Profiles Profile: S0L1D G0LD



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Trainer Name: S0L1D G0LD
  • Pokemon: Nidorino (*) , Gabite (*) , Larvitar (*) , Yanma, Grimer, Lairon, Golett, Aegislash, Greninja, Tyrunt, Fletchling, Lucario, Scyther, Onix, Gastly, Karrablast, Magnemite, Phantump, Charmeleon, Skrelp, Noibat, Embirch, Sneasel, Scraggy, Bunnelby, Squirtle, Timburr, Heracross, Arghonaut, Krilowatt, Ludicolo, Lapras, Horsea, Staryu, Swampert, Tentacruel, Slowking, Cawdet, Feebas, Shellos, Marill, Octillery, Budew, Kanghaskhan, Paras, Shelgon, Gyarados, Clawitzer



Backpack:

Berry Pocket:
x2 Oran
x2 Pecha
x2 Leppa
x2 Rawst
x2 Cheri
x2 Chesto
x2 Aspear
X5 Enigma

Item Pocket:
x2 Exp. Share
x2 Rare Candy
x1 Water Stone
x2 Expert Belt
x1 Kings Rock
x1 Focus Sash
x2 Life Orb
x1 Garchompite
x1 Lucarionite
x1 Swampertite
x1 Salamencite
x1 Cameruptite
x1 Metagrossite
x1 Lucky Egg
x1 Amulet Coin
x1 Focus Band
x1 Heracronite
x1 Alakazite
x1 Mystic Water
x1 Dusk Stone
x1 Galladite
x1 Mawilite
x1 Tyranitarite
x1 Garchompite
x1 Charizardite X
x1 CharizArdite Y
x1 Gyaradosite
x1 Aggronite
x1 Kangaskhanite
x1 Binding Band
x1 Black Sludge
x2 Focus Band
x1 Steelixite

Badge Case:

Water

TLR Items:

x1 Hyper Potion

Token Pocket:
Currency Counters: 1499
Universal Counters: 7143.5



WIP please hold.


Wip hope to be done soon.

These are my claims, not my posts saying I fixed a claim or asking to be approved from back in the day.

http://www.smogon.com/forums/thread...q-november-8499.3483411/page-345#post-7146142

http://www.smogon.com/forums/thread...q-november-8499.3483411/page-344#post-7144104

http://www.smogon.com/forums/thread...q-november-8499.3483411/page-342#post-7131662

http://www.smogon.com/forums/thread...q-november-8499.3483411/page-341#post-7127148

http://www.smogon.com/forums/thread...q-november-8499.3483411/page-340#post-7122874

http://www.smogon.com/forums/thread...q-november-8499.3483411/page-338#post-7111353

http://www.smogon.com/forums/thread...aq-october-8221.3483411/page-336#post-7106842

http://www.smogon.com/forums/thread...aq-october-8221.3483411/page-318#post-6948760

http://www.smogon.com/forums/thread...aq-october-8221.3483411/page-317#post-6937413

http://www.smogon.com/forums/thread...aq-october-8221.3483411/page-297#post-6727435

http://www.smogon.com/forums/thread...aq-october-8221.3483411/page-294#post-6703594

http://www.smogon.com/forums/thread...aq-october-8221.3483411/page-282#post-6616618

http://www.smogon.com/forums/thread...aq-october-8221.3483411/page-281#post-6608104

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-252#post-6433998

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-247#post-6398330

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-244#post-6362805

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-243#post-6345121

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-242#post-6342410

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-242#post-6334056

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-241#post-6324065

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-240#post-6312942

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-239#post-6300046

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-239#post-6290876

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-238#post-6281704

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-238#post-6278604

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-237#post-6276477

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-237#post-6267281

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-236#post-6264209

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-235#post-6250391

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-234#post-6239704

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-233#post-6238240

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-233#post-6237839

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-maq-7717.3483411/page-233#post-6236665

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-maq-7717.3483411/page-232#post-6236022

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-maq-7717.3483411/page-232#post-6232054

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-231#post-6223514

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-231#post-6218916

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-230#post-6217102

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-230#post-6213140

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-229#post-6211852

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-229#post-6210872

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-229#post-6207682

http://www.smogon.com/forums/thread...d-mkii-maq-7717.3483411/page-228#post-6204714

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-maq-7717.3483411/page-228#post-6200467

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-maq-7717.3483411/page-227#post-6195707

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-maq-7717.3483411/page-227#post-6193914

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-227#post-6191776

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-226#post-6187180

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-226#post-6183474

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-225#post-6170384

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-224#post-6165020

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-224#post-6163222

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-224#post-6160106

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-223#post-6156106

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-222#post-6150092

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-221#post-6146074

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-220#post-6135731

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-220#post-6131601

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-220#post-6130427

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-219#post-6127040

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-219#post-6125476

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-218#post-6115811

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-217#post-6113439

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-217#post-6111563

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-217#post-6108679

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-217#post-6106522

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-216#post-6105278

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-216#post-6098956

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-215#post-6091957

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-215#post-6091413

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-215#post-6090431

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-214#post-6089657

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-210#post-6058432

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-209#post-6051120

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-209#post-6048024

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-209#post-6047421

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-208#post-6034138

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-208#post-6032776

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-206#post-6019617

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-206#post-6015913

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-205#post-6013677

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-205#post-6012916

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-205#post-6009275

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-204#post-6006831

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-204#post-6002314

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-202#post-5986858

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-200#post-5973251

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-200#post-5972605

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-199#post-5964646

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-198#post-5959396

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-197#post-5950856

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-197#post-5945367

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-196#post-5938386

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-195#post-5930169

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-194#post-5923893

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-193#post-5907147

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-192#post-5898809

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-191#post-5894092

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-190#post-5889464

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-189#post-5878898

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-189#post-5871024

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-188#post-5864336

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-184#post-5832610

http://www.smogon.com/forums/thread...-read-post-5503.3483411/page-182#post-5818097

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-178#post-5772047

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-177#post-5761840

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-175#post-5747146

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-174#post-5739101

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-171#post-5706393

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-168#post-5689299

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-166#post-5671690

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-161#post-5641783

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-159#post-5627703

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-157#post-5615034

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-153#post-5590994

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-153#post-5589415

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-150#post-5569568

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-147#post-5551308

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-147#post-5549685

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-147#post-5548824

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-146#post-5547585

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-145#post-5545125

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-145#post-5540532

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-141#post-5510655

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-140#post-5504307

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-139#post-5499867

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-139#post-5498657

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-138#post-5493768

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-138#post-5492713

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-137#post-5488183

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-137#post-5484130

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-136#post-5479635

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-134#post-5465257

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-133#post-5455388

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-131#post-5446462

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-130#post-5436100

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-129#post-5428187

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-126#post-5408500

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-125#post-5398905

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-125#post-5398601

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-124#post-5390195

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-124#post-5387595

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-124#post-5384999

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-123#post-5378501

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-122#post-5375952

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-121#post-5373598

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-121#post-5369241

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-120#post-5361517

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-120#post-5358793

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-120#post-5358015

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-118#post-5344234

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-118#post-5340564

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-117#post-5337837

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-116#post-5331681

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-116#post-5329112

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-115#post-5322532

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-114#post-5318233

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-113#post-5311125

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-112#post-5310213

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-112#post-5308558

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-111#post-5305614

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-110#post-5301478

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-110#post-5296658

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-109#post-5295629

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-109#post-5292148

http://www.smogon.com/forums/threads/prize-claiming-thread-mkii-stop-using-×0-85-for-negative-speed-natures.3483411/page-108#post-5287669

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Last edited:

Nidoking (King Osohe) (Male)
Nature: Rash
Type:


Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Poison Point
:
Type: Toggle
By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Rivalry :
Type: Passive
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Sheer Force:

Type: Toggle

No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Pokemon with this ability: Nidoqueen, Nidoking, Krabby, Kingler, Tauros, Totodile, Croconaw, Feraligatr, Steelix, Makuhita, Hariyama, Mawile, Trapinch, Bagon, Cranidos, Rampardos, Timburr, Gurdurr, Conkeldurr, Darmanitan, Druddigon, Rufflet, Braviary, Landorus.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19


EC: 9/9
MC: 0
DC: 5/5
KOC: 0


Attacks (61/133):

Megahorn
Chip Away
Thrash
Earth Power
Leer (*)
Peck (*)
Focus Energy (*)
Tackle (*)
Horn Attack (*)
Double Kick (*)
Poison Sting (*)
Fury Attack (*)
Helping Hand (*) (*)
Toxic Spikes
Flatter
Horn Drill

Counter (*)
Disable (*)
Endure (*)
Head Smash (*)
Sucker Punch (*)
Confusion

Roar
Toxic
Venoshock
Taunt
Ice Beam (*)
Blizzard
Protect
Earthquake
Thunder
Thunderbolt (*)
Sludge Wave
Sludge Bomb (*)
Fire Blast
Sandstorm
Dig (*)
Double Team
Torment
Rest
Focus Blast
Incinerate
Quash
Stone Edge
Rock Slide
Sleep Talk
Substitute (*)

Avalanche
Bide
Drill Run
Fissure
Icy Wind
Helping Hand
Mimic
Stealth Rock
Super Fang
Water Gun
Whirlpool

Flamethrower
Lovely Kiss
Morning Sun



Garchomp (SKORGE) (Male)
Nature: Hasty
Type: Dragon/Ground

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:

Sand Veil:
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Rough Skin (DW Unlocked):
Type: Passive
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Sand Force (Mega):

Type: Passive

This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 118 (+15%spe +16%acc)
Size Class: 4
Weight Class: 4
Base Rank Total: 22


Garchomp (SKORGE) (Male)
Nature: Hasty
Type: Dragon/Ground

Stats:
HP: 110
Atk: Rank 7
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 106 (+15%spe +13%acc)
Size Class: 4
Weight Class: 4
Base Rank Total: 26


EC: 9/9
MC: 0
DC: 5/5
KOC: 1


Attacks (31/???):
Crunch
Dual Chop
Fire Fang
Tackle (*)
Sand Attack (*)
Dragon Rage (*)
Sandstorm (*)
Take Down (*)
Sand Tomb (*)
Slash (*)
Dual Chop
Dragon Rush

Body Slam (*)
Dragonbreath (*)
Outrage (*)
Mud Shot
Thrash (*)
Rock Climb (*)

Dragon Claw (*)
Dig (*)
Brick Break
Earthquake (*)
Double Team (*)
Stone Edge (*)
Bulldoze
Fire Blast
Substitute

Aqua Tail
Draco Meteor
Endure
Iron Head



Tyranitar (RAAM) (Male)
Nature: Quiet
Type:
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ability:
Sand Stream:

Type: Trigger

When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.
Unnerve (DW Unlocked):

Type: Passive

The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4(+)
SpD: Rank 4
Spe: 53 (-15% spe, -10 Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 23

EC: 9/9
MC: 0
DC: 5/5


Attacks (37/???):
Thunder Fang
Ice Fang
Fire Fang
Bite (*)
Leer (*)
Sandstorm (*)
Screech (*)
Chip Away (*)
Rock Slide (*)
Scary Face (*)
Thrash (*)
Dark Pulse
Payback
Crunch
Hyper Beam

Dragon Dance (*)
Pursuit (*)
Stealth Rock (*)
Focus Energy (*)
Curse (*)

Taunt (*)
Smack Down
Earthquake (*)
Dig (*)
Brick Break
Rock Tomb
Torment
Rest
Stone Edge (*)
Bulldoze
Sleep Talk
Power-Up-Punch
Protect (*)

Avalanche
Endure
Counter
Superpower



Tempest (Yanma) (M)
Nature: Modest
Type: Bug/Flying
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).


Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:


Speed Boost:

Type: Passive

Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Compoundeyes:

Type: Passive

This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Frisk: (DW Locked)

Type: Passive

The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 0/6
MC: 0
DC: 0/5


Attacks:

Tackle
Foresight
Quick Attack
Double Team
Sonic Boom
Hypnosis
Detect
Supersonic

U-Turn
Dream Eater
Giga Drain
Substitute
Toxic

Faint Attack
Feint
Reversal
Signal Beam
Whirlwind



Master Belch (Muk) (M)
Nature: Quiet
Type: Poison

Poison (close)

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Stench:

Type: Passive

This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move

Sticky Hold:

Type: Passive

This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.

Pokemon with this ability: Shroomish, Breloom, Gliscor.

Poison Touch: (DW Unlocked)

Type: Toggle

By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Stats:

HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-15% spe, -10% evasion flat)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 01
DC: 5/5


Attacks (80/93):

Venom Drench
Poison Gas (*)
Pound (*)
Harden (*)
Mud-Slap (*)
Disable (*)
Sludge (*)
Minimize (*)
Mud Bomb (*)
Sludge Bomb
Acid Armor
Gunk Shot
Belch
Memento

Toxic
Venoshock
Hidden Power [FAIRY]
Sunny Day
Taunt
Hyper Beam
Rain Dance
Sludge Wave (*)
Thunderbolt (*)
Thunder
Flamethrower (*)
Dig (*)
Shadow Ball
Protect (*)
Brick Break
Double Team
Fire Blast
Rock Tomb
Torment
Facade
Rest
Focus Blast
Incinerate
Focus Blast
Explosion
Payback
Giga Impact
Rock Slide
Infestation
Natural Gift
Poison Jab
Swagger
Sleep Talk
Substitute
Secret Power
Rock Smash
Dark Pulse
Power-Up-Punch

Acid Spray (*)
Haze (*)
Imprison (*)
Lick
Mean Look
Scary Face
Shadow Sneak (*)
Shadow Punch
Spit Up
Stockpile (*)
Swallow

Bide
Block
Body Slam
Curse
Dynamic Punch
Giga Drain
Endure
Fire Punch
Focus Punch
Ice Punch
Mimic
Pain Split
Self-Destruct
Shock Wave
Snore
Thunder Punch
Zap Cannon



Atlas (Aggron) (M)
Nature: Brave
Type:
Steel/Rock

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

Sturdy:

Type: Passive

This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head:

Type: Passive

This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Heavy Metal (DW UNLOCKED):

Type: Passive

The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

Filter (Mega):

Type: Passive

This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Stats:

HP: 100
Atk: Rank 5 (+1)
Def: Rank 8
SpA: Rank 3
SpD: Rank 3
Spe: 43 (43 rounded) (-15% spe, -10 evasion)
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 23


Atlas (Aggron) (M)
Nature: Brave
Type: Steel

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Stats:

HP: 100
Atk: Rank 7 (+1)
Def: Rank 10
SpA: Rank 3
SpD: Rank 3
Spe: 43 (43 rounded) (-15% spe, -10 evasion)
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Rank Total: 27


EC: 9/9
MC: 0
DC: 5/5
KOC: 0

Moves (40/113):

Tackle (*)
Harden (*)
Mud-Slap (*)
Headbutt (*)
Metal Claw (*)
Iron Defense (*)
Roar (*)
Take Down (*)
Iron Head (*)
Iron Tail
Heavy Slam
Double Edge
Metal Burst

Body Slam (*)
Endeavor (*)
Head Smash (*)
Stealth Rock (*)
Superpower (*)

Toxic (*)
Taunt
Earthquake (*)
Double Team
Dig
Sandstorm
Rock Tomb
Protect (*)
Rest
Shadow Claw
Stone Edge
Bulldoze
Rock Slide (*)
Sleep Talk
Substitute (*)

Aqua Tail
Counter
Endure
Fire Punch
Ice Punch
Magnet Rise
Thunder Punch



Golett (Pig King Statue) [-]
Nature: Brave
Type: Ground/Ghost

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Iron Fist:
Type: Passive
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Klutz:
Type: Toggle
The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
No Guard (DW Locked):
Type: Passive
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (29.75, rounded. - 15% speed, - 10 evasion flat.)
Size Class: 2
Weight Class: 4
Base Rank Total: 14
EC: 1/6
MC: 0
DC: 1/5


Attacks:
Pound
Astonish
Defense Curl
Mud Slap
Rollout
Shadow Sneak
Iron Defense
Mega Punch
Magnitude
Earthquake

Protect
Telekinesis
Shadow Ball
Substitute
Rock Slide

Drain Punch
Gravity
Fire Punch
Ice Punch
ThunderPunch
Focus Punch


---->

Aegislash (Gaol)[MF]
Nature: Brave
Type:
Ghost/Steel

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Stance Change:

Type: Passive

This Pokemon changes its stance from Shield Forme to Blade Forme when ordered to use a damaging attack (regardless of that attack's success or failure to execute), and will revert to Shield Forme when using the move King's Shield. Non-damaging attacks will retain the Pokemon's current Forme at the time of use.

