Resource Pet Mods Workshop Thread

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Welcome to the workshop thread! This thread is for posting Pet Mod ideas that you feel are incomplete or you want community feedback on. Even if you aren't looking to post a Pet Mod idea, you're free to give feedback, either by replying to a post with your opinions or just dropping a like! Note that this is NOT the place to submit Pet Mods. There is a separate submissions thread. Although not mandatory, it would be nice if you were to post your ideas with a similar format as the submissions thread -

Pet Mod Name: (Self-explanatory, what's the Pet Mod going to be called?)
Pet Mod Concept: (Give a short, basic idea of what your Pet Mod is about.)
Explanation: (Go a bit more in-depth about the concept. What all rules are there? How is submitting going to work?)
Miscellaneous: (Do you have anything else you feel is important to mention? If not, feel free to remove this part.)

If you have any questions or concerns, feel free to ask one of the staff members! (AquaticPanic, DuoM2, Scoopapa, Yoshiblaze)
 
Looks like it’s time to clear up a Solomod slot.
:sv/Talonflame:
Sky Cup
Prospective Server: If this mod is approved, it’ll be discussed in my Pet Mods server Red’s Treehouse, linked here: https://discord.gg/7wzTVAtXf5
Summary of the Mod: Sky Cup aims to put every Pokémon (tiered above NFE) that is flying type or has Levitiate as an ability and has an aerial sprite (every Pokémon that would be eligible in Gen 6 Sky Battles) and build a metagame around them. This would mean removing the Flying type and Levitate ability from most mons and giving every mon new types, stats, and moves to better suit their competitive niche in whatever tier they’re in, like Optimons or Multiverse.
Competitive Overview: As of Gen 8, Including alternate forms, there are about 66 final stage flying type Pokémon with aerial sprites, and 28 final stage levitate mons with aerial sprites, making for about 83 available Pokémon to build this metagame with. The number’s higher now, but that can be calculated later. You might be wondering how 66 and 28 makes 83, but I can answer that with the fact that Rotom-Fan applies to both of these lists. But in this mod, we can change that, among all the others. In this mod we’ll build a metagame of purely aerial Pokémon, and then ground them in the name of balance.

Slate Composition: Besides significant exceptions, such as Rotom Forms, each slate will have three eligible Pokémon for submitters to edit. Voting will work similarly to how I run Abilitypos, where you can give as many submissions as you want one point while the first two votes in a ceggory hold more value, and self voting is limited to a pool of voting points if you want to place your own sub in first or second place.

Note that despite the fact this would be using a natdex format, megas are not allowed.

:bw/charizard:
Pokémon: Charizard
Typing: Fire / Dragon
Abilities:
Blaze, Drought
Stats: 78 HP / 84 Atk / 78 Def / 109 SpA / 85 SpD / 100 Spe (534 BST)
Movepool Changes: N/A
Competitive Role: Takes aspects from megas to ground the mon, remains a Special Wallbreaker, but now is less afraid of switching in to rocks and sets Sun instead of abusing it, as there are no aerial Sun setters.
 

Yoshiblaze

ye
is a Forum Moderatoris a Community Contributor
Moderator
Had two ideas that I've been sitting on for a long time, one long term, very competitively-focused one and one more short term, goofy one

:venusaur-mega::charizard-mega-y::blastoise-mega:
Pet Mod Name: [Gen 6] Megas Revisited
Pet Mod Concept: In this Gen 6-based Pet Mod, we would remove every Mega Evolution, redesign them, and add them back to the OU metagame.
Explanation: Generation 6 was the first generation that I got super in to competitive Pokemon with, as I became a Pokemon fan in late Gen 5, so I basically don't remember a time with Mega Evolutions. Mega Evolution is still the most well-loved generational gimmick, breathing new life into a ton of Pokemon like Mawile, Lopunny, and Sableye, and making already good Pokemon even cooler, like Lucario and Tyranitar. But, as you'd imagine, not every Mega Pokemon was created equally. Some are still quite bad, and some were way too good. So, I figured that it would be interesting to take a look at Gen 6 OU, take away all of its Megas, thus turning it on its head, and then slowly reintroducing them through slates, playtesting, and discussion in order to create a new, hopefully fun metagame.

The mod would first start with a session of roomtours in Gen 6 OU with all Megas banned. While preferable, you don't need prior ORAS experience to contribute to this mod, as Gen 6 without Megas is a completely different metagame and we're the ones building it up. Because of that, these preliminary roomtours are extremely important in establishing what we need to do from the start. Just be sure you're aware of Gen 6's mechanics, particularly the fact that Megas use their base form's Speed (and ability, if it affects turn order like Chlorophyll or Prankster) on the turn they Mega Evolve.

Then, every slate I would introduce 3 Pokémon that had Megas and your job would be to redesign them for our new OU metagame, with a similar process and rules as Megas For All. For the sake of simplicity and replay viewability, these Megas would use the same design as their original form. All non-Uber Pokemon with Mega Evolutions would be slated, including one with banned Megas like Kangaskhan and Sableye. Just be sure to keep your submissions at an OU level. Then, we would vote on all the submissions, with the most popular getting in. There would also be a voting option for Megas that weren't Ubers to just add the original form instead.

Starting after Slate 3 or so, after every slate, we have roomtours to see where the metagame is at, make any necessary nerfs or buffs, then move on to the next slate. This would continue until we've introduced every Mega Evolution to Gen 6 OU. Additionally, there would be 1 slate at the end that adds a Mega Evolution to 3 Pokemon that lacked them before, both for fun and to fill any notable holes in the metagame. A slate for Mega Rayquaza, Mewtwo X & Y, and Blaziken would also take place if people are interested, though that slate would have no effect on the metagame as their base forms wouldn't get unbanned.
Miscellaneous:
- Would be run by a council

Question:
- Is there a better name for this?
- Is the fact that the mod is Gen 9-based a positive or negative for you?

Pet Mod Name: Banhammers
Pet Mod Concept: A mod where roomtours are played and the banlist is totally decided by what each player in the roomtour wants banned, with (almost) no input from council.
Explanation: Do you ever play OU and get frustrated when the obviously broken Pokemon that you keep seeing hasn't gotten banned yet? Are you tired of how long it seems to take your favorite tier's council to get rid of stuff you don't like? Do you hate that nobody will listen to your complaints because you aren't a top player, or don't have time to go get high ladder replays to prove yourself? Don't you just wish that you could snap your fingers and your problems would go away? Then buddy do I have the mod for you.

In Banhammers, which would be Gen 9 OU-based, anything you complain about gets banned. No ifs, ands, or buts about it. Every week, we play 2 roomtours, one on Saturday and one on Sunday. After each roomtour, everyone who played in it is allowed to ban a certain number of "things" based on how well they did. Those "things" are then banned and there's nothing council can do about it (as long as all the rules are followed). This continues for 4-5 weeks, with the metagame we have left at the end being what we have. From there, council will making tiering decisions on it like a normal tier, but nothing that the players banned during the roomtour period can be unbanned.

A "thing" is defined as any single Pokemon, move, item, or ability. Players can only ban 1 thing per point they receive from the roomtour. Players cannot unban anything, add or remove clauses, or ban anything that's not a Pokémon, move, item, or ability (like Terastal (if it's not banned in OU by the time the mod opens), natures, types, or genders). Bans are done anonymously, being sent to either me or another council member, and if two people ban the same thing, that thing is banned and the player who answered second does not get to ban another thing with that point. Players are not allowed to reveal what they ban or plan on banning publicly, or knowingly influence others' bans.

