SV OU Rain Team ideas

I am trying to work out a rain team for some competitive doubles games. This is what I have so far. Any advice would be appreciated

Palafin @ Mystic Water
Ability: Zero to Hero
Shiny: Yes
Tera Type: Water
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Jet Punch
- Flip Turn
- Protect
- Close Combat

Pelipper @ Damp Rock
Ability: Drizzle
Shiny: Yes
Tera Type: Flying
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Tailwind
- Hydro Pump
- Protect
- Hurricane

Amoonguss @ Rocky Helmet
Ability: Regenerator
Shiny: Yes
Tera Type: Grass
EVs: 252 HP / 172 Def / 84 SpD
Bold Nature
IVs: 0 Atk
- Grass Knot
- Spore
- Foul Play
- Clear Smog

Great Tusk @ Leftovers
Ability: Protosynthesis
Shiny: Yes
Tera Type: Water
EVs: 228 HP / 240 Def / 40 Spe
Careful Nature
- Stealth Rock
- Earthquake
- Rock Slide
- Knock Off

Kilowattrel @ Focus Sash
Ability: Wind Power
Shiny: Yes
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Discharge
- Volt Switch
- Roost
- Tailwind

Iron Bundle @ Booster Energy
Ability: Quark Drive
Shiny: Yes
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Freeze-Dry
- Protect
- Icy Wind
- Hydro Pump

Possible Other Options

Dondozo @ Leftovers
Ability: Unaware
Shiny: Yes
Tera Type: Dragon
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Wave Crash
- Body Press
- Yawn
- Rest

Dragapult @ Choice Specs
Ability: Infiltrator
Shiny: Yes
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder
- U-turn
- Shadow Ball
- Tera Blast

Palafin - A hard hitting attacker. Flip Turn to hit and return to activate Zero to Hero. Gave it the Water tera type to boost it's attack even further
Pelipper - Used to set up rain. Gave it Tailwind to boost my speed and Hurricane which should be useful for in the rain.
Amonguss - Needed something for support. I made it bulky and mix of support moves like Spore and Clear Smog
Great Tusk - A decent set up and attacker. gave it Stealth Rock to stop too many swap in's. I also gave it Yawn and Knock Off for disruption purposes

Kilowattrel - Used to back up Pelipper with Tailwind as well as providing some electric type moves for balance.

Iron Bundle - A good glass cannon special attacker. Gave it a mixed move set of Ice and Water moves as well as Protect in order to improve it's survivability.
 
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ShuckleDeath

They call me the kign of typos
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Hi, welcome to Smogon! I am locking your RMT for the time being as the forum rules require that you provide at least three lines of descriptions for each Pokemon to explain their roles. Please read the rules carefully and look at Team Showcase to see the detail we require. PM me with updated descriptions, and I will be happy to unlock this.



Why did you choose this mon

What do the EV spreads do and why do you have it

What are all 4 moves for
 
Palafin and iron bundle are banned in ou. With that in mind try using banded floatzel/ baraskewda for damage output (your glass cannon) and a good u-turn mon for pivoting (meow/ pult or something like that). It's easier to help out with more description lines, and the team you suggested would work better as a singles team instead of doubles. Doubles opens up a huge slew of synergistic options you now need to look at so best of luck.
 

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