Pokemon with this ability: Aegislash

Shield Stats:

HP: 100
Atk: Rank 3 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 52 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 22

HP: 100
Atk: Rank 7 (+)
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 0
KOC: 0

Moves (37/53):

Slash
Night Slash
Power Trick
Head Smash
King's Shield
Tackle (*)
Swords Dance (*)
Fury Cutter (*)
Metal Sound (*)
Pursuit (*)
Autotomize (*)
Shadow Sneak (*)
Aerial Ace (*)
Retaliate
Iron Defense
Iron Head
Sacred Sword

Destiny Bond
Wide Guard

Brick Break (*)
Shadow Ball (*)
Flash Cannon (*)
Protect (*)
Rock Slide (*)
Reflect (*)
Double Team (*)
Toxic (*)
Shadow Claw
Rest
Sleep Talk
Substitute
Gyro Ball
Facade
Hyper Beam
Giga Impact
Secret Power
Rock Smash



Greninja (Sui-Ren) [M]
Nature: Hasty
Type:
Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

Torrent: Type: Passive

When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Pokemon with this ability: Squirtle, Wartortle, Blastoise, Totodile, Croconaw, Feraligatr, Mudkip, Marshtomp, Swampert, Piplup, Prinplup, Empoleon, Oshawatt, Dewott, Samurott
Protean (DW Unlocked): Type: Toggle

When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Pokemon with this ability: Kecleon, Froakie, Frogadier, Greninja

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 141 (+15% speed, +23% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5
KOC: 0

Moves (64/72):

Night Slash
Role Play
Mat Block
Pound (*)
Growl (*)
Bubble (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Round (*)
Shadow Sneak
Fling (*)
Spikes
Double Team
Bounce
Hydro Pump
Extrasensory
Haze
Water Shuriken

Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)

Toxic
Hidden Power [Fire]
Taunt (*)
Blizzard (*)
Grass Knot (*)
Surf (*)
Substitute (*)
Rock Slide
Acrobatics
U-turn
Rest
Sleep Talk
Dig
Power-Up-Punch
Scald
Protect
Smack Down
Dark Pulse
Ice Beam
Aerial Ace
Echoed Voice
Facade
Waterfall
Rock Tomb
Hyper Beam
Giga Impact
Attract
Swagger
Thief
Secret Power
Rock Smash

Dive
Gunk Shot
Hydro Cannon
Icy Wind
Low Kick
Water Pledge
Snatch
Spite



Tyrunt (Tyrunt) (M)
Nature: Jolly
Type: Rock/Dragon
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Strong Jaw:

Type: Passive

This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.

Pokemon with this ability: Tyrunt, Tyrantrum

Sturdy (DW Locked):

Type: Passive

This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Pokemon with this ability: Geodude, Graveler, Golem, Magnemite, Magneton, Onix, Sudowoodo, Pineco, Forretress, Steelix, Shuckle, Skarmory, Donphan, Nosepass, Aron, Lairon, Aggron, Relicanth, Regirock, Shieldon, Bastiodon, Bonsly, Magnezone, Probopass, Roggenrola, Boldore, Gigalith, Sawk, Dwebble, Crustle, Tirtouga, Carracosta, Tyrunt.

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 56 (+15% Speed, +7% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 15

EC: 1/6
MC: 0
DC: 1/5

Moves (21/???):

Tail Whip (*)
Tackle (*)
Roar (*)
Stomp (*)
Bide (*)
Stealth Rock (*)
Bite (*)
Charm (*)
Dragon Tail
Earthquake
Horn Drill

Dig (*)
Double Team (*)
Rest (*)
Sleep Talk (*)
Stone Edge (*)

Dragon Dance (*)
Fire Fang (*)
Ice Fang (*)
Poison Fang (*)
Thunder Fang (*)



Fletchling (Captain Falcon) (M)
Nature: Naughty
Type: Normal/Flying

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Big Pecks:

Type: Passive

This Pokemon's sturdy wings prevent its defense from being lowered. The rate its Defense stage drops after a boost is also halved from once every round to once every two (2) rounds.

Pokemon with this ability: Pidgey, Pidgeotto, Pidgeot, Chatot, Pidove, Tranquill, Unfezant, Ducklett, Swanna, Vullaby, Mandibuzz, Fletchling.

Gale Wings (DW Locked):

Type: Passive

This Pokemon's Flying type moves have an additional level of priority over their normal order (e.g. +0 priority is +1, +1 is +2, etc.)

Pokemon with this ability Fletchling, Fletchinder, Talonflame:

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Moves:

Tackle
Growl
Quick Attack
Peck
Agility
Flail
Roost
Razor Wind

Quick Guard

Taunt
Frusteration
Flame Charge
Rest
Thief
Overheat
Swords Dance
Sleep Talk
Fly


---->

---->

Lucario (Dominic) (M)
Nature: Naive
Type: Fighting/Steel

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Steadfast:

Type: Passive

If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed and natural Speed stage by one (1) to make up the difference.

Pokemon with this ability: Machop, Machoke, Machamp, Scyther, Tyrogue, Hitmontop, Riolu, Lucario, Gallade.

Inner Focus:

Type: Passive

When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Pokemon with this ability: Zubat, Golbat, Abra, Kadabra, Alakazam, Drowzee, Hypno, Farfetch'd, Hitmonchan, Kangaskhan Dragonite, Crobat, Umbreon, Girafarig, Sneasel, Snorunt, Glalie, Riolu, Lucario, Throh, Sawk, Darumaka, Mienfoo, Mienshao, Pawniard, Bisharp.

Justified (HA Locked):

Type: Passive

This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack and natural Attack stage will increase by one (1). Self-targeted attacks do not increase the natural Attack stage.

Pokemon with this ability: Growlithe, Arcanine, Absol, Lucario, Gallade, Cobalion, Terrakion, Virizion, Keldeo, Tomohawk.

Adaptability:

Type: Passive

The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Pokemon with this ability: Eevee, PorygonZ, Corphish, Crawdaunt, Feebas, Basculin, Mega-Lucario.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+15% Speed, +12% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Stats:

Hp: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 6
SpD: Rank 2 (-)
Spe: 129 (+15% speed, +19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 25

EC: 6/6
MC: 0
DC: 5/5
KOC: 1

Moves (46/???):

Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Laser Focus
Dark Pulse
Foresight (*)
Quick Attack (*)
Detect
Metal Claw
Endure (*)
Counter (*)
Feint (*)
Power-Up-Punch
Swords Dance
Force Palm (*)
Me First
Bone Rush
Metal Sound
Copycat (*)
Reversal (*)
Screech (*)
Quick Guard
Heal Pulse
Final Gambit

Agility (*)
Blaze Kick (*)
Bullet Punch (*)
Crunch (*)
Hi Jump Kick (*)

Roar
Toxic
Iron Tail
Earthquake (*)
Dig
Psychic
Rock Tomb
Double Team (*)
Focus Blast (*)
Shadow Claw (*)
Rock Slide (*)
Flash Cannon

Focus Punch
Drain Punch
Helping Hand
Ice Punch
Magnet Rise
Role Play
Thunder Punch



Scyther (Alien) (M)
Nature: Careful
Type: Bug/Flying
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:

Swarm:
Type: Passive
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Pokemon with this ability: Beedrill, Scyther, Ledyba, Ledian, Spinarak, Ariados, Scizor, Heracross, Beautifly, Volbeat, Kricketune, Mothim, Sewaddle, Leavanny, Venipede, Whirlipede, Scolipede, Karrablast, Escavalier, Joltik, Galvantula, Durant, Larvesta, Volcarona.
Technician:
Type: Passive
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Pokemon with this ability: Meowth, Persian, Mr. Mime, Scyther, Scizor, Smeargle, Hitmontop, Breloom, Kricketune, Roserade, Ambipom, Mime Jr., Minccino, Cinccino, Syclar, Syclant, Rebble, Bolderdash, Stratagem.
Steadfast (DW Locked):
Type: Passive
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed and natural Speed stage by one (1) to make up the difference.
Pokemon with this ability: Machop, Machoke, Machamp, Scyther, Tyrogue, Hitmontop, Riolu, Lucario, Gallade
Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 1/6
MC: 0
DC: 1/5
KOC: 2

Moves:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Feint
Double Hit

Counter
Defog
Endure
Steel Wing
Safeguard

Toxic
Protect
Roost
Thief
U-Turn

Bide



Steelix (Oh-So-Snake) (M)
Nature: Adamant
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:

Rock Head:
Type: Passive
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pokemon with this ability: Geodude, Graveler, Golem, Onix, Cubone, Marowak, Rhyhorn, Rhydon, Aerodactyl, Sudowoodo, Steelix, Aron, Lairon, Aggron, Relicanth, Bagon, Shelgon, Bonsly, Basculin, Flarelm, Pyroak.
Pokemon with this ability: Lileep, Cradily, Shellos, Gastrodon, Finneon, Lumineon, Maractus, Colosshale.
Sturdy:
Type: Passive
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Pokemon with this ability: Geodude, Graveler, Golem, Magnemite, Magneton, Onix, Sudowoodo, Pineco, Forretress, Steelix, Shuckle, Skarmory, Donphan, Nosepass, Aron, Lairon, Aggron, Relicanth, Regirock, Shieldon, Bastiodon, Bonsly, Magnezone, Probopass, Roggenrola, Boldore, Gigalith, Sawk, Dwebble, Crustle, Tirtouga, Carracosta.
Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Pokemon with this ability: Goldeen, Seaking, Mantine, Wailmer, Wailord, Huntail, Buizel, Floatzel, Finneon, Lumineon, Mantyke.
Sheer Force (DW Unlocked):
Sheer Force:


Type: Toggle

No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Pokemon with this ability: Nidoqueen, Nidoking, Krabby, Kingler, Tauros, Totodile, Croconaw, Feraligatr, Steelix, Makuhita, Hariyama, Mawile, Trapinch, Bagon, Cranidos, Rampardos, Timburr, Gurdurr, Conkeldurr, Darmanitan, Druddigon, Rufflet, Braviary, Landorus.
Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 22


Mega Steelix (Oh-So-Snake) (M)
Nature: Adamant
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:

Rock Head:

Sturdy:

Sheer Force (DW Unlocked):

Sand Force:

Type: Passive

This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Pokemon with this ability: Diglett, Dugtrio, Nosepass, Shellos, Gastrodon, Hippopotas, Hippowdon, Probopass, Roggenrola, Boldore, Gigalith, Drilbur, Excadrill, Landorus.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 10
Base Rank Total: 25


EC: 6/6
MC: 0
DC: 5/5


Moves (52/91):

Thunder Fang
Fire Fang
Ice Fang
Mud Sport (*)
Tackle (*)
Harden (*)
Bind (*)
Curse (*)
Screech (*)
Rock Throw (*)
Rage (*)
Rock Tomb (*)
Stealth Rock (*)
Rock Polish (*)
Autotomize
Gyro Ball
Smack Down (*)
Dragon Breath (*)
Sandstorm (*)
Slam (*)
Rock Slide
Stealth Rock
Iron Tail
Crunch
Dig
Stone Edge
Sandstorm
Double-Edge

Block (*)
Heavy Slam (*)
Rock Blast (*)
Rock Climb (*)
Rollout (*)

Roar (*)
Toxic (*)
Taunt (*)
Protect
Smack Down
Earthquake (*)
Double Team
Torment (*)
Facade
Giga Impact
Dragon Tail
Substitute
Rock Smash
Nature Power

Aqua Tail
Bide
Endure
Explosion
Magnet Rise



Gastly (Lithobolia) (M)
Nature: Naive
Type: Ghost/Poison

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Levitate:

Type: Passive

This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4
SpD: Rank 1 (-)
Spe: 92 (+15% speed, +29% accuracy)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0


Moves:

Hypnosis
Spite
Lick
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch

Disable
Fire Punch
Haze
Perish Song
Reflect Type

Taunt
Sludge Bomb
Torment
Substitute
Dazzling Gleam
 
Last edited:

Karrablast (Brasky) (M)
Nature: Brave
Type: Bug
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities:

Swarm:

Type: Passive

When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Shed Skin:

Type: Passive

This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

No Guard (DW Locked):

Type: Passive

This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5


Moves:

Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe

Bug Bite
Counter
Drill Run
Knock Off
Megahorn

Protect
Aerial Ace
Rest
Infestation
Sleep Talk



Magnemite (Project Grudge) (-)
Nature: Sassy
Type: Electric/Steel

Electric: Electric STAB; immune to paralysis status.