The point system is simple, no matter the kind of tour (Elimination or Round Robin), players get 1 point for finishing a game, plus 1 point for every game they win, and an additional point for winning the tournament. Finishing a game is defined as playing it to completion, or forfeiting at a point where you were guaranteed to lose. All points earned from a roomtour must be used before the next roomtour and unused points do not carry over.
Miscellaneous:
- Would be run by a council, but they'd just be there to make sure everyone's following the rules when it comes to bans until the tournament cycle is over
- Would have multiple cycles over the course of the generation as updates like HOME and DLC occur

Questions:
- Would this be more interesting in NatDex, where there's more stuff to ban?
- Should the point system be adjusted in any way to allow more or less bans at once?
- Should people be allowed to ban universal moves like Protect?
 

rarre

Sometimes I think maybe its too late
is a Tiering Contributor
this tier is dead af lol
Also this is basically the exact same post from ss workshop
National Dex Little Cup
A Nat Dex based pet mod that functions like Little Cup ie. Every pokémon is level 5, only mons that can evolve and haven’t yet, etc. Essentially, it’s SS LC with the full Pokédex. This pet mod isn’t adding any new pokémon or moves, nor is it deleting anything. It’s simply adding national dex elements, such as dexited mons and z-moves.

Note that everything below is from gen 8 and not at all updated for gen 9
Pokémon:
:aipom: Aipom
:corsola-galar: Corsola-Galar
:cutiefly: Cutiefly
:drifloon: Drifloon
:gligar: Gligar
:gothita: Gothita
:meditite: Meditite
:misdreavus: Misdreavus
:murkrow: Murkrow
:rufflet: Rufflet
:scraggy: Scraggy
:scyther: Scyther
:sneasel: Sneasel
:swirlix: Swirlix
:tangela: Tangela
:vulpix-alola: Vulpix-Alola
:yanma: Yanma
:zigzagoon: Zigzagoon

Abilities:
Chlorophyll
Moody

Items:
Eevium Z

Moves:
Conversion
Shellder Balance by Shandeur: https://pokepast.es/f93aacf1852b4c6f

Scarf Magnemite Offense by rarre: https://pokepast.es/f4138b75e002210d

Foongus Ponyta Bulky Offense by Shandeur : https://pokepast.es/498707ce4a44a366

Scarf Pawniard Offense by Wes: https://pokepast.es/4c3679e4daff995b

Scarf ~~Snify~~ Snivy Offense by Bluecliqse: https://pokepast.es/84d4163e56d09206

Z-parting shot litten by Bluecliqse: https://pokepast.es/68aa471a879e7b31
:pawniard: Wes8888
:Carvanha: Shandeur
:spheal: rarre
:magikarp: Magikarp_is_ AG
:dratini: Blueclipse
:whimsicott: uhBella
:zigzagoon: Charis_Akins
**VIABILITY RANKINGS**

S
nothing for now!

S-
:mienfoo: Mienfoo
:trapinch: Trapinch

A+
:abra: Abra
:gastly: Gastly
:grookey: Grookey
:koffing: Koffing
:pawniard: Pawniard
:porygon: Porygon
:vullaby: Vullaby

A
:carvanha: Carvanha
:diglett: Diglett
:ferroseed: Ferroseed
:mareanie: Mareanie
:natu: Natu
:ponyta: Ponyta
:snivy: Snivy
:staryu: Staryu

A-
:dewpider: Dewpider
:doduo: Doduo
:foongus: Foongus
:grimer-alola: Grimer-alola
:larvesta: Larvesta
:magnemite: Magnemite
:tyrunt: Tyrunt

B+
:dwebble: Dwebble
:frillish: Frillish
:mudbray: Mudbray
:onix: Onix
:snubbull: Snubbull
:taillow: Taillow
:timburr: Timburr
:wingull: Wingull

B
:archen: Archen
:charmander: Charmander
:houndour: Houndour
:magby: Magby
:ponyta-galar: Ponyta-Galar
:spritzee: Spritzee
:vulpix: Vulpix

B-
:chinchou: Chinchou
:cranidos: Cranidos
:croagunk: Croagunk
:elekid: Elekid
:munchlax: Munchlax
:shellder: Shellder
:slowpoke: Slowpoke
:surskit: Surskit

C
:corphish: Corphish
:drilbur: Drilbur
:farfetch’d-galar: Farfetch’d-Galar
:Hippopotas: Hippopotas
:krabby: Krabby
:omanyte: Omanyte
:sandshrew: Sandshrew
:sandshrew-alola: Sandshrew-Alola
:shellos: Shellos
:snover: Snover
:stunky: Stunky
:wynaut: Wynaut
/challenge gen9nationaldex @@@ gen9nationaldex, Little Cup, Adjust Level = 5, -Sneasel, -Scyther, -Swirlix, -Tangela, -Type: Null, -Gligar, -Vulpix-Alola, -Corsola-Galar, -Aipom, -Rufflet, -Drifloon, -Cutiefly, -Meditite, -Gothita, -Yanma, -Woobat, -Murkrow, -Misdreavus, -Scraggy, -Zigzagoon, -Girafarig, -Dunsparce, -Eevium Z, -Chlorophyll, +Arena Trap, +Shadow Tag, -Conversion


We have a discord server!
^Invitation link^

April 2023 edit: ignore everything except discord link
 
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[Gen 3] ADV Micro
In this Pet Mod, we'd look at all Gens of Pokemon, and pick 75 (3 per slate) to make a micrometa. Their stats, Abilities, and learnsets would be not be updated to later Gen standards unless approved (with each individual change being carefully picked). We would then nerf/buff the mons to make a balanced metagame. Anything (besides Pokemon) that does not exist in Gen 3 would not be eligible, meaning adding Stealth Rock, for instance, to a mon would not be possible. This does mean that one or two Gen 3 Abilities will have to be given to Pokemon with only Gen 4+ Abilities. There would be a slate per week, 4 days for submissions, and 3 for voting. I am not quite sure on whether or not past Gen Clean Slate clones are allowed, so if they aren't, just let me know, and I can retire the idea. The council would be just me until I find 1 or 2 other people to help out.
 
1668799723478.png

[Gen 9] Mystery Movesets
Pet Mod Concept: Users make Fakemon based on random movesets from PM.

This would be a mod you would have to sign up for. After a 48-hour signup phase, everyone PMs the host 4 viable moves for a Pokemon. Once everyone has submitted their moves, the host would use a list randomizer to randomly generate 3 movesets. Users then submit Fakemon based on these movesets and vote on which Fakemon they want in the Pet Mod, and then the cycle repeats.

Miscellaneous:
- Would either be run by a council or be run by the host w/o council.


