AAA Oh look, its Flip Turn o'clock! (Choice Band Barraskewda) [Done]

Slither Wing

used First Impression!
is a Site Content Manageris a Forum Moderatoris a Tiering Contributoris a Top Contributor
[SET]
Choice Band (Barraskewda) @ Choice Band
Ability: Primordial Sea
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flip Turn
- Liquidation
- Close Combat / Aqua Jet
- Drill Run / Psychic Fangs

[SET COMMENTS]
With great offensive stats and a spammable move in Flip Turn, Barraskewda serves as an excellent offensive pivot that's capable of outpacing the majority of the metagame. Close Combat lets it deal with foes that resist its Water-type moves such as Roaring Moon, Ogerpon-W, and Walking Wake, while Aqua Jet lets it pick off weakened foes that normally outspeed it such as Choice Scarf Sandy Shocks and Hisuian Electrode, as well as foes that have set up, such as Volcarona and Great Tusk. Drill Run and Psychic Fangs also threaten Water-resistant foes, with Drill Run OHKOing Desolate Land Fire-types such as Iron Moth, Heatran, and Ceruledge and Psychic Fangs threatening Quaquaval and Kommo-o. Barraskewda takes great advantage of weakened walls such as Corviknight and Deoxys-D, making physical wallbreakers such as Iron Boulder, Galarian Zapdos, and Ceruledge good partners. Specially offensive pivots such as Hisuian Electrode and Azelf form great VoltTurn cores with Barraskewda, since they're able to threaten each other's checks, with Barraskewda forcing out special walls such as Meloetta and Swampert while they threaten physical walls such as Corviknight and Quaquaval in return. Barraskewda is very frail and easily OHKOed by faster foes such as Choice Scarf Roaring Moon and Azelf, which makes defensive pivots such as Corviknight, Mandibuzz, and Swampert necessary. It also struggles a lot with entry hazards, making hazard removers such as Great Tusk and Corviknight appreciated.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/slither-wing.603931/
Quality checked by:
https://www.smogon.com/forums/members/kinetic.552227/
https://www.smogon.com/forums/members/gimmickyasitgets.540420/
Grammar checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
 
Last edited:

Kinetic

feeling the aster
is a Tiering Contributoris a Contributor to Smogon
[SET]
Choice Band (Barraskewda) @ Choice Band
Ability: Primordial Sea
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flip Turn
- Liquidation
- Close Combat
- Aqua Jet / Psychic Fangs / Drill Run

[SET COMMENTS]
With great offensive stats and a spammable move in Flip Turn, Barraskewda serves as an excellent offensive pivot, capable of outpacing the majority of the metagame. Close Combat lets it deal with foes that resist its Water-type moves such as Roaring Moon, Ogerpon-W, and Walking Wake. Barraskewda has some variety when it comes to last moves; Aqua Jet lets it pick off weakened foes that normally outspeed it such as Choice Scarf Sandy Shocks and Hisuian Electrode, as well as foes that have set up, such as Volcarona and Great Tusk. Both Psychic Fangs and Drill Run threaten Water-resistant foes, with Psychic Fangs threatening Quaquaval and Kommo-o, while Drill Run OHKOes Desolate Land users such as Iron Moth, Heatran, and Ceruledge. Barraskewda takes great advantage of off weakened walls like?, making physical wallbreakers such as Iron Boulder, Galarian Zapdos, and Ceruledge a natural pairing. Specially offensive pivots such as Hisuian Electrode and Choice Scarf Azelf form great VoltTurn cores with Barraskewda as well, since they're able to threaten each other's checks. Barraskewda's very frail i would mention mons that revenge kill it and is vulnerable to entry hazards, which makes defensive pivots such as Corviknight, Mandibuzz, and Swampert excellent teammates; Corviknight and Mandibuzz also doubles as hazard removers.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/slither-wing.603931/
Quality checked by:
https://www.smogon.com/forums/members/kinetic.552227/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

