ZU Offensive Utility Hattrem [GP 1/1]

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Tuthur

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[SET]
name: Offense Support
move 1: Psychic
move 2: Giga Drain / Nuzzle
move 3: Mystical Fire / Nuzzle
move 4: Healing Wish
item: Eviolite
ability: Magic Bounce
nature: Bold
evs: 252 HP / 252 Def / 4 Spe

[SET COMMENTS]
Thanks to Magic Bounce, Hattrem carves a niche in offensive teams by disrupting common entry hazard setters like Rhydon and Piloswine. Giga Drain lets it recover some health and threaten the aforementioned Ground-types. Mystical Fire allows it to damage Steel-types like Klinklang and Perrserker, preventing them from getting a Substitute up. Nuzzle is a viable alternative to both moves, which allows Hattrem to cripple fast attackers like Accelgor, Froslass, and Thievul. Healing Wish can be used when Hattrem isn't needed anymore to fully heal a partner.

This set fits better on offensive teams, especially Flying spam with partners like Unfezant, Silvally-Flying, and Butterfree that are quickly chipped by Stealth Rock and love getting a second attempt to sweep with Healing Wish. As Hattrem is quite limited as a wall, other defensive pivots like Tangela, Rhydon, and Coalossal are appreciated to take on powerful attackers,; the latter is an especially great partner since it carries Rapid Spin, preventing Hattrem from getting overwhelmed. Checks to Ghost- and Dark-types like Kangaskhan, Alolan Persian, and Skuntank make also for great partners, covering Hattrem's weaknesses.

[STRATEGY COMMENTS]
Other Options
=============

Hattrem has a very wide movepool with options like Aromatherapy and Calm Mind. However, getting rid off one of the standard moves comes with a lot of opportunity cost and is not advisable.

Checks and Counters
===================

**Item Removal**: Hattrem relies on its Eviolite to reliably wall entry hazard setters such as defensive Rhydon and Piloswine and should avoid getting crippled by Knock Off users such as Gurdurr and Sawk.

**Offensive Entry Hazard Setters**: Foes such as Accelgor and offensive Rhydon easily muscle through Hattrem and can set up entry hazards against it, though Rhydon must be aware of Giga Drain.

**Dark-, Ghost-, and Bug-type Pokemon and Coverage**: Pokemon such as Shiftry, Palossand, and Accelgor easily defeat Hattrem with their super effective STAB moves.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Apagogie, 445642], [S1nn0hC0nfirm3d, 231074], [Jett, 226429], [Corthius, 484079]]
- Grammar checked by: [[DC, 449990], [UT, 523866]]
 
Last edited:

Jett

gn gobodachis
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[SET]
name: Offense Support
move 1: Psychic
move 2: Giga Drain / Nuzzle
move 3: Mystical Fire / Nuzzle
move 4: Healing Wish
item: Eviolite
ability: Magic Bounce
nature: Bold
evs: 252 HP / 252 Def / 4 Spe

[SET COMMENTS]
Thanks to Magic Bounce, Hattrem carves a niche in offensive teams by disrupting common hazard setters like Rhydon and Piloswine. Giga Drain lets it recover some health and threaten the aforementionned Ground-types. Mystical Fire allows it to damage Steel-types like Klinklang and Perrserker, preventing them from getting a Substitute up. Nuzzle is a viable alternative to both moves, which allows Hattrem to cripple fast attackers like Accelgor, Froslass, and Thievul and walls that Hattrem cannot handle like Articuno and Alcremie (Not sure if this is necessarily a good thing given that other status may be better at dealing with these bulky Pokemon and the breakers are usually faster than these bulky Pokemon most of the time). Healing Wish can be used when Hattrem isn't needed anymore to fully heal a partner.

This set fits better on offensive teams, especially Flying spam with partners like Unfezant, Silvally-Flying, and Butterfree that are quickly chipped by hazards and love getting a second attempt to sweep with Healing Wish. As Hattrem is quite limited as a wall, other defensive pivots like Tangela, Rhydon, and Coalossal are appreciated to take on powerful attackers. (could briefly mention coal also being a spinner is useful since Hattrem as sole hazard control is quite shaky even for offensive teams that try not to care about them) Ghost- and Dark-checks like Kangaskhan, Alolan Persian, and Skuntank make also for great partners, covering Hattrem's weaknesses.

[STRATEGY COMMENTS]
Other Options
=============

Hattrem has a very wide movepool with options like Aromatherapy, and Calm Mind. However, getting rid off one of the standard moves comes with a lot of opportunity cost and is not advisable.

Checks and Counters
===================

**Item Removal**: Hattrem relies on its Eviolite to reliably wall entry hazard setters such as defensive Rhydon and Piloswine and should avoid getting crippled by Knock Off users such as Gurdurr and Sawk.

**Offensive Entry Hazard Setters**: Foes such as Accelgor and offensive Rhydon easily muscle through Hattrem and can set up entry hazards against it, though Rhydon must be aware of Giga Drain.

