Data Prize Claiming Thread MkIII

For reference, this is the profile currently:
Belladonna is the first--and so far only--Pokémon that Silver has caught. Silver only did this because Belladonna was scaring Zelda, and he thought that if he caught the Ghost Pokémon she would stop staring. Belladonna's red-eyed stared remains, however, as does Zelda's apprehension for her teammate. The fact that it took an inordinately long time for Belladonna to speak her first words did nothing to soothe Zelda's nerves, although her lack of words could be explained by the fact that the small Nohface didn't have a face at the time.

After evolution, however, Belladonna did grow a face--five of them, to be precise. And just as Silver had hoped, the addition of faces has allowed Belladonna to speak in a voice that others can hear. Three voices, in fact, since it seems that the faces can communicate independently of each other. Belladonna's regular voice seems to come from her front face, while the heads above her shoulders seem to communicate in whispers. The faces above her hind legs appear to be reserved for blood-curdling screams and terrifying howls, but also for some foreign languages, like German.

Zelda still wishes B would stop staring at her.

Belladonna - Kitsunoh (F).
Type: Ghost / Steel
Ghost STAB; cannot be prevented from switching.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.

Abilities: Frisk / Limber / Iron Fist (U)

Nature: Jolly (+15% Spe / +19% Acc / -1 SpA)

Stats:
HP - 90
Atk - 4
Def - 3
SpA – 1 (-)
SpD - 3
Spe - 127 (+)
Size class - 3
Weight class - 4
Total: 19

MC: 0

Attacks (84)
Level up:
Imprison
Scratch
Tail Whip
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Metal Claw
Curse
Fake Out
ShadowStrike
Perish Song
Revenge
Iron Head
Hex
Copycat
Memento
Bullet Punch

Egg:
Flail
Foul Play
Meteor Mash
Phantom Force
Yawn
Psycho Shift
Play Rough
Wish

TM:
Protect
Torment
Endure
Will-O-Wisp
Substitute
Trick Room
Taunt
Gyro Ball
Dig
Earthquake
U-Turn
Defog
Giga Impact
Bulldoze
Roar
Façade
Rock Slide
Toxic
Hidden Power [Water]
Safeguard
Rest
Sleep Talk
Thief
Shadow Ball
Dark Pulse
Embargo
Hyper Beam
Shadow Claw
Retaliate
Aerial Ace
Rock Smash
Payback
Rain Dance
Flash Cannon
Telekinesis
Fling

Tutor:
Magic Coat
Pain Split
Knock Off
Low Kick
Ice Punch
Endeavor
Snatch
Sucker Punch
Super Fang
Iron Tail
Role Play
Superpower
ThunderPunch
Trick
Icy Wind
Ominous Wind
Memento
Natural Gift
Swagger
Throat Chop
Claiming 24CC from here > 81CC.
Belladonna the Kitsunoh receives 36KOC > 36KOC. 25KOC are spent on the moves underlined below:
Belladonna is the first--and so far only--Pokémon that Silver has caught. Silver only did this because Belladonna was scaring Zelda, and he thought that if he caught the Ghost Pokémon she would stop staring. Belladonna's red-eyed stared remains, however, as does Zelda's apprehension for her teammate. The fact that it took an inordinately long time for Belladonna to speak her first words did nothing to soothe Zelda's nerves, although her lack of words could be explained by the fact that the small Nohface didn't have a face at the time.

After evolution, however, Belladonna did grow a face--five of them, to be precise. And just as Silver had hoped, the addition of faces has allowed Belladonna to speak in a voice that others can hear. Three voices, in fact, since it seems that the faces can communicate independently of each other. Belladonna's regular voice seems to come from her front face, while the heads above her shoulders seem to communicate in whispers. The faces above her hind legs appear to be reserved for blood-curdling screams and terrifying howls, but also for some foreign languages, like German.

Zelda still wishes B would stop staring at her.

Belladonna - Kitsunoh (F).
Type: Ghost / Steel
Ghost STAB; cannot be prevented from switching.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.

