gain STAB on them.
    • Shadow Moves always have a Combo Lv. of None (--).
    • Shadow Moves cannot be Snatched or Reflected.
  • Shadow Shed
    Shadow | Other | The Battlefield | --- BAP | --- Acc | 8 EN | --% Chance | Priority 0 | No Contact
    Shadows wash over the battlefield, resetting many effects.

    Discard all Screen conditions from both sides of the field.

    Discard all weather and terrain other than Shadow Sky and Shadow Terrain.
    Shadow Sky
    Shadow | Other | The Battlefield | --- BAP | --- Acc | 10 EN | --% Chance | Priority 0 | No Contact
    The user summons dark clouds to blot out the sky.

    Discard any Weather in play; then, create Shadow Sky for five (5) rounds.

    (Shadow Sky is a custom weather with the effects:
    • Raise the Special Defense rank of Shadow Pokemon in play by 3.
    • At the end of the step: Each Pokemon that is not a Shadow Pokemon takes 2 damage.)
    [*][*][*][*][*][*][*]Shadow Storm
    Shadow | Special | All Other Pokemon | 7 BAP | 100% Acc | 7 EN | --% Chance | Priority 0 | No Contact
    A vicious tornado is formed using a shadowy aura.

    While performing this move: Treat the defender's unmodified Defense Rank as their unmodified Special Defense Rank, and treat their Defense stage as their Special Defense stage.

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    Shadow Pokemon are unaffected by this move.
    Shadow Turn
    Shadow | Physical | Any One Target | 5 BAP | 100% Acc | 5 EN | --% Chance | Priority 0 | No Contact
    The user strikes the opponent before vanishing into the shadows.

    On hit: Place a Switching marker on the user.
    Shadow Blast
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | --% Chance | Priority 0 | No Contact
    The user generates a shadowy cyclone to engulf the target with furious, tearing winds.

    (If the user executed Shadow Blast last step, this move fails.)

    While performing this move: The user's critical stage is increased by two (2).

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.
    Shadow Bolt
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | 100% Chance | Priority 0 | No Contact
    The user releases a shadowy bolt of lightning at the target.

    (If the user executed Shadow Bolt last step, this move fails.)

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    Effect Check: Inflict Paralysis with two (2) counters on the defender.
    Shadow Chill
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | 100% Chance | Priority 0 | No Contact
    The user releases a shadowy beam of freezing cold energy at the target.

    (If the user executed Shadow Chill last step, this move fails.)

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    On hit: Place four (4) Frost markers on the defender.
    Shadow Fire
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | 100% Chance | Priority 0 | No Contact
    The user spews a shadowy stream of flame from their mouth.

    (If the user executed Shadow Fire last step, this move fails.)

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    Effect Check: Inflict Burn on the defender.
  • Greevil has access to the custom item Shadow Potion.
    • Shadow Potion:Restores HP equal to (Max HP - Current HP)/2, capped at 20 HP.
      • The Pokemon this is used on has 100% evasion during this step.
      • This item can only be used on Shadow Pokemon.
      • "IF X is under the evasive effect of a Shadow Potion" is a free sub clause, the same way "IF X is KOed" is.
  • Camouflage turns the user into a Fire-type
  • Secret Power may burn
  • Nature Power becomes Lava Plume

Slot 1: [Starmie/Granbull/Rhydon] : 1 (Starmie)
Slot 2: [Exeggutor-Alola/Tauros-Paldea-Blaze/Tauros-Paldea-Aqua] : 3 (Tauros-Paldea-Aqua)
Slot 3: [Shadow Articuno/Shadow Zapdos/Shadow Moltres] : 3 (Shadow Moltres)
Slot 4: Shadow Lugia

Shadow Potion
Shadow Potion

:eject button:Eject Button
:leftovers:Leftovers
:oran berry:Oran Berry
:shell bell:Shell Bell
:sitrus berry:Sitrus Berry
:starf berry:Starf Berry
:sticky barb:Sticky Barb
:weakness policy:Weakness Policy
:wise glasses:Wise Glasses
:sv/starmie:

Starmie
Level 3

Type: Water/Psychic
Abilities: Illuminate, Natural Cure, Analytic

Nature: Modest (+Special Attack, -Attack)
HP: 85
Atk: 5 (-)
Def: 6
SpA: 8 (+)
SpD: 6
Spe: 115
Size: 2
Weight: 4


Movepool:
Level 0:
Attract
Avalanche
Confide
Dazzling Gleam
Double Team
Facade
Flash
Flash Cannon
Harden
Ice Beam
Protect
Psychic
Psycho Cut
Round
Signal Beam
Surf
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Waterfall

Level 1:
Bubble Beam
Confuse Ray
Cosmic Power
Curse
Hail
Magic Coat
Psybeam
Psywave
Rage
Rain Dance
Rapid Spin
Recycle
Refresh
Snore
Swagger
Swift
Trick
Twister
Water Gun
Water Pulse

Level 2:
Agility
Blizzard
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Hydro Pump
Meteor Beam
Minimize
Nightmare
Recover
Rest
Secret Power
Skull Bash
Take Down
Thunder
Whirlpool
Zap Cannon