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Magnet Pull:

Type: Trigger

This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.

Sturdy:

Type: Passive

This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Analytic (DW Locked):

Type: Passive

If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 39 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5


Moves:

Metal Sound
Tackle
Supersonic
ThunderShock
SonicBoom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot

Gravity
Iron Defense
Magic Coat
Signal Beam
Sleep Talk

Light Screen
Protect
Thunderbolt
Reflect
Rest



Phantump (Toutatis) (M)
Nature: Brave
Type: Grass/Ghost

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground (open)

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Natural Cure

Frisk

Harvest (DW Locked)

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 33 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Moves:

Tackle
Confuse Ray
Astonish
Growth
Ingrain
Faint Attack
Leech Seed

Bestow
Grudge
Imprison
Venom Drench

Toxic
Dig
Shadow Ball
Rock Slide
Poison Jab
Substitute



Charmeleon (Gorynych) (M)
Nature: Lonely
Type: Fire

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Blaze

Solar Power (DW UNLOCKED)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 2(-)
SpA: Rank 3
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 7/9
MC: 0
DC: 5/5


Moves (32/???):

Scratch (*)
Growl (*)
Ember (*)
Leer (*)
Metal Claw (*)
Smokescreen (*)
Rage (*)
Dragon Rage (*)
Scary Face (*)
Fire Fang (*)
Flamethrower
Fire Spin
Inferno

AncientPower (*)
Counter (*)
Crunch (*)
Dragon Rush (*)
Focus Punch (*)

Protect
Dig (*)
Brick Break (*)
Double Team
Flame Charge
Rest
Will-o-Wisp (*)
Substitute (*)
Sleep Talk (*)

Bide
Endure
Skull Bash
ThunderPunch

Quick Attack



Skrelp (Tlingit) (M)
Nature: Quiet
Type: Poison/Water

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Poison Point:

Type: Toggle

By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Poison Touch:

Type: Toggle

By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Adaptability (HA Locked):

Type: Passive

The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 26 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 2/6
MC: 4
AC: 2/5
KOC: 2

Moves (20/???):

Tackle (*)
SmokeScreen (*)
Water Gun (*)
Faint Attack (*)
Tail Whip (*)
Bubble (*)
Acid (*)
Camouflage (*)
Poison Tail (*)
Water Pulse (*)

Acid Armor (*)
Haze (*)
Play Rough (*)
Toxic Spikes (*)
Venom Drench (*)

Protect (*)
Thunderbolt (*)
Shadow Ball (*)
Sludge Wave (*)
Scald (*)



Noibat (Aragon) (M)
Nature: Hasty
Type: Flying/Dragon

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Infiltrator:

Type: Passive

Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Frisk:

Type: Passive

The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

Telepathy:

Type: Passive

This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 64 (+15% speed, +14% accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 1/6
MC: 0
DC: 1/5

Moves (20/???):

Screech (*)
Supersonic (*)
Tackle (*)
Leech Life (*)
Absorb
Gust (*)
Bite (*)
Wing Attack (*)
Agility (*)
Air Cutter (*)

Switcheroo (*)

Taunt (*)
Roost (*)
Double Team (*)
Psychic (*)
Torment (*)
Acrobatics (*)
U-turn (*)
Wild Charge (*)
Fly (*)

Draco Meteor



Flarelm (Kaliso) (M)
Nature: Brave
Type: Fire/Grass

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Rock Head

Battle Armor

Chlorophyll (HA Locked)

Stats:

HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 34 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 16

EC: 8/9
MC: 04
DC: 5/5

Moves (35/???):

Bullet Seed (*)
Sweet Scent (*)
Leafage
Absorb (*)
Growth (*)
Ember (*)
Leech Seed (*)
Flame Wheel (*)
Giga Drain (*)
Fire Spin (*)
Lava Plume
Synthesis

Aromatherapy
Blaze Kick (*)
Counter (*)
Earth Power (*)
Revenge (*)
Sand Tomb
Seed Bomb (*)

Iron Tail
Low Kick

Roar
Sunny Day
Light Screen
Protect (*)
Solar Beam
Double Team
Fire Blast (*)
Rock Tomb
Will-O-Wisp (*)
Endure
Rest (*)
Rock Slide (*)
Grass Knot
Flash Cannon



Torchic (Marchic Fenix) (M)
Nature: Quiet
Type: Fire

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Blaze

Speed Boost (HA Locked)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 39 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 2/9
MC: 3
AC: 2/5

Moves (19/???):

Scratch (*)
Growl (*)
Focus Energy (*)
Ember (*)
Peck (*)
Sand Attack (*)
Quick Attack
Fire Spin (*)
Mirror Move

Agility (*)
Counter (*)
Endure (*)
Feint (*)
Low Kick (*)

Toxic (*)
Fire Blast (*)
Will-O-Wisp (*)
Rock Slide (*)
Substitute (*)



Sneasel (الخارق) (M)
Nature: Adamant
Type: Dark/Ice

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Inner Focus

Keen Eye

Pickpocket (HA Locked)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 115
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 0/5

Moves:

Scratch
Leer
Taunt
Quick Attack
Screech
Feint Attack
Icy Wind
Fury Swipes
Agility
Metal Claw
Hone Claws

Counter
Fake Out
Feint
Ice Shard
Icicle Crash

Dig
Brick Break
Thief
Torment
Substitute



Scrafty (G-Fresh) (M)
Nature: Adamant
Type: Dark/Fighting

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Shed Skin

Moxie

Intimidate (HA UNLocked)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 01
AC: 5/5

Moves (30/82):

Leer (*)
Low Kick (*)
Sand Attack (*)
Faint Attack (*)
Headbutt (*)
Swagger (*)
Brick Break (*)
Payback (*)
High Jump Kick
Scary Face
Crunch
Facade
Focus Punch
Head Smash

Counter (*)
Fake Out (*)
Fire Punch (*)
Quick Guard
ThunderPunch (*)
Ice Punch (*)

Dual Chop
Drain Punch
Knock Off
Iron Tail
Super Fang
Zen Headbutt

Toxic (*)
Taunt (*)
Protect (*)
Dig (*)
Torment (*)



Bunnelby (Bunnelby) (M)
Nature: Adamant
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Pickup

Cheek Pouches

Huge Power (HA Locked)

Stats:

HP: 90
Atk: Rank 3 (+) [5 Huge Power]
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 1
Base Rank Total: 13 [15 Huge Power]

EC: 1/6
MC: 0
AC: 1/5

Moves (24/???):

Tackle (*)
Agility (*)
Leer (*)
Quick Attack (*)
Double Slap (*)
Mud Slap (*)
Take Down (*)
Mud Shot (*)
Double Kick (*)
Odor Sleuth (*)
Dig
Bounce
Super Fang
Earthquake

Defense Curl (*)
Rollout (*)
Spikes (*)

Toxic (*)
Return (*)
Brick Break (*)
Torment (*)
Rest (*)
Rock Slide (*)
Sleep Talk (*)


(Retro sprite, bitches)
Squirtle (Brumak) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Rain Dish (HA Locked)

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 37 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/9
MC: 0
AC: 1/5

Moves:

Tackle
Tail Whip
Water Gun
Bubble
Withdraw
Bite
Rapid Spin
Protect
Water Pulse
Hydro Pump

Aura Sphere
Dragon Pulse
Fake Out
Mirror Coat
Water Spout

Toxic
Ice Beam
Dig
Scald
Substitute

Bide
Counter



Magnus (Conkeldurr) (M)
Nature: Adamant
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Guts

Sheer Force

Iron Fist (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 01
AC: 5/5
KOC: 0

Moves (53/72):

Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Dynamic Punch
Scary Face
Hammer Arm
Stone Edge
Focus Punch
Superpower

Comet Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Reversal
Wide Guard (*)

Toxic (*)
Taunt (*)
Hyper Beam
Protect (*)
Smack Down
Earthquake
Dig
Double Team
Rock Tomb
Facade
Rest
Attract
Low Sweep
Focus Blast
Payback (*)
Giga Impact
Bulldoze
Poison Jab (*)
Grass Knot
Swagger
Sleep Talk
Substitute
Rock Smash
Power-Up-Punch

Block
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch


---->

Heracross (Heracross) (M)
Nature: Jolly
Type: Bug/Fighting

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Swarm

Guts

Moxie (HA Unlocked)

Skill Link (Mega-Only)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (+15% speed, +11% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Mega Stats:

Hp: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+15% speed, +9% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

MC: 01
AC: 5/5

Moves (37/82):

Arm Thrust (*)
Bullet Seed (*)
Night Slash (*)
Tackle (*)
Leer (*)
Horn Attack (*)
Endure (*)
Fury Attack (*)
Aerial Ace (*)
Chip Away (*)
Counter (*)
Brick Break (*)
Pin Missile
Close Combat
Feint
Reversal

Bide (*)
Megahorn (*)
Pursuit (*)
Revenge (*)
Rock Blast (*)

Toxic
Protect (*)
Smack Down
Earthquake (*)
Dig
Rock Tomb
Detect
Rest (*)
Giga Impact
Rock Slide (*)
Sleep Talk (*)
Substitute

Focus Punch
Helping Hand
Knock Off
Low Kick



Jason Voorhees (Arghonaut) (M)
Nature: Brave
Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Unaware

Technician (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 65 (15% speed, -10% evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves (39/???):

Night Slash
Constrict
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet (*)
Mach Punch
Foul Play
Taunt
Revenge
Waterfall
Thief
Focus Punch

Circle Throw (*)
Cross Chop (*)
Recover (*)
Rock Blast (*)
Soak (*)

Protect
Earthquake (*)
Double Team
Torment (*)
Rock Slide (*)
Infestation
Poison Jab (*)
Rick Smash
Power-Up Punch
Substitute (*)
Waterfall

Dive
Drain Punch
Gunk Shot
Ice Punch
Knock Off
Low Kick
Thunder Punch
Snatch
 
Last edited:

Kryllowatt (Krilowatt) (M)
Nature: Naive
Type: Water/Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Trace

Magic Guard

Minus (HA UNLOCKED)

Stats:

HP: 130
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+15% speed, +17% accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Moves (66/87):

Magnetic Flux
Ice Shard
Bubble (*)
Charge (*)
Tackle (*)
Thunder Shock (*)
Confuse Ray
Fairy Wind (*)
Aqua Jet
Detect (*)
Imprison
Copycat
Heart Swap
Zap Cannon
Discharge
Guillotine
Hydro Pump
Thunder

Counter (*)
Follow Me
Me First (*)
Metronome
Mind Reader
Mirror Coat (*)
Muddy Water (*)
Sheer Cold
Shock Wave
Signal Beam (*)

Toxic
Hail
Hidden Power [Grass]
Ice Beam (*)
Blizzard
Hyper Beam
Protect
Rain Dance
Safeguard
Thunderbolt (*)
Earthquake
Double Team
Torment
Facade
Rest
Low Sweep
Scald
Payback
Thunder Wave (*)
Giga Impact
Volt Switch
Bulldoze
Sleep Talk
Substitute (*)
Wild Charge
Dazzling Gleam (*)
Surf

Aqua Tail
Dive
Earth Power
Electroweb
Endure
Fury Cutter
Helping Hand
Low Kick
Sleep Talk
Whirlpool



Ludicolo (El Gordo Loco) (M)
Nature: Quiet
Type: Water/Grass

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Swift Swim

Rain Dish

Own Tempo (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Moves (57/100):

Astonish (*)
Growl (*)
Absorb (*)
Nature Power (*)
Fake Out
Fury Swipes
Water Sport
Mist (*)
Natural Gift (*)
Mega Drain (*)
Bubble Beam (*)
Knock Off
Zen Headbutt
Rain Dance
Thief
Energy Ball
Hydro Pump

Counter (*)
Flail
Giga Drain (*)
Leech Seed (*)
Razor Leaf
Synthesis (*)
Teeter Dance
Water Gun (*)

Hone Claws
Toxic
Ice Beam (*)
Blizzard
Hyper Beam
Protect
Solar Beam (*)
Brick Break
Double Team
Focus Blast
Scald (*)
Rest (*)
Sleep Talk (*)
Grass Knot
Substitute
Surf

Body Slam
Bullet Seed
Dive
Drain Punch
Dynamic Punch
Endure
Fire Punch
Focus Punch
Hyper Voice
Ice Punch
Icy Wind
Metronome
Mimic
Seed Bomb
Thunder Punch
Whirlpool



Boat Puller (Lapras) (M)
Nature: Quiet
Type: Water/Ice

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Water Absorb

Shell Armor

Hydration (HA UNLOCKED)

Stats:

Hp: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5
KOC: 0

Moves (51/94):

Sing (*)
Water Gun (*)
Growl (*)
Mist (*)
Confuse Ray (*)
Ice Shard (*)
Water Pulse (*)
Body Slam (*)
Rain Dance (*)
Perish Song (*)
Brine
Hydro Pump
Safeguard
Sheer Cold

Ancientpower
Avalanche (*)
Fissure
Freeze-Dry (*)
Future Sight (*)
Horn Drill
Refresh (*)
Sleep Talk (*)

Roar
Toxic
Ice Beam (*)
Blizzard
Protect (*)
Thunderbolt (*)
Thunder
Psychic
Double Team
Rest (*)
Bulldoze (*)
Frost Breath
Substitute
Surf

Bide
Dive
Dream Eater
Drill Run
Endure
Heal Bell
Hyper Voice
Iron Head
Nightmare
Reflect
Shock Wave
Signal Beam
Skull Bash
Solar Beam
Whirlpool
Zap Cannon



Paduk (Kingdra) (M)
Nature: Mild
Type: Water/Dragon

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Swift Swim

Sniper

Damp (HA UNLocked)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 5
Base Rank Total: 18

EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Moves (39/72):

Bubble (*)
Smokescreen (*)
Leer (*)
Water Gun (*)
Focus Energy (*)
Bubble Beam (*)
Agility (*)
Brine
Hydro Pump
Dragon Dance
Dragon Pulse

Clear Smog
Disable (*)
Flail
Outrage (*)
Muddy Water (*)
Razor Wind (*)
Signal Beam (*)

Toxic
Ice Beam (*)
Blizzard
Hyper Beam
Protect (*)
Double Team
Rain Dance (*)
Rest (*)
Scald
Giga Impact
Sleep Talk (*)
Substitute
Flash Cannon
Whirlpool

Bide
Bounce
Dive
Draco Meteor
Endure
Icy Wind
Skull Bash



Staryu (Staryu) (-)
Nature: Timid
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Illuminate

Natural Cure

Analytic (HA Locked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves (21/???):

