National Dex Offensive Pivot Tapu Koko (2/2)

pannu

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Tapu Koko irl

[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Hidden Power Ice / Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Thanks to its high Speed stat and solid typing, Tapu Koko functions as a stellar offensive pivot, being able to switch into the likes of Corviknight, Mega Sableye, and Toxapex. This, in tandem with U-turn, allows Tapu Koko to safely pivot in teammates like Mega Medicham, Kyurem, and Mega Mawile. However, Tapu Koko's lack of power makes it unable to pressure a plethora of Pokemon, like Tangrowth, Ferrothorn, and Mega Latias. Its high Speed also lets it revenge kill fast Pokemon like Weavile, Greninja, and Serperior. Hidden Power Ice is the preferred coverage option, as it lets Tapu Koko hit Ground-types such as Gliscor, Landorus-T, and Garchomp trying to switch into Tapu Koko's Electric-type moves while also chunking Grass-types such as Tangrowth, Rillaboom, and Serperior. Dazzling Gleam can be run instead to hit Dragon-types like Kyurem, Kommo-o, and Hydreigon, but at the cost of a much worse matchup against Landorus-T and Gliscor. Heavy-Duty Boots allows for Tapu Koko to switch in without having to take damage from entry hazards, giving it more longevity and letting it to function as a better pivot. The given EV spread lets it always live an unboosted Gliscor Earthquake from full health.

Tapu Koko tends to fit best on offense teams where it can be paired up with powerful wallbreakers such as Mega Medicham, Kartana, and Kyurem that appreciate it pivoting them in safely. The former also appreciates the Electric Terrain boost making its Thunder Punch stronger, while the latter are able to take advantage of the Ground-types that Tapu Koko lures in. Teammates such as Garchomp, Landorus-T, Greninja, and Kartana appreciate Tapu Koko's ability to pressure Water- and Flying-types, such as Skarmory, Toxapex, Corviknight, and Slowbro. Due to Tapu Koko's susceptibility to bulky Ground- and Grass-type Pokemon like Gliscor, Ferrothorn, Tangrowth, Hippowdon, and Gastrodon, it needs teammates that can handle these such as Kyurem, Heatran, and Rillaboom.


[STRATEGY COMMENTS]
Other Options
=============

Shuca Berry may be used in tandem with Hidden Power Ice to lure Ground-types. However, the chip damage from entry hazards makes Tapu Koko a less effective pivot as it's forced to Roost more often. Defog can also be used, but Tapu Koko doesn't consistently beat any entry hazard setter. Defog also removes its Electric Terrain, making Tapu Koko significantly weaker, and the lost coverage slot hurts its matchup against Ground-types. Volt Switch may also be used to pivot while doing significantly more damage in the process, but Ground-types being able to block its Volt Switch makes it a potentially huge momentum drain.

Checks and Counters
===================

**Ground-types**: Though Ground-types such as Gliscor, Landorus-T and Garchomp struggle to switch into Tapu Koko due to fearing Hidden Power Ice, they can still force it out because they have the bulk to take at least one hit. Ground-types such as Excadrill, Hippowdon, and Gastrodon are able to consistently deny Tapu Koko from making progress, as they don't mind switching into Hidden Power Ice. Dazzling Gleam variants are completely unable to break through Gliscor. However, Tapu Koko can easily U-turn unpunished into something that deals with these Ground-types.

**Bulky Grass-types**: Bulky Grass-types such as Assault Vest Tangrowth, Amoonguss, and Ferrothorn can switch into Tapu Koko with ease, with the former two able to ignore any progress it makes due to Regenerator. Meanwhile, Ferrothorn's Iron Barbs punishes Tapu Koko for using U-turn, forcing it to Roost more frequently.