Let me know if you have any criticism, I'm still wondering if I should submit this.​
 
:eternatus-eternamax::dedenne::dragapult:TCGmons:dragapult::dedenne::eternatus-eternamax:

Concept: Pet Mod aims to turn some of the Pokemon TCG Cards into pokemon. these could range from regular to any card, really! they would get a signature ability (either secondary, hidden, or a special event ability. this would need to be filled out for coding.) and a signature move. now, these are the complicated parts. since some cards have different types, abilities and moves, while still beeing a card of the exact same pokemon. while normally TCG pokemon cards only have 1 type, this would not be the case here. they would get their normal typing + have one of their types changed to match their card. to boost their viability, certain pokemon would have their stats raised. VMAX pokemon might be treated as megas, altho only getting +40 BST instead of 100. while for example, a BREAK pokemon could get +60 or even +100 like a mega. pokemon the submitter deems too strong with their initial stats can be nerfed to fit the power level accordingly. items may also be subbed. a pokemon can also be given new moves to fit their new typing, or to boost their viability. the same can go for abilities.

Name: (Ex Dedenne-GX)
Type: (ex electric/fairy)
Ability: (ex cheek pouch)
Stats:
Relevant Moves: (ex volt switch, moonblast, etc)
Competitive Role: (ex special wallbreaker)
Special Move(s): (ex none)
Special Ability(s): (ex none)
Description: (ex "supports its teammate with x, can wallbreak with x, etc")

:rs/kabutops:
Name: Kabutops-Delta
Type: Electric
Ability: Swift Swim / Defiant / (Filler)
Stats: 80 / 125 / 105 / 65 / 70 / 80 (525 BST)
Relevant Moves: Kabutops + Volt Tackle, U-Turn, Thunder Wave, Volt Switch, Thunderbolt | - (random fighting moves, stone edge, rock slide, etc)
Competitive Role: Rain Sweeper (Swords Dance), Set-Up Sweeper (Swords Dance)
Special Move(s): Vital Drain | Physical | 75 BP | 100 Accuracy | Electric | If this move causes a pokemon to faint, its user is cured of its status condition and heals 50% of the damage dealt.
Special Ability(s): none
Description: (dont need it since its just a example)

Miscellaneous: certain types got literally deleted, those beeing Ghost, Bug, Ice, Poison, Flying and Rock and Ground. Ghost pokemon become Psychic, Bug pokemon become Grass, Ice pokemon become Water, Poison pokemon can become either Dark or Psychic, Rock and Ground pokemon become Fighting, flying pokemon are mostly turned into Colorless types. (wich here would be the Normal type. making Crobat Dark/Normal.) it'd be a micrometa as well. some slates would be specifically dedicated to expanding role variety, speed tiers, type variety or just a fun special slate. such as a slate for BREAK pokemon, V-MAX pokemon, Dark pokemon, Delta pokemon, etc.

Council

:koraidon: Regic Boat :koraidon:

if you'd like to join, contact me at regiboat#7663 on discord.
 
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Samtendo09

Ability: Light Power
is a Pre-Contributor
1668884431001.png


Pet Mod Name: World of Evolutions​
Pet Mod Concept: Create new traditional evolutions, baby Pokémon and branching evolutions for pre-established Pokémon.
Explanation: This is more a “for-fun” thing than a serious metagame, with being placed in NatDex format of Gen 9 (with banlist of latter) to allow more who can get it. Based off the various past Pet Mods that gives new evolutions and pre-evolutions for already existing Pokémon, it aim at expending single-staged Pokémon or an existing line by either giving a new stage or a branched evolution.
  • No fourth stage evolutions, but you can evolve Pokémon that had a Mega Evolution; try to make the two distinct from each others.
  • Try not to buff Pokémon with already high stats all around as they will also benefit from Eviolite; if you do, you have to make sure the original Pokémon isn’t the one with already very bulky on both sides.
  • Branched evolutions or equivalent regional evolutions must have the same BST.
  • If a Branched Evolution evolves, all other branches must evolve. The maximum number of branches is 3, and cannot be branched further.
  • Evolutions must share at least one type with the pre-evolution.
  • New Pre-evolutions can be submitted, though try to only give them for Pokémon with higher stats already.
  • Violations too severe can lead to vetoes at the council’s discretion.

Exceptions applies in special slates for marked in italic.
  • Starter Pokémon - Outside of regional variants, there’s never been a starter line with branched line before.
  • Legendary Pokémon, Mythical Pokémon, Ultra Beasts and “Paradox Beasts” (Past and Future “cousins” of pre-existing Pokémon) - In general, they are special, powerful, and usually single-staged Pokémon with mysteries and wonders.
  • Smeargle - Sketch alone is a big tell. It can get a new pre-evo as a new LC Pokémon, but even then, be cautious about it.
  • Wishiwashi - Having both an abysmal BST in Solo Form but a high 620 BST as a School form would make for an effective evolution line balanced (or perhaps even crippled) by an effective lack of Ability, and trying to add a pre-evo or an evolution undermines the concept.
  • Finizen line - Palefin’s Zero to Hero gives it quite an overkill BST so… don’t push your luck with the line.
  • Ditto - I mean, Imposter is what makes it decent to great in any tier.
  • Shedinja - Unless you’re willing to replace Wonder Guard, a Shedinja evolution will be a complete nightmare to balance, especially in competitive.
  • Silvally - It’s considered a Legendary Pokémon alongside it’s pre-evolution, Type: Null, so I’m afraid I have to put it among the restricted.
  • Phione - Despite the debate, I consider it a Mythical Pokémon since it’s born from a Manaphy. Don’t worry, it’ll be part of a special slate!
  • Eevee - Already reached eight branching evolutions, but a special slate allows for two more for the Eeveelution fans out there.
  • Tyrogue - Already have three branching evolutions, but you can give a new evolution for Hitmonchan, Hitmonlee and Hitmontop.

:ss/magnezone: :ss/electivire: :ss/magmortar: :ss/steelix: :ss/farigiraf:
New Stage Evolution: Giving a higher evolution stage to a single-staged Pokémon, like how Dunsparce gets one in SV, or a firstly evolved Pokémon, like how Ursaring gets one in Legends: Arceus.

:ss/gallade: :ss/froslass: :ss/slowking: :ss/hitmontop: :ss/sylveon:
Brenched Evolutions: Adding another evolution for an original Pokémon with usually matching BST.

:ss/smoochum: :ss/chingling: :ss/budew: :ss/munchlax: :ss/wynaut:
Pre-Evolution (including Baby Pokémon): The opposite of a New Stage Evolution, a pre-evolution is the prior form given any eligible pre-established Pokémon.

Voting: Lasts for up to four days, vote up for five different submissions, order matters (5, 4, 3, 2, 1 from highest to lowest, but less votes subtract the lowest points), and following self-voting rule:
  • No more than one self-vote.
  • Such self-vote must not be first place.
  • It cannot be your only vote; vote for another user’s submission if you want to self-vote
Bold = mandatory, Bold-italic = Optional (no need to copy if not needed)

Name: (For pre-evolution, go for more simple)
(Pre-)Evolution of: (Must be an official Pokémon)
Type: (Must share at least one type; you may remove one for a pre-evolution)
Base Stats: 0 HP / 0 Atk / 0 Def / 0 SpA / 0 SpD / 0 Spe | 0 BST
Abilities:
Movepool Addition: (Dexited moves can be used as it take place in NatDex; Hail not recommeded)
Movepool Removal: (Only use if pre-evolution; delete otherwise)
Weight: (For moves like Low Kick; if not filled, it will be assumed to weight the same as the original)

Custom Element: (No need to use if not making any custom moves or abilities. Keep custom elements to a minimum!)

