Resource Other Metagames Index - Ask Questions Here!

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader

Art by Arhops

Permanent Ladders:
Other Ladders:
  • OMotM - A temporary ladder for the month's most popular metagame!
  • Leaders Choice - An additional temporary ladder chosen by the OM Leaders, based on activity.
Other Projects & Resources:
Miscellaneous:
Pokemon Showdown! Other Metas room
Other Metas on Discord
 
Last edited by a moderator:

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
  • 350 Cup: If a Pokémon's BST is 350 or lower, all of its stats get doubled.
  • Alphabet Cup: In addition to their normal moveset, all Pokémon get every move with which they share a starting letter.
  • Almost Any Ability: Pokémon in this meta have access to "almost every ability" with the exception of a few that me, the council and the community deem broken or unhealthy for this metagame.
  • Balanced Hackmons: Allows you to use nearly anything possible that you can battle with in a local battle between players, in the most current cartridge.
  • Bonus Type: Pokémon have their Tera Type added onto their current ones.
  • Camomons: Pokémon change their type to match the types of their first two moves in their moveslots. Pokémon with multiple moves of the same type in their first two slots will have only one type.
  • Category Swap: All physical moves are special, and all special moves are physical.
  • Convergence: Pokémon gain access to the moves and abilities of Pokémon that carry the same typing.
  • Cross Evolution: By nicknaming a Pokémon with a valid evolution, you can cross evolve it, granting it the corresponding stat boosts and type changes, full access to the evolution's movepool, as well as replacing its abilities with that of its evolutions.
  • Flipped: All Pokémon have their base stats flipped. (HP/Atk/Def/SpA/SpD/Spe --> Spe/SpD/SpA/Def/Atk/HP).
  • Force of the Fallen: When a pokemon faints, all other pokemon that are alive gain the fourth move slot of the pokemon that fainted as an extra move in their moveset.
  • Foresighters: The move in the first moveslot uses the same mechanic as Future Sight.
  • Fortemons: An attack put into the item slot will grant its primary and secondary effects to all of the attacks in the move-slots.
  • Full Potential: A Pokémon's highest calculated stat is now used when calculating their attacks.
  • Frantic Fusions: Pokémon nicknamed after another Pokémon get their stats buffed by 1/4 of that Pokémon's stats, barring HP, and access to their abilities.
  • Godly Gift: Each Pokémon receives one base stat from a God (AG/Uber Pokémon) depending on its position in the team. If there is no Uber Pokémon, it uses the Pokémon in the first slot.
  • Inheritance: Any Pokémon in the metagame can "inherit" the moves and ability from a certain Pokémon.
  • Inverse: The type chart is flipped on its head, just like in battles against the guy in the Inverse House in Pokémon X and Y. Super effective attacks become not very effective and vice versa, and immunities become super effective hits.
  • Mix and Mega: Mega evolve any Pokémon with any mega stone and no limit. Boosts based on mega evolution from gen 7.
  • Partners in Crime: This is a doubles-based metagame with the twist that you share your ability and moves with your active partner.
  • Pokébilities: All of a Pokémon's obtainable abilities are active simultaneously.
  • Protean Palace: Every Pokemon gets access to Protean on top of their current ability. Each Pokemon's type changes to the same type as the first move they use while active that does not match their native type.
  • Pure Hackmons: Anything directly hackable onto a set (EVs, IVs, forme, ability, item, and move) and is usable in local battles is allowed.
  • Re-Evolution: Pokémon gain base stats equal to the difference with their previous stage.
  • Revelationmons: The typing of the move in the first slot is changed to the primary typing of the Pokémon.
  • Shared Power: Each time you send out a Pokémon it will share its ability with the rest of its team.
  • Sharing is Caring: Pokemon share item effects with each other.
  • Sketchmons: Pokémon may learn one move normally not available to them.
  • STABmons: Pokémon have access to moves that match their type even if they can't normally learn them.
  • Tera Donation: The first Pokémon you send out to the field Terastylizes immediately. Every other Pokémon in the party gets that Pokémon's Tera type as a Third type.
  • The Card Game: The type chart is simplified based off of the Pokémon Trading Card Game.
  • The Loser's Game: The first player to have all 6 of their Pokémon KOed at the same time wins.
  • Tier Shift: Pokémon below OU get their stats, excluding HP, boosted. UU/RUBL get +15, RU/NUBL get +20, NU/PUBL get +25, and PU or lower get +30.
  • Trademarked: Pokémon can put one of their status moves in the ability slot and have it activate upon every* switch in, giving up their ability in the process.
  • VoltTurn Mayhem: Every move that directly affects your opponent behaves like a pivoting move, like Volt Switch, Parting Shot, or U-Turn.
  • none yet!
 