**Galarian Slowking**: Galarian Slowking does not fear anything that Tapu Koko can hit it with and can threaten it with Sludge Bomb. However, Tapu Koko can easily U-turn out of it.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[The Dragon Master, 521275], [adem, 529732]]
- Grammar checked by: [[UT, 523866]]
 
Last edited by a moderator:

The Dragon Master

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Hehe u turn go brrr

Add comment remove


Tapu Koko irl

[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Hidden Power Ice / Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Tapu Koko is a stellar offensive pivot due to its high Speed Stat allowing it to check revenge kill the likes of Greninja, Weavile, and Serperior. While also having defensive utility, as its typing lets it switch into the likes of Corviknight, Mega Sableye, and Toxapex, giving it good defensive utility. This, in tandem with U-turn, allows Tapu Koko to pivot in teammates like? on the field safely. Heavy-Duty Boots also allow for Tapu Koko to switch in without having to take damage from entry hazards, giving it more longevity and allowing it to function as a better pivot. Move this to after moves Hidden Power Ice is the preferred coverage option, as it lets it hit Ground-types such as Gliscor, Landorus-T, and Hippowdon hippo shrugs it off, mention chomp here trying to switch into Tapu Koko's Electric-type moves, while also chunking Grass-types such as Tangrowth, Amoonguss, it takes nothing frm hp ice Rillaboom, and Serperior. It can also run Dazzling Gleam, as it hits Dragon-types like Mega Latias, Kommo-o, and Hydreigon quite hard, but makes Tapu Koko unable to break through Ground-types efficiently. The given EV spread lets it always live an unboosted Gliscor Earthquake from full.

What teams does koko fit on?
Powerful wallbreakers that have a hard time getting in on the field safely, such as Mega Medicham, Kartana, and Kyurem, appreciate Tapu Koko's pivoting prowess. The former also appreciates the Electric Terrain boost making its Thunder Punch stronger, while the latter are able to take advantage of the Ground-types that Tapu Koko forces in. Teammates such as Garchomp, Landorus-T, Greninja, and Kartana appreciate Tapu Koko's ability to pressure Water- and Flying-types, such as Skarmory, Toxapex, Corviknight, and Slowbro, making for stellar offensive synergy. Due to Tapu Koko's weakness to bulky Ground- and Grass-type Pokemon like Gliscor, Ferrothorn, Tangrowth, and Gastrodon, as such it needs teammates that can handle these, such as Kyurem, Heatran, and Kartana. find some mentions other than kart here, it's already mentioned in the other sections


[STRATEGY COMMENTS]
Other Options
=============

A Shuca Berry may be used in tandem with Hidden Power Ice, to lure Ground-types. However, taking hazard damage makes Tapu Koko less durable. Defog can also be used but Tapu Koko doesn't consistently beat any entry hazard setters, and the lost coverage slot hurts. mention it removing terrain as well Volt Switch may also be used to pivot while doing significantly more damage in the process, but Ground-types being able to switch into it makes it a potentially huge momentum drain.

Checks and Counters
===================

**Ground-types**: While Ground-types such as Gliscor, Landorus-T, and Garchomp are bad checks to Tapu Koko, as they get decimated by Hidden Power Ice, Non-Ice weak However, Ground-types not quad-weak to Ice such as Excadrill, Hippowdon, and Gastrodon are able to consistently deny Tapu Koko from making progress. However, Tapu Koko can just U-turn into something that deals with these Ground-types. mention glis walling gleam sets

**Grass-types**: Bulky Grass-types such as Assualt Vest Tangrowth, Amoonguss, and Ferrothorn can switch into Tapu Koko with ease, the former two are able to ignore any progress it makes, due to Regenerator. Meanwhile, Ferrothorn's Iron Barbs punishes Tapu Koko for U-turning, forcing it to Roost.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Well done :blobthumbsup:

QC 1/2
 

adem

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Tapu Koko irl

[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Hidden Power Ice / Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
(rs)
Thanks to its high Speed Stat, Tapu Koko is a stellar offensive pivot. Its typing lets it switch into the likes of Corviknight, Mega Sableye, and Toxapex, giving it solid Defensive utility as well. think you can combine these two into smtg like Thanks to its high Speed stat and solid typing, Tapu Koko functions as a stellar offensive pivot, being able to switching into the likes of Corviknight, Mega Sableye, and Toxapex. This, in tandem with U-turn, allows Tapu Koko to pivot in teammates like Mega Medicham, Kyurem, and Mega Mawile on the field safely change this to how it can only bring the aforementioned breakers in easily if it threatens out the mon, and list some examples, and tie this in to its lack of power by mentioning stuff it cant force out . Its high Speed also lets it revenge kill fast Pokemon like Weavile, Greninja, and Serperior. Hidden Power Ice is the preferred coverage option, as it lets it hit Ground-types such as Gliscor, Landorus-T, and Garchomp trying to switch into Tapu Koko's Electric-type moves, while also chunking Grass-types such as Tangrowth, Rillaboom, and Serperior. It can also run Dazzling Gleam,(rc) to hit Dragon-types like Mega Latias Kyurem 252 SpA Tapu Koko Dazzling Gleam vs. 252 HP / 0 SpD Latias-Mega: 150-176 (41.2 - 48.3%) -- guaranteed 3HKO lol this is setup fodder, better of turning out , Kommo-o, and Hydreigon quite hard, but makes Tapu Koko unable to break through Ground-types efficiently reword this to how it cant break through glisc at all and lando os harder to break compared to ice, as gleam and ice do the same to chomp, so mainly mention the first 2 . Heavy-Duty Boots allow for Tapu Koko to switch in without having to take damage from entry hazards, giving it more longevity and allowing it to function as a better pivot. The given EV spread lets it always live an unboosted Gliscor Earthquake from full health.
(rs)
Tapu Koko tends to fit best on offense teams where it can be paired up with powerful wallbreakers that appreciates it pivoting them in safely it can pivot in on the field safely, such as Mega Medicham, Kartana, and Kyurem. The former also appreciates the Electric Terrain boost making it's Thunder Punch stronger, while the latter are able to take advantage of the Ground-types that Tapu Koko lures forces in. Teammates such as Garchomp, Landorus-T, Greninja, and Kartana appreciate Tapu Koko's ability to pressure Water- and Flying-types,(rc) such as Skarmory, Toxapex, Corviknight, and Slowbro, making for stellar offensive synergy. Due to Tapu Koko's weakness susceptibility to bulky Ground- and Grass-type Pokemon like Gliscor, Ferrothorn, Tangrowth, Hippowdon and Gastrodon, as such it needs teammates that can handle these, such as Kyurem, Heatran, and Rillaboom.


[STRATEGY COMMENTS]
Other Options
=============

A Shuca Berry may be used in tandem with Hidden Power Ice, to lure Ground-types. However, taking hazard damage makes Tapu Koko less durable specific how it becomes a less efficient pivot as it has to take hazard damage, and thus roost more often Defog can also be used but Tapu Koko doesn't consistently beat any entry hazard setter,(rc).(ap) Defog also removes the its Electric Terrain, making Tapu Koko significantly weaker, and the lost coverage slot hurts. Volt Switch may also be used to pivot while doing significantly more damage in the process, but Ground-types being able to switch into it block its Volt Switch makes it a potentially huge momentum drain.

Checks and Counters
===================

**Ground-types**: While Ground-types such as Gliscor, Landorus-T, and Garchomp are bad checks to Tapu Koko, as they get decimated by Hidden Power Ice, Ground-types such as Gliscor, Landorus-T and Garchomp struggle to switch into Tapu Koko due to fearing a Hidden Power Ice, they can still force it out due to having the bulk to take at least one hit. However, Ground-types the likes of not quad-weak to Ice such as Excadrill, Hippowdon, and Gastrodon are able to consistently deny Tapu Koko from making progress due to not fearing Hidden Power Ice. Dazzling Gleam variants are completely unable to breakthrough Gliscor. However, Tapu Koko can just easily U-turn unpunished into something that deals with these Ground-types.

**Bulky Grass-types**: Bulky Grass-types such as Assault Vest Tangrowth, Amoonguss, and Ferrothorn can switch into Tapu Koko with ease, the former two are able to ignore any progress it makes,(rc) due to Regenerator. Meanwhile, Ferrothorn's Iron Barbs punishes Tapu Koko for U-turning, forcing it to Roost occasionally.

think a section dedicated to gking here wld be appropriate


[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[The Dragon Master, 521275], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
2/2 gj
 