Level 3:
Bide
Brine
Dive
Flip Turn
Frustration
Gyro Ball
Headbutt
Icy Wind
Light Screen
Power Gem
Psych Up
Psyshock
Reflect
Return
Rollout
Scald
Spotlight
Telekinesis
Teleport
:sv/tauros-paldea-aqua:

Tauros-Paldea-Aqua
Level 3

Type: Fighting/Water
Abilities: Intimidate, Anger Point, Cud Chew

Nature: Careful (+Special Defense, -Special Attack)
HP: 90
Atk: 8
Def: 8
SpA: 2 (-)
SpD: 7 (+)
Spe: 100
Size: 4
Weight: 4


Movepool:
Level 0:
Earthquake
Facade
Iron Head
Protect
Rock Slide
Smart Strike
Surf
Tackle
Tail Whip
Zen Headbutt

Level 1:
Bulk Up
Curse
Double Kick
Drill Run
Rain Dance
Sandstorm
Sunny Day
Swagger
Work Up

Level 2:
Assurance
Close Combat
Double-Edge
Rest
Reversal
Scary Face
Stone Edge
Take Down
Thief
Wild Charge

Level 3:
Body Slam
Bulldoze
Dig
Headbutt
Outrage
Raging Bull
Rock Tomb
Thrash
Trailblaze
:sv/moltres:

Shadow Moltres
Level 3

Type: Fire/Flying
Abilities: Pressure, Flame Body

Nature: Modest (+Special Attack, -Attack)
HP: 95
Atk: 6 (-)
Def: 7
SpA: 10 (+)
SpD: 6
Spe: 90
Size: 4
Weight: 4


Movepool:
Level 0:
Aerial Ace
Air Slash
Ancient Power
Brave Bird
Confide
Double Team
Facade
Flamethrower
Leer
Mud-Slap
Protect
Round
Toxic
Wing Attack

Level 1:
Air Cutter
Curse
Defog
Detect
Dual Wingbeat
Ember
Extrasensory
Gust
Incinerate
Ominous Wind
Peck
Rage
Rain Dance
Roar
Rock Smash
Safeguard
Sandstorm
Snore
Steel Wing
Sunny Day
Swagger
Swift
Twister
Weather Ball
Whirlwind
Will-O-Wisp

Level 2:
Agility
Burning Jealousy
Double-Edge
Fire Blast
Fire Spin
Flare Blitz
Heat Wave
Hurricane
Morning Sun
Pluck
Razor Wind
Rest
Roost
Secret Power
Sky Attack
Solar Beam
Take Down

Level 3:
Acrobatics
Bide
Flame Charge
Fly
Frustration
Headbutt
Laser Focus
Mystical Fire
Reflect
Return
Scorching Sands
Sky Drop
Tailwind
U-turn

Shadow Moves:
Shadow Fire
Shadow Shed
Shadow Sky
Shadow Storm
Shadow Turn
:sv/lugia:

Shadow Lugia
Level 3

Type: Psychic/Flying
Abilities: Pressure, Multiscale

Nature: Rash (+Special Attack, -Special Defense)
HP: 100
Atk: 7
Def: 9
SpA: 8 (+)
SpD: 10 (-)
Spe: 110
Size: 6
Weight: 6


Movepool:
Level 0:
Aerial Ace
Air Slash
Ancient Power
Avalanche
Confide
Double Team
Dragon Pulse
Earth Power
Earthquake
Facade
Flash
Hyper Voice
Ice Beam
Iron Head
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Strength
Surf
Thunder Wave
Thunderbolt
Toxic
Waterfall
Zen Headbutt

Level 1:
Air Cutter
Calm Mind
Curse
Defog
Detect
Dragon Breath
Dragon Tail
Dual Wingbeat
Echoed Voice
Extrasensory
Gust
Hail
Mist
Ominous Wind
Rain Dance
Roar
Rock Smash
Safeguard
Sandstorm
Shock Wave
Snore
Steel Wing
Sunny Day
Swagger
Swift
Trick
Twister
Water Pulse
Weather Ball
Whirlwind

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dragon Rush
Dream Eater
Feather Dance
Hurricane
Hydro Pump
Iron Tail
Nightmare
Punishment
Recover
Rest
Roost
Scale Shot
Secret Power
Sky Attack
Thunder
Whirlpool
Zap Cannon

Level 3:
Aeroblast (Signature)
Body Slam
Brine
Bulldoze
Charge Beam
Dive
Fly
Frustration
Giga Drain
Headbutt
Icy Wind
Laser Focus
Light Screen
Psych Up
Psyshock
Reflect
Return
Sky Drop
Tailwind
Telekinesis

Shadow Moves:
Shadow Blast
Shadow Shed
Shadow Sky
Shadow Storm
Shadow Turn

1679736936590.png

"Are you here just like the others, to learn my secret techniques? If that is so, then you have to beat me in a pokemon battle. I am giving you the option to leave right now, for there is no world where I, Grandmaster Greevil lose to the likes of you."

:sv/tauros-paldea-aqua: :sticky barb:
:sv/moltres: :weakness policy:

Sending Tauros-Paldea-Aqua @ Sticky barb and Shadow Moltres @ Weakness Policy
cityscapes to order
 
Last edited:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

i have 4 extremely cool mons! there's no way i can lose!