QC 1/2
 

Slither Wing

used First Impression!
is a Site Content Manageris a Forum Moderatoris a Tiering Contributoris a Top Contributor
[SET]
Choice Band (Barraskewda) @ Choice Band
Ability: Primordial Sea
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flip Turn
- Liquidation
- Close Combat
- Aqua Jet / Psychic Fangs / Drill Run

[SET COMMENTS]
With great offensive stats and a spammable move in Flip Turn, Barraskewda serves as an excellent offensive pivot, capable of outpacing the majority of the metagame. Close Combat lets it deal with foes that resist its Water-type moves such as Roaring Moon, Ogerpon-W, and Walking Wake. Barraskewda has some variety when it comes to last moves; Aqua Jet lets it pick off weakened foes that normally outspeed it such as Choice Scarf Sandy Shocks and Hisuian Electrode, as well as foes that have set up, such as Volcarona and Great Tusk. Both Psychic Fangs and Drill Run threaten Water-resistant foes, with Psychic Fangs threatening Quaquaval and Kommo-o, while Drill Run OHKOes Desolate Land users such as Iron Moth, Heatran, and Ceruledge. Barraskewda takes great advantage of off weakened walls like?, making physical wallbreakers such as Iron Boulder, Galarian Zapdos, and Ceruledge a natural pairing. Specially offensive pivots such as Hisuian Electrode and Choice Scarf Azelf form great VoltTurn cores with Barraskewda as well, since they're able to threaten each other's checks. Barraskewda's very frail i would mention mons that revenge kill it and is vulnerable to entry hazards, which makes defensive pivots such as Corviknight, Mandibuzz, and Swampert excellent teammates; Corviknight and Mandibuzz also doubles as hazard removers.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/slither-wing.603931/
Quality checked by:
https://www.smogon.com/forums/members/kinetic.552227/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

QC 1/2
Implemented, well done
 

Gimmicky

If this is what you want then fire at will!
is a Site Content Manageris a Forum Moderatoris a Smogon Discord Contributoris a Contributor to Smogon
[SET]
Choice Band (Barraskewda) @ Choice Band
Ability: Primordial Sea
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flip Turn
- Liquidation
- Close Combat i'd slash aqua jet here too and make drill run the primary 4th move, drill run is better against the desolate land fires bar hearthflame, and most of the time youd rather flip turn for momentum against resists. this is up to your discretion, though
- Aqua Jet / Psychic Fangs / Drill Run even if you don't make drill run the primary, definitely slash it over psychic fangs, since desoland fires are much much more common than kommo-o and quaq

[SET COMMENTS]
With great offensive stats and a spammable move in Flip Turn, Barraskewda serves as an excellent offensive pivot, capable of outpacing the majority of the metagame. Close Combat lets it deal with foes that resist its Water-type moves such as Roaring Moon, Ogerpon-W, and Walking Wake. Barraskewda has some variety when it comes to last moves; Aqua Jet lets it pick off weakened foes that normally outspeed it such as Choice Scarf Sandy Shocks and Hisuian Electrode, as well as foes that have set up, such as Volcarona and Great Tusk. Both Psychic Fangs and Drill Run threaten Water-resistant foes, with Psychic Fangs threatening Quaquaval and Kommo-o, while Drill Run OHKOes Desolate Land users Fire-types such as Iron Moth, Heatran, and Ceruledge. change the order of these moves accordingly Barraskewda takes great advantage of off weakened walls such as Corviknight and Deoxys-D, making physical wallbreakers such as Iron Boulder, Galarian Zapdos, and Ceruledge a natural pairing. Specially offensive pivots such as Hisuian Electrode and Choice Scarf specs isnt real and even if it was itd fit here too Azelf form great VoltTurn cores with Barraskewda as well, since they're able to threaten each other's checks expand on this a bit; what is barraskewda specifically doing for the core, and what notable targets are the special pivots wearing down for it?. Barraskewda is very frail and is easily OHKOed by faster targets foes in this case barraskewda would be the target such as Choice Scarf Roaring Moon and Azelf, which makes defensive pivots such as Corviknight, Mandibuzz, and Swampert necessary; Corviknight and Mandibuzz also doubles as hazard removers, which it also struggles with. the way this is written feels clunky but i'll let gp handle that, love you gpers <3

