I have been playing SV OU for a bit, so my team has been crafted for every role, unfortunately, I haven't seen much success with only a 53% win rate. I just kinds want improvements to improve battle prowess (BTW don't use Great Tusk in the team as an improvement as I have a moral opposition to using it).
The Team
Rocky (Glimmora) @ Focus Sash
Ability: Toxic Debris
Tera Type: Flying
EVs: 252 HP / 4 Atk / 252 Spe
Naive Nature
- Mortal Spin
- Sludge Bomb
- Spikes
- Stealth Rock
Glimmora, for a while was considered the best lead in SV OU. Its Toxic Debris ability plus hazard setup made it incredibly powerful. Nowadays, thanks to the popularity ofSatan Great Tusk, Glimmora has fallen out of fashion. However, I can use this to my advantage as it can Headlong Rush as I setup, lowering its defences for another teammate to finish it. I mostly chose Spikes, Stealth Rock and Mortal Spin for hazard setup and clean-up. Sludge Bomb is the final move because it is a powerful special stab that has a good chance of poisoning.
Belgrade (Ceruledge) @ Focus Sash
Ability: Weak Armor
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- Close Combat
- Swords Dance
- Bitter Blade
- Shadow Sneak
Ceuledge is a powerful force in OU with this Focus Dance set. This sweeper set has a niche setup but with aLucifer Great Tusk that has Headlong Rush, the setup can be done easily. Basically the opposing Tusk uses a physical move, activating Weak Armor and the Sash, while Ceruledge uses Swords Dance. It is now at +2 Atk and Spe and then the sweeping begins. Unfortunately for this set, Walking Wake is a menace to OU, almost as pure evil as Great Tusk and it completely shuts down this set as it quad resists Bitter Blade and can tank Shadow Sneak and Close Combat. Luckily, this isn't the only Pokemon Wake threatens, why else would it be currently suspected for an OU ban.
Ace King (Kingambit) @ Leftovers
Ability: Supreme Overlord
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
IVs: 0 SpA
- Iron Head
- Swords Dance
- Kowtow Cleave
- Sucker Punch
This is an ultimate sweeper, coming out after every other member has fainted and hits hard, especially after a Swords Dance. +2 Supreme Overlord Kowtow Cleave slices through everything that isn't a resist (even non-Iron Defence Corviknight). This is a standard set that hits hard and sweeps teams. Not much more to see here.
Galgaraze (Iron Valiant) @ Booster Energy
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- Swords Dance
- Knock Off
- Spirit Break
- Close Combat
While special and mixed sets are more popular with Valiant, I haven't seen much success with them. This set however, I have used hyper extensively and swept with. The Booster Energy makes Valiant outspeed everything that isn't another Booster Energy Valiant or Roaring Moon. It also helps counter Wake, also known as Devil Incarnate.
Also don't use special or mixed Valiant in your improvement because as I said before, I've had more success with physical sets.
Drago (Dragapult) @ Choice Band
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Dragon Darts
- Phantom Force
- Sucker Punch
- U-turn
This is another Pokemon tailor made to outspeed and counter Walking Wake. It is fast as all others and can kill substituters with Infiltrator. Despite this, I only really use Dragon Darts because Phantom Force can be countered easily and I don't get much Pokemon Sucker Punch and U-turn would help fight against. This makes it not much like an actual member and more like a Pokemon to fill the team slot.
Cheese Man (Gholdengo) @ Air Balloon
Ability: Good as Gold
Tera Type: Flying
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Make It Rain
- Nasty Plot
- Shadow Ball
- Recover
Corviknight was such a problem for the team that I just added Gholdengo to counter it. It blocks Defog with Good as Gold, its immune to Iron Defence Body Press. It can safely setup on it. It also helps wear down Great Tusk because they usually Earthquake or Headlong Rush after the Air Balloon is gone, which is when I tera Flying. It is also why I dont use Tera Blast on Dragapult, I ended up terastallizing Gholdengo more than Tera Blast.
The Team
Rocky (Glimmora) @ Focus Sash
Ability: Toxic Debris
Tera Type: Flying
EVs: 252 HP / 4 Atk / 252 Spe
Naive Nature
- Mortal Spin
- Sludge Bomb
- Spikes
- Stealth Rock
Glimmora, for a while was considered the best lead in SV OU. Its Toxic Debris ability plus hazard setup made it incredibly powerful. Nowadays, thanks to the popularity of
Belgrade (Ceruledge) @ Focus Sash
Ability: Weak Armor
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- Close Combat
- Swords Dance
- Bitter Blade
- Shadow Sneak
Ceuledge is a powerful force in OU with this Focus Dance set. This sweeper set has a niche setup but with a
Ace King (Kingambit) @ Leftovers
Ability: Supreme Overlord
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
IVs: 0 SpA
- Iron Head
- Swords Dance
- Kowtow Cleave
- Sucker Punch
This is an ultimate sweeper, coming out after every other member has fainted and hits hard, especially after a Swords Dance. +2 Supreme Overlord Kowtow Cleave slices through everything that isn't a resist (even non-Iron Defence Corviknight). This is a standard set that hits hard and sweeps teams. Not much more to see here.
Galgaraze (Iron Valiant) @ Booster Energy
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- Swords Dance
- Knock Off
- Spirit Break
- Close Combat
While special and mixed sets are more popular with Valiant, I haven't seen much success with them. This set however, I have used hyper extensively and swept with. The Booster Energy makes Valiant outspeed everything that isn't another Booster Energy Valiant or Roaring Moon. It also helps counter Wake, also known as Devil Incarnate.
Also don't use special or mixed Valiant in your improvement because as I said before, I've had more success with physical sets.
Drago (Dragapult) @ Choice Band
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Dragon Darts
- Phantom Force
- Sucker Punch
- U-turn
This is another Pokemon tailor made to outspeed and counter Walking Wake. It is fast as all others and can kill substituters with Infiltrator. Despite this, I only really use Dragon Darts because Phantom Force can be countered easily and I don't get much Pokemon Sucker Punch and U-turn would help fight against. This makes it not much like an actual member and more like a Pokemon to fill the team slot.
Cheese Man (Gholdengo) @ Air Balloon
Ability: Good as Gold
Tera Type: Flying
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Make It Rain
- Nasty Plot
- Shadow Ball
- Recover
Corviknight was such a problem for the team that I just added Gholdengo to counter it. It blocks Defog with Good as Gold, its immune to Iron Defence Body Press. It can safely setup on it. It also helps wear down Great Tusk because they usually Earthquake or Headlong Rush after the Air Balloon is gone, which is when I tera Flying. It is also why I dont use Tera Blast on Dragapult, I ended up terastallizing Gholdengo more than Tera Blast.