Tackle (*)
Harden (*)
Water Gun (*)
Rapid Spin (*)
Recover (*)
Psywave
Swift (*)
Camouflage (*)
Bubble Beam (*)
Minimize (*)
Gyro Ball

Aurora Beam (*)
Barrier (*)
Supersonic (*)

Blizzard (*)
Thunder (*)
Light Screen (*)
Psychic (*)
Reflect (*)
Scald (*)
Thunder Wave (*)



Cole (Swampert) (M)
Nature: Adamant
Type: Water/Ground

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Damp (HA UNLOCKED)

Swift Swim (Mega)

Stats:

Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 60
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Cole (Swampert) (M)
Nature: Adamant
Type: Water/Ground

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Stats:

Hp: 110
Atk: Rank 7 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 24


EC: 9/9
MC: 021
AC: 5/5
KOC: 0

Moves (69/98):

Hammer Arm
Tackle (*)
Growl (*)
Mud Slap (*)
Water Gun (*)
Bide (*)
Mud Shot
Foresight (*)
Mud Sport (*)
Rock Throw
Mud Bomb
Muddy Water
Whirlpool
Hydro Pump
Earthquake
Endeavor

Avalanche (*)
Barrier (*)
Bite
Counter (*)
Ice Ball
Mirror Coat (*)
Refresh
Sludge
Stomp
Wide Guard
Yawn (*)

Roar
Toxic
Hail
Rain Dance
Hidden Power [Grass]
Ice Beam
Blizzard
Hyper Beam
Protect (*)
Rain Dance
Dig (*)
Brick Break
Rest (*)
Attract
Double Team
Sludge Wave (*)
Rock Tomb
Facade
Focus Blast
Scald (*)
Giga Impact
Stone Edge
Bulldoze
Rock Slide
Swagger
Sleep Talk
Substitute
Waterfall
Surf

Dive
Dynamic Punch
Earth Power
Endure
Focus Punch
Hydro Cannon
Ice Punch
Icy Wind
Iron Tail
Low Kick
Outrage
Stealth Rock
Superpower



Radioactive (Tentacruel) (M)
Nature: Modest
Type: Water/Poison

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Clear Body

Liquid Ooze

Rain Dish (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5
KOC: 0

Moves (63/82):

Reflect Type
Poison Sting (*)
Acid (*)
Constrict
Supersonic (*)
Wrap (*)
Water Gun (*)
Toxic Spikes (*)
Bubble Beam (*)
Acid Spray
Barrier
Water Pulse
Poison Jab
Screech
Hex
Hydro Pump
Sludge Wave
Wring Out

Acupressure
Aqua Ring
Aurora Beam
Confuse Ray (*)
Haze (*)
Knock Off (*)
Mirror Coat (*)
Muddy Water
Rapid Spin (*)

Toxic (*)
Venoshock (*)
Hidden Power [Electric]
Hail
Ice Beam (*)
Blizzard
Hyper Beam
Protect (*)
Rain Dance
Safeguard
Double Team
Sludge Bomb
Rest
Attract
Scald
Payback
Giga Impact
Infestation
Natural Gift
Swagger
Sleep Talk
Substitute
Dazzling Gleam
Surf (*)

Dive
Giga Drain
Magic Coat

Bide
Brine
Endure
Icy Wind
Mega Drain
Mimic
Reflect
Skull Bash
Whirlpool



Prescott (Slowking) (M)
Nature: Relaxed
Type: Water/Psychic

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Oblivious

Own Tempo

Regenerator (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-15% speed, -10% evasion)
Size Class: 3
Weight: Class: 4
Base Rank Total: 19

EC: 6/6
MC: 1
AC: 5/5
KOC: 0

Moves (67/114):

Power Gem
Hidden Power [Fairy]
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Nasty Plot
Swagger
Slack Off
Rain Dance
Psychic
Trump Card
Psych Up
Heal Pulse

Belch
Block (*)
Future Sight (*)
Me First (*)
Mud Sport
Sleep Talk (*)
Zen Headbutt (*)

Psyshock (*)
Toxic
Hail
Sunny Day
Ice Beam (*)
Hyper Beam
Light Screen
Protect
Safeguard
Earthquake (*)
Dig
Shadow Ball
Brick Break
Double Team
Flamethrower (*)
Fire Blast
Rest
Focus Blast
Scald
Thunder Wave
Bulldoze
Dragon Tail
Grass Knot (*)
Substitute
Trick Room
Surf

Bide
Counter
Drain Punch
Dynamic Punch
Endure
Focus Punch
Foul Play
Fury Cutter
Magic Coat
Recycle
Signal Beam
Skill Swap
Teleport
Telekinesis
Trick
Zap Cannon



Segar (Cawdet) (M)
Nature: Lonely
Type: Steel/Flying

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Keen Eye

Volt Absorb

Big Pecks (HA Locked)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 88
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 2/6
MC: 0
AC: 2/5

Moves:

Leer (*)
Peck (*)
Growl (*)
Swift (*)
Metal Claw (*)
Screech (*)
Wing Attack (*)
Belly Drum

Air Slash (*)
Drill Peck (*)
Mirror Move (*)
Pursuit (*)
Razor Wind (*)

Roost (*)
Brick Break (*)
Double Team (*)
Acrobatics (*)
Flash Cannon (*)

Drain Punch
Knock Off



Feebas (Feebas) (F)
Nature: Modest
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Swift Swim

Oblivious

Adaptibility (HA Locked)

Stats:

Hp: 80
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 1/6
MC: 2
AC: 1/5
KOC: 1

Moves:

Splash
Tackle

Brine
Confuse Ray
Haze
Hypnosis
Mirror Coat

Ice Beam
Light Screen
Rest
Scald
Sleep Talk



[/URL]
The Fresh Prince (Gastrodon) (M)
Nature: Quiet
Type: Water/Ground

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.


Abilities:

Sticky Hold

Storm Drain

Sand Force (HA UNLocked)

Stats:

Hp: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 33 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 01
AC: 5/5

Moves (31/???):

Mud Slap (*)
Mud Sport (*)
Harden (*)
Water Pulse (*)
Mud Bomb (*)
Hidden Power (Grass) (*)
Rain Dance (*)
Body Slam
Muddy Water
Recover

Acid Armor (*)
Clear Smog (*)
Counter (*)
Mirror Coat (*)
Yawn (*)

Endure
Pain Split
String Shot
Whirlpool

Toxic
Ice Beam (*)
Blizzard
Protect (*)
Earthquakle
Sludge Bomb
Rest (*)
Scald (*)
Rock Slide
Infestation (*)
Sleep Talk
Substitute



Marill (Marill) (M)
Nature: Adamant
Type: Water/Fairy

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Thick Fat

Huge Power

Sap Sipper (HA Locked)

Stats:

Hp: 100
Atk: Rank 2 (4 Huge Power) (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 11 (13 Huge Power)

EC: 6/9
MC: 0
AC: 5/5

Moves (35/???):

Tackle
Defense Curl
Splash (*)
Charm (*)
Water Gun (*)
Bubble (*)
Rollout
Tail Whip (*)
Water Sport (*)
Slam (*)
Bubble Beam (*)
Helping Hand (*)
Aqua Tail
Aqua Ring
Double Edge
Bounce (*)
Rain Dance
Superpower
Play Rough

Aqua Jet
Body Slam (*)
Copycat (*)
Encore (*)
Perish Song
Refresh (*)
Soak (*)

Toxic (*)
Light Screen (*)
Protect (*)
Rest
Sleep Talk
Substitute (*)
Waterfall (*)

Endure
Knock Off



Octillery (Octillery) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Suction Cups

Sniper

Moody (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 39 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves (44/71):

Gunk Shot
Water Gun (*)
Constrict
Lock-On (*)
Psybeam (*)
Aurora Beam (*)
Bubble Beam (*)
Focus Energy (*)
Octazooka
Bullet Seed
Wring Out
Signal Beam
Hydro Pump
Hyper Beam
Soak

Acid Spray (*)
Haze (*)
Mud Shot (*)
Rock Blast (*)
Water Spout (*)

Toxic
Ice Beam (*)
Hyper Beam
Protect
Smack Down
Psychic (*)
Double Team (*)
Flamethrower
Sludge Bomb
Fire Blast (*)
Rest
Energy Ball
Scald (*)
Brine
Payback
Giga Impact
Thunder Wave
Sleep Talk
Substitute
Flash Cannon
Surf

Bounce
Endure
Whirlpool



Budew (Budew) (F)
Nature: Bold
Type: Grass/Poison

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Natural Cure

Poison Point

Leaf Guard (HA Locked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (16/???):

Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed

Extrasensory
Giga Drain
Leaf Storm
Sleep Powder
Synthesis

Toxic
Venoshock
Protect
Shadow Ball
Dazzling Gleam



Hypno Shroom (Paras) (M)
Nature: Brave
Type: Bug/Grass

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Effect Spore

Dry Skin

Damp (HA Locked)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 21 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Moves (17/???):

Scratch (*)
Stun Spore (*)
Poison Powder (*)
Leech Life (*)
Fury Cutter (*)
Spore (*)
Slash (*)

Agility (*)
Counter (*)
Endure (*)
Leech Seed (*)
Wide Guard (*)

Dig (*)
Brick Break (*)
Double Team (*)
Rest (*)
Sleep Talk (*)
 
Last edited:
(2000th post, made in expectance of mons to come, and so I don't waste it elsewhere. Also I needed a place to put a mon I completely forgot I claimed,my Kangaskhan, as I quite forget and can't be bothered to check where it would fit in to my predetermined pattern.)


Gemini (Kanghaskhan) (F)
Nature: Naive
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Early Bird

Scrappy

Inner Focus (HA Locked)

Parental Bond (Mega)

Stats:

Hp: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 104 (+15% speed, +12% accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 18


Gemini (Kanghaskhan) (F)
Nature: Naive
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Hp: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight: Class: 5
Base Rank Total: 24


MC: 0
AC: 3/5

Moves (25/???):

Comet Punch (*)
Leer (*)
Fake Out (*)
Bite (*)
Tail Whip (*)
Double Hit (*)
Mega Punch (*)
Rage (*)
Crunch
Endure
Sucker Punch

Circle Throw
Counter (*)
Disable (*)
Endeavor (*)
Focus Energy (*)
Focus Punch (*)

Toxic
Earthquake (*)
Fire Blast (*)
Rest (*)
Giga Impact
Sleep Talk (*)
Substitute
Power-Up-Punch (*)



King Raven (Salamence) (M)
Nature: Hasty
Type: Dragon/Flying

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Intimidate

Moxie (HA UNLOCKED)

Aerilate (Mega)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 22


King Raven (Salamence) (M)
Nature: Hasty
Type: Dragon/Flying

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Stats:

Hp: 100
Atk: Rank 6
Def: Rank 4 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% speed, +22% accuracy)
Size Class: 3
Weight Class: 5
Base Rank Total: 27


EC: 9/9
MC: 0
AC: 5/5

Moves (39/76):

Double-Edge
Dragon Tail
Fire Fang
Thunder Fang
Rage (*)
Bite (*)
Leer (*)
Headbutt (*)
Focus Energy (*)
Ember (*)
Dragon Breath
Zen Headbutt
Scary Face
Flamethrower
Fly
Crunch
Dragon Claw

Dragon Pulse (*)
Dragon Rush (*)
Endure (*)
Hydro Pump (*)
Thrash (*)

Roar
Protect (*)
Double Team
Frusteration
Earthquake
Return
Brick Break
Fire Blast (*)
Rest (*)
Rock Slide (*)
Sleep Talk (*)
Substitute

Aqua Tail
Draco Meteor
Heat Wave
Hyper Voice
Iron Tail



Hyuudora (Gyarados) (M)
Nature: Rash
Type: Water/Flying

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Intimidate

Moxie (HA UNLOCKED)

Mold Breaker (Mega-Only)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3 (-)
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 21


Hyuudora (Gyarados) (M)
Nature: Rash
Type: Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Mega Stats:
Hp: 100
Atk: Rank 7
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4 (-)
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25


EC: 6/6
MC: 0
AC: 5/5
KOC: 0

Moves (56/87):

Thrash
Leer
Bite
Splash (*)
Tackle (*)
Twister
Ice Fang
Aqua Tail
Rain Dance
Crunch
Dragon Dance
Hyper Beam

Toxic
Body Slam
Water Gun
Zap Cannon
Taunt
Ice Beam
Blizzard
Protect
Endure
Thunderbolt
Earthquake
Double Team
Reflect
Bide
Flamethrower
Fire Blast
Torment
Facade
Skull Bash
Rest
Brine
Scald
Incinerate
Payback
Giga Impact
Stone Edge
Avalanche
Thunder Wave
Bulldoze
Dragon Tail
Sleep Talk
Rock Smash
Waterfall
Whirlpool
Dive

Bounce (*)
Icy Wind
Iron Head
Outrage

Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)



Grinder (Clawitzer) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Mega Launcher

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 51 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: N/A

Moves (37/57):

Heal Pulse
Dark Pulse
Dragon Pulse
Aura Sphere
Splash (*)
Water Gun (*)
Water Sport (*)
Vice Grip (*)
Bubble (*)
Flail (*)
Bubble Beam (*)
Swords Dance (*)
Water Pulse
Smack Down
Muddy Water
Aqua Jet

Aqua Jet (*)
Crabhammer (*)
Endure (*)
Entrainment (*)
Helping Hand (*)

Toxic
Venoshock
Ice Beam (*)
Shadow Ball
Double Team
Sludge Wave (*)
Sludge Bomb
Protect (*)
Focus Blast
Scald
Rock Slide (*)
U-turn
Substitute
Flash Cannon (*)
Surf
Waterfall


---->

''Jack'' (Rotom) (-)
Nature: Modest
Type: Electric/Ghost --> Electric/Water (Wash)

Electric: Electric STAB; immune to paralysis status.