**Dark-, Ghost-, and Bug-type Pokemon and Coverage**: Pokemon such as Shiftry, Palossand, and Accelgor easily defeat Hattrem with their super effective STAB moves.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Apagogie, 445642], [S1nn0hC0nfirm3d, 231074], [Jett, 226429], [, ]]
- Grammar checked by: [[DC, 449990], [, ]]
 

Corthius

diehard hockey fan
is a Site Content Manageris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Top Social Media Contributor Alumnusis a Forum Moderator Alumnus
[SET]
name: Offense Support
move 1: Psychic
move 2: Giga Drain / Nuzzle
move 3: Mystical Fire / Nuzzle
move 4: Healing Wish
item: Eviolite
ability: Magic Bounce
nature: Bold
evs: 252 HP / 252 Def / 4 Spe

[SET COMMENTS]
Thanks to Magic Bounce, Hattrem carves a niche in offensive teams by disrupting common hazard setters like Rhydon and Piloswine. Giga Drain lets it recover some health and threaten the aforementionned Ground-types. Mystical Fire allows it to damage Steel-types like Klinklang and Perrserker, preventing them from getting a Substitute up. Nuzzle is a viable alternative to both moves, which allows Hattrem to cripple fast attackers like Accelgor, Froslass, and Thievul. Healing Wish can be used when Hattrem isn't needed anymore to fully heal a partner.

This set fits better on offensive teams, especially Flying spam with partners like Unfezant, Silvally-Flying, and Butterfree that are quickly chipped by hazards and love getting a second attempt to sweep with Healing Wish. As Hattrem is quite limited as a wall, other defensive pivots like Tangela, Rhydon, and Coalossal are appreciated to take on powerful attackers, the latter is especially great for being a spinner as Hattrem struggles as sole form of hazard control. Ghost- and Dark-checks like Kangaskhan, Alolan Persian, and Skuntank make also for great partners, covering Hattrem's weaknesses.

[STRATEGY COMMENTS]
Other Options
=============

Hattrem has a very wide movepool with options like Aromatherapy, and Calm Mind. However, getting rid off one of the standard moves comes with a lot of opportunity cost and is not advisable.

Checks and Counters
===================

**Item Removal**: Hattrem relies on its Eviolite to reliably wall entry hazard setters such as defensive Rhydon and Piloswine and should avoid getting crippled by Knock Off users such as Gurdurr and Sawk.

**Offensive Entry Hazard Setters**: Foes such as Accelgor and offensive Rhydon easily muscle through Hattrem and can set up entry hazards against it, though Rhydon must be aware of Giga Drain.

**Dark-, Ghost-, and Bug-type Pokemon and Coverage**: Pokemon such as Shiftry, Palossand, and Accelgor easily defeat Hattrem with their super effective STAB moves.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Apagogie, 445642], [S1nn0hC0nfirm3d, 231074], [Jett, 226429], [, ]]
- Grammar checked by: [[DC, 449990], [, ]]
 

UT

Old habits die SCREAMING
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Appeals + C&C Lead
add remove conjecture
[SET]
name: Offense Support
move 1: Psychic
move 2: Giga Drain / Nuzzle
move 3: Mystical Fire / Nuzzle
move 4: Healing Wish
item: Eviolite
ability: Magic Bounce
nature: Bold
evs: 252 HP / 252 Def / 4 Spe

[SET COMMENTS]
Thanks to Magic Bounce, Hattrem carves a niche in offensive teams by disrupting common entry hazard setters like Rhydon and Piloswine. Giga Drain lets it recover some health and threaten the aforementionned Ground-types. Mystical Fire allows it to damage Steel-types like Klinklang and Perrserker, preventing them from getting a Substitute up. Nuzzle is a viable alternative to both moves, which allows Hattrem to cripple fast attackers like Accelgor, Froslass, and Thievul. Healing Wish can be used when Hattrem isn't needed anymore to fully heal a partner.

This set fits better on offensive teams, especially Flying spam with partners like Unfezant, Silvally-Flying, and Butterfree that are quickly chipped by hazards Stealth Rock and love getting a second attempt to sweep with Healing Wish. As Hattrem is quite limited as a wall, other defensive pivots like Tangela, Rhydon, and Coalossal are appreciated to take on powerful attackers,; the latter is especially great for being a spinner as Hattrem struggles as sole form of hazard control an especially great partner since it carries Rapid Spin, preventing Hattrem from getting overwhelmed. Ghost- and Dark-checks Checks to Ghost- and Dark-types like Kangaskhan, Alolan Persian, and Skuntank make also for great partners, covering Hattrem's weaknesses.

[STRATEGY COMMENTS]
Other Options
=============

Hattrem has a very wide movepool with options like Aromatherapy, comma and Calm Mind. However, getting rid off one of the standard moves comes with a lot of opportunity cost and is not advisable.

Checks and Counters
===================

**Item Removal**: Hattrem relies on its Eviolite to reliably wall entry hazard setters such as defensive Rhydon and Piloswine and should avoid getting crippled by Knock Off users such as Gurdurr and Sawk.

**Offensive Entry Hazard Setters**: Foes such as Accelgor and offensive Rhydon easily muscle through Hattrem and can set up entry hazards against it, though Rhydon must be aware of Giga Drain.

**Dark-, Ghost-, and Bug-type Pokemon and Coverage**: Pokemon such as Shiftry, Palossand, and Accelgor easily defeat Hattrem with their super effective STAB moves.

[CREDITS]
- Written by: [[Tuthur, 369076]]
- Quality checked by: [[Apagogie, 445642], [S1nn0hC0nfirm3d, 231074], [Jett, 226429], [Corthius, 484079]]
- Grammar checked by: [[DC, 449990], [UT, 523866]]

GP 1/1!



GP Team done
 
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