Sending out Entei @ Choice Band and Goodra @ Rocky Helmet.


the frontlines are where all the fun is, if you ask me. i feel bad for those poor folks in the back.

Will-O-Wisp (Tauros) ~ Stone Edge (Moltres)
At the start of Priority +8 on Step 2, if Moltres is under the effects of Shadow Potion, then use Extrasensory (Tauros).
At the start of Priority +7 on Step 2, if Tauros is to use Protect (Moltres) this step, and your Speed is lower than Tauros's Speed, then use Extreme Speed (Moltres).
At the start of Priority +3 on Step 1, if Team Greevil has Safeguard, then use Stone Edge (Moltres).


that bird is so majestic.. but a little scary as well...

Dragon Tail (Moltres) ~ Thunderbolt (Moltres)
At the start of Priority +2, if any opponent has Protection, and Entei is to target that opponent this step, then use Feint on that opponent and push back.
At the start of your turn, if Moltres is under the effects of Shadow Potion, then use Thunderbolt (Tauros) and push back.
At the start of your turn, if Moltres has Protection, then use Thunderbolt (Tauros) and push back.
At the start of your turn, if Moltres is in the evasive stage of Fly, then use Thunder (Moltres) and push back.
At the start of your turn S2, if the weather is Shadow Sky, then use Rain Dance.
 
1679794915766.png

"I think you should count once more. Entei and Absol pass the *cool* check. I don't know about Goodra and Lanturn though."

:Sv/tauros-paldea-aqua::sticky barb:

Raging Bull (Entei) ~ Facade (Entei)
[check at start of step, s2 only] IF you are not burned when you are to act , use Raging Bull (Entei)

:Sv/moltres::weakness policy:

Scorching Sands (Entei) ~ Scorching Sands (Entei)
 
Round 1:
Team Cityscapes:
:lucky egg: Lucky Egg
:oran berry: Oran Berry
:razor claw: Razor Claw
:red card: Red Card
:shell bell: Shell Bell
:sitrus berry: Sitrus Berry
:weakness policy: Weakness Policy

:sv/entei::choice band:
HP : 100/100 | EN : 100/100
[12/8/6/6/100]
SC/WC : 4/5
Pressure, Inner Focus

:sv/goodra::rocky helmet:
HP : 95/95 | EN : 100/100
[6/7/8/11/80]
SC/WC : 4/5
Sap Sipper, Hydration, Gooey
:Sv/absol:
HP : 85/85 | EN : 100/100
[9/7/5/5/75]
SC/WC : 3/3
Pressure, Super Luck, Justified

:sv/lanturn:
HP : 105/105 | EN : 100/100
[3/6/6/6/67]
SC/WC : 2/2
Volt Absorb, Illuminate, Water Abosrb

vs​
Team Grand Master Greevil:
Shadow Potion
Shadow Potion

:eject button:Eject Button
:leftovers:Leftovers
:oran berry:Oran Berry
:shell bell:Shell Bell
:sitrus berry:Sitrus Berry
:starf berry:Starf Berry
:wise glasses:Wise Glasses

:sv/tauros-paldea-aqua::sticky barb:
HP : 90/90 | EN : 100/100
[8/8/2/7/100]
SC/WC : 4/4
Intimidate, Anger Point, Cud Chew

:sv/moltres::weakness policy:
HP : 95/95 | EN : 100/100
[6/7/10/6/90]
SC/WC : 4/4
Pressure, Flame Body
:sv/starmie:
HP : 85/85 | EN : 100/100
[5/6/8/6/115]
SC/WC : 2/4
Illuminate, Natural Cure, Analytic

:sv/lugia:
HP : 100/100 | EN : 100/100
[7/9/8/10/110]
SC/WC : 6/6
Pressure, Multiscale
1679798572627.png


Tauros-Paldea-Aqua's Intimidate !
Goodra's atk fell (6 turns)

Action 1:

Entei used Will-O-Wisp on :tauros-paldea-aqua: !
Hit (<=510) = yes (344)
Tauros-Paldea-Aqua was burned !
7EN

Tauros-Paldea-Aqua used Raging Bull on :entei: !
Crit (<=25) = no (141)
Damage : (9+3+4-8+2-1)*1.5 = 14
9EN

Entei dropped its Choice Band !
Entei got a Sticky Barb !

Moltres used Scorching Sands on :entei: !
Crit (<=25) = no (202)
Damage : (7+10-6)*1.5 = 17
7EN

Goodra used Dragon Tail on :moltres: !
Hit (<=540) = yes (471)
Crit (<=25) = no (66)
Damage : (6+3+6-7)-3 = 5
7EN
Moltres gained a phazing marker !