Ghost (Regular): Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Water (Wash): Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Levitate

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Stats (Wash):

Hp: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 3
Weight Class: 4
Base Rank Total: 20

MC: 0

Moves:

Hydro Pump (Wash) (*)
Discharge (*)
Charge (*)
Trick (*)
Astonish (*)
Thunder Wave (*)
Thunder Shock (*)
Confuse Ray (*)
Uproar (*)
Double Team (*)
Shock Wave (*)
Substitute
Hex

Mud Slap (*)
Pain Split (*)
Signal Beam (*)
Sleep Talk (*)
Snatch (*)

Toxic (*)
Light Screen
Protect (*)
Thunderbolt (*)
Reflect
Rest (*)
Will-O-Wisp (*)

Endure



Omar (Collossoil) (M)
Nature: Hasty
Type: Dark/Ground

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Rebound

Guts

Unnerve (HA UNLocked)

Stats:

Hp: 120
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 110 (+15% speed, +14% accuracy)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Moves (34/???):

Drill Run
Leer (*)
Peck
Rototiller
Horn Attack
Tackle (*)
Bubble Beam (*)
Bite (*)
Rapid Spin (*)
Body Slam (*)
Pursuit
Bounce
Dig
Megahorn
Horn Drill

Encore (*)
Fake Out (*)
Fissure
Sand Tomb (*)
Sucker Punch (*)
Water Spout (*)

Roar
Taunt (*)
Protect
Smack Down
Iron Tail
Earthquake (*)
Double Team
Sludge Bomb (*)
Bulldoze
Rock Slide (*)
U-Turn (*)
Substitute

Knock Off



Icarus (Tomohawk) (M)
Nature: Modest
Type: Flying/Fighting

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Intimidate

Prankster

Justified (HA UNLocked)

Stats:

Hp: 110
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Soe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves (41/???):

Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes (*)
Aerial Ace
Harden (*)
Morning Sun
Focus Energy (*)
Rock Smash (*)
Roar (*)
Whirlwind
Noble Roar (*)
Earth Power
Hyper Voice
Air Slash
Heat Wave
Superpower
Taunt
Sky Drop
Rest
Hurricane
Retaliate
Healing Wish

Confuse Ray (*)
Haze (*)
Rapid Spin (*)
Stealth Rock (*)
Yawn (*)

TToxic
Protect (*)
Solar Beam
Brick Break (*)
Double Team
Rock Tomb
Focus Blast (*)
Rock Slide (*)
Grass Knot (*)
Sleep Talk
Fly

Bounce


Camerupt (Camerupt) (M)
Nature: Quiet
Type: Fire/Ground

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Magma Armor

Solid Rock

Anger Point (HA UNLOCKED)

Sheer Force (Mega)

Stats:

Hp: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-10% speed, -15% evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 19


Camerupt (Camerupt) (M)
Nature: Quiet
Type: Fire/Ground

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (-10% speed, -15% evasion)
Size Class: 4
Weight Class: 7
Base Rank Total: 23


EC: 6/6
MC: 01
AC: 5/5
KOC: 0

Moves (45/???):

Fissure
Eruption
Growl (*)
Tackle (*)
Ember (*)
Magnitude (*)
Focus Energy (*)
Take Down (*)
Flame Burst (*)
Amnesia (*)
Lava Plume (*)
Earth Power
Curse
Rock Slide
Yawn
Earthquake
Flamethrower
Double Edge

Body Slam (*)
Endure (*)
Growth (*)
Heat Wave (*)
Iron Head (*)
Scary Face
Yawn

Roar
Toxic
Sunny Day
Hyper BeM
Protect (*)
Solar Beam
Dig (*)
Double Team
Sandstorm
Fire Blast (*)
Flame Charge
Overheat
Incinerate
Will-O-Wisp (*)
Gigs Impact
Bulldoze (*)
Substitute

Endure
Explosion
Stealth Rock



Kong (Slaking) (M)
Nature: Hasty
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Truant

Stats:

Hp: 125
Atk: Rank 7
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 27

EC: 9/9
MC: 0
AC: N/A4/5

Moves (72/100):

Hammer Arm
Punishment
Reversal
Scratch (*)
Focus Energy
Yawn (*)
Encore (*)
Fling
Uproar
Slack Off (*)
Feint Attack (*)
Fury Swipes
Amnesia (*)
Endure
Covet
Chip Away
Slash
Swagger
Counter
Flail
Play Rough
Focus Punch

Body Slam (*)
Crush Claw (*)
Curse (*)
Night Slash (*)
Pursuit (*)

Roar
Toxic
Taunt
Blizzard
Hyper Beam
Protect (*)
Solar Beam
Smack Down
Thunder
Earthquake
Return (*)
Brick Break (*)
Double Team
Fire Blast (*)
Rock Tomb (*)
Aerial Ace
Rest
Facade
Low Sweep
Focus Blast
Shadow Claw
Retaliate
Incinerate
Quash
Bulldoze
Giga Impact
Rock Slide
Sleep Talk
Substitute
Power-Up-Punch
Secret Power

Block
Fire Punch
Fury Cutter
Gunk Shot
Headbutt
Ice Punch
Icy Wind
Low Kick
Mega Punch
Mega Kick
Shock Wave
Sucker Punch
Thunder Punch
Water Pulse



Porky (Hariyama) (M)
Nature: Brave
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Thick Fat

Guts

Sheer Force (HA Unlocked)

Stats:

Hp: 125
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves (35/???):

Tackle (*)
Focus Energy (*)
Sand Attack (*)
Brine
Arm Thrust (*)
Vital Throw (*)
Fake Out (*)
Force Palm
Whirlwind (*)
Knock Off (*)
Smelling Salts (*)
Belly Drum (*)
Endure
Close Combat
Reversal
Heavy Slam

Bullet Punch (*)
Counter (*)
Feint
Foresight (*)
Focus Punch (*)
Revenge
Wide Guard (*)

Toxic (*)
Protect (*)
Smack Down
Earthquake (*)
Dig
Rock Slide (*)
Poison Jab (*)

Fire Punch
Helping Hand
Ice Punch
Role Play
Thunder Punch



Reaper (Pawniard) (M)
Nature: Careful
Type: Dark/Steel

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Defiant

Inner Focus

Pressure (HA Locked)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Moves (17/???):

Scratch (*)
Leer (*)
Fury Cutter (*)
Torment (*)
Feint Attack (*)
Scary Face (*)
Metal Claw (*)

Psycho Cut (*)
Pursuit (*)
Revenge (*)
Quick Guard (*)
Sucker Punch (*)

Taunt (*)
Dig (*)
Aerial Ace (*)
Thunder Wave (*)
Poison Jab (*)



Since this is flavor, I tried to think of my choices through a flavorful standpoint. Illuminate is of course an obvious choice, as for Magma Armor, well, I like to envision that Volkraken spends its time near the seafloor, and possibly near hydrothermal vents, from which it could easily pick up an elevated temperatu



Pancham (Pancham) (M)
Nature: Brave
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Iron Fist

Scrappy

Mold Breaker (HA Locked)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 37 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 3/6
MC: 2
AC: 3/5

Moves (25/???):

Tackle (*)
Leer (*)
Arm Thrust (*)
Work Up (*)
Karate Chop (*)
Comet Punch (*)
Slash (*)
Circle Throw (*)
Vital Throw
Body Slam
Crunch
Parting Shot
Sky Uppercut

Foul Play (*)
Me First (*)
Quash (*)
Quick Guard (*)
Storm Throw (*)

Roar (*)
Sludge Bomb (*)
Torment (*)
Payback (*)
Stone Edge (*)
Bulldoze

Drain Punch



King P (Metagross) (-)
Nature: Mild
Type: Steel/Psychic

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Clear Body

Light Metal (HA UNLOCKED)

Tough Claws (Mega)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 4 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 4
Weight Class: 9 [6 Light Metal]
Base Rank Total: 22


King P (Metagross) (-)
Nature: Mild
Type: Steel/Psychic

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

Hp: 100
Atk: Rank 6
Def: Rank 5 (-)
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 110
Size Class: 4
Weight Class: 11 [9 Light Metal]
Base Rank Total: 27


EC: 9/9
MC: 01
AC: 5/5

Moves (38/80):

Magnet Rise
Take Down (*)
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Miracle Eye
Iron Defense
Agility
Meteor Mash
Hammer Arm
Hyper Beam

Headbutt (*)
Iron Defense (*)
Iron Head (*)
Zen Headbutt (*)

Psyshock
Toxic
Hidden Power [Fire]
Light Screen
Earthquake
Shadow Ball
Brick Break
Reflect
Sludge Bomb
Rock Tomb
Explosion
Bulldoze
Rock Slide
Grass Knot

Dynamic Punch
Endure
Gravity
Ice Punch
Signal Beam
Stealth Rock
Thunder Punch



Treasurefish (Lanturn)
Nature: Modest
Type: Water/Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Volt Absorb

Illuminate

Water Absorb (HA Locked)

Stats:

Hp: 120
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves (37/???):

Stockpile
Swallow
Spit Up
Eerie Impulse
Water Gun (*)
Bubble (*)
Thunder Wave (*)
Supersonic (*)
Flail (*)
Confuse Ray (*)
Spark (*)
Take Down (*)
Signal Beam
Discharge
Aqua Ring
Hydro Pump
Ion Deluge
Charge

Agility (*)
Brine (*)
Soak (*)
Psybeam (*)
Whirlpool (*)

Toxic
Blizzard (*)
Protect
Thunderbolt (*)
Thunder
Double Team
Scald (*)
Charge Beam
Volt Switch (*)
Substitute
Dazzling Gleam (*)
Surf

Bounce
Endure
Heal Bell



Tirtouga (Hoffman) (M)
Nature: Sassy
Type: Water/Rock

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source..

Abilities:

Sturdy

Solid Rock

Swift Swim (HA Locked)

Stats:

Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 19 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/6
MC: 0
AC: 1/5

Moves (24/???):

Bide (*)
Withdraw (*)
Water Gun (*)
Rollout (*)
Bite (*)
Protect (*)
Aqua Jet (*)
Ancient Power (*)
Crunch (*)
Wide Guard (*)
Brine
Aqua Tail
Rock Slide
Hydro Pump

Body Slam (*)
Guard Swap (*)
Iron Defense (*)
Knock Off (*)
Whirlpool (*)

Ice Beam (*)
Earthquake (*)
Rest (*)
Scald (*)
Sleep Talk (*)
 
Last edited:

Togepi (Togepi) (M)
Nature: Timid
Type: Fairy

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift;Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Hustle

Serene Grace

Super Luck (HA Locked)

Stats:

Hp: 90
Atk: Rank 0 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 23 (+15% speed, +5% accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Moves (19/???):

Growl (*)
Charm (*)
Metronome (*)
Sweet Kiss (*)
Yawn (*)
Encore (*)
Ancient Power (*)
Follow Me (*)
Bestow (*)

Extrasensory (*)
Foresight (*)
Mirror Move (*)
Morning Sun (*)
Psycho Shift (*)

Psyshock (*)
Solar Beam (*)
Shadow Ball (*)
Fire Blast (*)
Dazzling Gleam (*)



Palutena (Ralts) (F)
Nature: Bold
Type: Psychic/Fairy

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift;Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Synchronize

Trace

Telepathy (HA Locked)

Stats:

Hp: 90
Atk: Rank 0 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 1/9
MC: 0
AC: 1/5

Moves (23/???):

Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Disarming Voice
Lucky Chant (*)
Magical Leaf (*)
Draining Kiss
Heal Pulse (*)
Calm Mind (*)
Psychic
Imprison

Confuse Ray (*)
Destiny Bond (*)
Disable (*)
Encore (*)
Skill Swap (*)

Psyshock (*)
Taunt (*)
Shadow Ball (*)
Torment (*)
Will-O-Wisp (*)
Dazzling Gleam



Aipom (Aipom) (M)
Nature: Jolly
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Run Away

Pickup

Skill Link (HA Locked)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves (19/???):

Scratch (*)
Tail Whip (*)
Sand Attack (*)
Astonish (*)
Baton Pass (*)
Tickle (*)
Fury Swipes (*)
Swift (*)
Screech (*)

Beat Up (*)
Bounce (*)
Counter (*)
Fake Out (*)
Revenge (*)

Taunt (*)
Iron Tail (*)
Dig (*)
Acrobatics (*)
U-turn (*)



Tyrogue (Tyrogue) (M)
Nature: Adamant
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Guts

Steadfast

Vital Spirit (HA Locked)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (+)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 2/6
MC: 3
AC: 2/5
KOC: 1

Moves (14/???):

Tackle (*)
Helping Hand (*)
Fake Out (*)
Foresight (*)

Endure (*)
Feint (*)
Hi Jump Kick (*)
Mind Reader (*)
Rapid Spin (*)

Toxic (*)
Protect (*)
Earthquake (*)
Brick Break (*)
Rock Slide (*)



Spectrum (Kecleon) (M)
Nature: Rash
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Color Change

Protean (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: N/A
MC: 01
AC: 5/5

Moves (38/111):

Synchronoise (*)
Ancient Power (*)
Thief (*)
Tail Whip (*)
Astonish (*)
Lick (*)
Scratch (*)
Bind (*)
Feint Attack (*)
Fury Swipes (*)
Feint (*)
Psybeam (*)
Screech (*)
Shadow Sneak (*)
Slash (*)
Substitute
Sucker Punch

Disable (*)
Fake Out (*)
Magic Coat (*)
Recover (*)
Skill Swap (*)

Hidden Power [Fairy]
Ice Beam (*)
Solar Beam (*)
Thunderbolt (*)
Dig
Shadow Ball (*)
Fire Blast (*)
Thunder Wave
Trick Room

Aqua Tail
Counter
Endure
Knock Off
Low Kick
Stealth Rock

Reflect Type



Judgment (Volkraken) (M)
Nature: Timid
Type: Water/Fire

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Analytic

Infiltrator

Pressure (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110 (+15% speed, +14% accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 01
AC: 5/5
KOC: 0

Moves (47/57):

Constrict (*)
Flash (*)
Bite (*)
Leech Life (*)
Reflect (*)
Water Gun (*)
Ember
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)
Scald
Destiny Bond
Dive
Power Gem
Aqua Ring
Heat Wave
Hydro Pump
Memento

Aqua Jet (*)
Assurance (*)
Scary Face (*)
Tickle (*)
Water Pulse (*)

Toxic
Hidden Power [Electric]
Sunny Day
Hyper Beam
Protect
Double Team
Flamethrower
Fire Blast (*)
Torment (*)
Overheat
False Swipe
Quash
Will-O-Wisp (*)
Giga Impact
Swagger
U-turn (*)
Substitute
Flash Cannon (*)
Surf

Bind
Pain Split
Snatch
Water Pulse



Gus (Cranidos) (M)
Nature: Adamant
Type: Rock

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

Mold Breaker

Sheer Force (HA Locked)

Stats:

Hp: 100
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 4/6
MC: 0
AC: 4/5

Moves (25/???):

Headbutt (*)
Leer (*)
Focus Energy (*)
Pursuit (*)
Take Down (*)
Scary Face (*)
Assurance (*)
Zen Headbutt
Head Smash