Design + Lore:
Height:
Competitive Theory:
Image is also optional, but very helpful for visual reference.
Miscellaneous: Are there anything I should add or remove from the rules? How long should the submission phase should last? Is it a good idea to make a discussion phase?
 
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anaconja

long day at job
is a Community Contributoris a Tiering Contributor
:ss/silvally:
Pet Mod Name: Chimeramod (name subject to change lol)
Pet Mod Concept: chimera 1v1 pet mod
Explanation:
not much to it, we add some amount of fakemon to the metagame to play them in chimera 1v1. i estimate that the gen 9 banlist is just the ubers banned + all existing move, ability, and item banlist.

sv chimera 1v1 is wholly unexplored but some things that stand out:
:baxcalibur::dragapult::garchomp::salamence::dragonite:
pseudolegends are good stat sticks and often have decent movepool and abilities too, plus theyre almost all dragon so they synergize well with each other. i could see a monopseudolegend team working honestly

:iron-valiant::roaring-moon::flutter-mane::great-tusk::iron-moth:
paradoxmons are other stat sticks. kinda suffer from a situational ability but stuff like scream tail can donate a wide movepool and decent stats

:ting-lu::wo-chien::chi-yu::chien-pao:
good abilities. chiyu and chienpao are much better though, former for plot sets and wisp and latter for sd sets and recover.

:annihilape::ceruledge::tinkaton::espathra::veluza:
new moves that go hard. annihilape also donates incredible typing and decent stats and movepool; tinkaton donates incredible typing; espathra donates opportunist/speed boost; and veluza donates sharpness, recover, and fillet away.

:gholdengo::garganacl::bellibolt:
new abilities that go hard. gholdengo in particular basically invalidates any stall setups that rely on status to do damage, as well as donating typing/stats/plot and recover so i see this mon being top tier. garganacl is gholdengo lite with better defensive stats. bellibolt's electromorphosis sounds interesting enough.

id imagine slates would start with a theme with 1-3 mons where fakemons can be submitted.

Miscellaneous: need to know how much appeal this actually has because chimera 1v1 is THE esoteric metagame
 
:sv/wugtrio:Pokétypos:sv/toedscruel:
A NatDex micrometa similar to Abilitypos; where instead of changing an Ability’s name, and subsequently its effect, we alter the names of Pokémon and change said Pokémon to fit their new name. I thought this could be pretty interesting considering how we have just had this kind of idea explored a bit in SV, with the Wiglett and Toedscool lines.
Notes regarding these type of Pokemon:​
- Although the Wiglett and Toedscool lines have the same stat spread as their original forms, you are allowed to do so here in order to differentiate the forms a bit more, but the original BST should be the same.
- Aside from the name, the typing, abilities, weight, height (although this isn't as relevant), weight, movepool, and Pokedex entry differ from their original forms.

A slate will occur as follows:
  1. Council will choose a set of Pokemon for submitters. Submitters will change the Pokemon’s name around to have a different meaning, while still being logical in context (For example, Slowbro to Snowbro) of the original.
  2. Using the new name, submitters will then alter their chosen Pokemon by adjusting its stats, typing, moveset, and abilities to fit with the new name. However, the total BST should equal that of the original Pokemon - as stated before. (For example, I could change Slowbro’s typing from Water/Psychic to Ice/Ground, while giving it Snow Warning and making it faster to make more logical sense as Snowbro).
(bold = neccessary; bold italic = optional
Original Pokemon:
New Pokemon:
Type:
Abilities:
Stats:
Weight (kg):
Movepool Changes
:

Height:
Flavor / Explanation:
Competitive Role:

Original Pokemon: Slowbro
New Pokemon: Snowbro
Type: Ice / Ground
Abilities: Oblivious / Snow Warning / Regenerator
Stats: 65 / 65 / 100 / 100 / 80 / 80 {BST: 490}
Weight (kg): 37.1 kg
Movepool Changes:
  • + Earth Power, Stealth Rock, Spikes
  • - Psychic, Psyshock, Future Sight, Hydro Pump, Surf, Waterfall

Height: 4'11
Flavor / Explanation: Name change to justify the new Ice-typing, the shell on its tail is a Cetoddle instead of a Shellder, has a more snowy and glossy look compared to normal Slowbro
(you can also submit art or Pokedex entries here too)
Competitive Role: Offensive Ice-type with some defensive utility

Then we will proceed onto voting, where the most voted alteration of each Pokemon will make it in the mod.
Let me know if you have any suggestions (here or at discord: A_Paid_Actor#7395)!

Council:
:tauros:APaidActor
:blaziken:RedwoodRogue
:froslass:lavarina
:archen:Regic Boat
 
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:bw/smeargle:Copydex :bw/rotom:
The purpose of this mod is to create new Pokemon using only a single Pokedex entry. The mod would visit each region for a duration of 3 slates, taking 3 to 5 subs each time, depending on voting results. Each slate in a given region has one of 3 different themes: Alternate Forms, Fakemon, and Evolutions.

Alternate Forms: As this implies, you take a Pokedex entry and make an Alternate form for the pokemon you got it from. For example, in the Alternate Form slate for Unova, someone may want to make an Alternate Cryogonal, so they'd take its dex entry from Shield (which says "When the weather gets hot, these Pokémon turn into water vapor. Cryogonal are almost never seen during summer.") to make a Water/Flying form with different moves, abilities, and stat distributions. You can also make an alternate evolution of its BST matches the canon evo (Like you can make an alternate Rockruff Evolution but its BST needs to match Lycanroc.)

Fakemon: Using a Pokedex entry from any Pokemon introduced in the provided generation, we'll submit entirely new Pokemon with just one requirement: the BST must stay the same.

Evolutions: You can take a dex entry from any Pokemon introduced in the provided generation that isn't a third stage evolution, and give it a new evolution. Just note that an evolution for a Pokemon that already has an evolution could be considered an alternate form of the canon evo, so it would fall under the first category. For example, in Sinnoh you could make a Toxicroak evolution but a Croagunk evo would just be considered Toxicroak's alternate form. (Note that you can give the evo as many stat points as you want, but you can’t decrease the BST and it’s BST may not go over 550. If you’re working on a special case like the Arcanine evo, which is a one stage evo with a BST over 550, you must keep the BST the same.)

The order of these slates would go something like this:

1: Kanto Forms
2: Kanto Fakemon
3: Kanto Evolutions
4: Johto Forms
5: JohtoFakemon
6: Johto Evos
7: Hoenn Forms …etc.

Each slate would bring not only the subs that were voted in, but the Pokémon the submissions were based on as well.

This is a very ambitious mod, with a lot of potential variables. If this gets approved I'll need a council that can dedicate themselves to making sure this mod can be the best it could be. Needless to say, Copydex council applications will open up if and when it gets approved.
 
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[Gen 9] Mad Chemists
Mad Chemists is a mod where Fakemon/Changed Pokemon are submitted first, then randomly picked people are assigned to secretly change the Pokemon in private messages.