Flame body (<=180) = no (292)

Tauros-Paldea-Aqua was hurt by its burn (-2 HP)
Entei was hurt by the sticky barb (-2 HP)

Action 2:

Entei used Stone Edge on :moltres: !
Hit (<=480) = yes (260)
Crit (<=75) = no (208)
Damage : (10+8-7-1)*2 = 20
9EN

Moltres consumed its Weakness Policy !
Moltres' atk and sp atk rose sharply ! (4 turns)

Tauros-Paldea-Aqua used Facade on :entei: !
Crit (<=25) = no (479)
Damage : (14+8-8-1) = 13
10EN

Moltres used Scorching Sands on :Entei: !
Crit (<=25) = no (453)
Damage: (7+10-6)*1.5+8 = 25
7EN

Goodra used Thunderbolt on :moltres: !
Crit (<=25) = no (103)
Paralysis (<=60) = no (129)
Damage : (9+8-6-1)*1.5 = 15
9EN

Tauros-Paldea-Aqua was hurt by its burn ! (-2 HP)
Entei was hurt by the sticky barb ! (-2 HP)
Entei dropped the sticky barb
Team Cityscapes:
:lucky egg: Lucky Egg
:oran berry: Oran Berry
:razor claw: Razor Claw
:red card: Red Card
:shell bell: Shell Bell
:sitrus berry: Sitrus Berry
:weakness policy: Weakness Policy

:sv/entei:
HP : 27/100 | EN : 84/100
[8/8/6/6/100]
SC/WC : 4/5
Pressure, Inner Focus

:sv/goodra::rocky helmet:
HP : 95/95 | EN : 84/100
[6/7/8/11/80]
SC/WC : 4/5
Sap Sipper, Hydration, Gooey
-1 atk (4t)

:Sv/absol:
HP : 85/85 | EN : 100/100
[9/7/5/5/75]
SC/WC : 3/3
Pressure, Super Luck, Justified

:sv/lanturn:
HP : 105/105 | EN : 100/100
[3/6/6/6/67]
SC/WC : 2/2
Volt Absorb, Illuminate, Water Abosrb

vs​
Team Grand Master Greevil:
Shadow Potion
Shadow Potion

:eject button:Eject Button
:leftovers:Leftovers
:oran berry:Oran Berry
:shell bell:Shell Bell
:sitrus berry:Sitrus Berry
:starf berry:Starf Berry
:wise glasses:Wise Glasses

:sv/tauros-paldea-aqua:
HP : 86/90 | EN : 81/100
[4/8/2/7/100]
SC/WC : 4/4
Intimidate, Anger Point, Cud Chew
Burned


:sv/moltres:
HP : 55/95 | EN : 86/100
[6/7/10/6/90]
SC/WC : 4/4
Pressure, Flame Body
+2 atk (3t) , +2 sp atk (3t) , Switching
:sv/starmie:
HP : 85/85 | EN : 100/100
[5/6/8/6/115]
SC/WC : 2/4
Illuminate, Natural Cure, Analytic

:sv/lugia:
HP : 100/100 | EN : 100/100
[7/9/8/10/110]
SC/WC : 6/6
Pressure, Multiscale

1679799888579.png

"Is that all ?"

:sv/starmie: :wise glasses:

Sending in Starmie @ :Wise glasses: Wise Glasses
cityscapes to order
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

the rain spirits aren't cool? ok, i'm really sorry, you should not have said that. i cannot guarantee your safety in the upcoming rounds.


no, no, please, tell me more about how uncool i am! bring forth your fire-, flying-, and water-types! i don't bite!

Switching Entei out, Lanturn @ Lucky Egg in. pratik2007 counterswitch?
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

i, uh... you know what? if this is something you really want to get yourself into, i won't stop you.


destiny stop having an advantage against literally every opposing pokemon challenge (IMPOSSIBLE)

Thunder (Starmie) ~ Thunder (Starmie)
At the start of Priority +2, if Starmie has Protection, and Lanturn is not confused, then use Feint (Starmie) and push back.
At the start of your turn, if the weather is not Rain, then use Rain Dance.
At the start of your turn, if Tauros is asleep, and Starmie is under the effects of Shadow Potion, then use Laser Focus and push back.
At the start of your turn, if Starmie is under the effects of Shadow Potion, then use Thunder (Tauros).
At the start of your turn, if Starmie has Protection, then use Thunder (Tauros).


am i incredibly powerful? or just very lucky? no one knows!

Thunder (Starmie) ~ Thunder (Starmie)
At the start of your turn, if you are confused, then use Charge.
At the start of your turn, if Tauros is asleep, and Starmie is under the effects of Shadow Potion, then use Charge.
At the start of your turn, if Starmie is under the effects of Shadow Potion, then use Thunder (Tauros).
At the start of your turn, if Starmie has Protection, then use Thunder (Tauros).
At the start of your turn, if Team Greevil has Light Screen, and Team Greevil does not have Reflect, then use Wild Charge (Starmie).
 
Round 2:

Team Cityscapes:
:oran berry: Oran Berry
:razor claw: Razor Claw
:red card: Red Card
:shell bell: Shell Bell
:sitrus berry: Sitrus Berry
:weakness policy: Weakness Policy

:sv/lanturn::lucky egg:
HP : 105/105 | EN : 100/100
[3/6/6/6/67]
SC/WC : 2/2
Volt Absorb, Illuminate, Water Abosrb

:sv/goodra::rocky helmet:
HP : 95/95 | EN : 84/100
[6/7/8/11/80]
SC/WC : 4/5
Sap Sipper, Hydration, Gooey
-1 atk (4t)

:Sv/absol:
HP : 85/85 | EN : 100/100
[9/7/5/5/75]
SC/WC : 3/3
Pressure, Super Luck, Justified

