OU Pivot Scizor

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NDK

Perpetually Tired
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[SET]
name: Offensive Pivot
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat / Defog
move 4: Thief / Swords Dance
item: Heavy-Duty Boots
tera type: Steel
ability: Technician
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Scizor can function as an offensive pivot due to its high Attack, good coverage, and ability to force switches from the likes of Iron Valiant and Baxcalibur. Due to its typing, it can check Dragonite, which is a phenomenal offensive threat in OU. Bullet Punch dents Garganacl and Iron Valiant, as well as being able to revenge kill sweepers such as Roaring Moon, Dragonite, and Baxcalibur. Dragonite's Extreme Speed does very little to Scizor in return, and Scizor can break Multiscale on Dragonite. Close Combat nails Kingambit and deals decent damage to Ting-Lu, and while U-turn 3HKOs Ting-Lu, Close Combat can 2HKO if Stealth Rock is up. Alternatively, Defog improves Scizor's matchups against entry hazard users such as Garganacl, Ting-Lu, and Great Tusk. Thief hits Gholdengo, Skeledirge, and Ceruledge for super effective damage, as well as being Scizor's strongest option against Toxapex. Swords Dance can power up Bullet Punch and U-turn, allowing Scizor to break through Garganacl. Tera Steel powers up Bullet Punch, which is key in OHKOing Iron Valiant and Baxcalibur after Stealth Rock. Heavy-Duty Boots makes pivoting easier by ignoring entry hazards.

Scizor best fits on bulky offense and balance teams, as these appreciate a pivot which can force switches to bring in frail wallbreakers. Iron Valiant and Dragapult appreciate the momentum that Scizor provides, as they are 2HKOed by many common attacks. In return, they can handle physical walls that Scizor has trouble getting past such as Great Tusk and Dondozo. Scizor also appreciates entry hazard support from teammates such as Great Tusk, Garchomp, and Ting-Lu, as Scizor puts pressure on the opposing team with U-turn, forcing more switches and helping rack up more damage with hazards. Scizor also suffers from a lack of recovery, so defensive teammates such as Toxapex are appreciated, as they can help take pressure off of Scizor. Dragapult and Rotom-W form a good pivot core with Scizor, with Scizor luring Skeledirge and Dragapult luring Ting-Lu.

[CREDITS]
- Written by: [[NoahDeKnight, 458971]]
- Quality checked by: [[autumn, 384270], [BT89, 487308]]
- Grammar checked by: [[Tea Guzzler, 577920], [autumn, 384270]]
 
Last edited:

SetsuSetsuna

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[SET]
name: Offensive Pivot
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat/Defog
move 4: Thief/ Swords Dance
item: Heavy-Duty Boots
tera type: Steel
ability: Technician
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Scizor can function as a good an offensive pivot due to its high attack, good coverage, and its ability to force switches. Bullet Punch is the primary STAB move, being able to dent Garganacl and Iron Valiant, as well as being able to revenge kill Roaring Moon and Dragonite if they are sufficiently chipped. The priority aspect is important. Instead of mentioning Roaring Moon and Dragonite mention the kind of Pokemon that it revenges and add them as examples Close Combat nails Kingambit and deals decent damage to Ting-Lu. Mention why you would use Close Combat against Ting-Lu instead of U-Turn. What about Orthworm and Garganacl? Alternatively, Defog could be run to clear hazards off of the field if the team needs it. Thief hits Gholdengo for good damage, which otherwise walls it, Thief targets Gholdengo, Skeledirge, and Ceruledge, all of which resist its other moves. while Swords Dance can power up Bullet Punch and U-turn, allowing Scizor to deal more damage to Garganacl. This makes it sound like breaking Garganacl is the only reason to run Swords Dance

Briefly mention U-turn and tera Steel.