Abilities: Frisk / Limber / Iron Fist (U)

Nature: Jolly (+15% Spe / +19% Acc / -1 SpA)

Stats:
HP - 90
Atk - 4
Def - 3
SpA – 1 (-)
SpD - 3
Spe - 127 (+)
Size class - 3
Weight class - 4
Total: 19

MC: 0

Attacks (108 - MAX) > 7CC.
Level up:
Imprison
Scratch
Tail Whip
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Metal Claw
Curse
Fake Out
ShadowStrike
Perish Song
Revenge
Iron Head
Hex
Copycat
Memento
Bullet Punch

Egg:
Flail
Foul Play
Meteor Mash
Phantom Force
Yawn
Psycho Shift
Play Rough
Wish
FeatherDance
Metal Sound

TM:

Protect
Torment
Endure
Will-O-Wisp
Substitute
Trick Room
Taunt
Gyro Ball
Dig
Earthquake
U-Turn
Defog
Giga Impact
Bulldoze
Roar
Façade
Rock Slide
Toxic
Hidden Power [Water]
Safeguard
Rest
Sleep Talk
Thief
Shadow Ball
Dark Pulse
Embargo
Hyper Beam
Shadow Claw
Retaliate
Aerial Ace
Rock Smash
Payback
Rain Dance
Flash Cannon
Telekinesis
Fling
Hone Claws
Sunny Day
Frustration
Return
Psychic
Double Team
Secret Power
Attract
Round
False Swipe
Flash
Psych Up
Captivate
Dream Eater
Secret Power
Confide
Cut
Strength

Tutor:

Magic Coat
Pain Split
Knock Off
Low Kick
Ice Punch
Endeavor
Snatch
Sucker Punch
Super Fang
Iron Tail
Role Play
Superpower
ThunderPunch
Trick
Icy Wind
Ominous Wind
Memento
Natural Gift
Swagger
Throat Chop
Fury Cutter
Headbutt
Laser Focus
Last Resort
Snore

Blakey is now MAXXED. The remaining 11KOC go into CC > 92CC.
Feel free to double-check my math who am I kidding nb is gonna do it anyway

Also, claiming 3CC from here > 95CC / x1 NeverMeltIce / x1 Glacier Badge (NM) / x1 terrible mon that I'll claim in a year because I don't have time to make profiles for mons I won't use rn

Faia the Infernape receives 5MC > 5MC. These are spent on Helping Hand (Tutor), Focus Energy (Egg), Natural Gift (TM), Rock Slide (TM) and Toxic (TM). Final: 0MC.

Alina the Aurumoth receives 5MC/2KOC > 5MC/2KOC. The 2KOC go into MC, and the resulting 7MC are spent on Ally Switch (TM), Dream Eater (TM), Fling (TM), Hail (TM), Retaliate (TM), Telekinesis (TM) and Swagger (TM). Final: 0MC/0KOC.

Nohr the Pangoro receives 5MC/1KOC > 5MC/1KOC. The 1KOC goes into MC, and the resulting 6MC are spent on Outrage (Tutor), Stomping Tantrum (Tutor), Throat Chop (Tutor), Dark Pulse (TM), Hone Claws (TM) and Sludge Bomb (TM). Final: 0MC/0KOC.

Belladonna the Kitsunoh receives 7MC (see above)/1KOC > 7CC/1KOC. The 1KOC goes into CC (frick) > 8CC. Final: 103 CC.
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Iron Caliber
  • Rhydon should be Size Class 4.
FIX AND APPROVED.

YellowAdminSilver
  • Your Kitsunoh already knows Memento twice. +1 MC refund.
  • You forgot Spite for Kitsunoh (Tutor Move). -1 MC.
  • You bought Secret Power twice. +1 MC.
  • Good luck getting your Badge reward mon approved once we transition to gen8 tbh
  • I'm not going to retroactively approve Max Mon CC bonus. Use the 5 MC. Fite me (ง •̀_•́)ง
NOT APPROVED. Let me know when you've made changes.
 
Claiming from here.

Me: 4CC
CC: 22 > 26

Heracross: 5MC
Volcarona: 5MC, 1KOC
Vikavolt: 5MC, 2KOC

Heracross learns Harden and Seismic Toss as Egg Moves, Iron Defense and Swagger as Tutor moves, and Toxic as a TM.
Volcarona learns Snore as a Tutor Move, and Calm Mind, Toxic, Incinerate, Swagger, and Hyper Beam as TMs.
Vikavolt learns Toxic, Rain Dance, Attract, Swagger, Confide, Round, and Giga Impact as TMs.