:sv/entei:
HP : 27/100 | EN : 84/100
[8/8/6/6/100]
SC/WC : 4/5
Pressure, Inner Focus

vs​
Team Grand Master Greevil:
Shadow Potion
Shadow Potion

:eject button:Eject Button
:leftovers:Leftovers
:oran berry:Oran Berry
:shell bell:Shell Bell
:sitrus berry:Sitrus Berry
:starf berry:Starf Berry

:sv/tauros-paldea-aqua:
HP : 86/90 | EN : 81/100
[4/8/2/7/100]
SC/WC : 4/4
Intimidate, Anger Point, Cud Chew
Burned


:sv/starmie::wise glasses:
HP : 85/85 | EN : 100/100
[5/6/8/6/115]
SC/WC : 2/4
Illuminate, Natural Cure, Analytic

:sv/moltres:
HP : 55/95 | EN : 86/100
[6/7/10/6/90]
SC/WC : 4/4
Pressure, Flame Body

:sv/lugia:
HP : 100/100 | EN : 100/100
[7/9/8/10/110]
SC/WC : 6/6
Pressure, Multiscale
1679817430176.png


Starmie is illuminating !
Lanturn is illuminating !

Action 1:

Starmie used Raing Bash on :lanturn: !
Starmie tucked its head !
Starmie's defense rose ! (2 turns)

Tauros-Paldea-Aqua used Drill Run + Close Combat
Crit (<=75) = no (522)
Damage : (12+0)*1.5 =18
28EN

Tauros' defense and sp def fell (2 turns)

Goodra used Rain Dance !
It started to rain ! (5 rounds)
10EN

Lanturn used Thunder on :starmie: !
Crit (<=75) = no (203)
Effect (<=180) = no (474)
Damage : (11+3)*1.5 = 21
8EN
Lanturn absorbed a bit of lightning (+2 HP)

Starmie launched its attack !
Crit (<=25) = no (389)
Damage : (13+2) = 15
25EN

Tauros was hurt by its burn (-2 HP)

Action 2:

Starmie used Skull Bash on :lanturn: !
Starmie tucked its head !
Starmie's defense rose ! (1 turn)

Tauros-Palea-Aqua used Close Combat !
Crit (<=25) = no (591)
Damage : (12+3) = 15
8EN

Tauros' defense and sp def fell ! (2 turns)

Goodra used Thunder on :starmie: !
Crit (<=25) = no (599)
Paralysis (<=180) = no (479)
Damage : (11+8-6)*1.5 = 20
8EN

Starmie's anger is building !
+1 atk (3 turns)

Lanturn used Thunder on :starmie: !
Crit (<=75) = no (493)
Paralysis (<=180) = yes (152)
Damage : (11+3)*1.5 = 21
8EN
Starmie was paralyzed !
Lanturn absorbed a bit of lightning (+2 HP)

Starmie's anger is bulding !
+1 atk (3 turns)

Starmie launched its attack !
Crit (<=25) = no (376)
Damage : (13+2)+8 = 23
8EN

Starmie's defense boost decayed !
Tauros was hurt by its burn (-2 HP)

Starmie's natural cure !
Starmie was no longer paralyzed !

Field ~
Rain (4R)

Team Cityscapes:
:oran berry: Oran Berry
:razor claw: Razor Claw
:red card: Red Card
:shell bell: Shell Bell
:sitrus berry: Sitrus Berry
:weakness policy: Weakness Policy

:sv/lanturn::lucky egg:
HP : 38/105 | EN : 84/100
[3/6/6/6/67]
SC/WC : 2/2
Volt Absorb, Illuminate, Water Abosrb

:sv/goodra::rocky helmet:
HP : 95/95 | EN : 66/100
[6/7/8/11/80]
SC/WC : 4/5
Sap Sipper, Hydration, Gooey
-1 atk (2t)

:Sv/absol:
HP : 85/85 | EN : 100/100
[9/7/5/5/75]
SC/WC : 3/3
Pressure, Super Luck, Justified

:sv/entei:
HP : 27/100 | EN : 84/100
[8/8/6/6/100]
SC/WC : 4/5
Pressure, Inner Focus

vs​
Team Grand Master Greevil:
Shadow Potion
Shadow Potion

:eject button:Eject Button
:leftovers:Leftovers
:oran berry:Oran Berry
:shell bell:Shell Bell
:sitrus berry:Sitrus Berry
:starf berry:Starf Berry

:sv/tauros-paldea-aqua:
HP : 82/90 | EN : 45/100
[4/8/2/7/100]
SC/WC : 4/4
Intimidate, Anger Point, Cud Chew
Burned, -2 def (2t) , -2 sp def (2t) , Combo used


:sv/starmie::wise glasses:
HP : 23/85 | EN : 67/100
[5/6/8/6/115]
SC/WC : 2/4
Illuminate, Natural Cure, Analytic
Combo used, +2 atk (2t)

:sv/moltres:
HP : 55/95 | EN : 86/100
[6/7/10/6/90]
SC/WC : 4/4
Pressure, Flame Body

:sv/lugia:
HP : 100/100 | EN : 100/100
[7/9/8/10/110]
SC/WC : 6/6
Pressure, Multiscale
 
1679821515957.png

"I will allow my Lugia to do the speaking for me."