[SET CREDITS] removed extra line
Written by:
https://www.smogon.com/forums/members/slither-wing.603931/
Quality checked by:
https://www.smogon.com/forums/members/kinetic.552227/
https://www.smogon.com/forums/members/gimmickyasitgets.540420/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

QC 2/2!
Gimmickyasitgets.gif
 

Slither Wing

used First Impression!
is a Site Content Manageris a Forum Moderatoris a Tiering Contributoris a Top Contributor
[SET]
Choice Band (Barraskewda) @ Choice Band
Ability: Primordial Sea
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flip Turn
- Liquidation
- Close Combat i'd slash aqua jet here too and make drill run the primary 4th move, drill run is better against the desolate land fires bar hearthflame, and most of the time youd rather flip turn for momentum against resists. this is up to your discretion, though
- Aqua Jet / Psychic Fangs / Drill Run even if you don't make drill run the primary, definitely slash it over psychic fangs, since desoland fires are much much more common than kommo-o and quaq

[SET COMMENTS]
With great offensive stats and a spammable move in Flip Turn, Barraskewda serves as an excellent offensive pivot, capable of outpacing the majority of the metagame. Close Combat lets it deal with foes that resist its Water-type moves such as Roaring Moon, Ogerpon-W, and Walking Wake. Barraskewda has some variety when it comes to last moves; Aqua Jet lets it pick off weakened foes that normally outspeed it such as Choice Scarf Sandy Shocks and Hisuian Electrode, as well as foes that have set up, such as Volcarona and Great Tusk. Both Psychic Fangs and Drill Run threaten Water-resistant foes, with Psychic Fangs threatening Quaquaval and Kommo-o, while Drill Run OHKOes Desolate Land users Fire-types such as Iron Moth, Heatran, and Ceruledge. change the order of these moves accordingly Barraskewda takes great advantage of off weakened walls such as Corviknight and Deoxys-D, making physical wallbreakers such as Iron Boulder, Galarian Zapdos, and Ceruledge a natural pairing. Specially offensive pivots such as Hisuian Electrode and Choice Scarf specs isnt real and even if it was itd fit here too Azelf form great VoltTurn cores with Barraskewda as well, since they're able to threaten each other's checks expand on this a bit; what is barraskewda specifically doing for the core, and what notable targets are the special pivots wearing down for it?. Barraskewda is very frail and is easily OHKOed by faster targets foes in this case barraskewda would be the target such as Choice Scarf Roaring Moon and Azelf, which makes defensive pivots such as Corviknight, Mandibuzz, and Swampert necessary; Corviknight and Mandibuzz also doubles as hazard removers, which it also struggles with. the way this is written feels clunky but i'll let gp handle that, love you gpers <3

[SET CREDITS] removed extra line
Written by:
https://www.smogon.com/forums/members/slither-wing.603931/
Quality checked by:
https://www.smogon.com/forums/members/kinetic.552227/
https://www.smogon.com/forums/members/gimmickyasitgets.540420/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

QC 2/2!
View attachment 600499
Implemented :)
GP Team o/
 
add remove comment

[SET]
Choice Band (Barraskewda) @ Choice Band
Ability: Primordial Sea
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flip Turn
- Liquidation
- Close Combat / Aqua Jet
- Drill Run / Psychic Fangs