My profile.
 
https://www.smogon.com/forums/threads/not-fighting-enough-or-nfes.3654262/post-8227924

Me: 1 CC (CC: 123 > 124)

Spending 10 CC on a Metagrossite (CC: 124 > 114).


Metang:

MC: 0 > 5 > 0

Metang evolves into Metagross, learns Hammer Arm (Pre-26 Level-Up), and uses 5 MC to learn Bullet Punch (Post-26 Level-Up), Miracle Eye (Post-26 Level-Up), Giga Impact (USUM TM), Bulldoze (USUM TM), and Rock Smash (USUM TM).

Metagross [Metagross] (-)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel / Psychic
Steel:
Psychic:

Abilities:

Clear Body: (Passive)
Light Metal (HA Unlocked): (Passive)

Stats:
HP: 90
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 70
Size Class: 4
Weight Class: 9 (7 LM)
Base Rank Total: 22

Metagross [Metagross] (-)
Nature: Adamant (+1 Atk, -1 SpA)

Abilities:

Tough Claws (Mega): (Passive)

Stats:
HP: 90
Atk: Rank 7 (+)
Def: Rank 6
SpA: Rank 3 (-)
SpD: Rank 4
Spe: 110
Size Class: 4
Weight Class: 11 (9 LM)
Base Rank Total: 27


MC: 0

Moves (28/??):

Level-Up:
Hammer Arm
Magnet Rise
Take Down
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Miracle Eye
Meteor Mash

TM Moves:
Light Screen
Protect
Earthquake
Brick Break
Reflect
Rock Slide
Giga Impact
Bulldoze
Substitute
Rock Smash

Tutor:
Ice Punch
Iron Defense
Iron Head
Stealth Rock
Thunder Punch
Zen Headbutt

Other:
Endure
Hold Back


https://www.smogon.com/forums/threa...-in-high-flying-escapade.3653231/post-8205269

Me: 4 CC (CC: 114 > 118)



Aerodactyl:

MC: 0 > 5 > 0
KOC: 0 > 1 > 0

Aerodactyl uses 5 MC and 1 KOC to learn Foresight (Egg), Attract (USUM TM), Brutal Swing (USUM TM), Swagger (USUM TM), and Twister (USUM Tutor).


(My Profile)
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
https://www.smogon.com/forums/threads/tman87-vs-cbrevan.3654500/
TMan87 : 4CC
Froakie: 6MC, 1KOC
Magikarp: 6MC
Quilava: 6MC
Froakie:
Evolving into Frogadier!
Stockpiling MC for now

Frogadier [Asuka] (Female)
Types: Water

Abilities:
Torrent / Protean (H) [UNLOCKED]

Nature: Naive (-1 SpD, +15% Spe, +22% Acc)

Stats:
HP: 80
Atk: 3
Def: 2
SpA: 3
SpD: 2 (-)
Spe: 112 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 17

MC: 7

Attacks:

Level Up

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling

Egg
Camouflage
Mud Sport
Power-up Punch
Toxic Spikes
Water Sport

TM/HM
Taunt
Ice Beam
Dig
Scald
U-Turn
Tutor

Other

Magikarp:
Evolving into Gyarados!
Getting Bite, Leer, Thrash and Twister for free upon evolving.
Stockpiling MC for now

Gyarados [Colin] (Male)
Types: Water / Flying

Abilities:
Intimidate / Moxie (H) [UNLOCKED]

Nature: Quiet (+1 SpA, -1 Spe, -10% Eva)

Stats:
HP: 90
Atk: 5
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 70 (-)
Size Class: 6
Weight Class: 6
Base Rank Total: 21


Types: Water / Dark

Abilities:
Intimidate / Moxie (H) [UNLOCKED] / Mold Breaker (Mega)

Nature: Quiet (+1 SpA, -1 Spe, -10% Eva)

Stats:
HP: 90
Atk: 7
Def: 4
SpA: 4 (+)
SpD: 5
Spe: 70 (-)
Size Class: 6
Weight Class: 7
Base Rank Total: 25