Crunch (*)
Hammer Arm (*)
Iron Head (*)
Stomp (*)
Whirlwind (*)

Endeavor
Fire Punch
Stealth Rock
Superpower
Thunder Punch

Ice Beam (*)
Thunderbolt (*)
Earthquake (*)
Dig
Fire Blast (*)
Rock Slide (*)



Tala Rama (Darumaka) (M)
Nature: Brave
Type: Fire

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Hustle

Inner Focus (HA Locked)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 43 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (20/???):

Tackle (*)
Rollout (*)
Incinerate (*)
Rage (*)
Fire Fang (*)
Headbutt (*)
Uproar (*)
Facade (*)
Fire Punch (*)
Work Up (*)

Encore (*)
Endure (*)
Focus Punch (*)
Snatch (*)
Yawn (*)

Roar (*)
Solar Beam (*)
Dig (*)
Will-O-Wisp (*)
Rock Slide (*)



Submarine (Sharpedo) (M)
Nature: Quiet
Type: Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

Rough Skin

Speed Boost (HA UNLOCKED)

Strong Jaw (Mega)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 82 (-15% spe, -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 18


Submarine (Sharpedo) (M)
Nature: Quiet
Type: Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Stats:

Hp: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 91 (-15% spe, -10% evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 23


EC: 6/6
MC: 1
AC: 5/5
KOC: 0

Moves (35/???):

Slash
Night Slash
Feint
Leer (*)
Bite (*)
Rage (*)
Focus Energy (*)
Scary Face (*)
Crunch (*)
Assurance
Ice Fang (*)
Screech (*)
Swagger (*)
Aqua Jet
Agility
Take Down
Taunt
Skull Bash

Ancient Power (*)
Brine (*)
Destiny Bond (*)
Double-Edge (*)
Hydro Pump (*)

Toxic
Ice Beam (*)
Torment (*)
Scald (*)
Payback (*)
Poison Jab
Substitute
Snarl (*)

Bounce
Endure
Super Fang
Zen Headbutt



Poliwag (Poliwag) (M)
Nature: Adamant
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Water Absorb

Damp

Swift Swim (HA Locked)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (18/???):

Water Sport (*)
Water Gun (*)
Bubble (*)
Hypnosis (*)
Double Slap (*)
Rain Dance (*)
Body Slam (*)
Bubble Beam (*)

Encore (*)
Endeavor (*)
Endure (*)
Haze (*)
Refresh (*)

Toxic (*)
Protect (*)
Dig (*)
Double Team (*)
Waterfall (*)



Mootz (Poliwag) (M)
Nature: Modest
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Water Absorb

Damp

Swift Swim (HA Locked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (18/???):

Water Sport (*)
Water Gun (*)
Bubble (*)
Hypnosis (*)
Double Slap (*)
Rain Dance (*)
Body Slam (*)
Bubble Beam (*)

Encore (*)
Endeavor (*)
Endure (*)
Haze (*)
Refresh (*)

Ice Beam (*)
Protect (*)
Dig (*)
Psychic (*)
Scald (*)



Aquarius (Eevee) (M)
Nature: Relaxed
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Run Away

Adaptability

Anticipation (HA Locked)

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 47 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (22/???):

Helping Hand (*)
Growl (*)
Tackle (*)
Tail Whip (*)
Sand Attack (*)
Baby-Doll Eyes (*)
Swift (*)
Quick Attack (*)
Bite (*)
Refresh (*)
Covet (*)
Take Down (*)

Detect (*)
Endure (*)
Flail (*)
Wish (*)
Yawn (*)

Toxic (*)
Return (*)
Dig (*)
Shadow Ball (*)
Double Team (*)



Eevee (Eevee) (F)
Nature: Brave
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Run Away

Adaptability

Anticipation (HA Locked)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves:

Helping Hand (*)
Growl (*)
Tackle (*)
Tail Whip (*)
Sand Attack (*)
Baby-Doll Eyes (*)
Swift (*)
Quick Attack (*)
Bite (*)
Refresh (*)
Covet (*)
Take Down (*)

Detect (*)
Endure (*)
Flail (*)
Wish (*)
Yawn (*)

Return (*)
Dig (*)
Shadow Ball (*)
Double Team (*)
Round (*)



Arlon (Alakazam) (M)
Nature: Timid
Type: Psychic

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Synchronize

Inner Focus

Magic Guard (HA UNLOCKED)

Trace (Mega)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% speed, +22% accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 19


Arlon (Alakazam) (M)
Nature: Timid
Type: Psychic

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 8
SpD: Rank 4
Spe: 173 (+15% speed, +30% accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 24


EC: 9/9
MC: 1
AC: 5/5
KOC: 0

Moves (32/???):

Teleport (*)
Kinesis
Disable
Confusion
Miracle Eye
Ally Switch
Psybeam
Reflect
Telekinesis
Recover
Future Sight
Psychic
Trick

Barrier (*)
Encore (*)
Knock Off (*)
Psycho Shift (*)
Skill Swap (*)

Psyshock (*)
Taunt (*)
Shadow Ball (*)
Double Team
Torment (*)
Grass Knot
Substitute
Dazzling Gleam (*)

Bide
Counter
Dig
Endure
Signal Beam
Zap Cannon



Muttley (Granbull) (M)
Nature: Adamant
Type: Fairy

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Intimidate

Quick Feet

Rattled (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 01
AC: 5/5

Moves (37/101):

Outrage
Ice Fang (*)
Fire Fang (*)
Thunder Fang (*)
Tackle (*)
Scary Face (*)
Tail Whip (*)
Charm (*)
Bite (*)
Lick (*)
Headbutt (*)
Roar (*)
Play Rough
Payback
Crunch

Close Combat (*)
Double Edge (*)
Feint Attack (*)
Heal Bell (*)
Metronome (*)

Taunt (*)
Hyper Beam
Protect
Earthquake (*)
Dig
Brick Break
Reflect (*)
Torment (*)
Giga Impact
Thunder Wave (*)
Rock Slide

Counter
Endure
Iron Tail
Super Fang
Low Kick



Ducklett (Ducklett) (M)
Nature: Mild
Type: Water/Flying

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Keen Eye

Big Pecks

Hydration (HA Locked)

Stats:

Hp: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (19/???):

Water Gun (*)
Water Sport (*)
Defog (*)
Wing Attack (*)
Water Pulse (*)
Aerial Ace (*)
Bubble Beam (*)
Feather Dance (*)
Aqua Ring (*)

Brine (*)
Gust (*)
Me First (*)
Mirror Move (*)
Mud Sport (*)

Ice Beam (*)
Protect (*)
Double Team (*)
Scald (*)
Fly (*)
 
Last edited:

Mani Mani (Aurumoth) (M)
Nature: Mild
Type: Bug/Psychic

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks

Abilities:

Weak Armor

No Guard

Light Metal (HA UNLocked)

Stats:

Hp: 110
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 94
Size Class: 4
Weight Class: 5 (4 [Light Metal])
Base Rank Total: 24

EC: 9/9
MC: 01
AC: 5/5

Moves (60/86):

Spotlight
Dragon Dance
Quiver Dance
Tackle (*)
String Shot (*)
Bug Bite (*)
Sunny Day (*)
Silver Wind
Heal Pulse (*)
Confusion (*)
Struggle Bug
Will-O-Wisp
Final Gambit
Ancient Power
Wish
Light Screen
Reflect
Healing Wish
Zen Headbutt
Tail Glow

Bug Buzz
Close Combat (*)
Counter (*)
Disable (*)
Feint
Hydro Pump (*)
Megahorn (*)
Wing Attack

Psyshock (*)
Toxic
Ice Beam
Blizzard
Hyper Beam
Protect (*)
Safeguard
Solar Beam
Thunderbolt
Thunder
Psychic
Shadow Ball (*)
Rest
Attract
Overheat
Steel Wing
Focus Blast
Giga Impact
Infestation (*)
Swagger
Sleep Talk
Substitute (*)
Dazzling Gleam
Surf

Electroweb
Helping Hand
Icy Wind
Magic Coat
Recycle
Role Play
Skill Swap
Trick



Zorua (Zorua) (M)
Nature: Lonely
Type: Dark

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

Illusion

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Moves (18/???):

Scratch (*)
Leer (*)
Pursuit (*)
Fake Tears (*)
Fury Swipes (*)
Feint Attack (*)
Scary Face (*)
Taunt (*)

Counter (*)
Detect (*)
Extrasensory (*)
Snatch (*)
Sucker Punch (*)

Roar (*)
Dig (*)
Double Team (*)
Grass Knot (*)
Dark Pulse (*)



Thanatos (Mr. Mime) (M)
Nature: Bold
Type: Psychic/Fairy

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Soundproof

Filter

Technician (HA UNLocked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves (56/123):

Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Tickle (*)
Barrier (*)
Confusion (*)
Copycat (*)
Meditate (*)
Psywave
Encore (*)
Double Slap (*)
Mimic (*)
Light Screen (*)
Reflect (*)
Psybeam (*)
Recycle
Trick
Psychic
Role Play
Baton Pass

Confuse Ray (*)
Fake Out (*)
Future Sight (*)
Hypnosis
Icy Wind (*)
Healing Wish (*)

Psyshock (*)
Toxic
Hidden Power [FIRE]
Taunt (*)
Hyper Beam
Solar Beam
Thunderbolt (*)
Shadow Ball
Torment (*)
Focus Blast
Thunder Wave
Infestation
Grass Knot (*)
Dazzling Gleam

Bide
Counter
Endure
Helping Hand
Magic Coat
Metronome
Mud-Slap
Shock Wave
Signal Bean
Skill Swap
Sntach
Teleport
Zap Cannon

Follow Me



Mocha (Wailmer) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Water Veil

Oblivious

Pressure (HA UNLOCKED)

Stats:

Hp: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5
KOC: 1

Moves (35/???):

Splash (*)
Growl (*)
Water Gun (*)
Rollout (*)
Whirlpool (*)
Astonish (*)
Water Pulse (*)
Mist (*)
Rest
Brine
Water Spout
Dive
Bounce
Hydro Pump
Heavy Slam

Clear Smog (*)
Double Edge (*)
Fissure (*)
Soak (*)
Zen Headbutt (*)

Roar (*)
Toxic
Hidden Power [Fire]
Ice Beam (*)
Protect (*)
Earthquake (*)
Rock Tomb
Scald (*)
Sleep Talk
Rock Smash
Waterfall

Avalanche
Endure
Mimic
Self-Destruct



Pumpkaboo (Pumpkaboo) (M)
Nature: Jolly
Type: Ghost/Grass

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Pickup

Frisk

Insomnia

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65 (+15% speed, +10% accuracy
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Moves (18/???):

Trick (*)
Astonish (*)
Confuse Ray (*)
Scary Face (*)
Trick-or-Treat (*)
Worry Seed (*)
Razor Leaf (*)
Leech Seed (*)

Bestow (*)
Destiny Bond (*)
Disable (*)

Toxic (*)
Light Screen (*)
Protect (*)
Fire Blast (*)
Thief (*)
Will-O-Wisp (*)
Rock Slide (*)



Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast

Justified (HA Unlocked)

Inner Focus (Mega)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+15% speed, +10% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Stats:

Hp: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 126 (+15% speed, +19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 9/9
MC: 0
AC: 5/5

Moves (78/133):

Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Disarming Voice
Quick Guard
Fury Cutter
Lucky Chant (*)
Magical Leaf (*)
Draining Kiss
Aerial Ace
Heal Pulse (*)
Slash
Wide Guard
Calm Mind (*)
Psychic
Imprison
Psycho Cut
Helping Hand
Future Sight
Hypnosis
Feint
Dream Eater
Protect

Destiny Bond (*)
Disable (*)
Encore (*)
Grudge
Mean Look
Shadow Sneak (*)
Skill Swap (*)
Synchronoise

Psyshock
Toxic
Taunt (*)
Hyper Beam
Light Screen
Thunderbolt
Earthquake
Shadow Ball (*)
Brick Break
Reflect
Rock Tomb
Torment (*)
Low Sweep
Focus Blast
Charge Beam
Will-O-Wisp (*)
Giga Impact
Stone Edge
Thunder Wave (*)
Bulldoze
Rock Slide
X-Scissor
Poison Jab
Grass Knot
Dazzling Gleam

Drain Punch
Dual Chop
Endure
Fire Punch
Focus Punch
Ice Punch
Icy Wind
Knock Off
Low Kick
Magic Coat
Pain Split
Snatch
Thunder Punch
Trick
Zen Headbutt

Wish



Flying Man (Hawlucha) (M)
Nature: Adamant
Type: Fighting/Flying

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Limber

Unburden

Mold Breaker (HA Locked)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 118
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 01
AC: 3/5

Moves (26/???):

Detect (*)
Tackle (*)
Hone Claws (*)
Karate Chop (*)
Wing Attack (*)
Roost (*)
Aerial Ace (*)
Encore (*)
Fling (*)
Flying Press
Bounce
Endeavor
High Jump Kick
Sky Attack

Agility (*)
Baton Pass (*)
Me First (*)
Mud Sport (*)
Quick Guard (*)

Taunt (*)
Double Team (*)
Torment (*)
Stone Edge (*)
Poison Jab (*)
U-turn

Low Kick



Amaura (Amaura) (F)
Nature: Quiet
Type: Rock/Ice

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Refrigerate

Snow Warning (HA Locked)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 40 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 16

EC: 1/6
MC: 0
AC: 1/5

Moves (22/???):

Growl (*)
Powder Snow (*)
Thunder Wave (*)
Rock Throw (*)
Icy Wind (*)
Take Down (*)
Mist (*)
Aurora Beam (*)
Avalanche
Nature Power
Encore
Blizzard

Barrier (*)
Discharge (*)
Haze (*)
Magnet Rise (*)
Mirror Coat (*)

Hyper Beam (*)
Light Screen (*)
Reflect (*)
Stone Edge (*)
Dragon Tail (*)



Bergmite (Bergmite) (M)
Nature: Sassy
Type: Ice

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Own Tempo

Ice Body

Sturdy (HA Locked)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 24 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves (18/???):

Tackle (*)
Bite (*)
Harden (*)
Powder Snow (*)
Ice Wind (*)
Take Down (*)
Sharpen (*)
Curse (*)

Barrier (*)
Mirror Coat (*)
Mist (*)
Recover (*)

Protect (*)
Hail (*)
Rock Tomb (*)
Stone Edge (*)
Gyro Ball (*)

Water Pulse (*)



Snugglow (Snugglow) (M)
Nature: Modest
Type: Electric/Poison

Electric: Electric STAB; immune to paralysis status.