Last edited:

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader

Every month, one metagame is chosen by the community to have its own ladder. The process works as follows: near the end of the month, nominations and voting will be held for the next OM of the Month. Nominations will be open for two to three days, during which time you may nominate an existing metagame. Voting will then be opened, for three to four days, during which time users can vote for any metagame nominated. Whichever metagame receives the most votes is named the Other Metagame of the Month! However, if a metagame receives a ladder for one month, it may not be picked for another four months.

(most recent at the top)


In addition to the metagame chosen by the community, a second metagame will also be selected every month. This metagame will be chosen by the OM Leaders and will receive a ladder on the main server. We may choose metagames with rising popularity, OMs that aren't popular and need a kickstart, or mashups between two metagames!

(most recent at the top)
 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
Commonly Rejected Metagame Ideas:
Common Submissions

  • I like old gens: Current Pokemon with X Generation's mechanics
  • I miss the full Pokedex: Anything that features National Dex mechanics+another idea.
  • Monocolor: All the Pokemon in your team must share the same Dex color.
  • Hoarding: Pokemon can hold X items (where X = 1+n).
  • I want to be a Smogon Tier Leader when I grow up: Tiers made up of Underused(/Bad in ubers) Uber pokemon or a usage based tier under ZU. Basically, no usage based tiers.
  • I Know my egg groups!: Pokemon have access to moves/abilities of Pokemon in the same egg group.
  • Mr Mime For Ubers!: Make all pokemon Uber level in terms of power/bulk.
  • Only 6 pokemon? PLEASE: You can use X (X = 6+n) Pokemon in your team.
  • Hate good moves: Only level up moves allowed/TMs disallowed/only unviable(or "Usually useless moves" from PS builder) moves allowed.
  • Nice Death: All Pokemon come into the field with Perish Song/Mons faint after X turns.
  • Budgetmons: The total base stat in your team must not exceed X/The total value of your team must not exceed X, with individual Pokemon being assigned values like this: [insert rule here].
  • ABCAB: Pokemon learn moves and abilities that start with the first letter of their names but we have a ton of complex bans to try and balance it!
  • OM X and Y are so good: Mashing up two OM concepts to pass off as a new one. (Your om can be similar to another one but it should be a new concept that adds something new or interesting/improves the existing one, assuming the existing one is dead)
  • Chaining: Primary type of a Pokemon in a slot must be the Secondary type of the Pokemon in the slot before it.
  • Ew who switches: Switching is not allowed or hindered in some way.
  • I Sure Love Ability X: All/Some Pokemon get X ability over their normal abilities. Metas where X = Poison Heal/WonderGuard/Prankster have been rejected.
  • Huge Power is so cool!: All/Some Pokemon get Huge Power (or a Huge Power variant for another stat using rule X).
  • Zombies: Pokemon don't die upon fainting the first time. Matches can be won by [insert rule here].
  • STAB moves are the best: You can only use your moves you get STAB in.
  • Random: Your Pokemon's moveset/ability/typing is randomized but you get to pick the rest.
  • Ooh what if we swapped X stat with X stat: No, we have enough of those.
  • Man I hate these Pokemon: X Pokemon/X Typed Pokemon are banned.
  • Priority Moves suck!: All moves have the same priority (0).
  • My formula is not complex: OM concepts that use formulas to calculate Pokemon stats.