This mod would have two phases:


Phase 1: Creation Phase
This would go about your normal Pet Mod submissions, where players submit Fakemon or Pokemon that have been changed. You are allowed to make a Fakemon as long as it's balanced, but there are rules to changing existing Pokemon:
  • You may only give a Pokemon a maximum of +20 or -20 in a stat, and the BST must stay exactly the same
  • You may change a typing, however you MUST keep one of the original Pokemon's types (This also applies to Phase 2, so if someone submitted Grass/Fighting Meowscarada, a Scientist cannot change it to Ice/Fighting, as that would break the rule. Changing it to Dark/Fighting, however, is fine.)
  • If you give your Pokemon a new typing or change one of its existing typings, you may add up to 5 new moves that have the same typing as the new type, 10 for flavor, OR if you are changing a type, you may also remove up to 5 of its previously-STAB moves, 10 for flavor.
  • For non-STAB moves, you may give it up to 3, 5 for flavor.
  • (Please let me know if these rules are too strict)
Once everyone has submitted in a certain period of time, a voting slate would begin. We'd follow a voting format similar to Roulettemons from previous gen, where you may rank a maximum of 5 entries: Highest will get +5, next highest will get +4, the middle will get +3, etcetera, and there would be 3 winners, or more if there is a tie. Once voting concludes, the real fun begins...

Phase 2: Science Phase
This would be the sign-up phase. Once everyone has signed up in a 48-hour span, the OP would randomly assign 3 people (or more if there's a tie) to be a Scientist in PMs. Scientists will be randomly assigned a winning Pokemon/Fakemon to modify, however they must keep it in PMs. The rules for Scientists are mainly the same as Phase 1. Once the Scientists have submitted their changes, the modifications are revealed in the thread, which are applied to the winning entries. Then it goes on from there...

Misc
  • All slates will be themed similar to Clean Slate. This is to make sure the Scientists don't go off-topic with their modifications.
  • This would be run by a council, but PMing would be done by one person.
 
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Albatross

Loosely Resembling Some Variety Of Bird
is a Top Artistis a Community Contributor
:ho-oh: Book of Enigmas :lugia:

:entei: The premise is simple: we’re taking Johto’s regional dex (based off HGSS’s dex, with the addition of cross gen evolutions and swarm Pokemon for added variety) and adding paradox Pokemon to it.
(For those unaware, paradox Pokémon are a new kind of Pokémon found in Scarlet and Violet that are essentially the past/future versions of a current-day Pokemon)
:moltres: The catch is that the paradox mons you’ll be submitting won’t be based on the past nor future. Instead, we’re using Ho-oh and Lugia’s themes of sky, rainbows and restoration, and sea, storms and corruption respectively to create paradox mon.

:raikou: Each slate, a maximum of four Pokémon from outside the regional dex can be submitted; two sky-based paradoxes and two sea-based paradoxes. Voting will be split into these two categories too, with users voting for as many sky and sea paradox mons as they’d like in their respective categories. The submission from each category that receives the most votes will win.
:zapdos: The first slate will be a short slate 0, where users will submit two custom abilities for all future sky and sea paradox mons to use - similar to Protosynthesis and Quark Drive. This gives the community time to try out the initial meta game before paradox submissions begin. After that, regular slates will begin. Standard limits for paradox mons will apply, as well as some additional guidelines:

  • All submissions must have 570 BST
  • All sky & sea paradox submissions must use their respective custom abilities
  • All sky paradox submissions must have odd-numbered stats, while all sea paradox submissions must have even-numbered stats
  • Submissions must use Pokémon from outside HGSS’ regional dex + swarm mons (ie. you can use Corviknight, since it’s not in HGSS’s dex, but you cannot use Typhlosion)
  • Movepools will be assumed to be from the original Pokémon’s movepool, unless specified

Submissions:
Name: Big Bird
Original Pokemon: Wingull
Type: Fighting / Psychic
Ability: *placeholder*
Stats: 101/101/101/101/101/65 (570 BST)
Paradox: Sky

New Moves: Close Combat, Zen Headbutt
Removed Moves: Hydro Pump

Description: enormous bird.


Name: Blue Seagull
Original Pokemon: Wingull
Type: Water
Ability: *placeholder*
Stats: 100/100/100/100/100/70 (570 BST)
Paradox: Sea

New Moves: Dark Pulse
Removed Moves: Hurricane

Description: azure avian.


Voting:
:ho-oh: Sky: Submission 1, Submission 2, Submission 3, etc
:lugia: Sea: Submission 1, Submission 2, Submission 3, etc


:suicune: Council:
Atm council consists of myself. If you’re interested in becoming council then feel free to pm me
:wingull: Albatross (leader, creator, supreme overlord)

:articuno: Questions for the Audience:
  • Should sky or sea paradoxes all share a naming scheme (similar to Violet’s paradox mon all using “Iron-“ as a prefix)? Should the prefix be decided by council, or submitted as part of slate 0?
  • Since two SV paradox mons - Roaring Moon and Iron Valiant - have 590 BST and are suggested to be related to mega Salamence and Gardevoir/Gallade respectively, would a slate allowing both of these concepts be a good idea?
  • Should Tera be legal? I'd like to ban megas, z-moves, dynamax (obviously) and tera but keep the rest of gen 9's mechanics, but idk if that's what The Community(tm) would like. I don't even know if it's been added to DH yet lol
  • For voting, since submissions will be voted in under two categories, sky and sea, would it be best to have one set of winners or two?
  • How many slates should this last for (not including slate 0)? 10 slates is a nice amount to aim for, allowing 20-40 paradox mons in total into the meta, while SV features 14 paradox mons (not including the box legendaries)
 

Ema Skye

Work!
:articuno: Questions for the Audience:
  • Should sky or sea paradoxes all share a naming scheme (similar to Violet’s paradox mon all using “Iron-“ as a prefix)? Should the prefix be decided by council, or submitted as part of slate 0?
  • Since two SV paradox mons - Roaring Moon and Iron Valiant - have 590 BST and are suggested to be related to mega Salamence and Gardevoir/Gallade respectively, would a slate allowing both of these concepts be a good idea?
  • Should Tera be legal? I'd like to ban megas, z-moves, dynamax (obviously) and tera but keep the rest of gen 9's mechanics, but idk if that's what The Community(tm) would like. I don't even know if it's been added to DH yet lol
  • For voting, since submissions will be voted in under two categories, sky and sea, would it be best to have one set of winners or two?
  • How many slates should this last for (not including slate 0)? 10 slates is a nice amount to aim for, allowing 20-40 paradox mons in total into the meta, while SV features 14 paradox mons (not including the box legendaries)
Love the idea! I'll stick to the questions.

1. I don't think a naming scheme is needed. Scarlet paradoxes have cool names and it'd be cool to have that much creativity.
2. I think 570 should be standard but if the sub can justify the 590 BST, I don't have a problem with it. I don't have an opinion on slates specific for the BST increase or not.
3. No preference on Tera. The dex seems to have a fairly low power level so it might be interesting but I don't know how many people want to play a tera meta (especially if it is ever banned from standard).
4. I think two sets of winners work. One set of winners would work if we ever do counterparts (such as the 590BST mons).
5. I think 10 works. It's enough to feel like it's adding to the meta without overtaking it.
 

woo

The Neymar of Pet Mods
is a Pre-Contributor
:ho-oh: Book of Enigmas :lugia:

:entei: The premise is simple: we’re taking Johto’s regional dex (based off HGSS’s dex, with the addition of cross gen evolutions and swarm Pokemon for added variety) and adding paradox Pokemon to it.
(For those unaware, paradox Pokémon are a new kind of Pokémon found in Scarlet and Violet that are essentially the past/future versions of a current-day Pokemon)
:moltres: The catch is that the paradox mons you’ll be submitting won’t be based on the past nor future. Instead, we’re using Ho-oh and Lugia’s themes of sky, rainbows and restoration, and sea, storms and corruption respectively to create paradox mon.