Scizor best fits on Bulky Offense and balance teams, so frail wallbreakers such as Iron Valiant and Dragapult appreciate the momentum that Scizor provides. Walking Wake, Clodsire, and Rotom-W all deal with Fire-types change it to something like "handle the Fire-type Pokemon Scizor is weak to such as...". In turn, Scizor defeats Fairy types such as Hatterene for them Do these Pokemon have an issue with Fairy-types in particular?. Scizor also appreciates entry hazard support from teammates such as Glimmora mention other hazard setters that fit on more balanced teams, as it is unable to break much without boosting. Scizor also suffers from a lack of recovery, so defensive teammates with recovery such as Toxapex are appreciated.

Mention teammates that can take advantage of Scizor's pivoting. For example Scizor lures Skeledirge so you can U-turn into Dragapult. Dragapult then lures in Ting-Lu and U-turns out into Scizor, so on and so forth. Scizor helping against Baxcalibur and being weak to Cinderace and Volcarona are two important traits not mentioned here, see if you can fit them somewhere.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

SetsuSetsuna

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There doesn't seem to be any substantial changes since the last amqc check.

[SET]
name: Offensive Pivot
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat/Defog
move 4: Thief/ Swords Dance
item: Heavy-Duty Boots
tera type: Steel
ability: Technician
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Scizor can function an offensive pivot due to its high attack, good coverage, and ability to force switches. Bullet Punch is the primary STAB move, being able to dent Garganacl and Iron Valiant, as well as being able to revenge kill Roaring Moon and Dragonite if they are sufficiently chipped. Close Combat nails Kingambit and deals decent damage to Ting-Lu. Alternatively, Defog could be run to clear hazards off of the field if the team needs it. Thief hits Gholdengo for good damage, which otherwise walls it, while Swords Dance can power up Bullet Punch and U-turn, allowing Scizor to deal more damage to Garganacl.
Scizor best fits on Bulky Offense and balance teams, so frail wallbreakers such as Iron Valiant and Dragapult appreciate the momentum that Scizor provides. Walking Wake, Clodsire, and Rotom-W all deal with Fire-types well. In turn, Scizor defeats Fairy types such as Hatterene for them. Scizor also appreciates entry hazard support from teammates such as Glimmora, as it is unable to break much without boosting. Scizor also suffers from a lack of recovery, so defensive teammates with recovery such as Toxapex are appreciated.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

autumn

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C&C Leader
lmk when this is implemented and ill look again
[SET]
name: Offensive Pivot
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat/Defog (you need spaces between slashes on all sets in every part or it won't upload, the same way as evs are spaced out. Close Combat / Defog, not Close Combat/Defog)
move 4: Thief/ Swords Dance
item: Heavy-Duty Boots
tera type: Steel
ability: Technician
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Scizor can function an offensive pivot due to its high attack, good coverage, and ability to force switches. Bullet Punch is the primary STAB move, being able to dent Garganacl and Iron Valiant, as well as being able to revenge kill Sweepers such as Roaring Moon, Dragonite, and Baxcalibur. (the dragonite mu can be emphasises more because typing + hp invest means you take espeeds easily) Close Combat nails Kingambit and deals decent damage to Ting-Lu, as U-turn 3HKOs Ting-Lu While Close Combat has a 57% chance to 2HKO if Stealth Rock is up. (you don't rly need to go into percentages, just say that cc can 2hko after rocks and its also better to avoid pivoting out) Alternatively, Defog could be run to clear hazards off of the field if the team needs it. Thief hits Gholdengo, Skeledirge and Ceruledge for super-effective damage while Swords Dance can power up Bullet Punch and U-turn, allowing Scizor to break through Garganacl and Walking Wake. (idt there's ever a scenario where you're breaking wake with scizor. you get flamethowered and lose)
- why tera steel?
- you could also explain boots as an item too, pretty obvious but a mention of how it makes pivoting easier and more consistent is good