Everything Else
  • 2v2 Singles: You can use only 2 Pokemon to battle.
  • 6 Mix: Your 6 Pokemon must have their best stat in a different category.
  • 24 Moves: Every move your pokemon have, are shared between the rest of the pokemon, giving all of them 24 moves in total.
  • Abilimash: All abilities starting with the same letter are mashed together.
  • Ability Share: Pokemon that share a common ability gain access to all possible abilities those Pokemon can have.
  • Adaptamons: Only ability that Pokemon can use is Adaptability. Luckily, they all get it too.
  • Allocation Wars: Pokemon EVs determine the base stat. e.g 252 speed EVs = 252 base speed.
  • Alphabet Attributes: Pokemon gain boosts based on the first letter of their name.
  • Alpha Order Mons: Pokemon can only use the first 4 or last 4 moves they learn.
  • AscentMons: Everything learns Dragon Ascent.
  • Ban Bird: All Bird Pokemon are banned. (Flying Type + Bird based pokemon)
  • Chainmons: There are no team building restrictions, but in battle you can only switch to a mon that shares a type.
  • Change-Type Mons: Types change to the Type directly after it alphabetically.
  • Chessmons: Mixed Tier teambuilding based on chess pieces. http://pastebin.com/TKu9u08w
  • ChoicedMons: All Pokemon must be holding a Choice Item.
  • C-M(Classic-Modern) OU: OU with some old mechanics brought back and some newly created ones introduced.
  • Color Catastrophe: Pokemon get new moves based on Dex color.
  • Confidence: KOing a pokemon with Attacks/Special Attacks raises the stat by 1. Being unable to KO lowers the stat by 1.
  • Conversation Parade: Pokemon can learn any move from another Pokemon's movepool as long as they share a type (minus smeargle).
  • Consistency Mons: "Hax Mechanics" are changed to become formulated, rather than random.
  • Crazy Field: A random field effect will activate when a battle starts, and will stay until the end.
  • Custom Stat: You can customize your Pokemon's base stat using moveslots. The stats are calculated using: (Base Power) x 1.5. Your base stat total cannot exceed 720.
  • Deal Back Double: For every super effective hit that a Pokemon takes, they deal double of the damage that they took, to the foe that damaged them.
  • Defeatistmons: All Pokemon get defeatist.
  • Delaymons: All moves work like Doom Desire.
  • Delta Wars: All pokes gets "Delta Stream" like ability on top of their original ability, which nullifies the weaknesses of the poke's secondary type (because of Mega Rayquaza).
  • Dexmons: Pokémon get the moves from the evolutionary lines above and below themselves in the National Pokedex.
  • Direct Contact: Pokemon can only use moves that directly affect their opponent.
  • Duotype: Pokemon in your team must have either Type A or Type B.(A & B are different types)
  • Eggy Stat Boosts: Base stat increases handed out based on egg group.
  • Extremesped: Moves in slot 1 get +2 Priority.
  • Family Values: Doubles Based, your team must have 3 pairs of Pokemon; each pair must have 2 Pokemon from the same evolution change and they must battle together.
  • Feather Cup: Pokemon's Speed stat is replaced by it's weight.
  • Fermentation: All held items take an extra turn to come into effect.
  • Four Boosts: 4 stat ranges get a multiplier. Lower stat ranges = Larger Multiplier.
  • Freedom-Mons: You can teambuild, but battles work like they do in Emerald's Battle Palace.
  • Fully Evolved LC: Fully evolved pokemon can be used in LC, but must be level 5 and are confined to moves they can learn at level 5.
  • Funkymons: Pokemon/Move's typings change based on given chart.
  • Gotta Go Fast: All Pokemon get Speed Boost + Are afflicted with Perish Song when they switch in.
  • Group Eggs-Change: Pokemon can learn any move from it's other members in it's egg group.
  • Hazard Mashup: All hazards are the same type as the primary type of the Pokemon using it.
  • Highblock: Pokemon cannot use their highest stats.
  • Huge Stat: All Pokemon gets a clone of Huge Power that doubles their lowest stat.
  • Illegal Mons: Pokemon can use any moves bar the ones they can normally learn.
  • Intense Gravity: The field is affected by permanent Gravity (the field effect) and is not removable.
  • Interdependence: Slots 1&2, 3&4, 5&6 are linked. If a pokemon from a linked slot (slot 1) dies, so does the Pokemon in the other linked slot (slot 2).
  • Inverted Status: All status effects (with secondary effects) do the opposite of what they normally do.
  • JudgmentMons: Every Pokemon learns Judgment.
  • Leg Up: Pokemon in tiers lower than OU can have more than 4 moves. Lower tier = more slots. The extra slots can be used to use moves that are not in the Pokemon's movepool.
  • Let it evolve: Pokemon with an evolution can evolve midbattle once to that evolution.
  • Lightweights: All pokemon's base speed is recalculated using the formula new speed = 150/([weight]^1/5)
  • Max PP Revision: PP cannot be increased from the base number. AKA no PP Max/PP Up.
  • MewMons: Provided your highest stat is below 150, all your stats reach that same level.