:raikou: Each slate, a maximum of four Pokémon from outside the regional dex can be submitted; two sky-based paradoxes and two sea-based paradoxes. Voting will be split into these two categories too, with users voting for as many sky and sea paradox mons as they’d like in their respective categories. The submission from each category that receives the most votes will win.
:zapdos: The first slate will be a short slate 0, where users will submit two custom abilities for all future sky and sea paradox mons to use - similar to Protosynthesis and Quark Drive. This gives the community time to try out the initial meta game before paradox submissions begin. After that, regular slates will begin. Standard limits for paradox mons will apply, as well as some additional guidelines:

  • All submissions must have 570 BST
  • All sky & sea paradox submissions must use their respective custom abilities
  • All sky paradox submissions must have odd-numbered stats, while all sea paradox submissions must have even-numbered stats
  • Submissions must use Pokémon from outside HGSS’ regional dex + swarm mons (ie. you can use Corviknight, since it’s not in HGSS’s dex, but you cannot use Typhlosion)
  • Movepools will be assumed to be from the original Pokémon’s movepool, unless specified

Submissions:
Name: Big Bird
Original Pokemon: Wingull
Type: Fighting / Psychic
Ability: *placeholder*
Stats: 101/101/101/101/101/65 (570 BST)
Paradox: Sky

New Moves: Close Combat, Zen Headbutt
Removed Moves: Hydro Pump

Description: enormous bird.


Name: Blue Seagull
Original Pokemon: Wingull
Type: Water
Ability: *placeholder*
Stats: 100/100/100/100/100/70 (570 BST)
Paradox: Sea

New Moves: Dark Pulse
Removed Moves: Hurricane

Description: azure avian.


Voting:
:ho-oh: Sky: Submission 1, Submission 2, Submission 3, etc
:lugia: Sea: Submission 1, Submission 2, Submission 3, etc


:suicune: Council:
Atm council consists of myself. If you’re interested in becoming council then feel free to pm me
:wingull: Albatross (leader, creator, supreme overlord)

:articuno: Questions for the Audience:
  • Should sky or sea paradoxes all share a naming scheme (similar to Violet’s paradox mon all using “Iron-“ as a prefix)? Should the prefix be decided by council, or submitted as part of slate 0?
  • Since two SV paradox mons - Roaring Moon and Iron Valiant - have 590 BST and are suggested to be related to mega Salamence and Gardevoir/Gallade respectively, would a slate allowing both of these concepts be a good idea?
  • Should Tera be legal? I'd like to ban megas, z-moves, dynamax (obviously) and tera but keep the rest of gen 9's mechanics, but idk if that's what The Community(tm) would like. I don't even know if it's been added to DH yet lol
  • For voting, since submissions will be voted in under two categories, sky and sea, would it be best to have one set of winners or two?
  • How many slates should this last for (not including slate 0)? 10 slates is a nice amount to aim for, allowing 20-40 paradox mons in total into the meta, while SV features 14 paradox mons (not including the box legendaries)
1. Yes but make it Sky that would be funny
2. i personally think the same as Ema.
3. Yes. It will be Hard to see tera mods if its banned from OU
4. one
5. 10 is pgood!
 
:ho-oh: Book of Enigmas :lugia:

:entei: The premise is simple: we’re taking Johto’s regional dex (based off HGSS’s dex, with the addition of cross gen evolutions and swarm Pokemon for added variety) and adding paradox Pokemon to it.
(For those unaware, paradox Pokémon are a new kind of Pokémon found in Scarlet and Violet that are essentially the past/future versions of a current-day Pokemon)
:moltres: The catch is that the paradox mons you’ll be submitting won’t be based on the past nor future. Instead, we’re using Ho-oh and Lugia’s themes of sky, rainbows and restoration, and sea, storms and corruption respectively to create paradox mon.

:raikou: Each slate, a maximum of four Pokémon from outside the regional dex can be submitted; two sky-based paradoxes and two sea-based paradoxes. Voting will be split into these two categories too, with users voting for as many sky and sea paradox mons as they’d like in their respective categories. The submission from each category that receives the most votes will win.
:zapdos: The first slate will be a short slate 0, where users will submit two custom abilities for all future sky and sea paradox mons to use - similar to Protosynthesis and Quark Drive. This gives the community time to try out the initial meta game before paradox submissions begin. After that, regular slates will begin. Standard limits for paradox mons will apply, as well as some additional guidelines:

  • All submissions must have 570 BST
  • All sky & sea paradox submissions must use their respective custom abilities
  • All sky paradox submissions must have odd-numbered stats, while all sea paradox submissions must have even-numbered stats
  • Submissions must use Pokémon from outside HGSS’ regional dex + swarm mons (ie. you can use Corviknight, since it’s not in HGSS’s dex, but you cannot use Typhlosion)
  • Movepools will be assumed to be from the original Pokémon’s movepool, unless specified

Submissions:
Name: Big Bird
Original Pokemon: Wingull
Type: Fighting / Psychic
Ability: *placeholder*
Stats: 101/101/101/101/101/65 (570 BST)
Paradox: Sky

New Moves: Close Combat, Zen Headbutt
Removed Moves: Hydro Pump

Description: enormous bird.


Name: Blue Seagull
Original Pokemon: Wingull
Type: Water
Ability: *placeholder*
Stats: 100/100/100/100/100/70 (570 BST)
Paradox: Sea

New Moves: Dark Pulse
Removed Moves: Hurricane

Description: azure avian.


Voting:
:ho-oh: Sky: Submission 1, Submission 2, Submission 3, etc
:lugia: Sea: Submission 1, Submission 2, Submission 3, etc


:suicune: Council:
Atm council consists of myself. If you’re interested in becoming council then feel free to pm me
:wingull: Albatross (leader, creator, supreme overlord)

:articuno: Questions for the Audience:
  • Should sky or sea paradoxes all share a naming scheme (similar to Violet’s paradox mon all using “Iron-“ as a prefix)? Should the prefix be decided by council, or submitted as part of slate 0?
  • Since two SV paradox mons - Roaring Moon and Iron Valiant - have 590 BST and are suggested to be related to mega Salamence and Gardevoir/Gallade respectively, would a slate allowing both of these concepts be a good idea?
  • Should Tera be legal? I'd like to ban megas, z-moves, dynamax (obviously) and tera but keep the rest of gen 9's mechanics, but idk if that's what The Community(tm) would like. I don't even know if it's been added to DH yet lol
  • For voting, since submissions will be voted in under two categories, sky and sea, would it be best to have one set of winners or two?
  • How many slates should this last for (not including slate 0)? 10 slates is a nice amount to aim for, allowing 20-40 paradox mons in total into the meta, while SV features 14 paradox mons (not including the box legendaries)
Sexy Mod idea:
  1. Personally I say yes to the idea of at least one of the branches being having a suffix (such as Sacred (x) for Ho-oh or Tidal (x)) but i think the preffix for each branch should be distinct and put to vote.
  2. Same as Ema
  3. If any mod fixes the core issues of terastalising i might approve of stealing their idea and adding it cause i personally love the mechanic but otherwise i think nay sadly :(.
  4. I like 1, i think it would be able to make different slates people play on the idea of mons being counterparts to each other. Maybe structure it something like Ho-oh paras -> Lugia paras -> Lugia paras -> Ho-oh Paras and something like that to ensure a decent amount of symmetry.
  5. Agree on 1 with other recommendators.
 