:sv/lugia::shell bell:
Mud-Slap + Brine (Lanturn) ~ Giga Drain (Lanturn)

[check at start of step] IF Lanturn is to use Protect+Light Screen , use Laser Focus pushing back (once)
IF Lanturn is under the effects of Protection THEN use Ice Beam (Goodra) pushing back (once)
[KO sub] IF Lanturn is KOed when you are to act , use Ice Beam (Goodra) pushing back

:Sv/starmie::wise glasses:
Double-Edge (Lanturn) ~ Double Edge (Lanturn)

IF Lanturn is under the effects of Protection THEN use Recover pushing back
[KO sub] IF Lanturn is KOed when you are to act , use Recover
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

are you familiar with what we do here? i'm sorry, but it'll take a little more than that.


hang in there! i got the waves ready!

Bulldoze ~ Surf
At the end of S1, if you landed a critical hit on Starmie, then use Thunder (Starmie) S2.


aaaaaaaaaaah!!!

Protect (self) ~ Bounce (Starmie)
At the end of S1, if Goodra landed a critical hit on Starmie, then use Thunder (Starmie) S2.
 
[The wise glasses special atk rank change was not explicitly shown in the pre and post round stats but that did not affect any roles or damage output. It will be fixed from this round onwards.]
Round 3:

Team Cityscapes:
:oran berry: Oran Berry
:razor claw: Razor Claw
:red card: Red Card
:shell bell: Shell Bell
:sitrus berry: Sitrus Berry
:weakness policy: Weakness Policy

:sv/lanturn::lucky egg:
HP : 38/105 | EN : 84/100
[3/6/6/6/67]
SC/WC : 2/2
Volt Absorb, Illuminate, Water Abosrb

:sv/goodra::rocky helmet:
HP : 95/95 | EN : 66/100
[6/7/8/11/80]
SC/WC : 4/5
Sap Sipper, Hydration, Gooey
-1 atk (2t)

:Sv/absol:
HP : 85/85 | EN : 100/100
[9/7/5/5/75]
SC/WC : 3/3
Pressure, Super Luck, Justified

:sv/entei:
HP : 27/100 | EN : 84/100
[8/8/6/6/100]
SC/WC : 4/5
Pressure, Inner Focus

vs​
Team Grand Master Greevil:
Shadow Potion
Shadow Potion

:eject button:Eject Button
:leftovers:Leftovers
:oran berry:Oran Berry
:shell bell:Shell Bell
:sitrus berry:Sitrus Berry
:starf berry:Starf Berry

:sv/lugia::shell bell:
HP : 100/100 | EN : 100/100
[7/9/8/10/110]
SC/WC : 6/6
Pressure, Multiscale

:sv/starmie::wise glasses:
HP : 23/85 | EN : 67/100
[5/6/9/6/115]
SC/WC : 2/4
Illuminate, Natural Cure, Analytic
Combo used, +2 atk (2t), +20 accuracy (special attacks)

:sv/moltres:
HP : 55/95 | EN : 86/100
[6/7/10/6/90]
SC/WC : 4/4
Pressure, Flame Body

:sv/tauros-paldea-aqua:
HP : 82/90 | EN : 45/100
[4/8/2/7/100]
SC/WC : 4/4
Intimidate, Anger Point, Cud Chew
Burned, -2 def (2t) , -2 sp def (2t) , Combo used

1679825287860.png


Starmie is illuminating
Lanturn is illuminating

Action 1:

Lanturn Protected itself !
12EN

Lugia used Ice Beam on :goodra: !
Crit (<=25) = no (336)
Damage : (9+8+1-11)*1.5 = 11
7EN

Starmie used Recover !
Starmie recovered a bit of health
+20 HP , -12 EN

Goodra used Bulldoze !

Lanturn protected itself !

Crit on :starmie: (<=25) = no (346)
Damage : (6+6-6)*1*2/3-3 = 1

Starmie's speed fell (3 turns)

7EN

Action 2:

Lugia used Mud-Slap + Brine on :lanturn: !
Crit (<=25) = no (268)
Damage : (13+1+1)*1.5 = 23
Lanturn's accuracy fell ! (2 turns)
28EN

Goodra used Surf !

Crit on :starmie: (<=25) = no (505)
Damage : (9+3+8-6)*0.75*2/3 = 7

Lanturn's water absorb !
+12HP

Crit on :lugia: (<=25) = no (325)
Damage : (9+3+8-10-1)*2/3*0.5 = 3

9EN
Goodra's atk drop was restored

Lanturn used Bounce !
Lanturn sprang up

Starmie used Double-Edge on :lanturn: !
Lanturn avoided the attack
8EN
Starmie's atk boost decayed

Lanturn used Bounce on :starmie:
Hit (<=8375) = yes (400)
Crit (<=75) = no (430)
Effect (<=180) = no (395)
Damage : (9+3-6) = 6
9EN


Field ~
Rain (3R)
Team Cityscapes:
:oran berry: Oran Berry
:razor claw: Razor Claw
:red card: Red Card
:shell bell: Shell Bell
:sitrus berry: Sitrus Berry
:weakness policy: Weakness Policy

:sv/lanturn:
HP : 27/105 | EN : 63/100
[3/6/6/6/67]
SC/WC : 2/2
Volt Absorb, Illuminate, Water Absorb
-1 accuracy (1t)