Last edited:

dex

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[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Hidden Power Ice / Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Thanks to its high Speed stat and solid typing, Tapu Koko functions as a stellar offensive pivot, being able to switching into the likes of Corviknight, Mega Sableye, and Toxapex. This, in tandem with U-turn, allows Tapu Koko to safely pivot in teammates like Mega Medicham, Kyurem, and Mega Mawile, provided its against something which Tapu Koko forces out, like Toxapex, Slowbro, or Corviknight (this is just generally how pivoting works so there really isn't a reason to state it here. Also, you already mentioned things it forces out). However, Tapu Koko's lack of power makes it unable to force out pressure (I think this makes more sense given the context) a plethora of Pokemon, like Tangrowth, Ferrothorn, and Mega Latias. Its high Speed also lets it revenge kill fast Pokemon like Weavile, Greninja, and Serperior. Hidden Power Ice is the preferred coverage option, as it lets it Tapu Koko hit Ground-types such as Gliscor, Landorus-T, and Garchomp trying to switch into Tapu Koko's Electric-type moves, while also chunking Grass-types such as Tangrowth, Rillaboom, and Serperior. It can also run Dazzling Gleam can be run instead (to make it clear that Dazzling Gleam and HP Ice aren't used on one set together) to hit Dragon-types like Kyurem, Kommo-o, and Hydreigon, but this makes it difficult for Tapu Koko to break through Landorus-T (remove comma) and makes it completely unable impossible to break through Gliscor. (remove one of these periods, you have two here) Heavy-Duty Boots allows for Tapu Koko to switch in without having to take damage from entry hazards, giving it more longevity and allowing it to letting it (avoids repetition) function as a better pivot. The given EV spread lets it always live an unboosted Gliscor Earthquake from full health.

Tapu Koko tends to fit best on offense teams where it can be paired up with powerful wallbreakers such as Mega Medicham, Kartana, and Kyurem that appreciate it pivoting them in safely, such as Mega Medicham, Kartana, and Kyurem. The former also appreciates the Electric Terrain boost making it's Thunder Punch stronger, while the latter are able to take advantage of the Ground-types that Tapu Koko lures in. Teammates such as Garchomp, Landorus-T, Greninja, and Kartana appreciate Tapu Koko's ability to pressure Water- and Flying-types, such as Skarmory, Toxapex, Corviknight, and Slowbro, making for stellar offensive synergy. Due to Tapu Koko's susceptibility to bulky Ground- and Grass-type Pokemon like Gliscor, Ferrothorn, Tangrowth, Hippowdon, and Gastrodon, as such it needs teammates that can handle these, (remove comma) such as Kyurem, Heatran, and Rillaboom.


[STRATEGY COMMENTS]
Other Options
=============

A Shuca Berry may be used in tandem with Hidden Power Ice, to lure Ground-types. However, the chip damage from taking hazard damage entry hazards makes Tapu Koko a less effective pivot as its forced to Roost more often. Defog can also be used, (add comma) but Tapu Koko doesn't consistently beat any entry hazard setter. Defog also removes its Electric Terrain, making Tapu Koko significantly weaker, and the lost coverage slot hurts its matchup against Ground-types. Volt Switch may also be used to pivot while doing significantly more damage in the process, but Ground-types being able to block its Volt Switch makes it a potentially huge momentum drain.

Checks and Counters
===================

**Ground-types**: Though Ground-types such as Gliscor, Landorus-T and Garchomp struggle to switch into Tapu Koko due to fearing a Hidden Power Ice, they can still force it out due to having the because they have the (avoids repeating 'due to') bulk to take at least one hit. However, Ground-types such as Excadrill, Hippowdon, and Gastrodon are able to consistently deny Tapu Koko from making progress, (add comma) as they don't (add apostrophe) fear mind switching into (avoids repeating 'fear') Hidden Power Ice. Dazzling Gleam variants are completely unable to breakthrough Gliscor. However, Tapu Koko can easily U-turn unpunished into something that deals with these Ground-types (considering anything that runs U-turn can do this, I don't think it's worth mentioning).

**Bulky Grass-types**: Bulky Grass-types such as Assault Vest Tangrowth, Amoonguss, and Ferrothorn can switch into Tapu Koko with ease, with the former two are able to ignore any progress it makes due to Regenerator. Meanwhile, Ferrothorn's Iron Barbs punishes Tapu Koko for U-turning using U-turn, forcing it to Roost occasionally more frequently.

**Galarian Slowking**: Galarian Slowking does not fear anything that Tapu Koko can hit it with and threatens it out with its Poison-type attacks Sludge Bomb (I am assuming here that Galarian Slowking does not run more than one Poison-type attack, if I am wrong then keep the original). However, Tapu Koko can easily U-turn out of it (again, this is just what pivots due, so I don't think it's worth mentioning).

