Profiles Profile: MastaNVX

Trainer Name: MastaNVX
# of Pokemon: 6
W/L/T: 2/4/0
CC: 6
UC: 0

Battle Hall Thread: Currently Challenging!

Current Battles
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Vs. Redew - My first battle!
Vs. VirajVora - My first Double Battle!
Vs. Akela - My first Victory!
Vs. Kiesman - Battle with my Eternal Rival!
Vs. Rainman Legends - Second Victory! (Unclaimed)
Vs. Rainman Legends (Flash) - Well that was a thing :/ (Unclaimed)


Berry Pouch
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Hold Items
Lucky Egg x1
Exp. Share x1
Amulet Coin x1

Consumables
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Awaiting Approval
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Approved
Claim #1
Claim #2
Claim #3

Claim #4
 
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Active Team

#1

Lairon (M) [Titan]
Type(s): Steel/Rock

Steel STAB: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities: Sturdy / Rock Head / Heavy Metal (Unlocked)

Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Heavy Metal: (Passive) The Pokemon's body structure is immensely dense, doubling its actual weight.

Nature: Adamant
(+1 Atk, -1 SpA)

Stats:
HP:
90
Atk: 4(+)
Def: 5
SpA: 1(-)
SpD: 2
Spe: 40
Size Class: 2
Weight Class: 5 (Heavy Metal WC: 6)
Base Rank Total: 16

EC: 7/9
AC: 5/5
MC: 0

Attacks:

Level Up

Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Protect
Metal Burst
Iron Tail
Heavy Slam

Egg
Curse
Stealth Rock
Head Smash
Dragon Rush
Screech
Body Slam

TM/HM
Dig
Earthquake
Sandstorm
Rock Slide
Toxic
Aerial Ace

Tutor
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Special
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#2

Sylveon (F) [Amelie]
Type(s): Fairy

Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities: Cute Charm / Pixilate (Unlocked)

Cute Charm: (Passive) This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Pixilate: (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.

Nature: Bold
(+1 Def, -1 Atk)

Stats:
HP:
100
Atk: 2(-)
Def: 4(+)
SpA: 4
SpD: 5
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 6/6
AC: 5/5
MC: 2

Attacks:

Level Up
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Disarming Voice
Draining Kiss

Egg
Yawn
Tickle
Stored Power
Wish
Fake Tears

TM/HM
Hidden Power Fighting
Shadow Ball
Protect
Toxic
Substitute
Rest

Tutor
Hyper Voice

Special
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#3

Noivern (M) [Darko]
Type(s): Flying/Dragon

Flying STAB: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Frisk / Infiltrator / Telepathy (H)

Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks. LOCKED

Nature: Timid
(+15% Spe, +23% Acc, -1 Atk)

Stats:
HP: 100
Atk: 2(-)
Def: 3
SpA: 4
SpD: 3
Spe: 142(+) [23% Acc]
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
AC: 2/5
MC: 0

Attacks:

Level Up
Screech
Supersonic
Tackle
Leech life
Gust
Bite
Wing Attack
Agility
Air Cutter
Air Slash

Egg
Outrage
Snatch
Switcheroo
Tailwind

TM/HM
Roost
Dark Pulse
Fly
U-Turn
Taunt
Double Team

Tutor
Draco Meteor
Dragon Pulse
Heat Wave

Special
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#4

Munchlax (M) [Gordon]
Type(s): Normal

Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Pickup / Thick Fat / Gluttony (H)

Pickup: (Passive) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Gluttony: (Passive) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains three (3) HP per action when holding Leftovers. LOCKED

Nature: Relaxed
(+1 Def, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
120
Atk: 3
Def: 3 (+)
SpA: 2
SpD: 3
Spe: 4 (-) (-10% Eva)
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 2/6
AC: 3/5
MC: 0

Attacks:

Level Up
Last Resort
Snatch
Lick
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Chip Away
Recycle
Screech
Body Slam
Stockpile
Belly Drum

Egg
Charm
Curse
Counter
Zen Headbutt
Self-Destruct

TM/HM
Earthquake
Protect
Substitute
Rest
Sleep Talk
Rock Slide

Tutor
Superpower
Fire Punch

Special
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#5

Ralts (Female) [Claire]
Type(s): Psychic/Fairy

Psychic STAB: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities: Synchronize / Trace / Telepathy (H)

Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a Pokemon with Trace, the Player sending out last must send out the Pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (Target ability -5 En) Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks. LOCKED

Nature: Bold
(+1 Def, -1 Atk)

Stats:
HP: 90
Atk: 0(-)
Def: 2(+)
SpA: 2
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
AC: 0/5
MC: 0

Attacks:

Level Up
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind

Egg
Disable
Encore
Mean Look
Misty Terrain
Skill Swap

TM/HM
Psyshock
Hidden Power
Shadow Ball
Thunderbolt
Dazzling Gleam

Tutor
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Special
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#6

Magnemite (n/a) [Zero2]
Type(s): Electric/Steel

Electric STAB: Immune to paralysis status.

Steel STAB: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities: Magnet Pull / Sturdy / Analytic (H)

Magnet Pull: (Passive/Trigger) Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.

Command: Activate Magnet Pull (Attract target -5 En) The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target -5 En) The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.

Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Analytic: (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power. LOCKED

Nature: Calm
(+1 SpD, -1 Atk)

Stats:
HP: 80
Atk: 1(-)
Def: 3
SpA: 3
SpD: 3(+)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
AC: 0/5
MC: 0

Attacks:

Level Up
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Metal Sound

Egg
N/A

TM/HM
Hidden Power
Protect
Thunderbolt
Double Team
Volt Switch

Tutor
Iron Defense
Gravity
Magic Coat
Magnet Rise
Signal Beam

Special
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