MC: 8

Attacks:

Level Up

Splash
Tackle
Bite
Leer
Thrash
Twister

Egg

TM/HM

Tutor

Other

Hydro Pump
Dragon Rage
Bubble
Reversal
Celebrate
Happy Hour


Quilava:
Evolving into Typhlosion!
Getting Eruption and Gyro Ball for free upon evolving.
Stockpiling MC

Bahamut is very peculiar in the team, as as of the time I'm writing this he's the only one that can't talk at all. It's not like he doesn't want to, he seems to not know the basics of language. As such, he only speaks in some variation of "Baha". He also has a tendency to fire up more than his body can withstand, and extinguish his flames quickly.
Nope, still doesn't talk. Although he's stronger now and can maintain his flames for longer, he still has trouble with big bursts of energy, leaving him exhausted and needing to rest in the sun for around a day. Even when he's not in that state, he still loves to sleep in the sun. Helping around with tasks requiring fire (such as cooking or camping) is one of his greatest pleasures, and you'll see him happily baha'ing while doing it.

Typhlosion [Bahamut] (Male)
Types: Fire

Abilities:
Blaze / Flash Fire (H) [UNLOCKED]

Nature: Rash (+1 SpA, -1 SpD)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20

MC: 12

Attacks:

Level Up

Tackle
Leer
Smokescreen
Ember
Quick Attack
Flame Wheel
Defense Curl
Eruption
Gyro Ball

Egg
Double Kick
Extrasensory
Flame Burst
Flare Blitz
Reversal

TM/HM
Protect
Endure
Dig
Flamethrower
Will-O-Wisp

Tutor

Other


CC: 1 ==> 5
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
P2X7 your Mega Metagross sprite is the same as your normal Metagross sprite. APPROVED.

TMan87 Typhlosion should have 2 SpD. FIX AND APPROVED.

ZekromBolt3 Welcome back! In August 2018, we made quite a few small mechanical changes to the game that obsoleted your old profile. The most notable changes are:
  • AC and EC are gone. Pokemon evolve after only a single battle.
  • Hidden Abilities start out locked, and are unlocked by spending a currency called "UC".
  • Pokemons' stats are calculated slightly differently than before.
  • Battle damage is calculated slightly differently than before.
Here is the procedure for getting your old profile updated and re-approved:
  1. In the Registration Center, create a fresh new profile as if you were starting anew. It should contain 3 new LC Pokemon, an Exp. Share, and an Amulet Coin.
  2. Someone will approve it.
  3. Once your new Profile is Approved, re-claim your old Pokemon in the Prize Claiming Thread. You will probably need to update their stats and moves. I recommend re-claiming only a few Pokemon at a time.
Don't be afraid to reach out if you have any questions, and check out our Discord channel too! For now, NOT APPROVED.
 
When I first joined CAPASB years ago, I chose Ralts as my starter.

When I rejoined BBP, Gallade was my steadfast ally.

If we're going out, we're going out with style. I'll miss the boy, and I want his last existence to be good.

70 UC to teach Vir Fortis the Gallade 70 moves, finishing it out. (110 to 40 UC.)


Gallade [Vir Fortis] (Male)
Types: Psychic / Fighting

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities: Steadfast / Justified (U)

Steadfast - Type: Passive | Mold Breaker: Yes | Description: If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Justified - Type: Passive | Mold Breaker: No | Description: This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Nature: Relaxed (+Def, -Spe)

Stats:
HP: 90
Atk: 5
Def: 4 (3+1)
SpA: 3
SpD: 4
Spe: 69 (-, -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

MC: 0

Attacks (44/114):

Level Up

Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Fury Cutter
Night Slash
Draining Kiss
Calm Mind
Heal Pulse
Slash
Quick Guard
Wide Guard
Swords Dance
Imprison
Calm Mind
Psycho Cut
Helping Hand
Feint
Protect
Future Sight
Hypnosis

Egg
Shadow Sneak
Memento
Misty Terrain
Confuse Ray
Ally Switch
Will-o-Wisp
Skill Swap
Encore
Destiny Bond
Disable
Grudge

