National Dex Random natdex HO thing i slapped togeter (peak 1486)

so one day i decided "hey i should make a national dex team" and then i made one.
very much hyper offensive, yes
pokepaste: https://pokepast.es/4ac74d7849b460cb

Cinderace @ Choice Band
Ability: Libero
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Gunk Shot
- Court Change
- Pyro Ball
- U-turn

cinderace here as
1. pyro ball sweeper
2. pivot
3. hazard clearer
i put band because usually you're going to be switching out immediately anyways

Dragapult @ Choice Specs
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- U-turn
- Flamethrower
- Shadow Ball

specs for draco meteor nuke, i usually start with pult for either quick pivot or the nuke
shadow ball and tera ghost for spammable move, and flamethrower for coverage for ferro/scizor/corv

Landorus-Therian @ Leftovers
Ability: Intimidate
Tera Type: Water
EVs: 196 HP / 60 Atk / 252 SpD
Careful Nature
- Defog
- U-turn
- Earthquake
- Stealth Rock

of course the classic SPdef landorus for defog and pivot, also sets up rocks if needed, tera water for rain teams

Weavile @ Choice Band
Ability: Pressure
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Triple Axel
- Ice Shard
- Knock Off
- Low Kick


band weavile for priority, for pult, ddance dnite, and landorus, tera poison to resist fighting, fairy, and bug, neutral to fire, rock, and steel


Lopunny-Mega @ Lopunnite
Ability: Scrappy
Happiness: 0
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power-Up Punch
- Frustration
- Close Combat
- Triple Axel

lopunny because yes, power-up punch and no fake out because every single person ever expects a fake out from lopunny, and they switch out or do some useless move, or they are less likely to switch out an almost dead mon. this is where that comes in handy. triple axel for dnite, frustration has the same BP as return but it's better for the sole reason that if ditto copies it will have 2 BP

Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Make It Rain
- Trick
- Reflect
- Light Screen

scarf gholdengo incase anything goes wrong
 
Couple things wrong, we'll start with Cinderace.
If it is going to be switching in and out what is the reasoning to NOT put Heavy-Duty-Boots on it? It provides longevity and the ability to transfer hazards easier. Sucker Punch over Gunk Shot.
Dragapult is fine.
LandoT does NOT need defog if you have Cinderace, you already have hazard control, swap it for toxic.
Weavile needs Pursuit and a Dark Tera, Pursuit over Low Kick.
Your reasoning for not running fake out on Lopunny is just silly, switch out Pap for Fake out.
This Gholdengo set not only perplexes me, it makes me physically cringe. Just use a normal Gholdengo Set:

Gholdengo @ Leftovers
Ability: Good as Gold
Tera Type: Water
EVs: 252 HP / 116 Def / 12 SpA / 128 SpD
Calm Nature
- Shadow Ball
- Make It Rain
- Nasty Plot
- Recover
or
Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Trick
- Nasty Plot
- Recover
- Make It Rain
 
s
Couple things wrong, we'll start with Cinderace.
If it is going to be switching in and out what is the reasoning to NOT put Heavy-Duty-Boots on it? It provides longevity and the ability to transfer hazards easier. Sucker Punch over Gunk Shot.
Dragapult is fine.
LandoT does NOT need defog if you have Cinderace, you already have hazard control, swap it for toxic.
Weavile needs Pursuit and a Dark Tera, Pursuit over Low Kick.
Your reasoning for not running fake out on Lopunny is just silly, switch out Pap for Fake out.
This Gholdengo set not only perplexes me, it makes me physically cringe. Just use a normal Gholdengo Set:

Gholdengo @ Leftovers
Ability: Good as Gold
Tera Type: Water
EVs: 252 HP / 116 Def / 12 SpA / 128 SpD
Calm Nature
- Shadow Ball
- Make It Rain
- Nasty Plot
- Recover
or
Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Trick
- Nasty Plot
- Recover
- Make It Rain
what is the 116 def and 128 spd on ghold for
 

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