:sv/goodra::rocky helmet:
HP : 84/95 | EN : 50/100
[6/7/8/11/80]
SC/WC : 4/5
Sap Sipper, Hydration, Gooey
Frosted (1c)

:Sv/absol:
HP : 85/85 | EN : 100/100
[9/7/5/5/75]
SC/WC : 3/3
Pressure, Super Luck, Justified

:sv/entei:
HP : 27/100 | EN : 84/100
[8/8/6/6/100]
SC/WC : 4/5
Pressure, Inner Focus

vs​
Team Grand Master Greevil:
Shadow Potion
Shadow Potion

:eject button:Eject Button
:leftovers:Leftovers
:oran berry:Oran Berry
:shell bell:Shell Bell
:sitrus berry:Sitrus Berry
:starf berry:Starf Berry

:sv/lugia::shell bell:
HP : 97/100 | EN : 65/100
[7/9/8/10/110]
SC/WC : 6/6
Pressure, Multiscale
Combo used


:sv/starmie::wise glasses:
HP : 29/85 | EN : 47/100
[5/6/9/6/65]
SC/WC : 2/4
Illuminate, Natural Cure, Analytic
Combo used, -1 speed (2t) , +20 accuracy (special attacks)

:sv/moltres:
HP : 55/95 | EN : 86/100
[6/7/10/6/90]
SC/WC : 4/4
Pressure, Flame Body

:sv/tauros-paldea-aqua:
HP : 82/90 | EN : 45/100
[4/8/2/7/100]
SC/WC : 4/4
Intimidate, Anger Point, Cud Chew
Burned, Combo used
1679835559574.png

"Smart play. But that will not be enough to defeat me."
cityscapes to order
 
Last edited:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

focus!!! these enemies are strong!


uhhh umm alright hmm

Thunder (Starmie) ~ Toxic (Lugia)
If Lugia is under the effects of Shadow Potion S2, then use Surf.
At the start of your turn, if Starmie has Protection, you are to use Thunder (Starmie), Team Greevil does not have Safeguard, Lugia does not have Evasive, Lugia does not have Protection, Lugia is not under the effects of Shadow Potion, and Lugia is not asleep, then use Toxic (Lugia) and push back actions and subs.
At the start of your turn, if Starmie has Protection, and you are to use Thunder (Starmie), then use Water Gun (Lanturn) and push back actions and subs.
If Team Greevil has Light Screen, and you are to use Thunder (Starmie), then use Power Whip (Starmie).
If Lugia is asleep, and you are to use Toxic (Lugia), then use Water Gun (Lanturn).


i'll take at least one of them down with me!

Discharge ~ Aqua Ring
If Lugia is under the effects of Shadow Potion at the start of your turn S2, then use Aqua Ring.
At the start of the step, if Lugia is to use Rest this step, and Starmie is KO'd, then use Aqua Ring.
At the start of Priority +3 on Step 2, if your HP is less than 27, Lugia does not have Protection, Lugia is not asleep, and Team Greevil does not have Safeguard, then use Spotlight + Thunder Wave (Lugia).
At the start of your turn, if Starmie has Protection, you are to use Discharge, Team Greevil does not have Safeguard, Lugia does not have Evasive, Lugia does not have Protection, Lugia is not under the effects of Shadow Potion, and Lugia is not asleep, then use Thunder Wave (Lugia) and push back actions and subs.
At the start of your turn, if Starmie has Protection, and you are to use Discharge, then use Aqua Ring and push back actions and subs.
 
Round 4:
Team Cityscapes:
:oran berry: Oran Berry
:razor claw: Razor Claw
:red card: Red Card
:shell bell: Shell Bell
:sitrus berry: Sitrus Berry
:weakness policy: Weakness Policy

:sv/lanturn:
HP : 27/105 | EN : 63/100
[3/6/6/6/67]
SC/WC : 2/2
Volt Absorb, Illuminate, Water Absorb
-1 accuracy (1t)


:sv/goodra::rocky helmet:
HP : 84/95 | EN : 50/100
[6/7/8/11/80]
SC/WC : 4/5
Sap Sipper, Hydration, Gooey
Frosted (1c)

:Sv/absol:
HP : 85/85 | EN : 100/100
[9/7/5/5/75]
SC/WC : 3/3
Pressure, Super Luck, Justified

:sv/entei:
HP : 27/100 | EN : 84/100
[8/8/6/6/100]
SC/WC : 4/5
Pressure, Inner Focus

vs​
Team Grand Master Greevil:
Shadow Potion
Shadow Potion

:eject button:Eject Button
:leftovers:Leftovers
:oran berry:Oran Berry
:sitrus berry:Sitrus Berry
:starf berry:Starf Berry

:sv/lugia::shell bell:
HP : 97/100 | EN : 65/100
[7/9/8/10/110]
SC/WC : 6/6
Pressure, Multiscale
Combo used


:sv/starmie::wise glasses:
HP : 29/85 | EN : 47/100
[5/6/9/6/65]
SC/WC : 2/4
Illuminate, Natural Cure, Analytic
Combo used, -1 speed (2t) , +20 accuracy (special attacks)

:sv/moltres:
HP : 55/95 | EN : 86/100
[6/7/10/6/90]
SC/WC : 4/4
Pressure, Flame Body

:sv/tauros-paldea-aqua:
HP : 82/90 | EN : 45/100
[4/8/2/7/100]
SC/WC : 4/4
Intimidate, Anger Point, Cud Chew
Burned, Combo used
1680690726959.png


Different dice used for thunder wave (d1000)

Its raining heavily !
Starmie is illuminating !
Lanturn is illuminating !