  • Minimons: Only pokemon that are 2'00" feet or lower (0.6m) are allowed.
  • Mixmons: Highest offensive stat become both Attack and Special Attack. Highest defensive stat (not HP) becomes both Defense and Special Defense.
  • Moodymons: All Pokemon have Moody on top of their original ability.
  • Move Bridge: Pokemon can gain access to another Pokemon's ability if they have a move that the other Pokemon can learn in their moveset.
  • No NFE Tier Shift: Lower Tiered Pokemon get boosts to make them OU viabile, however, NFEs do not recieve said boosts.
  • OGmons: You can only use Gen1 Pokemon.
  • Overkill: If an attack does more damage than required to KO a pokemon, the surplus damage turns into a reward for the attacker.
  • Plate Expansion: Holding a Plate allows a Pokemon to learn every move of the Plate's corresponding type.
  • Pokemon Chess: Chess Based OM where role is decided based on team slot. There are prerequisites to qualify for a role and each role gets new toys. Player loses if Pokemon in King slot dies.
  • Pokemon Eviolution: Holding eviolite gives base stat boosts. Boosts vary based on base stats.
  • Pokemon Shuffle Showdown: Pokemon Shuffle based metagame.
  • Praise Mimez: All pokemon gain access to Mr. Mime's movepool and abilities.
  • Primal Soul: All Pokemon can become Primal using a "Primal Orb". They get offensive/defensive base stat changes based on shininess.
  • PriorityMons: Every Pokemon gets access to Prankster and every priority move.
  • Rank Shift: Pokemon are boosted based on their position in Tiers' viability rankings.
  • Redistribution: Stats are moved around according to what slot of the team each Pokemon is in.
  • Reverse Sleep Clause: You win if all your Pokemon are asleep but lose if all your opponent's Pokemon have fainted.
  • Sabeteur-mons: You swap teams with the opponent when the battle starts.
  • Secondary Effects Rebound: Moves' secondary effects affect the user of the move.
  • Sharing is Caring: Items held Pokemon on the field are shared with the opposing Pokemon, meaning they are both affected by it (life orb on one pokemon means both lose hp when attacking.)
  • Simplemons: All Pokemon have the ability Simple alongside its regular ability.
  • Smogon Bird!: No species clause on Talonflame.
  • SNABmons: Pokemon get STAB boost on status moves that match its typing.
  • Statistical Abilities: Pokemon gain access to abilities of Pokemon with base stat totals equal to its base stat total.
  • Stat Borrow: Pokemon borrow the highest stat from another pokemon in their team and vice versa.
  • Stat Groups: Pokemon get base stat boosts based on their Experience Group.
  • Stat Reversal: Base Stats are flipped: 5 -> 50, 105->501, 30->3
  • Stat Share: There are three pairs on pokemon (Slot 1 + Slot 2, Slot 3 + Slot 4, Slot 5+ Slot 6). Each pair has their stats averaged down, and that becomes the stat spread for both pokemon.
  • Status Attack Switch: Status moves become attacks, and attacks with secondary effects become status moves.
  • Stick With It: All Stat changes and statuses stay even if the Pokemon switch out.
  • Survival Cup: Every team has one Pioneer. The way to win is by defeating the Pioneer. There is no team preview and you can't know who the pioneer is.
  • Switchmons: Every three turns, you are forced to switch out.
  • Take Half: Take half of one stat and add it too another based on Nature.
  • Team Stats: Pokemon in slots 1&2, 3&4, and 5&6 can swap their stats with each other, provided that at least one pokemon in each swappable position is shiny.
  • The Classroom: Little Cup based metagame where your Pokémon are grouped into 5 possible classes based on their highest base stat (disregarding HP): Warrior (Attack), Knight (Defence), Mage (Special Attack), Cleric (Special Defence) and Thief (Speed).
  • The Wobuffet meta: Pokemon have 6 moveslots: 4 moves you pick in the teambuilder + Mirror Coat and Counter.
  • Tiermons: Teams must have one Pokemon from every tier.
  • Time Gears On: You can reset the last 5 turns one time.
  • Trickle Down Stats: Pokemon's stats are passed to the Pokemon below it alphabetically in the Pokedex.
  • Turbo Items: Item effects are doubled.
  • Turns: At the end of ten turns, the one with the most alive Pokemon wins.
  • Typeless Battles: All types are replaced to become Normal or ??? type.
  • Type Mix: Dual typed pokes only has weaknesses of secondary typing but resistances and immunities of primary typing.
  • Type Trinity: Pokemon in slots 1-3 must form a type triangle (like Fire Water Grass) and the primary types of the Pokemon from slots 1-3 are added to slots 4-6 in this order: 1->4, 2->5, 3->6.
  • Unawaremons: Every Pokemon gets Unaware on top of its regular ability.
  • Underdogs: Pokemon with base stats below a certain threshold gain unique buffs to compensate.
  • Utility Belt: Pokémon may hold extra items which will be placed in their moveslots. Any moveslots occupied by items will not be able to have a move in them.
  • Weather or not!: Weather related items give the holder the power to summon said weather.
 

