GG Nihilego (Power Herb) [QC 2/2] (GP 1/1)

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Tea Guzzler

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[SET]
name: Power Herb (Defense)
move 1: Meteor Beam
move 2: Power Gem / Stealth Rock
move 3: Sludge Bomb
move 4: Grass Knot / Thunderbolt
item: Power Herb
ability: Beast Boost
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Well-rounded base stats, Meteor Beam, and Beast Boost make Nihilego a potent wallbreaker and late-game cleaner. A Defense donation allows Nihilego to shed its poor physical bulk, making it difficult to revenge kill even with a lower Defense donation from the likes of Rayquaza or Yveltal. Meteor Beam + Power Herb provides an instant boost to Special Attack, giving Nihilego the strength it needs to kick off a sweep or wallbreak. Power Gem is used to hit common defensive staples like Landorus-T and Ho-Oh for high damage. Stealth Rock allows Nihilego to use its good bulk to support its team while still threatening to sweep. Sludge Bomb is necessary to stop Nihilego from being stone-walled by Unaware Clefable and Assault Vest Tangrowth and potentially offer some mid-game utility by poisoning opponents. Grass Knot hits Ground-type targets, like Groudon, Gastrodon, and Quagsire, which can otherwise stop Nihilego's sweep. Alternatively, Thunderbolt maintains super effective coverage against Water-types and has stronger neutral coverage against Steel-types, such as Bisharp, which would otherwise halt a sweep.

Nihilego's best fit is on offense teams which can give it the support it needs to sweep. Magnet Pull Magnezone and Fire-type teammates like Victini and Heatran are appreciated for their ability to pressure Steel-types, which prevent Nihilego from sweeping; Fire- and Fighting-type coverage from teammates like Mewtwo and Kartana can also contribute. Nihilego's defensive typing means it can check threats like Tapu Koko and Galarian Moltres and so it can form a strong defensive backbone with the likes of Clefable and Landorus-T until it can freely sweep. Nihilego also appreciates faster teammates like Tapu Koko and Weavile that can help pick off faster threats, as its base 103 Speed outruns most relevant gods and their receivers but isn't stellar by any means.

[STRATEGY COMMENTS]
Other Options
=============

Nihilego can reduce its Special Attack EVs to 176, which ensures that Beast Boost boosts Speed. This helps Nihilego sweep offensive teams where it can get away with relying solely on Meteor Beam's Special Attack boost, but severely impacts its sweeping and wallbreaking ability against every other team style. A bulky utility set with Power Gem, Sludge Bomb, Stealth Rock, and Knock Off can be used as an entry hazard setter that also checks Tapu Koko; however, it faces heavy competition from Landorus-T and Tyranitar as an entry hazard setter and Rotom-H as a Tapu Koko check, all of which offer similar or better utility. Toxic Spikes is an option to harrass the opponent with poison, but hazard removal options being near-exclusively immune to them limit its effectiveness.

Checks and Counters
===================

**Steel-types**: Common Steel-types like Necrozma-DM, Zamazenta-C, and Ferrothorn can completely prevent Nihilego from sweeping whilst also threatening heavy damage back, but the latter two lack reliable recovery.

**Ground-type moves**: Earthquake and Earth Power remove Nihilego instantly due to its 4x weakness. Faster threats like Zygarde-10%, Scolipede, and Choice Scarf users can exploit this.

**Excadrill**: Excadrill does not care for Nihilego's attacks, as it commonly receives Special Defense donations and is not very threatened by Grass Knot, so it can use Nihilego as setup fodder or clear the field of entry hazards.

**Knock Off**: Without its Power Herb, Nihilego cannot safely use Meteor Beam and thus can struggle to get the initial power needed to successfully sweep.

[CREDITS]
- Written by: [[Tea Guzzler, 577920]]
- Quality checked by: [[beauts, 484270], [UT, 523866]]
- Grammar checked by: [[Isaiah, 375662]]
 
Last edited:

hayedenn

forgotten me already?
is a Community Contributoris a Contributor to Smogon
add remove conjecture other