Scizor best fits on Bulky Offense and balance teams, so frail wallbreakers such as Iron Valiant and Dragapult appreciate the momentum that Scizor provides. Walking Wake, Clodsire, and Garganacl handle the Fire types (x-type is hyphenated, so Fire-type not Fire type, Fairy-type not Fairy-type) Scizor is weak to such as Cinderace and Volcarona. In turn, Scizor defeats Fairy types such as Hatterene for them. (this is kinda type charty "scizor weak to fire so fire checks good. scizor can beat fairies" when it's not always like that - hatterene beats clod so its not the best example) Scizor also appreciates entry hazard support from teammates such as Glimmora, Toxapex, and Meowscarada, (not sure about any of these examples - glimmora + meowscarada are hyper offense hazard leads and you've said it fits on balance, and tspikes pex is hardly "hazard support" when everyone has a grounded poison. mention some rockers like tusk etc) as it is unable to break much without boosting. Scizor also suffers from a lack of recovery, so defensive teammates with recovery such as Toxapex are appreciated. (i dont really get this point either - its not like pex can heal scizor. just make it clearer about how extra defensive teammates can help take pressure of scizor bc lack of recovery) Dragapult forms a good U-turn core with Scizor, with Scizor luring Skeledirge and Dragapult luring Ting-Lu. (mention rotom-w as another pivot too)

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/2
[SET]
name: Offensive Pivot
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat / Defog
move 4: Thief / Swords Dance
item: Heavy-Duty Boots
tera type: Steel
ability: Technician
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Scizor can function as an offensive pivot due to its high attack, good coverage, and ability to force switches. Bullet Punch is the primary STAB move, being able to dent Garganacl and Iron Valiant, as well as being able to revenge kill Sweepers such as Roaring Moon, Dragonite, and Baxcalibur. The Dragonite matchup is vital as having a Steel typing and HP investment enables Scizor to take Extreme Speed easily. Close Combat nails Kingambit and deals decent damage to Ting-Lu, as U-turn 3HKOs Ting-Lu While Close Combat can 2HKOs if Stealth Rock is up. Alternatively, Defog could be run to clear hazards off of the field if the team needs it. Thief hits Gholdengo, Skeledirge, and Ceruledge for super-effective damage while Swords Dance can power up Bullet Punch and U-turn, allowing Scizor to break through Garganacl. Tera Steel powers up Bullet Punch and removes Scizor's Bug typing, making it take 6% from stealth rocks if its Heavy-Duty boots are removed. (idt losing the bug typing is that much of a big deal especially when your example is "oh you take less from hazards if you get knocked" because that's incredibly situational) Heavy-Duty boots make pivoting easier and make Scizor less worn down by entry hazards.

Scizor best fits on Bulky Offense and balance teams, so frail wallbreakers such as Iron Valiant and Dragapult appreciate the momentum that Scizor provides. They also handle the physical walls Scizor is weak to such as Great Tusk and Dondozo. Scizor also appreciates entry hazard support from teammates such as Great Tusk, Garchomp, and Ting-Lu as it is unable to break much without boosting. Scizor also suffers from a lack of recovery, so defensive teammates with recovery such as Toxapex are appreciated, as they can help take pressure off of Scizor. Dragapult and Rotom-W form a good pivot core with Scizor, with Scizor luring Skeledirge and Dragapult luring Ting-Lu. Rotom-W lures in Iron Valiant, which Scizor can deal major damage to. (idt people really do go hard valiant on rotom because hydro pump is danegrous and it can also pivot out and put you in a worse position)

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

would recommend taking some time to proofread this before it reaches the gp stage. you have a lot of random capital letters on this
 