in the hills

spreading confusion
is a Top Artistis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
This thread should be used for simple questions that need relatively simple answers, those kinds of questions rarely lead to meaningful conversation. If you were considering posting in a thread to ask "How can I use Eternamax Eternatus?" or making a new thread to ask "Where can I play OMs?" I'd recommend asking those questions here instead. For simple questions related to Smogon ask here. For in-game help/info check the Orange Islands subforum. This section is for competitive discussion only.

When posting in this thread, please follow these guidelines:
  • Make sure your question is relevant to Other Metagames.
  • Use the search feature to check if the question has been answered before.
  • Quote the question you are answering to help keep things organized.
  • Do not answer a question if you are unsure.
  • Your answers should contain at least a brief explanation, even if it was the simplest of questions.
 

Champion Leon

Banned deucer.
Is there a comprehensive list for things like Eviolite users? It would be helpful for teambuilder to see a list of Pokemon based on pure stats (abilities, movepools, and due to Tera-type changes, only the base stats would matter since OMs can alter how they are used).

Just thought an overall resource would be helpful, since PS! doesn't specify which Pokemon are viable with the item.
 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
Oof, I know this is late but hopefully the answers still help
Is there a comprehensive list for things like Eviolite users? It would be helpful for teambuilder to see a list of Pokemon based on pure stats (abilities, movepools, and due to Tera-type changes, only the base stats would matter since OMs can alter how they are used).