[SET]
name: Power Herb Sweeper (Defense)
move 1: Meteor Beam
move 2: Power Gem / Stealth Rock you could potentially slash this elsewhere
move 3: Sludge Bomb / Sludge Wave unless wave has key calcs go with sludge bomb
move 4: Grass Knot / Thunderbolt
item: Power Herb
ability: Beast Boost
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Well-rounded base stats, Meteor Beam, and Beast Boost make Nihilego a potent wallbreaker and late-game cleaner. A Defense donation allows Nihilego to shed its poor physical bulk, making it difficult to revenge kill even with a lower Defense donation from the likes of Mewtwo or Lunala. Meteor Beam provides an instant boost to Special Attack, giving Nihilego the strength it needs to kick off a sweep, with Power Herb mandatory to negate the move's charge turn. Power Gem is Nihilego's primary STAB attack and is necessary to hit common defensive staples like Landorus-T and Ho-Oh for high damage. Sludge Bomb is used to stop Nihilego from being stone-walled by Unaware Clefable and Assault Vest Tangrowth, and potentially offers some mid-game utility through poisoning opponents; Sludge Wave is the better option for sweeping but lacks a reliable chance to inflict poison. Grass Knot hits Ground-type targets like Groudon, Hippowdon, Gastrodon, and Quagsire which can otherwise stop Nihilego's sweep. Alternatively, Thunderbolt can easily dispatch Skarmory and deals more damage to Steel-types. maintains super-effective coverage against Water-types and has better neutral coverage into Steel-types such as Zamazenta-C. mention rocks somewhere in this para

Nihilego's best fit is on bulky offense teams which can give it the support it needs to sweep. Fire-type teammates like Ho-Oh, Victini, (RC) and Heatran are appreciated for their ability to pressure Steel-types, whose presence practically prevents Nihilego from sweeping. mention here mons with fire- and fighting-type coverage such as mewtwo it doesn't have to be just reserved to fire-types that threaten steels Entry hazard support, particularly Spikes, from the likes of Ferrothorn and Skarmory is appreciated to break down Nihilego's greatest adversaries in Steel-types notable calcs?; alternatively, Magnezone can help in removing these thanks to Magnet Pull. Nihilego's defensive typing means it can check threats like Tapu Koko and Galarian Moltres, so it can form a strong defensive backbone with the likes of Clefable and Landorus-T until it can freely sweep.
- you totally skipped over nihilego's utility on offense. it's a potent rocker, it can wallbreak with meteor beam, it's a decent flying-resist with a def donation.
- you mention lunala and mewtwo in paragraph one but completely skip over them here. mention ray as an offensive god that also pairs ok even with low def
- also mention its weakness into zama-c and ndm (does not really threaten it with anything)
- and how nihilego wants teammates that are fast because by gg standards, while it outspeeds the relevant balance gods it still isn't THAT fast.
- you could also mention how nihilego has to be VERY careful with when it pops meteor beam due to it by far being its strongest attack and basically the only thing it has going for it breaking-wise


[STRATEGY COMMENTS]
Other Options
=============

Nihilego can reduce it's Special Attack EVs to 176, as this provides the maximum Special Attack possible whilst ensuring that to ensure that Beast Boost boosts Speed. This helps Nihilego run over more offensive teams where it can get away with relying solely on Meteor Beam's Special Attack boost, however severely impacts it's sweeping and wallbreaking ability against every other team type. A bulky utility set with Power Gem, Sludge Bomb, Stealth Rock, and Knock Off can be used as a hazard setter that also checks Tapu Koko, however it faces heavy competition from Landorus-T and Tyranitar as a hazard setter and Rotom-H as a Tapu Koko check, both of which offer similar or more utility. Toxic Spikes is an option to harrass the opponent with poison, but hazard removal options being near-exclusively immune to them limit its effectiveness.

Checks and Counters
===================

**Steel-types**: Common Steel-types like Necrozma-DM, Zamazenta-C, and Ferrothorn can completely prevent Nihilego from sweeping whilst also threatening heavy damage back. Zamazenta-C and Ferrothorn lack reliable recovery, however.

**Ground-type moves**: Earthquake and Earth Power can usually remove Nihilego instantly due to its 4x weakness. Faster threats like Zygarde-10%, Scolipede, and Choice Scarf users can exploit this.

**Excadrill**: Excadrill does not care for Nihilego's attacks, as it commonly receives Special Defense donations and is light, so can use Nihilego as a free chance to set up or clear the field of entry hazards.

**Knock Off**: Loss of its Power Herb means that Nihilego can struggle to get the initial power needed to successfully sweep, as it cannot safely use Meteor Beam and thus will have trouble picking up KOs with no Special Attack boosts.