TM/HM
Psychic
Dazzling Gleam
Thunder Wave
Trick Room
Thunderbolt
Psyshock
Light Screen
Reflect
Psych Up
Endure
Earthquake
Toxic
Taunt
Rest
Aerial Ace
Rock Slide

Tutor
Drain Punch
Knock Off
Thunder Punch
Ice Punch
Fire Punch
Dual Chop
Sleep Talk
Throat Chop
Pain Split
Focus Punch
Low Kick
Magic Coat

Other

Level Up after 26 - 3
False Swipe
Charm
Dream Eater

Egg - 3
Mean Look
Misty Terrain
Synchronoise

TM/HM - 46
Work Up
Bulk Up
Hidden Power
Sunny Day
Hyper Beam
Rain Dance
Telekinesis
Safeguard
Frustration
Thunderbolt
Return
Shadow Ball
Brick Break
Rock Tomb
Torment
Facade
Secret Power
Attract
Thief
Snatch
Low Sweep
Round
Echoed Voice
Focus Blast
Fling
Charge Beam
Retaliate
Giga Impact
Flash
Stone Edge
Thunder Wave
Bulldoze
Captivate
X-Scissor
Natural Gift
Poison Jab
Grass Knot
Swagger
Substitute
Secret Power
Rock Smash
Power-up Punch
Dazzling Gleam
Confide
Cut
Strength

Tutor - 18
Fury Cutter
Headbutt
Hyper Voice
Laser Focus
Magic Room
Mud Slap
Recycle
Shock Wave
Signal Beam
Snatch
Snore
Swift
Telekinesis
Trick
Vacuum Wave
Wonder Room
Zen Headbutt
Icy Wind


Gallade [Vir Fortis] (Male)
Types: Psychic / Fighting

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities: Steadfast / Justified (U)

Steadfast - Type: Passive | Mold Breaker: Yes | Description: If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Justified - Type: Passive | Mold Breaker: No | Description: This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Nature: Relaxed (+Def, -Spe)

Stats:
HP: 90
Atk: 5
Def: 4 (3+1)
SpA: 3
SpD: 4
Spe: 69 (-, -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

MC: 0

Attacks (114/114):

Level Up

Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Fury Cutter
Night Slash
Draining Kiss
Calm Mind
Heal Pulse
Slash
Quick Guard
Wide Guard
Swords Dance
Imprison
Calm Mind
Psycho Cut
Helping Hand
Feint
Protect
Future Sight
Hypnosis
False Swipe
Charm
Dream Eater

Egg
Shadow Sneak
Memento
Misty Terrain
Confuse Ray
Ally Switch
Will-o-Wisp
Skill Swap
Encore
Destiny Bond
Disable
Grudge
Mean Look
Misty Terrain
Synchronoise

TM/HM
Psychic
Dazzling Gleam
Thunder Wave
Trick Room
Thunderbolt
Psyshock
Light Screen
Reflect
Psych Up
Endure
Earthquake
Toxic
Taunt
Rest
Aerial Ace
Rock Slide
Work Up
Bulk Up
Hidden Power
Sunny Day
Hyper Beam
Rain Dance
Telekinesis
Safeguard
Frustration
Thunderbolt
Return
Shadow Ball
Brick Break
Rock Tomb
Torment
Facade
Secret Power
Attract
Thief
Snatch
Low Sweep
Round
Echoed Voice
Focus Blast
Fling
Charge Beam
Retaliate
Giga Impact
Flash
Stone Edge
Thunder Wave
Bulldoze
Captivate
X-Scissor
Natural Gift
Poison Jab
Grass Knot
Swagger
Substitute
Secret Power
Rock Smash
Power-up Punch
Dazzling Gleam
Confide
Cut
Strength

Tutor
Drain Punch
Knock Off
Thunder Punch
Ice Punch
Fire Punch
Dual Chop
Sleep Talk
Throat Chop
Pain Split
Focus Punch
Low Kick
Magic Coat
Fury Cutter
Headbutt
Hyper Voice
Laser Focus
Magic Room
Mud Slap
Recycle
Shock Wave
Signal Beam
Snatch
Snore
Swift
Telekinesis
Trick
Vacuum Wave
Wonder Room
Zen Headbutt
Icy Wind

Other

None.

also rip Moth Dust. 24 UC (40-16) to max out Mothim; I've got a little to spare. I'll likely be the only one to have ever done so.