BT89

go on, take everything
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[SET]
name: Offensive Pivot
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat / Defog
move 4: Thief / Swords Dance
item: Heavy-Duty Boots
tera type: Steel
ability: Technician
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Scizor can function as an offensive pivot due to its high attack, good coverage, and ability to force switches fluff unless you want to mention specific pokemon sciz scares out. make a sentence abt its typing and what it does well against. Bullet Punch is the primary STAB move, being able to dent Garganacl and Iron Valiant, as well as being able to revenge kill sweepers such as Roaring Moon, Dragonite, and Baxcalibur. The Dragonite matchup is vital as having a Steel typing and HP investment enables Scizor to take Extreme Speed easily. add off the original sentence and be like "with dragonite's extreme speed doing little to scizor in return" or something among the lines of that. Close Combat nails Kingambit and deals decent damage to Ting-Lu, as U-turn 3HKOs Ting-Lu while Close Combat can 2HKOs if Stealth Rock is up. Alternatively, Defog could be run to clear hazards off of the field if the team needs it mention that its good into entry hazard users like garg ting lu etc (also the red is fluff). Thief hits Gholdengo, Skeledirge, and Ceruledge for super-effective damage mention that thief is scizor's strongest move vs toxapex while Swords Dance can power up Bullet Punch and U-turn, allowing Scizor to break through Garganacl. Tera Steel powers up Bullet Punch. which is key in OHKOing Iron Valiant and Baxcalibur after Stealth Rock. Heavy-Duty boots make pivoting easier and make Scizor less worn down by entry hazards.

Scizor best fits on bulky offense and balance teams elaborate on why its good on these teams, and then make a seperate sentence to begin talking abt actual partners, so frail wallbreakers such as Iron Valiant and Dragapult appreciate the momentum that Scizor provides mention their frailty here. They also handle the physical walls Scizor is weak to rephrase to something more akin to "in return, they can handle physical walls such as - and - that scizor has issues getting through" or smthn like that such as Great Tusk and Dondozo. Scizor also appreciates entry hazard support from teammates such as Great Tusk, Garchomp, and Ting-Lu as it is unable to break much without boosting yes but pivot sciz moreso is chipping stuff with u-turn, so would emphasize that. Scizor also suffers from a lack of recovery, so defensive teammates such as Toxapex are appreciated, as they can help take pressure off of Scizor. Dragapult and Rotom-W form a good pivot core with Scizor, with Scizor luring Skeledirge and Dragapult luring Ting-Lu.

[CREDITS]
- Written by: [[NoahDeKnight, 458971]]
- Quality checked by: [[autumn, 384270], [BT89, 487308]]
- Grammar checked by: [[username1, userid1]]

QC 2/2 once implemented. Good job, just try to elaborate on stuff more.

approved.gif
 

Tea Guzzler

forever searching for a 10p freddo
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AMGP, implement as desired but needs official verification
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[SET]
name: Offensive Pivot
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat / Defog
move 4: Thief / Swords Dance
item: Heavy-Duty Boots
tera type: Steel
ability: Technician
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Scizor can function as an offensive pivot due to its high Attack, (capital letter for stats) good coverage, and ability to force switches on from the likes of Iron Valiant and Baxcalibur. period here is bolded Due to its typing, it can check Dragonite, which is a phenomenal offensive threat in overused OU. Bullet Punch is the primary STAB move, being able to dents Garganacl and Iron Valiant, as well as being able to revenge kill sweepers such as Roaring Moon, Dragonite, and Baxcalibur. Dragonite's Extreme Speed does very little to Scizor in return, and Scizor can break Multiscale on Dragonite. Close Combat nails Kingambit and deals decent damage to Ting-Lu, as and while U-turn 3HKOs Ting-Lu, (add comma) while Close Combat can 2HKO if Stealth Rock is up. Alternatively, Defog improves Scizor's matchups against entry hazard users such as Garganacl, Ting-Lu, and Great Tusk. Thief hits Gholdengo, Skeledirge, and Ceruledge for super-effective (remove hyphen) damage, (add comma) as well as being Scizor's strongest option against Toxapex. Swords Dance can power up Bullet Punch and U-turn, allowing Scizor to break through Garganacl. Tera Steel powers up Bullet Punch., (period to comma) which is key in OHKOing Iron Valiant and Baxcalibur after Stealth Rock. Heavy-Duty Boots (capital B) makes pivoting easier and by make Scizor less worn down by ignoring entry hazards.