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Storm Drain

Vital Spirit

Telepathy (HA Locked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 2
Weight Class: 1
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 0/5

Moves (17/???):

Supersonic (*)
Poison Sting (*)
Thunder Shock (*)
Acid (*)
Encore (*)
Thunder Wave (*)
Clear Smog (*)

Haze (*)
Signal Beam (*)
Splash (*)
Water Pulse (*)
Wide Guard (*)

Taunt (*)
Protect (*)
Sludge Bomb (*)
Flash Cannon (*)
Dazzling Gleam (*)



Dastardly (Murkrow) (M)
Nature: Quiet
Type: Dark/Flying

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Insomnia

Super Luck

Prankster (HA Locked)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 79 (-15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total 16

EC: 1/6
MC: 0
AC: 1/5

Moves (20/???):

Peck (*)
Astonish (*)
Pursuit (*)
Haze (*)
Wing Attack (*)
Night Shade (*)
Assurance (*)
Taunt
Mean Look
Torment

Brave Bird (*)
Perish Song (*)
Psycho Shift (*)
Sky Attack (*)
Whirlwind (*)

Toxic (*)
Protect (*)
Psychic (*)
Thunder Wave (*)
Fly (*)




Pellipper (Pellipper) (M)
Nature: Mild
Type: Water/Flying

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Keen Eye

Drizzle

Rain Dish (HA UNLocked)

Stats:

Hp: 100
Atk: Rank 2
Def: Rank 3 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Moves (36/76):

Hurricane
Hydro Pump
Tailwind
Soak
Growl (*)
Water Gun (*)
Supersonic (*)
Wing Attack (*)
Mist (*)
Water Pulse (*)
Quick Attack (*)
Payback
Air Cutter (*)
Roost
Protect
Agility

Aqua Ring (*)
Gust (*)
Knock Off (*)
Twister (*)
Wide Guard (*)

Toxic
Ice Beam (*)
Double Team (*)
Scald (*)
U-turn (*)
Fly (*)
Whirlpool
Defog

Endure
Gunk Shot
Icy Wind
Mud-Slap
Seed Bomb
Shock Wave
Sky Attack



Surskit (Surskit) (M)
Nature: Modest
Type: Bug/Water

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Swift Swim

Rain Dish (HA Locked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (18/???):

Bubble (*)
Quick Attack (*)
Sweet Scent (*)
Water Sport (*)
Bubble Beam (*)
Agility (*)
Mist (*)
Haze (*)

Aqua Jet (*)
Endure (*)
Hydro Pump (*)
Mud Shot (*)
Signal Beam (*)

Ice Beam (*)
Rain Dance (*)
Solar Beam (*)
Scald (*)
Infestation (*)



Onion_Bubs (Bulbasaur) (M)
Nature: Rash
Type: Grass/Poison

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Overgrow

Chlorophyll (HA Locked)

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Moves (20/???):

Tackle (*)
Growl (*)
Leech Seed (*)
Vine Whip (*)
Poison Powder (*)
Sleep Powder (*)
Take Down (*)
Razor Leaf (*)
Sweet Scent (*)
Growth (*)

Endure (*)
Grassy Terrain (*)
Leaf Storm (*)
Razor Wind (*)
Skull Bash (*)

Venoshock (*)
Sunny Day (*)
Light Screen (*)
Sludge Bomb (*)
Substitute (*)
 
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Great Reaper (Dusknoir) (M)
Nature: Brave
Type: Ghost

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Pressure

Frisk (HA Unlocked)

Stats:

Hp: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (-15% Speed, -10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Moves (43/???):

Fire Punch
Ice Punch
Thunder Punch
Gravity
Bind
Leer (*)
Night Shade (*)
Disable (*)
Foresight (*)
Astonish (*)
Confuse Ray (*)
Shadow Sneak (*)
Pursuit (*)
Will-O-Wisp (*)
Shadow Punch
Hex
Mean Look
Payback
Future Sight

Destiny Bond (*)
Haze (*)
Imprison (*)
Pain Split (*)
Skill Swap (*)

Toxic
Taunt (*)
Hyper Beam
Protect
Earthquake
Shadow Ball (*)
Brick Break
Torment (*)
Rest
Giga Impact
Rock Slide
Infestation (*)
Sleep Talk
Trick Room (*)

Counter
Endure
Focus Punch
Spite
Sucker Punch
Wonder Room



Viridi (Necturine) (F)
Nature: Adamant
Type: Grass/Ghost

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Anticipation

Telepathy (HA Locked)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves (18/???):

Leer (*)
Vine Whip (*)
Absorb (*)
Ominous Wind (*)
Shadow Sneak (*)
Toxic Spikes (*)
Will-O-Wisp (*)
Hex (*)

Future Sight (*)
Leaf Blade (*)
Leaf Storm (*)
Sketch (*)
Swift (*)

Protect (*)
Solar Beam (*)
Torment (*)
Infestation (*)
Nature Power (*)



Bonsly (Bonsly) (M)
Nature: Adamant
Type: Rock

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

Sturdy

Rock Head

Rattled (HA locked)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Moves (21/???):

Fake Tears (*)
Copycat (*)
Flail (*)
Low Kick (*)
Rock Throw (*)
Mimic (*)
Block (*)
Slam (*)
Feint Attack (*)
Tearful Look
Rock Tomb (*)

Defense Curl (*)
Endure (*)
Rollout (*)
Sand Tomb (*)
Self-Destruct (*)

Toxic (*)
Smack Down (*)
Dig (*)
Brick Break (*)
Explosion (*)



Duster (Tyrgoue) (M)
Nature: Jolly
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital ThrowFighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw

Abilities:

Guts

Steadfast

Vital Spirit (HA locked)

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40 (+15% speed, + 5% accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Moves (14/???):

Tackle (*)
Helping Hand (*)
Fake Out (*)
Foresight (*)

Bullet Punch (*)
Counter (*)
Mach Punch (*)
Pursuit (*)
Rapid Spin (*)

Toxic (*)
Protect (*)
Earthquake (*)
Low Sweep (*)
Rock Slide (*)



Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Hyper Cutter

Intimidate

Sheer Force (HA UNLOCKED)

Huge Power (Mega)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14


Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy

Stats:

Hp: 90
Atk: Rank 4 (8 7 [Huge Power])
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 21 [Huge Power])


EC: N/A
MC: 03
AC: 5/5

Moves (57/101):

Play Rough (*)
Iron Head (*)
Taunt (*)
Growl (*)
Fairy Wind (*)
Astonish (*)
Fake Tears (*)
Bite (*)
Sweet Scent (*)
Vice Grip (*)
Feint Attack
Baton Pass (*)
Crunch
Iron Defense
Sucker Punch

Fire Fang (*)
Metal Burst (*)
Misty Terrain (*)
Poison Fang (*)
Tickle (*)

Body Slam
Counter
Dynamic Punch
Endure
Foul Play
Ice Punch
Icy Wind
Knock Off
Magnet Rise
Snatch
Snore
Stealth Rock
Super Fang
Pain Split
Thunder Punch

Focus Punch
Toxic (*)
Hyper Beam
Protect (*)
Solar Beam
Shadow Ball
Brick Break (*)
Double Team
Sandstorm
Rock Tomb
Torment (*)
Facade
Rest
Focus Blast
Embargo
Payback
Giga Impact
Rock Slide (*)
Sleep Talk
Substitute
Rock Smash
Power-Up-Punch



Spinarak (Spinarak) (M)
Nature: Adamant
Type: Bug/Poison

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Swarm

Insomnia

Sniper (HA locked)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
AC: 2/5

Moves (25/???):

Poison Sting (*)
String Shot (*)
Scary Face (*)
Constrict (*)
Absorb
Leech Life (*)
Night Shade (*)
Shadow Sneak (*)
Fury Swipes (*)
Spider Web
Agility
Pin Missile
Poison Jab

Disable (*)
Megahorn (*)
Pursuit (*)
Rage Powder (*)
Toxic Spikes (*)

Toxic (*)
Venoshock (*)
Solar Beam (*)
Dig (*)
Infestation (*)

Bounce
Electroweb



K. Rool (Croconaw) (M)
Nature: Adamant
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Sheer Force (HA UNLocked)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 58
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/9
MC: 0
AC: 5/5

Moves (31/???):

Scratch (*)
Leer (*)
Water Gun (*)
Rage (*)
Bite (*)
Scary Face (*)
Ice Fang (*)
Flail (*)
Thrash (*)
Crunch
Aqua Tail
Superpower

Aqua Jet (*)
Block (*)
Ice Punch (*)
Metal Claw (*)
Mud Sport (*)

Toxic (*)
Dig (*)
Brick Break (*)
Aerial Ace
Rest
Double Team (*)
Sleep Talk
Dive
Waterfall (*)

Counter
Endure
Iron Tail
Low Kick
Whirlpool



Salsa (Mankey) (M)
Nature: Jolly
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Vital Spirit

Anger Point

Defiant (HA Locked)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 81 (+15% speed, + 15% accuracy)
Size Class: 1
Weight Class: 3
Base Rank Total: 14

EC: 4/6
Mc: 0
AC: 4/5

Moves (29/???):

Covet (*)
Scratch (*)
Low Kick (*)
Leer (*)
Focus Energy (*)
Fury Swipes (*)
Karate Chop (*)
Pursuit
Seismic Toss (*)
Swagger gger
Screech (*)
Assurance (*)
Cross Chop
Close Combat

Beat Up (*)
Counter (*)
Encore (*)
Focus Punch (*)
Foresight (*)

Taunt (*)
Earthquake (*)
Acrobatics (*)
Poison Jab
U-turn (*)
Substitute (*)

Bide
Endure
Ice Punch
Role Play



Carpainter (Smeargle) (M)
Nature: Timid
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Own Tempo

Technician

Moody (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+15% Speed, +9% Accuracy)
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: N/A
MC: 0
AC: 2/5

Moves (19/641):

Sketch (*)
Barrier (*)
Bide (*)
Counter (*)
Endure (*)
Explosion (*)
Fissure (*)
Guillotine (*)
Imprison (*)
Mind Reader (*)
Mirror Coat (*)
Recover (*)
Relic Song
Sheer Cold (*)
Spider Web (*)
Stealth Rock
Taunt (*)
Thunder (*)
Torment (*)
Sketch
Sketch



Hawk-eye (Braviaryt) (M)
Nature: Jolly
Type: Normal/Flying

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Keen Eye

Sheer Force

Defiant (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 92 (+15% Speed, +10% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves (33/52):

Thrash
Brave Bird
Whirlwind
Superpower
Peck (*)
Leer (*)
Fury Attack (*)
Wing Attack (*)
Hone Claws (*)
Scary Face (*)
Aerial Ace (*)
Crush Claw
Sky Drop

Heat Wave (*)
Roost (*)
Sky Attack
Sleep Talk (*)
Snore (*)
Tailwind (*)

Toxic (*)
Hyper Beam
Protect
Double Team
Facade (*)
Rest
Steel Wing
Shadow Claw
Giga Impact
Rock Slide (*)
U-turn (*)
Substitute
Rock Smash
Fly (*)



Scratchet (Scratchet) (M)
Nature: Adamant
Type: Normal/Fighting

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Scrappy

Prankster

Vital Spirit (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 2/6
MC: 0
AC: 2/5

Moves (23/70):

Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes (*)
Harden (*)
Focus Energy (*)
Rock Smash (*)
Roar (*)
Noble Roar (*)
Superpower
Taunt
Rest

Confuse Ray (*)
Haze (*)
Memento (*)
Roost (*)
Yawn (*)

Brick Break (*)
Reflect (*)
Bulldoze (*)
Rock Slide (*)
Sleep Talk
Nature Power (*)

Drain Punch



Hades (Lampent) (M)
Nature: Timid
Type: Ghost/Fire
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Flash Fire

Flame Body

Infiltrator (HA LOCKED)

Stats:

Hp: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 64 (+15% Speed, +7% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 5/9
MC: 0
AC: 5/5

Moves (31/???):

Ember (*)
Astonish (*)
Minimize (*)
Smog (*)
Fire Spin (*)
Confuse Ray (*)
Night Shade (*)
Will-O-Wisp (*)
Flame Burst (*)
Imprison (*)
Memento
Inferno
Shadow Ball
Overheat

Acid Armor (*)
Clear Smog (*)
Endure (*)
Haze (*)
Power Split (*)

Toxic (*)
Taunt (*)
Protect (*)
Solar Beam (*)
Psychic
Double Team
Fire Blast (*)
Substitute

Shock Wave
Spite
Telekinesis
Trick



Caimanoe (Caimanoe) (M)
Nature: Adamant
Type: Water/Steel

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Water Veil

Heatproof

Light Metal (HA locked)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 87
Size Clalss: 3
Weight Class: 4
Base Rank Total: 17

EC: 5/9
MC: 0
AC: 5/5

Moves (34/67):

Peck (*)
Dragon Breath (*)
Gust (*)
Splash (*)
Water Gun (*)
Metal Claw (*)
Scary Face (*)
Bubble Beam (*)
Drill Peck
Flash Cannon
Slack Off
Brine
Icicle Crash
Protect
Iron Head
Hydro Pump
Self-Destruct

Feint (*)
Icicle Spear (*)
Iron Tail
Liquidation
Metronome (*)
Refresh (*)
Thunder Fang (*)

Ice Punch
Icy Wind
Thunder Punch

Toxic
Hail
Taunt (*)
Scald (*)
Waterfall (*)
Rock Smash (*)
Dive (*)



(Moonside) (Porygon2) (-)
Nature: Timid
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Trace

Download

Analytic (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 69 (+15% Speed, + 8% Accuracy)
Size Class: 2
Weight Class:3
Base Rank Total: 19

EC: 8/9
MC: 0
AC: 5/5

Moves (37/76):

Zap Cannon
Magic Coat
Conversion 2 (*)
Tackle (*)
Sharpen (*)
Conversion (*)
Defense Curl
Psybeam (*)
Agility (*)
Recover (*)
Magnet Rise (*)
Signal Beam
Recycle
Tri Attack

Electroweb (*)
Foul Play (*)
Gravity (*)
Icy Wind (*)
Pain Split (*)

Psyshock
Toxic
Hidden Power [Fighting]
Hyper Beam (*)
Protect
Solar Beam (*)
Psychic (*)
Shadow Ball (*)
Double Team
Facade
Rest
Teleport
Bide
Skull Bash
Thunder Wave (*)
Endure
Sleep Talk
Substitute