[SET COMMENTS]
With great offensive stats and a spammable move in Flip Turn, Barraskewda serves as an excellent offensive pivot, (comma) that's capable of outpacing the majority of the metagame. Close Combat lets it deal with foes that resist its Water-type moves such as Roaring Moon, Ogerpon-W, and Walking Wake, while Aqua Jet lets it pick off weakened foes that normally outspeed it such as Choice Scarf Sandy Shocks and Hisuian Electrode, as well as foes that have set up, such as Volcarona and Great Tusk. Drill Run and Psychic Fangs also threaten Water-resistant foes, with Drill Run OHKOing Desolate Land Fire-types such as Iron Moth, Heatran, and Ceruledge, (comma) while Psychic Fangs threatens and Psychic Fangs threatening Quaquaval and Kommo-o. Barraskewda takes great advantage of weakened walls such as Corviknight and Deoxys-D, making physical wallbreakers such as Iron Boulder, Galarian Zapdos, and Ceruledge a natural pairing good partners. Specially offensive pivots such as Hisuian Electrode and Azelf form great VoltTurn cores with Barraskewda as well, since they're able to threaten each other's checks, with Barraskewda forcing out special walls such as Meloetta and Swampert while they threaten physical walls such as Corviknight and Quaquaval in return. Barraskewda is very frail and is easily OHKOed by faster foes such as Choice Scarf Roaring Moon and Azelf, which makes defensive pivots such as Corviknight, Mandibuzz, and Swampert necessary. It also struggles a lot with entry hazards, making hazard removers such as Great Tusk and Corviknight appreciated as well.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/slither-wing.603931/
Quality checked by:
https://www.smogon.com/forums/members/kinetic.552227/
https://www.smogon.com/forums/members/gimmickyasitgets.540420/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

1/1 GP Team done
 

Slither Wing

used First Impression!
is a Site Content Manageris a Forum Moderatoris a Tiering Contributoris a Top Contributor
add remove comment

[SET]
Choice Band (Barraskewda) @ Choice Band
Ability: Primordial Sea
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flip Turn
- Liquidation
- Close Combat / Aqua Jet
- Drill Run / Psychic Fangs

[SET COMMENTS]
With great offensive stats and a spammable move in Flip Turn, Barraskewda serves as an excellent offensive pivot, (comma) that's capable of outpacing the majority of the metagame. Close Combat lets it deal with foes that resist its Water-type moves such as Roaring Moon, Ogerpon-W, and Walking Wake, while Aqua Jet lets it pick off weakened foes that normally outspeed it such as Choice Scarf Sandy Shocks and Hisuian Electrode, as well as foes that have set up, such as Volcarona and Great Tusk. Drill Run and Psychic Fangs also threaten Water-resistant foes, with Drill Run OHKOing Desolate Land Fire-types such as Iron Moth, Heatran, and Ceruledge, (comma) while Psychic Fangs threatens and Psychic Fangs threatening Quaquaval and Kommo-o. Barraskewda takes great advantage of weakened walls such as Corviknight and Deoxys-D, making physical wallbreakers such as Iron Boulder, Galarian Zapdos, and Ceruledge a natural pairing good partners. Specially offensive pivots such as Hisuian Electrode and Azelf form great VoltTurn cores with Barraskewda as well, since they're able to threaten each other's checks, with Barraskewda forcing out special walls such as Meloetta and Swampert while they threaten physical walls such as Corviknight and Quaquaval in return. Barraskewda is very frail and is easily OHKOed by faster foes such as Choice Scarf Roaring Moon and Azelf, which makes defensive pivots such as Corviknight, Mandibuzz, and Swampert necessary. It also struggles a lot with entry hazards, making hazard removers such as Great Tusk and Corviknight appreciated as well.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/slither-wing.603931/
Quality checked by:
https://www.smogon.com/forums/members/kinetic.552227/
https://www.smogon.com/forums/members/gimmickyasitgets.540420/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

1/1 GP Team done
Implemented!
 

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