[CREDITS]
- Written by: [[Tea Guzzler, 577920]]
- Quality checked by: [[beauts, 484270], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
qc 1/2 but let me look over it before u get a second check <3 ty
 

Tea Guzzler

forever searching for a 10p freddo
is a Site Content Manageris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributor
implemented:
  • the red/green
  • some bits on rocks and wallbreaking in first paragraph
  • fire/fight coverage
  • wanting fast teammates
  • weakness to ndm/zamac are in checks & counters, should they also be in higher paras since they're already under the blanket "steel types stop sweep"?
  • "notable calcs?" confuses me. are you on about tbolt calcs with hazards up? are you on about magnezone calcs? idk if i'm being dumb e: it was tbolt with hazards up but it doesn't even 2hko 0/0 ndm with spikes lmao
 
Last edited:

UT

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is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Power Herb (Defense)
move 1: Meteor Beam
move 2: Power Gem / Stealth Rock
move 3: Sludge Bomb
move 4: Grass Knot / Thunderbolt
item: Power Herb
ability: Beast Boost
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Well-rounded base stats, Meteor Beam, and Beast Boost make Nihilego a potent wallbreaker and late-game cleaner. A Defense donation allows Nihilego to shed its poor physical bulk, making it difficult to revenge kill even with a lower Defense donation from the likes of Rayquaza or Yveltal. Meteor Beam provides an instant boost to Special Attack, giving Nihilego the strength it needs to kick off a sweep or to wallbreak, with Power Herb mandatory to negate the move's charge turn. Power Gem is used to hit common defensive staples like Landorus-T and Ho-Oh for high damage. Stealth Rock can be used instead which allows Nihilego to use it's its good bulk to support it's its team while itself threatening to sweep. Sludge Bomb is necessary to stop Nihilego from being stone-walled by Unaware Clefable and Assault Vest Tangrowth, and potentially offers some mid-game utility through poisoning opponents. Grass Knot hits Ground-type targets like Groudon, Gastrodon, and Quagsire which can otherwise stop Nihilego's sweep. Alternatively, Thunderbolt maintains super effective coverage against Water-types and has stronger neutral coverage against Steel-types, such as Zamazenta-C Bisharp, which would otherwise halt a sweep.

Nihilego's best fit is on offense teams which can give it the support it needs to sweep. Fire-type teammates like Victini and Heatran are appreciated for their ability to pressure Steel-types, whose presence practically prevents Nihilego from sweeping; Fire and Fighting-type coverage from threats like Mewtwo and Kartana can also contribute. Magnezone can also help in removing these thanks to Magnet Pull. Nihilego's defensive typing means it can check threats like Tapu Koko and Galarian Moltres, so it can form a strong defensive backbone with the likes of Clefable and Landorus-T until it can freely sweep. Nihilego also appreciates faster teammates like Tapu Koko and Weavile that can help pick off faster threats, as while its base 101 103 Speed outruns most relevant gods and their receivers it isn't by any means stellar.

[STRATEGY COMMENTS]
Other Options
=============

Nihilego can reduce it's Special Attack EVs to 176, which ensures that Beast Boost boosts Speed. This helps Nihilego run over more offensive teams where it can get away with relying solely on Meteor Beam's Special Attack boost, however severely impacts it's sweeping and wallbreaking ability against every other team type. A bulky utility set with Power Gem, Sludge Bomb, Stealth Rock, and Knock Off can be used as an entry hazard setter that also checks Tapu Koko, however it faces heavy competition from Landorus-T and Tyranitar as a hazard setter and Rotom-H as a Tapu Koko check, both of which offer similar or more utility. Toxic Spikes is an option to harrass the opponent with poison, but hazard removal options being near-exclusively immune to them limit its effectiveness.

Checks and Counters
===================

**Steel-types**: Common Steel-types like Necrozma-DM, Zamazenta-C, and Ferrothorn can completely prevent Nihilego from sweeping whilst also threatening heavy damage back. Zamazenta-C and Ferrothorn lack reliable recovery, however.

**Ground-type moves**: Earthquake and Earth Power remove Nihilego instantly due to its 4x weakness. Faster threats like Zygarde-10%, Scolipede, and Choice Scarf users can exploit this.

**Excadrill**: Excadrill does not care for Nihilego's attacks, as it commonly receives Special Defense donations and is light, so can use Nihilego as a free chance to set up or clear the field of entry hazards.

**Knock Off**: Loss of its Power Herb means that Nihilego can struggle to get the initial power needed to successfully sweep, as it cannot safely use Meteor Beam and thus will have trouble picking up KOs with no Special Attack boosts.

[CREDITS]
- Written by: [[Tea Guzzler, 577920]]
- Quality checked by: [[beauts, 484270], [UT, 523866]]
- Grammar checked by: [[username1, userid1]]

QC 2/2!