Action 1:

Starmie used Protect !
Starmie protected itself !
12EN

Lugia used Earthquake !

Crit on :lanturn: (<=25) = no (241)
Damage : (10+4+1)*1.5*2/3 = 15

Crit on :goodra: (<=25) = no (410)
Damage : (10+4+0)*2/3 = 9

Starmie protected itself !

7EN

Lugia healed a bit of HP (+2 HP)

Goodra used Toxic on :lugia: !
Lugia was badly poisoned ! (2 counters)
9EN

Lanturn used Thunder Wave on :LUGIA: !
Hit (<=875) = no (898)
Lugia was paralyzed ! (2 counters)
7EN

Action 2:

Lanturn used Sparky Sparks on :lugia: !
But Lugia is already paralyzed !
32EN

Lugia used Rest !
Lugia is asleep ! (3 steps)
15EN

Lugia healed a bit from the sleep !
+1HP , +3EN

Goodra used Thunder on :starmie:!
Crit (<=25) = no (352)
Effect (<=180) = no (194)
Damage : (11+8-6)*1.5 = 20
8EN

Lanturn absorbed a bit of electricity (+2 HP)
Starmie used Psychic on :lanturn: !
Crit (<=25) = no (341)
Effect (<=60) = yes (12)
Damage : (9+3+3+2) = 17
7EN

Starmie's speed drop was restored

Lanturn was KOed !

Field ~
Rain (2R)
Team Cityscapes:
:oran berry: Oran Berry
:razor claw: Razor Claw
:red card: Red Card
:shell bell: Shell Bell
:sitrus berry: Sitrus Berry
:weakness policy: Weakness Policy

:sv/lanturn:
HP : KO/105 | EN : 0/100
[3/6/6/6/67]
SC/WC : 2/2
Volt Absorb, Illuminate, Water Absorb
Combo used



:sv/goodra::rocky helmet:
HP : 75/95 | EN : 33/100
[6/7/8/11/80]
SC/WC : 4/5
Sap Sipper, Hydration, Gooey
Frosted (1c)

:Sv/absol:
HP : 85/85 | EN : 100/100
[9/7/5/5/75]
SC/WC : 3/3
Pressure, Super Luck, Justified

:sv/entei:
HP : 27/100 | EN : 84/100
[8/8/6/6/100]
SC/WC : 4/5
Pressure, Inner Focus

vs​
Team Grand Master Greevil:
Shadow Potion
Shadow Potion

:eject button:Eject Button
:leftovers:Leftovers
:oran berry:Oran Berry
:sitrus berry:Sitrus Berry
:starf berry:Starf Berry

:sv/lugia::shell bell:
HP : 100/100 | EN : 46/100
[7/9/8/10/110]
SC/WC : 6/6
Pressure, Multiscale
Combo used , Asleep (2s)


:sv/starmie::wise glasses:
HP : 9/85 | EN : 28/100
[5/6/9/6/115]
SC/WC : 2/4
Illuminate, Natural Cure, Analytic
Combo used, +20 accuracy (special attacks)

:sv/moltres:
HP : 55/95 | EN : 86/100
[6/7/10/6/90]
SC/WC : 4/4
Pressure, Flame Body

:sv/tauros-paldea-aqua:
HP : 82/90 | EN : 45/100
[4/8/2/7/100]
SC/WC : 4/4
Intimidate, Anger Point, Cud Chew
Burned, Combo used
cityscapes to replace :lanturn:
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

let's convert our positional advantage into a concrete one!

Switching Entei @ Sitrus Berry in, Goodra out.


hey, i've still got some fight left in me! let's bring this back!

Extreme Speed (Starmie) ~ Howl
At the start of your turn, if Starmie has Protection, and Tauros is to use a damaging Water-type move this step, then use Sunny Day and push back.
At the start of your turn, if Starmie has Protection, then use Howl and push back.
At the start of your turn, if Starmie is KO'd, and Tauros is to use a damaging Fighting-type move targeting Absol this step, and Tauros has not yet acted this step, then use Protect (Absol).
At the start of your turn, if Starmie is KO'd, and Tauros's Attack stage is positive, then use Roar (Tauros).


we need time to prepare. these charms-- we have to arrange them in order.

Swords Dance ~ Rock Tomb (Tauros)
(2 subs) At the start of your turn, if Tauros has Protection or is asleep, and you are to use Rock Tomb (Tauros), then use Swords Dance.
At the start of your turn, if Tauros used Raging Bull this step, and Tauros is to use Raging Bull the next step, then use Torment (Tauros).
At the start of your turn, if you are to use Rock Tomb (Tauros), and Tauros's Speed stage is positive, then use Swords Dance.
 
1680925753275.png

"You can stack up as many boosts you want, it won't help you much."

:Sv/starmie:
Protect (Self) ~ Hydro Pump (Entei)

:Sv/tauros-paldea-aqua:
Bulldoze (All other pokemon) ~ Raging Bull (Entei)
 
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