Scizor best fits on bulky offense and balance teams, who can as these appreciate a pivot who which can force switches to bring in frail wallbreakers. Iron Valiant and Dragapult appreciate the momentum that Scizor provides, (add comma) as they are 2HKOed (capital O) by many common attacks. In return, they can handle physical walls that Scizor has trouble getting past such as Great Tusk and Dondozo. Scizor also appreciates entry hazard support from teammates such as Great Tusk, Garchomp, and Ting-Lu, (add comma) as Scizor provides puts pressure on the opposing team with U-turn, forcing opponents to potentially lose momentum by using recovery moves and hazards can accelerate that forcing more switches and helping rack up more damage with hazards. Scizor also suffers from a lack of recovery, so defensive teammates such as Toxapex are appreciated, as they can help take pressure off of Scizor. Dragapult and Rotom-W form a good pivot core with Scizor, with Scizor luring Skeledirge and Dragapult luring Ting-Lu.

[CREDITS]
- Written by: [[NoahDeKnight, 458971]]
- Quality checked by: [[autumn, 384270], [BT89, 487308]]
- Grammar checked by: [[username1, userid1]]
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/1 GP Team done credit both of us
[SET]
name: Offensive Pivot
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat / Defog
move 4: Thief / Swords Dance
item: Heavy-Duty Boots
tera type: Steel
ability: Technician
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Scizor can function as an offensive pivot due to its high Attack, (capital letter for stats) good coverage, and ability to force switches on from the likes of Iron Valiant and Baxcalibur. period here is bolded Due to its typing, it can check Dragonite, which is a phenomenal offensive threat in overused OU. Bullet Punch is the primary STAB move, being able to dents Garganacl and Iron Valiant, as well as being able to revenge kill sweepers such as Roaring Moon, Dragonite, and Baxcalibur. Dragonite's Extreme Speed does very little to Scizor in return, and Scizor can break Multiscale on Dragonite. Close Combat nails Kingambit and deals decent damage to Ting-Lu, as and while U-turn 3HKOes Ting-Lu, (add comma) while Close Combat can 2HKO it if Stealth Rock is up. Alternatively, Defog improves Scizor's matchups against entry hazard users such as Garganacl, Ting-Lu, and Great Tusk. Thief hits Gholdengo, Skeledirge, and Ceruledge for super- effective (remove hyphen) damage, (add comma) as well as being Scizor's strongest option against Toxapex. Swords Dance can power up Bullet Punch and U-turn, allowing Scizor to break through Garganacl. Tera Steel powers up Bullet Punch., (period to comma) which is key in OHKOing Iron Valiant and Baxcalibur after Stealth Rock. Heavy-Duty Boots (capital B) makes pivoting easier and by make Scizor less worn down by ignoring entry hazards.

Scizor best fits on bulky offense and balance teams, who can as these appreciate a pivot who that can force switches to bring in frail wallbreakers. Iron Valiant and Dragapult appreciate the momentum that Scizor provides, (add comma) as they are 2HKOed (capital O) by many common attacks. In return, they can handle physical walls that Scizor has trouble getting past such as Great Tusk and Dondozo. Scizor also appreciates entry hazard support from teammates such as Great Tusk, Garchomp, and Ting-Lu, (add comma) as Scizor provides puts pressure on the opposing team with U-turn, forcing opponents to potentially lose momentum by using recovery moves and hazards can accelerate that forcing more switches and helping rack up more damage with hazards. Scizor also suffers from a lack of recovery, so defensive teammates such as Toxapex are appreciated, as they can help take pressure off of Scizor. Dragapult and Rotom-W form a good pivot core with Scizor, with Scizor luring Skeledirge and Dragapult luring Ting-Lu.

[CREDITS]
- Written by: [[NoahDeKnight, 458971]]
- Quality checked by: [[autumn, 384270], [BT89, 487308]]
- Grammar checked by: [[username1, userid1]]
 
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