 

Isaiah

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is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
[SET]
name: Power Herb (Defense)
move 1: Meteor Beam
move 2: Power Gem / Stealth Rock
move 3: Sludge Bomb
move 4: Grass Knot / Thunderbolt
item: Power Herb
ability: Beast Boost
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Well-rounded base stats, Meteor Beam, and Beast Boost make Nihilego a potent wallbreaker and late-game cleaner. A Defense donation allows Nihilego to shed its poor physical bulk, making it difficult to revenge kill even with a lower Defense donation from the likes of Rayquaza or Yveltal. Meteor Beam + Power Herb provides an instant boost to Special Attack, giving Nihilego the strength it needs to kick off a sweep or to wallbreak.(period), with Power Herb mandatory to negate the move's charge turn. Power Gem is used to hit common defensive staples like Landorus-T and Ho-Oh for high damage. Stealth Rock can be used instead which allows Nihilego to use its good bulk to support its team while stillitself threatening to sweep. Sludge Bomb is necessary to stop Nihilego from being stone-walled by Unaware Clefable and Assault Vest Tangrowth,(comma) and potentially offers some mid-game utility bythrough poisoning opponents. Grass Knot hits Ground-type targets,(comma) like Groudon, Gastrodon, and Quagsire,(comma) which can otherwise stop Nihilego's sweep. Alternatively, Thunderbolt maintains super effective coverage against Water-types and has stronger neutral coverage against Steel-types, such as Bisharp, which would otherwise halt a sweep.

Nihilego's best fit is on offense teams which can give it the support it needs to sweep. Magnet Pull Magnezone and Fire-type teammates like Victini and Heatran are appreciated for their ability to pressure Steel-types, whose presence practically preventswhich prevent Nihilego from sweeping; Fire-(hyphen) and Fighting-type coverage from threatsteammates like Mewtwo and Kartana can also contribute. Magnezone can also help in removing these thanks to Magnet Pull. Nihilego's defensive typing means it can check threats like Tapu Koko and Galarian Moltres and, so it can form a strong defensive backbone with the likes of Clefable and Landorus-T until it can freely sweep. Nihilego also appreciates faster teammates like Tapu Koko and Weavile that can help pick off faster threats, as while its base 103 Speed outruns most relevant gods and their receivers but it isn't stellar by any means.(period) stellar.

[STRATEGY COMMENTS]
Other Options
=============

Nihilego can reduce it'sits Special Attack EVs to 176, which ensures that Beast Boost boosts Speed. This helps Nihilego sweeprun over more offensive teams where it can get away with relying solely on Meteor Beam's Special Attack boost, howeverbut severely impacts it'sits sweeping and wallbreaking ability against every other team style.type. A bulky utility set with Power Gem, Sludge Bomb, Stealth Rock, and Knock Off can be used as an entry hazard setter that also checks Tapu Koko;(semicolon),(comma) however,(comma) it faces heavy competition from Landorus-T and Tyranitar as an entry hazard setter and Rotom-H as a Tapu Koko check, bothall of which offer similar or bettermore utility. Toxic Spikes is an option to harrass the opponent with poison, but hazard removal options being near-exclusively immune to them limit its effectiveness.

Checks and Counters
===================

**Steel-types**: Common Steel-types like Necrozma-DM, Zamazenta-C, and Ferrothorn can completely prevent Nihilego from sweeping whilest also threatening heavy damage back, but the latter two lack reliable recovery.. Zamazenta-C and Ferrothorn lack reliable recovery, however.

**Ground-type moves**: Earthquake and Earth Power remove Nihilego instantly due to its 4x weakness. Faster threats like Zygarde-10%, Scolipede, and Choice Scarf users can exploit this.

**Excadrill**: Excadrill does not care for Nihilego's attacks, as it commonly receives Special Defense donations and is not very threatened by Grass Knot,is light, so it can use Nihilego as a setup fodder free chance to set up or clear the field of entry hazards.

**Knock Off**: Without its Power Herb, Nihilego cannot safely use Meteor Beam and thus can struggle to get the initial power needed to successfully sweep. Loss of its Power Herb means that Nihilego can struggle to get the initial power needed to successfully sweep, as it cannot safely use Meteor Beam and thus will have trouble picking up KOs with no Special Attack boosts.

[CREDITS]
- Written by: [[Tea Guzzler, 577920]]
- Quality checked by: [[beauts, 484270], [UT, 523866]]
- Grammar checked by: [[Isaiah, 375662]]

GP 1/1
GP Team Done
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