Mothim [One Light] (Male)
Types: Bug/Flying

Bug STAB; Adds an additional guaranteed attack on all Variable Hit moves with a total hit cap of five (5).

Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves tagged as #Reach.

Abilities:
Swarm / Tinted Lens

Swarm: When this Pokemon's HP is lower than 30, the Base Attack Power of any Bug-typed attack is increased by 3. (eg Silver Wind goes from 6 to 9, X-Scissor from 8 to 11)

Tinted Lens: When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Nature:
Quiet (+SpA, -Spe)

Stats:
HP:
90
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 57 (-) (-10% evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 16

MC: 0

Attacks (Current move total):

Colored means usable while Sluggish

Level Up
Protect (7+?EN, cannot be used while Sluggish)
Tackle (5 BAP, 3 EN)
Bug Bite (6 BAP, 4 EN before STAB)
Hidden Power (Water) (6 BAP, 4 EN)

Quiver Dance (9 EN)
Confusion (5 BAP, 3 EN)
Gust (4 BAP, 8 against high-airborne foes, 3 EN before STAB, doubles combo BAP when used with Air cutter, Leaf Tornado, Twister, or a "Wind" move)

Bug Buzz (9 BAP, 7 EN before STAB)
Psychic (6+Target's WC BAP, 5+Target's WC/2 EN)
Silver Wind (6 BAP, 4 EN before STAB)
Air Slash

Egg


TM/HM

Toxic (7 EN)
Venoshock (7/13 BAP, 8 EN)
Defog (10 EN)
U-turn (7 BAP, 5 EN before STAB)
Psych Up (7 EN)
Double Team (4 EN per clone, max of 8)

Substitute (12/18/24 EN)
Shadow Ball (8 BAP, 6 EN)
Rain Dance (10 EN)
Sunny Day (10 EN)
Solar Beam (12/6 BAP, 8 EN)
Struggle Bug (5 BAP, 3 EN before STAB)
Swagger (7 EN)
Confide (5 EN)
Attract (6 EN)
Thief (6 BAP, 4 EN)


Tutor
Electroweb (6 BAP, 5 EN)
Snore (5 BAP, 3 EN)
String Shot (6 EN)
Air Cutter (6 BAP, 4 EN before STAB)

Giga Drain (8 BAP, 12 EN)
Ominous Wind (6 BAP, 4 EN)
Roost (11 EN before STAB)
Sleep Talk (3+called move's EN)
Twister (4 BAP, 8 against high-airborne foes, 3 EN, doubles BAP of combo when used with Gust, Hail, Leaf Tornado, Rain Dance, Sandstorm, Sunny Day, or Whirlwind)
Tailwind (10 EN before STAB)
Mud Slap (4 BAP, 4+target's neg acc changes after Mud Slap)
Swift (6 BAP, 4 EN)


Anime
Supersonic (4 EN)

Other
Level Up after 25
Poison Powder (7 EN)
Psybeam (7 BAP, 5 EN)
Camouflage (8 EN)

lunch Lunge (8 BAP, 6 EN before STAB)

Egg


TM/HM

Hyper Beam (15 BAP, 10 EN)
Safeguard (10 EN)
Frustration (8/10 BAP, 7 EN)
Return (8/10 BAP, 7 EN)
Aerial Ace (6 BAP, 4 EN before STAB)
Facade (7/14 BAP, 5/8 EN)
Secret Power (7 BAP, 5 EN)

Rest (15 EN)
Round (6 BAP, 8 EN)
Energy Ball (9 BAP, 7 EN)
Acrobatics (6 or 11 BAP, 7 EN before STAB)
Endure (15 EN)
Giga Impact (15 BAP, 10 EN)
Flash (4+target's neg acc changes after Flash)
Infestation (4+2 DpA BAP, 5 EN before STAB)
Captivate (6 EN)

Natural Gift (7 EN)
Dream Eater (10- BAP, 12 EN)

Tutor
Signal Beam (8 BAP, 6 EN before STAB)
Skill Swap (7 EN per swap)


Mothim [One Light] (Male)
Types: Bug/Flying

Bug STAB; Adds an additional guaranteed attack on all Variable Hit moves with a total hit cap of five (5).

Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves tagged as #Reach.

Abilities:
Swarm / Tinted Lens

Swarm: When this Pokemon's HP is lower than 30, the Base Attack Power of any Bug-typed attack is increased by 3. (eg Silver Wind goes from 6 to 9, X-Scissor from 8 to 11)

Tinted Lens: When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Nature:
Quiet (+SpA, -Spe)

Stats:
HP:
90
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 57 (-) (-10% evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 16

MC: 0

Attacks (Current move total):

Colored means usable while Sluggish

Level Up
Protect (7+?EN, cannot be used while Sluggish)
Tackle (5 BAP, 3 EN)
Bug Bite (6 BAP, 4 EN before STAB)
Hidden Power (Water) (6 BAP, 4 EN)

Quiver Dance (9 EN)
Confusion (5 BAP, 3 EN)
Gust (4 BAP, 8 against high-airborne foes, 3 EN before STAB, doubles combo BAP when used with Air cutter, Leaf Tornado, Twister, or a "Wind" move)

Bug Buzz (9 BAP, 7 EN before STAB)
Psychic (6+Target's WC BAP, 5+Target's WC/2 EN)
Silver Wind (6 BAP, 4 EN before STAB)
Air Slash
Poison Powder (7 EN)
Psybeam (7 BAP, 5 EN)
Camouflage (8 EN)

lunch Lunge (8 BAP, 6 EN before STAB)

Egg


TM/HM

Toxic (7 EN)
Venoshock (7/13 BAP, 8 EN)
Defog (10 EN)
U-turn (7 BAP, 5 EN before STAB)
Psych Up (7 EN)
Double Team (4 EN per clone, max of 8)

Substitute (12/18/24 EN)
Shadow Ball (8 BAP, 6 EN)
Rain Dance (10 EN)
Sunny Day (10 EN)
Solar Beam (12/6 BAP, 8 EN)
Struggle Bug (5 BAP, 3 EN before STAB)
Swagger (7 EN)
Confide (5 EN)
Attract (6 EN)
Thief (6 BAP, 4 EN)

Hyper Beam (15 BAP, 10 EN)
Safeguard (10 EN)
Frustration (8/10 BAP, 7 EN)
Return (8/10 BAP, 7 EN)
Aerial Ace (6 BAP, 4 EN before STAB)
Facade (7/14 BAP, 5/8 EN)
Secret Power (7 BAP, 5 EN)

Rest (15 EN)
Round (6 BAP, 8 EN)
Energy Ball (9 BAP, 7 EN)
Acrobatics (6 or 11 BAP, 7 EN before STAB)
Endure (15 EN)
Giga Impact (15 BAP, 10 EN)
Flash (4+target's neg acc changes after Flash)
Infestation (4+2 DpA BAP, 5 EN before STAB)
Captivate (6 EN)

Natural Gift (7 EN)
Dream Eater (10- BAP, 12 EN)

Tutor
Electroweb (6 BAP, 5 EN)
Snore (5 BAP, 3 EN)
String Shot (6 EN)
Air Cutter (6 BAP, 4 EN before STAB)

Giga Drain (8 BAP, 12 EN)
Ominous Wind (6 BAP, 4 EN)
Roost (11 EN before STAB)
Sleep Talk (3+called move's EN)
Twister (4 BAP, 8 against high-airborne foes, 3 EN, doubles BAP of combo when used with Gust, Hail, Leaf Tornado, Rain Dance, Sandstorm, Sunny Day, or Whirlwind)
Tailwind (10 EN before STAB)
Mud Slap (4 BAP, 4+target's neg acc changes after Mud Slap)
Swift (6 BAP, 4 EN)

Signal Beam (8 BAP, 6 EN before STAB)
Skill Swap (7 EN per swap)

Anime
Supersonic (4 EN)

Other
Moth Dust - Signature item for Mothim - Increases the holder's Special Attack by two (2) ranks. Combinations involving Gust and a move which doubles the Base Attack Power of the combo (e.g. Silver Wind) do not incur Cooldown, instead incurring Sluggish.
 

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