Pet Mod Name: (WIP)
Pet Mod Concept: All pokemon on the field instantly changes to its tera typing, and will remain for rest of the match

Explanation: The rules is almost similar to GEN 9 OU but terastalizing will be permanent for the entire match for all pokemon.
 

zxgzxg

scrabble
is a Forum Moderator
Moderator
Pet Mod Name: (WIP)
Pet Mod Concept: All pokemon on the field instantly changes to its tera typing, and will remain for rest of the match

Explanation: The rules is almost similar to GEN 9 OU but terastalizing will be permanent for the entire match for all pokemon.
This feels more like an OM than a Pet Mod since the changes are more formulaic and not really subjective or decided by a community. The place for this might be the OM workshop.
 

Ema Skye

Work!
Rule of 3
(ty geko and alba for the brainstorming)
This mod attempts to create a new power level in a fakemon micrometa by following the rule of 3. The rule of 3 requires that all Pokemon can only learn moves (both damaging and non-damaging) that are:
  • their STAB types​
  • Normal type​
  • moves of three types provided at the start of a slate​
Each slate will list three combinations of 3 types that form the 'rule of 3'. A fakemon is then designed around having a STAB (and accompanying Normal type moves) at compliment the three types. The three combinations will not repeat throughout the mod (so every mon will have unique coverage), but given that there are over 4000 combinations, we will not cover all possible combinations.
  • Additionally, if the submitter subs a Pokemon with a Normal type, they get to add another Type's moves to the Pokemon's learnset (so the learnset would consist of Normal, the specified three types and another type of choice)
  • AND, if the submitter subs a Mono Normal type, they get to add an additional Type's moves to the learnset (so it would consist of Normal, the three types and TWO types of choice)
Here are some brief examples:

Rule of 3 Types: Fire, Grass, Electric

Fakemon 1: A Water/Ground defensive pivot with to Will-o-Wisp, Sleep Powder and Thunderbolt.
Fakemon 2: A Normal/Ice offensive wallbreaker with Fire Blast, Strength Sap, Electro Drift and Quiver Dance
Fakemon 3: A Normal speed control with Fire Blast, Grassy Glide, Thunder Cage, U-Turn and Toxic

Note that you aren't limited to one move of each Rule of 3 type; I just didn't want to write every possible option. There would also be a few different type combinations each slate so people have multiple things to sub for.

I believe this meta creates an interesting power level as offensive Pokemon very rarely have perfect coverage, and so how that ends up being compensated for will be interesting. Additionally, this also means less blanket checks are needed as the offensive Pokemon have known gaps in their coverage.
 
Hi!
It's been long since I submitted my last metagame, but since a new wave has begin with the new games, it gave me nostalgia and got my ideas flowing, so I want to submit a new meta.

:aegislash:Pet Mod Name: DNAmigos (not definitive AT ALL lol)
:deoxys:Pet Mod Concept: The aim of the Pet Mod is to experiment what would happen if every Pokemon worked like if a combination of Aegislash's Stace Change and Deoxys' ability to change form was in effect on each one of them. We'll choose a restrict group of Pokemon and give them 3 alternative forms each.
:aegislash-blade:Explanation: Each Pokemon will come on the field in their base form, then based on which move it is about to use, it'll change to a specific form, depending on the Pokemon species. This transformation may change the base Pokemon's base stats (except base HP), ability and secondary typing. To be more specific:
  • Each Pokemon has access to three different forms:
    • :deoxys-defense:Defensive form: it has higher defensive stats, it may have a defensive typing and ability as well;
    • :deoxys-attack:Offensive form: it has higher offensive stats, it may have a offensive typing and ability as well;
    • :deoxys-speed:Speed form: it has higher Speed, it may have a tricky typing and ability as well.
  • When entering the field, the Pokemon is in its Defensive form (like Aegislash);
    • if a Pokemon uses a move from a different category than its current form, it will change to the corresponding form at the beginning of the turn;
    • if a Pokemon uses a move from the same category of its current form, it will keep the current form.
All moves are divided between three categories:
Base Pokemon: Deoxys, BST: 600
  • Offensive form:
    • Form Name: Deoxys-Attack
    • Base Stats: 50/180/20/180/20/150 (Atk and SpA must be higher than the other forms)
    • Typing:
    • Ability: Pressure
  • Defensive form:
    • Form Name: Deoxys-Defense
    • Base Stats: 50 / 70 / 160 / 70 / 160 / 90 (Def and SpD must be higher than the other forms)
    • Typing:
    • Ability: Pressure
  • Speed form:
    • Form Name: Deoxys-Speed
    • Base Stats: 50 / 95 / 90 / 95 / 90 / 180 (Spe must be higher than the other forms)
    • Typing:
    • Ability: Pressure
Flavor: (optional) describe how the forms look and what are their behaviours.
Competitive Role: describe how the Pokemon is intended to perform in the metagame.

Miscellaneous: This idea is inspired to the work of a very talented artist, I know them as cjsux on instagram, but they may have a different nickname on other platforms. I may need some suggestions to keep it under control, before it becomes a complete chaos.
The idea is to have different rules for different slates, each slate will impose if submitted formes have the ability to change typing and/or ability, together with their base stats (but not BST). Each rule will try to compensate the others, so for example we'll have a slate with a BST limit of 530 where Pokemon can only change their ability between different forms, a slate with a 600 BST limit where Pokemon chan only swap some base points between stats, and a slate with a 500 BST limit where typings can change, and finally a slate with a 460 BST limit where everything is allowed to change. Each form submitted will keep the same BST, base HP, moveset and primary type as the base Pokemon, while other base stats, ability and secondary typing may change (a Terastalization will overwrite all the typings, so in that case only stats and ability may change).
I would really like anyone to join the council, to help me balance all the stuff going on.
My questions to the community are:
  1. Does the base Pokemon have to come in play?
  2. If yes, should the Pokemon switch-in as its base form and then begin to change as soon as it uses a move (so what about Fake Out?), or should we use just the 3 different forms?
  3. In the latter case, should they have the same moveset, BST, base HP and primary typing as the base form or should they be submitted as entirely different Pokemon, like in Clean Slate?
  4. Should moves that boost Speed as a secondary effect like Flame Charge make the user change to Speed form?
  5. Should boosting moves like Swords Dance or Calm Mind make the user switch to Defensive form?
  6. Should low priority moves like Dragon Tail make the user switch to Defensive form?
Probably each user will be allowed to submit just one or two Pokemon (since each Pokemon will already bring 3 forms in), and we'll add 4-6 new Pokemon per slate.
I haven't visited the profile of the artist for a while and seeing this post I thought we could submit chibi Pokemon as base forms, and evolved Pokemon as the attack, defense and speed forms. It may be counterintuitive during team building, but it would help us to have battle-ready sprites for the simulator. This would suppose we choose to go with entirely new Petmon submissions.