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[The Dragon Master, 521275], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

UT

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add remove conjecture
[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Hidden Power Ice / Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Thanks to its high Speed stat and solid typing, Tapu Koko functions as a stellar offensive pivot, being able to switching into the likes of Corviknight, Mega Sableye, and Toxapex. This, in tandem with U-turn, allows Tapu Koko to safely pivot in teammates like Mega Medicham, Kyurem, and Mega Mawile, provided its against something which Tapu Koko forces out, like Toxapex, Slowbro, or Corviknight. However, and Corviknight; however, Tapu Koko's lack of power makes it unable to force out a plethora of Pokemon, like Tangrowth, Ferrothorn, and Mega Latias. Its high Speed also lets it revenge kill fast Pokemon like Weavile, Greninja, and Serperior. Hidden Power Ice is the preferred coverage option, as it lets it hit Ground-types such as Gliscor, Landorus-T, and Garchomp trying to switch into Tapu Koko's Electric-type moves, (comma) while also chunking Grass-types such as Tangrowth, Rillaboom, and Serperior. It can also run Dazzling Gleam to hit Dragon-types like Kyurem, Kommo-o, and Hydreigon, but makes it difficult for Tapu Koko to break through Landorus-T, and makes it completely unable to break through Gliscor. but at the cost of a much worse matchup against Landorus-T and Gliscor. Heavy-Duty Boots allows for Tapu Koko to switch in without having to take damage from entry hazards, giving it more longevity and allowing it to function as a better pivot. The given EV spread lets it always live an unboosted Gliscor Earthquake from full health.

Tapu Koko tends to fit best on offense teams where it can be paired up with powerful wallbreakers that appreciate it pivoting them in safely, such as Mega Medicham, Kartana, and Kyurem. The former also appreciates the Electric Terrain boost making it's its Thunder Punch stronger, while the latter are able to take advantage of the Ground-types that Tapu Koko lures in. Teammates such as Garchomp, Landorus-T, Greninja, and Kartana appreciate Tapu Koko's ability to pressure Water- and Flying-types, such as Skarmory, Toxapex, Corviknight, and Slowbro, making for stellar offensive synergy. Due to Tapu Koko's susceptibility to bulky Ground- and Grass-type Pokemon like Gliscor, Ferrothorn, Tangrowth, Hippowdon, and Gastrodon, as such it needs teammates that can handle these, such as Kyurem, Heatran, and Rillaboom.


[STRATEGY COMMENTS]
Other Options
=============

A Shuca Berry may be used in tandem with Hidden Power Ice, (comma) to lure Ground-types. However, the chip damage from taking entry hazard damage makes Tapu Koko a less effective pivot, (comma) as it's (apostrophe) forced to Roost more often. Defog can also be used, (comma) but Tapu Koko doesn't consistently beat any entry hazard setter. Defog also removes its Electric Terrain, making Tapu Koko significantly weaker, and the lost coverage slot hurts. Volt Switch may also be used to pivot while doing significantly more damage in the process, but Ground-types being able to block its Volt Switch makes it a potentially huge momentum drain.

Checks and Counters
===================

**Ground-types**: Ground-types such as Gliscor, Landorus-T, (comma) and Garchomp struggle to switch into Tapu Koko due to fearing a Hidden Power Ice, but they can still force it out due to having the bulk to take at least one hit. However, Ground-types such as Excadrill, Hippowdon, and Gastrodon are able to consistently deny Tapu Koko from making progress as they don't (apostrophe) fear Hidden Power Ice. Dazzling Gleam variants are completely unable to breakthrough Gliscor. However, Tapu Koko can easily U-turn unpunished into something that deals with these Ground-types.

**Bulky Grass-types**: Bulky Grass-types such as Assault Vest Tangrowth, Amoonguss, and Ferrothorn can switch into Tapu Koko with ease, and the former two are able to ignore any progress it makes due to Regenerator. Meanwhile, Ferrothorn's Iron Barbs punishes Tapu Koko for U-turning using U-turn, forcing it to Roost occasionally.

**Galarian Slowking**: Galarian Slowking does not fear anything that Tapu Koko can hit it with and threatens it out with its Poison-type attacks. However, Tapu Koko can easily U-turn out of it.

[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[The Dragon Master, 521275], [username2, userid2]] don't forget to fill this out
- Grammar checked by: [[UT, 523866]]

GP 1/1!



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