[OVERVIEW]
Fearow boasts a myriad of highly coveted attributes that only it can proudly claim in NU. With a blistering base 100 base speed, Fearow speed ties with Charizard and Ninetales while outpacing tier staples like Mr. Mime, Venomoth, and Nidoking. The relatively high critical hit chance provided by its Speed. coupled with STAB Hyper Beam makes Fearow a phenomenal cleaner against weakened teams, and can even further boost its Speed with Agility for insurance against faster foes and to bypass the Speed drop from paralysis. Fearow is a great late-game cleaner and revenge killer due to its great Speed and powerful STAB moves, but due to its terrible bulk, it generally cannot afford to trade blows with anything it cannot KO. Fearow's defensive typing is quite double-edged, pun intended, and while a Ground immunity is great, Fearow's weakness to the ever-present BoltBeam coverage becomes quite a liability. Fearow is also completely walled by Rock-types, meaning it requires heavy support to guarantee it can fulfill its duty as a sweeper, while other fast cleaners like Charizard and Raticate can create holes in the opposing team for themselves, making them much more self-sufficient.
[SET]
name: All-Out Attacker
move 1: Hyper Beam
move 2: Double Edge
move 3: Drill Peck
move 4: Agility / Mirror Move
[SET COMMENTS]
Drill Peck can be used to easily 2HKO Sleep Powder users Venomoth and Exeggcute without taking recoil damage and also bypasses Counter, although it is significantly weaker than Fearow's other STAB options against other targets. Agility allows Fearow to clean up against the few Pokemon faster than it, and also avoid the speed tie with Charizard and Ninetales while outspeeding Electrode or to negate a Paralysis Speed drop. Mirror Move has niche applications that one may find game-to-game, copying Earthquake from a weakened Golem or Nidoking to pick it off, for example.
Because of Fearow's ability to sweep so well, Pokemon that often force trades like Mr. Mime, Clefable, and Nidoking are great partners, as even if they can't take something out themselves, they always end up leaving the opponent at low HP—perfect for Fearow to prey on. Pokemon that can force damage on Golem and Kabutops, which are hard checks to Fearow, also make for great teammates. Super Fang Raticate, that carry either Blizzard or Bubble Beam for Golem and Thunderbolt for Kabutops can very effectively weaken the respective check for Fearow, making it a perfect teammate. Swords Dance Earthquake Charizard can also take huge chunks of HP off these Rock-types. Having these additional faster Pokemon often means the opponent's speed control beyond paralysis can easily be overwhelmed. In matchups without opposing Rock-types, Fearow's unresisted STAB moves can be used to its heart's content, 2HKOing other metagame staples like Mr. Mime, Clefable, and Venomoth and opening up holes in defensive Pokemon like Kingler and Blastoise, although it must be wary of Counter from the latter. Weakening these bulky Water-types and forcing the opponent to reveal their Rock-type early if they have one is incredibly valuable for teammates like Charizard.
[CREDITS]
- Written by: [[togkey,400664]]
- Quality checked by: [[Sabelette, 583793], [juoean, 486979]]
- Grammar checked by: [[Aurora, 109385]]
Fearow boasts a myriad of highly coveted attributes that only it can proudly claim in NU. With a blistering base 100 base speed, Fearow speed ties with Charizard and Ninetales while outpacing tier staples like Mr. Mime, Venomoth, and Nidoking. The relatively high critical hit chance provided by its Speed. coupled with STAB Hyper Beam makes Fearow a phenomenal cleaner against weakened teams, and can even further boost its Speed with Agility for insurance against faster foes and to bypass the Speed drop from paralysis. Fearow is a great late-game cleaner and revenge killer due to its great Speed and powerful STAB moves, but due to its terrible bulk, it generally cannot afford to trade blows with anything it cannot KO. Fearow's defensive typing is quite double-edged, pun intended, and while a Ground immunity is great, Fearow's weakness to the ever-present BoltBeam coverage becomes quite a liability. Fearow is also completely walled by Rock-types, meaning it requires heavy support to guarantee it can fulfill its duty as a sweeper, while other fast cleaners like Charizard and Raticate can create holes in the opposing team for themselves, making them much more self-sufficient.
[SET]
name: All-Out Attacker
move 1: Hyper Beam
move 2: Double Edge
move 3: Drill Peck
move 4: Agility / Mirror Move
[SET COMMENTS]
Drill Peck can be used to easily 2HKO Sleep Powder users Venomoth and Exeggcute without taking recoil damage and also bypasses Counter, although it is significantly weaker than Fearow's other STAB options against other targets. Agility allows Fearow to clean up against the few Pokemon faster than it, and also avoid the speed tie with Charizard and Ninetales while outspeeding Electrode or to negate a Paralysis Speed drop. Mirror Move has niche applications that one may find game-to-game, copying Earthquake from a weakened Golem or Nidoking to pick it off, for example.
Because of Fearow's ability to sweep so well, Pokemon that often force trades like Mr. Mime, Clefable, and Nidoking are great partners, as even if they can't take something out themselves, they always end up leaving the opponent at low HP—perfect for Fearow to prey on. Pokemon that can force damage on Golem and Kabutops, which are hard checks to Fearow, also make for great teammates. Super Fang Raticate, that carry either Blizzard or Bubble Beam for Golem and Thunderbolt for Kabutops can very effectively weaken the respective check for Fearow, making it a perfect teammate. Swords Dance Earthquake Charizard can also take huge chunks of HP off these Rock-types. Having these additional faster Pokemon often means the opponent's speed control beyond paralysis can easily be overwhelmed. In matchups without opposing Rock-types, Fearow's unresisted STAB moves can be used to its heart's content, 2HKOing other metagame staples like Mr. Mime, Clefable, and Venomoth and opening up holes in defensive Pokemon like Kingler and Blastoise, although it must be wary of Counter from the latter. Weakening these bulky Water-types and forcing the opponent to reveal their Rock-type early if they have one is incredibly valuable for teammates like Charizard.
[CREDITS]
- Written by: [[togkey,400664]]
- Quality checked by: [[Sabelette, 583793], [juoean, 486979]]
- Grammar checked by: [[Aurora, 109385]]
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