Hope you like this, feedback is very appreciated! :D
 
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Pet Mod Name: Survival of the Strongest
Pet Mod Concept: A Pet Mod where instead of voting, submissions are chosen by a tournament
Explanation: To not be unfair, submissions will be DM’d to the coders and whoever is in charge of the mod (me? someone else? council?) and it will be determined whether the concepts are balanced/codable. After the tournament, the top four subs get in, and the winner chooses one other sub to also get in.
Miscellaneous: This mod will be a blank slate, no existing Pokémon, so you would technically be allowed to enter already existing Pokémon. Also, it seems like it would take some time to get the tournaments started, which could be a problem.
 
Pet Mod Name: Survival of the Strongest
Considering the existence of mods like Blindsided (and how well that turned out balance-wise), this mod seems absolutely impossible to run well. You’d need a hyper-vigilant council and some extremely good prediction skills to even hope for a balanced mod, but even then, my experience with Black Market has taught me that mons that might be balanced in OU are not necessarily even close in a more restricted meta. The idea is cool, but unfortunately I really can’t see it working out.
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
Pet Mod Name: Generation X: The Third Chapter
Pet Mod Concept: The Third Chapter of the Generation X series, of which the Brazado and Loria regions came before the undetermined third region. This region have it’s own Fakémon, available Pokémon, and possibly a special battle mechanic.
Explanation: As the council keep an eye on keeping the power level moderate in comparison to previous Pokémon, we build a new region step-by-step, starting with the name, lore, common environment and boxart Legendary Pokémon, with next slates having their own rules.
The guideline is written by Sharpen42 and Hematite.
  • Fixed types: Sometimes you'll have to submit a concept that fullfils a category so specific, that you will limit the typing for one or more of your subs.
    :sceptile: :emboar: :empoleon: :pikachu:
  • BST limits: Every slate we'll establish in the fist post the maximum and minimum values for the Base Statistics Total of your subs, so that they respect the power level expected by their category; there are also some general rules, that are:
    • Extreme minmaxing is, and will remain to be, heavily discouraged. An example of extreme minmaxing is 140 Attack and 15 Special Attack, or 35 Defense and 170 Special Defense. However, it isn’t forbidden to do so, so feel free if you’re confident it won’t make your submission overpowered!
    • That said, while you should be careful with balancing, don't be afraid to let your Pokémon excel in at least one of its stats, even if it's an early-game Pokémon that you want to look weak! Almost all fully evolved Pokémon have at least one stat above 100, and a large number go higher than 110 or 120 with their highest stat.
    • You can use this spreadsheet (original by Hematite; version with newer Pokémon under works) to compare your sub's stats to those of existing Pokémon.
    • It is generally not a good idea to try give a pre-evolution for Pokémon with already very low BST (as were the case for Pikachu and Jigglypuff for examples) or an evolution for Pokémon with very high BST (500 or especially higher range) unless you have a valid reason.
  • :arceus: :deoxys-attack: :slaking: :arcanine:
  • Counterparts and trios: In some slates you'll be able to submit some counterparts, for example version-specific Pokémon or small groups of 2-3 Pokémon that are related by any characteristic, like typing, BST, habitat, prey and predator, etc.; for this type of sub, components of the group will be voted as a whole, you won't be allowed to vote only for just one (or two if it's a trio) of them; some other slates the rules of the slate will impose you to submit a trio or a couple of counterparts, other ones will totally deny you to do so.
    :sawk: :throh: :zangoose: :seviper:
Based of Yoshiblaze’s Roadmap, with modifications.
Slates will have ~5 days of submissions and ~2 days of voting.
Same Rules as Gen X and Gen X: Loria - ask me any questions if something's unclear, preferably on Discord.
Stats will be done at the same time as all submissions.
Movepools can be completed any time after winners are voted in, as the mod won't be coded until its completion, but you are encouraged to list as many moves as possible to not leave your movepools lacking if you never complete them.
Regional Forms, Lookalikes (think of Wiglett), Cross-Gen Babies / Pre-Evos and Cross-Gen Evolutions(x) can be subbed for any slate except for the first three slates and the 14th slate (for obvious reasons), and as long as appropriate for the slates.

(x)Regarding Pokémon that already got a Mega Evolution, be it official or from Loria, cross-gen evos that resembles too much from the Mega “counterpart” will be very likely to be vetoed. If you’re not sure, a regional form with evolution is the safest bet for those.

Slate 1 - Region and Legendaries + Poll on if we want a Generational Gimmick
Slate 2 - Generational Gimmick (if “Yes” wins the poll) + Creation of a TM and Tutor List
Slate 3 - Starters (Grass, Fire and Water)
Slate 4 - Early Route Mons (Usually lower than average BST)
Slate 5 - ”Grassy Area” Slate
Slate 6 - Cave + Electric Rodent Slate
Slate 7 - Cold Area Slate
Slate 8 - Forest Slate
Slate 9 - Spooky Slate
Slate 10 - Aquatic Slate
Slate 11 - Fossil Slate
Slate 12 - Free Slate
Slate 13 - Gift Slate
Slate 14 - Minor Legendaries + Pseudo Legendary Slate
Extra Slates (if needed) - Counterparts, More New Pokemon, and Regional Forms, or just more Free Slates in general
Final Slate - Formation of the Regional Dex (Nominations + Council’s Additions)
After Slates Poll - Transfer Starters, Legendary and Mythical

Miscellaneous: The council will be me and most likely sharpen42, as well as up to three competitive-oriented volunteers; certain current members aren’t sure they want to return or could not be available for various reasons, so I have to take the mantle.
 
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Cheaper Ubers:
So it’s National Dex OU based, and through slates, Ubers Pokemon will be nerfed to fit in a healthy metagame. You can add up to 20 points per stat, remove how many you want, but groups have to end with the same BST.

Exemples:
Dracovish
Water/Dragon
90/75(-15)/100/70/95(+15)/75
Movepool: +Flip Turn, -Scald, +Dragon Tail
Abilities: Regenerator, Rain Dish, Sand Rush
So it is now a nice pivot, it’s bulk isn’t amazing but it’s way less passive than Toxapex. It has now lost Strong Jaw and 15 Atk so won’t hit that hard.

Yveltal
Dark/Flying
126/101(-30)/75(-20)/111(-20)/75(-20)/89(-10)
Movepool: -Toxic, +Tera Blast
Abilities: Dark Aura
So Yahvultal is just globally weakened, it’s slower, hits less, has a worse bulk. I think it’s outclassed by many Pokémon like Tornadus.

Xerneas
Fairy/Grass
116(-10)/111(-20)/95/81(-50)/95/99
Movepool: +Synthesis, +Swords Dance, -Toxic, +Moonlight, +Tera Blast
Abilities: Fairy Aura
Xerneas now hits way weaker on the special side and has a better physical offensive potential, because deers actually use their horns and cover legendary shouldn’t hit on the same side. It could be good defensively but it’s type isn’t great. I wanted to both nerf it and make it more realistic.

A scheme like this should be used:
Name
Type
Stats
Movepool
Abilities
Reasoning
You’re not allowed to change moves themselves or abilities. Also imo Toxic and Scald should be removed from everyone to follow SV’s direction.

I was told trading Pokémon in battle wasn’t implementable btw?
 

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