Jabba (SligGoo) (M)
Nature: Naughty
Type: Dragon

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Sap Sipper

Hydration

Gooey (HA UNLOCKER)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 8/9
MC: 018
AC: 5/5

Moves (24/44):

Tackle (*)
Bubble (*)
Absorb (*)
Protect (*)
Bide (*)
Dragon Breath (*)
Rain Dance (*)
Flail
Body Slam
Muddy Water

Acid Armor (*)
Counter (*)
Endure (*)
Iron Tail (*)
Poison Tail (*)

Toxic (*)
Thunderbolt (*)
Double Team
Sludge Wave (*)
Rest
Rock Slide (*)
Infestation (*)
Sleep Talk
Substitute
 
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Lucas (Cubone) (M)
Nature: Adamant
Type: Ground

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Rock Head

Lightningrod

Battle Armor (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
MC: 0
AC: 1/5

Moves (20/95):

Bone Club (*)
Growl (*)
Tail Whip (*)
Headbutt (*)
Leer (*)
Focus Energy (*)
Bonemerang (*)
Rage (*)

Ancient Power (*)
Belly Drum (*)
Chip Away (*)
Detect (*)
Perish Song (*)

Bide
Counter

Toxic (*)
Dig (*)
Double Team (*)
Rock Slide (*)
Substitute (*)



Claus (Cubone) (M)
Nature: Adamant
Type: Ground

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Rock Head

Lightningrod

Battle Armor (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
MC: 00
AC: 1/5

Moves (20/93):

Bone Club (*)
Growl (*)
Tail Whip (*)
Headbutt (*)
Leer (*)
Focus Energy (*)
Bonemerang (*)
Rage (*)

Detect (*)
Endure (*)
Iron Head (*)
Perish Song (*)
Skull Bash (*)

Bide
Counter

Toxic (*)
Smack Down (*)
Dig (*)
Brick Break (*)
Rock Slide (*)



Venus (Popplio) (F)
Nature: Modest
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Liquid Voice (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Moves (18/???):

Pound (*)
Growl (*)
Water Gun (*)
Disarming Voice (*)
Aqua Jet (*)
Encore (*)
Bubble Beam (*)
Sing (*)

Amnesia (*)
Aqua Jet (*)
Charm (*)
Perish Song (*)
Wonder Room (*)

Toxic (*)
Ice Beam (*)
Protect (*)
Scald (*)
Acrobatics (*)



Detective Redlum (Yungoos) (M)
Nature: Adamant
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Stakeout

Strong Jaw

Adaptability (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (18/???):

Tackle (*)
Leer (*)
Pursuit (*)
Sand Attack (*)
Bide (*)
Bite (*)
Mud-Slap (*)
Super Fang (*)

Last Resort (*)
Revenge (*)

Taunt (*)
Frustration (*)
Earthquake (*)
Return (*)
Torment (*)
Facade (*)
Payback (*)
U-turn (*)



The Grinch (Crabrawler) (M)
Nature: Adamant
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Hyper Cutter

Iron Fist

Anger Point (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 2/6
MC: 0
AC: 2/5

Moves (22/???):

Bubble (*)
Rock Smash (*)
Leer (*)
Pursuit (*)
Bubble Beam (*)
Power-Up-Punch (*)
Dizzy Punch (*)
Payback
Reversal
Crabhammer

Amnesia (*)
Endeavor (*)
Superpower (*)
Wide Guard (*)

Toxic (*)
Earthquake (*)
Brick Break (*)
Double Team
Scald (*)
Bulldoze (*)
Stone Edge (*)
Substitute



Manly Fish (Wishiwashi-Solo) (M)
Nature: Brave
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Schooling

Stats:

Hp: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 1
SpD: Rank 1
Spe: 34 (-15% Spe, -10% Eva)
Size Class: 1
Weight Class: 1
Base Rank Total: 8


Manly Fish and Manly Fish's Brother (Wishiwashi-School) (M)
Nature: Brave
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Schooling

Stats:

Hp: 90
Atk: Rank 7 (+)
Def: Rank 5
SpA: Rank 6
SpD: Rank 5
Spe: 26 (-15% Spe, -10% Eva)
Size Class: 7
Weight Class: 4
Base Rank Total: 26


EC: N/A
MC: 0
AC: N/A

Moves (18/???):

Water Gun (*)
Growl (*)
Helping Hand (*)
Feint Attack (*)
Brine (*)
Aqua Ring (*)
Tearful Look (*)
Take Down (*)

Mist (*)
Muddy Water (*)
Water Pukse (*)
Water Sport (*)

Toxic (*)
Ice Beam (*)
Earthquake (*)
Facade (*)
Scald (*)
U-turn (*)



Mareanie (Mareanie) (M)
Nature: Brave
Type: Poison/Water

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Merciless

Limber

Regenerator (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 39 (-15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
Mc: 0
AC: 0/5

Moves (17/???):

Poison Sting (*)
Peck (*)
Toxic Spikes (*)
Bite (*)
Wide Guard (*)
Toxic (*)
Venoshock (*)

Haze (*)
Spit Up (*)
Stockpile (*)
Swallow (*)

Ice Beam (*)
Protect (*)
Double Team (*)
Scald (*)
Infestation (*)
Substitute (*)



Master Porky (Araquanid) (M)
Nature: Adamant
Type: Water/Bug

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities:

Water Bubble

Water Absorb (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 42
Size Class: 4
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Moves (37/???):

Wide Guard
Soak
Water Sport (*)
Bubble (*)
Infestation (*)
Spider Web (*)
Bug Bite (*)
Bubble Beam (*)
Bite (*)
Aqua Ring (*)
Leech Life
Crunch
Lunge
Mirror Coat
Liquidation

Aurora Beam (*)
Power Split (*)
Spit Up (*)
Stockpile (*)

Toxic (*)
Protect
Ice Beam
Blizzard
Rain Dance
Safeguard
Double Team
Reflect
Rest
Attract
Scald (*)
Frost Breath (*)
X-Scissor (*)
Swagger
Sleep Talk
Surf (*)
Waterfall (*)
Substitute



General Grievous (Wimpod) (M)
Nature: Adamant
Type: Bug/Water

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Wimp Out

Stats:

Hp: 80
Atk: Rank 3 +)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 11

EC: 0/6
MC: 01
AC: 0/5

Moves (13/28):

Struggle Bug (*)
Sand Attack (*)

Aqua Jet (*)
Harden (*)
Metal Claw (*)
Spikes (*)
Wide Guard (*)

Toxic (*)
Taunt (*)
Protect
Leech Life (*)
Scald (*)
Waterfall (*)



Master Barf (Muk-A)
Nature: Adamant
Type: Poison/Dark

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

Gluttony

Poison Touch

Power of Alchemy (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 50
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves (32/???):

Venom Drench
Pound (*)
Poison Gas (*)
Harden (*)
Bite (*)
Disable (*)
Acid Spray (*)
Poison Fang (*)
Minimize (*)
Knock Off
Crunch
Gunk Shot
Acid Armor

Clear Smog (*)
Imprison (*)
Mean Look (*)
Pursuit (*)
Shadow Sneak (*)

Toxic
Venoshock
Taunt (*)
Protect
Shadow Ball
Brick Break
Fire Blast (*)
Rest
Focus Blast
Torment (*)
Payback (*)
Stone Edge (*)
Infestation
Poison Jab
Sleep Talk
Substitute



Flint (Mudsdale) (M)
Nature: Adamant
Type: Ground

Abilities:

Own Tempo

Stamina

Inner Focus (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 35
Size Class: 4
Weight Class: 11
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves (33/41):

Mud-Slap (*)
Mud Sport (*)
Rototiller (*)
Bulldoze (*)
Double Kick (*)
Stomp (*)
Bide (*)
Highhorse Power (*)
Heavy Slam
Counter
Earthquake
Mega Kick
Superpower

Body Slam (*)
Close Combat (*)
Double Edge (*)
Magnitude (*)
Mud Bomb (*)

Roar (*)
Toxic (*)
Protect
Double Team
Sandstorm
Rock Tomb
Round
Rest (*)
Low Sweep
Facade
Payback
Rock Slide (*)
Giga Impact
Substitute
Sleep Talk (*)



Pū (Jangmo-o) (M)
Nature: Mild
Type: Dragon

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.



Abilities:

Bulletproof

Soundproof

Overcoat (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (17/???):

Tackle (*)
Leer (*)
Bide (*)
Protect (*)
Dragon Tail (*)
Scary Face (*)
Headbutt (*)

Counter (*)
Dragon Breath (*)
Reversal (*)

Roar (*)
Toxic (*)
Taunt (*)
Earthquake (*)
Double Team (*)
Focus Blast (*)
Substitute (*)



Trillionage (Turtwig) (M)
Nature: Adamant
Type: Grass

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Overgrow

Shell Armor (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 31
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/9
MC: 0
AC: 1/5

Moves (20/67):

Tackle (*)
Absorb (*)
Withdraw (*)
Razor Leaf (*)
Curse (*)
Bite (*)
Mega Drain (*)
Leech Seed
Synthesis
Crunch

Sand Tomb (*)
Seed Bomb (*)
Superpower (*)
Wide Guard (*)
Worry Seed (*)

Toxic (*)
Protect (*)
Solar Beam (*)
Double Team (*)
Substitute (*)



Aloysius (Swinub) (M)
Nature: Jolly
Type: Ice/Ground

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Oblivious

Snow Cloak

Thick Fat (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 58 (+15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 1/9
MC: 0
AC: 1/5

Moves (21/65):

Tackle (*)
Odor Sleuth (*)
Mud Sport (*)
Powder Snow (*)
Mud-Slap (*)
Endure (*)
Mud Bomb (*)
Icy Wind (*)
Ice Shard (*)
Earthquake

Avalanche (*)
Fissure (*)
Icicle Crash (*)
Icicle Spear (*)
Stealth Rock (*)

Roar (*)
Hail (*)
Light Screen (*)
Protect
Reflect (*)
Rock Slide (*)



Pinchey (Swinub) (M)
Nature: Adamant
Type: Ice/Ground

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Oblivious

Snow Cloak

Thick Fat (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Moves (19/65):

Tackle (*)
Odor Sleuth (*)
Mud Sport (*)
Powder Snow (*)
Mud-Slap (*)
Endure (*)
Mud Bomb (*)
Icy Wind (*)
Ice Shard (*)

Avalanche (*)
Fissure (*)
Freeze-Dry (*)
Mud Shot (*)
Stealth Rock (*)

Roar (*)
Hail (*)
Light Screen (*)
Reflect (*)
Rock Slide (*)
 
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Kylo Ren (Mimikyu) (M)
Nature: Adamant
Type: Ghost/Fairy

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Disguise

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 96
Size Class: 1
Weight Class: 1
Base Rank Total: 18

EC: N/A
MC: 0
AC: N/A

Moves (20/???):

WoodHammer (*)
Splash (*)
Scratch (*)
Astonish (*)
Copycat (*)
Double Team (*)
Baby-Doll Eyes (*)
Shadow Sneak (*)
Mimic (*)
Feint Attack (*)

Curse (*)
Destiny Bond (*)
Grudge (*)
Nightmare (*)

Taunt (*)
Light Screen (*)
Leech Life (*)
Will-O-Wisp (*)
Infestation (*)
Trick Room (*)



Virgil Incanto (Shelmet) (M)
Nature: Modest
Type: Bug

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities:

Hydration

Shell Armor

Overcoat (HA locked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 25
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (18/49):

LeechLife (*)
Absorb (*)
Acid (*)
Bide (*)
Curse (*)
Struggle Bug (*)
Mega Drain (*)
Yawn (*)

Encore (*)
Endure (*)
Feint (*)
Pursuit (*)
Spikes (*)

Hidden Power [Fire] (*)
Sludge Bomb (*)
Energy Ball (*)
Infestation (*)
Substitute (*)



Münchhausen (Tympole) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Swift Swim

Hydration

Water Absorb (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 55 (-15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (18/???):

Bubble (*)
Growl (*)
Supersonic (*)
Round (*)
Bubble Beam (*)
Mud Shot (*)
Aqua Ring (*)
Uproar (*)

After You (*)
Mist (*)
Mud Bomb (*)
Mud Sport (*)
Refresh (*)

Protect (*)
Sludge Bomb (*)
Infestation (*)
Scald (*)
Substitute (*)



Frankenstein (Alolan Geodude) (M)
Nature: Adamant
Type: Rock/Electric

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Magnet Pull

Sturdy

Galvanize (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Moves (20/???):

Tackle (*)
Defense Curl (*)
Charge (*)
Rock Polish (*)
Rollout (*)
Spark (*)
Rock Throw (*)
Smack Down (*)
Thunder Punch (*)
Self-Destruct (*)

Block (*)
Endure (*)
Counter (*)
Magnet Rise (*)
Wide Guard (*)

Protect (*)
Earthquake (*)
Brick Break (*)
Fire Blast (*)
Volt Switch (*)



Queen Senaka (Nidoran♀) (Female)
Nature: Quiet
Type: Poison

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Poison Point

Rivalry

Hustle (HA LOCKED)

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 35 (-15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 2/9
MC: 0
AC: 2/5

Moves (25/???):

Growl (*)
Scratch (*)
Tail Whip (*)
Tackle (*)
Poison Sting (*)
Double Kick (*)
Fury Swipes (*)
Bite (*)
Helping Hand (*)
Toxic Spikes
Crunch
Poison Fang

Counter (*)
Disable (*)
Endure (*)
Iron Tail (*)
Pursuit (*)

Bide
Dig

Ice Beam (*)
Protect (*)
Thunderbolt (*)
Sludge Bomb (*)
Aerial Ace (*)
Substitute



Fudge (Stunfisk) (M)
Nature: Quiet
Type: Ground / Electric

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Static

Limber

Sand Veil (HA LOCKED)

Stats:

HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 27 (-15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 19

EC: 0/0
MC: 0
AC: 4/5

Moves (34/???):

Fissure (*)
Flail (*)
Tackle (*)
Water Gun (*)
Mud-Slap (*)
Mud Sport (*)
Bide (*)
Thunder Shock (*)
Mud Shot (*)
Mud Bomb (*)
Camouflage (*)
Discharge (*)
Bide
Muddy Water
Thunderbolt

Earth Power (*)
Pain Split (*)
Reflect Type (*)
Shock Wave (*)
Yawn (*)

Dig
Endeavor
Magnet Rise
Stealth Rock
Stomping Tantrum

Protect
Thunder (*)
Earthquake (*)
Sludge Bomb (*)
Scald (*)
Stone Edge
Thunder Wave
Infestation (*)
 
Last edited:

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