Just thought an overall resource would be helpful, since PS! doesn't specify which Pokemon are viable with the item.
Since none of our metagames are Little Cup based, we have no such list, but if you're asking for this to become a parameter on the /ds command on PS or something, you could just do /ds !fe, which I believe shows everything.


What are y'all thoughts on an other metagames team bazaar thread?
In the works :P

is psea/dland on this gen? seen normal weather on several teams
To my understanding, the abilities are in the game code but not actually available on any legal Pokemon.
 

Champion Leon

Banned deucer.
Oof, I know this is late but hopefully the answers still help

Since none of our metagames are Little Cup based, we have no such list, but if you're asking for this to become a parameter on the /ds command on PS or something, you could just do /ds !fe, which I believe shows everything.



In the works :P


To my understanding, the abilities are in the game code but not actually available on any legal Pokemon.
Thank you!

That’s way better than nothing.
 

in the hills

spreading confusion
is a Top Artistis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Why does Azu run Hyper Drill in STABmons?
Hyper Drill is mostly used for Toxapex, which is a top tier threat in STABmons due to Flip Turn, Mortal Spin, and other support moves, and can hit Amoonguss which is less relevant. Jet Punch and Magical Torque are both strong enough that the 4th move slot can be pretty much whatever you’d like, Hyper Drill just covers what you’re most likely to face
 
Is there a document anywhere that describes the vision of OMs in this subforum, or anything else that can make it easier for submitters to cater their submissions to the tastes of the moderators?

I see the big list of rejected ideas, but nothing about why they were rejected, and lots of them look really interesting.
 

UT

The sand hurts my feelings
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
Is there a document anywhere that describes the vision of OMs in this subforum, or anything else that can make it easier for submitters to cater their submissions to the tastes of the moderators?

I see the big list of rejected ideas, but nothing about why they were rejected, and lots of them look really interesting.
Long answer can be found here, and if you have some ideas I very much suggest trying them out in the workshop to get feedback before submitting. But we're generally looking for ideas that are interesting, balanceable, competitive, and unique (while also still fitting the definition of an OM, ie objective and with a simple, universal rule). Most of commonly rejected ideas fail one or more of those criteria.

Hope that helps!
 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
So is Tier Shift not going to be a thing this Gen? Or is it just waiting for PU to exist before a thread gets started on that?
The only metagames that we "automatically" include are permanent ladder metagames (atm that's AAA, BH, STAB, MnM, NFE, GG). Tier Shift is an omotm/lcotm metagame, so it isn't coming back unless G-Luke (gen 8 tier leader) or somebody else recreates the thread and puts it through the submission process + gets it approved.
 
The only metagames that we "automatically" include are permanent ladder metagames (atm that's AAA, BH, STAB, MnM, NFE, GG). Tier Shift is an omotm/lcotm metagame, so it isn't coming back unless G-Luke (gen 8 tier leader) or somebody else recreates the thread and puts it through the submission process.
Ah, ok got it.
 

UT

The sand hurts my feelings
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
Question: why is noivern banned from AAA
Aerilate Boomburst is funny

Less memey answer: Flying has amazing coverage, it’s fast and can OHKO most offensive things while 2HKOing most defensive things, and even its counters like Sand Stream Garganacl and SpD Corviknight can really struggle against Super Fang + Taunt, or even just U-turn.
 
Aerilate Boomburst is funny

Less memey answer: Flying has amazing coverage, it’s fast and can OHKO most offensive things while 2HKOing most defensive things, and even its counters like Sand Stream Garganacl and SpD Corviknight can really struggle against Super Fang + Taunt, or even just U-turn.
Thanks
 

Azure Striker

Banned deucer.
Hi everyone, I'd like to ask if there's any sample teams known for Godly Gift. Or if there's any way to get started with that metagame? I looked into the thread, but one poster just said to ask here. Thanks for your time.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top