AAA Nidoqueen [Done]

UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
[SET]
name: Regenerator Utility
move 1: Earthquake
move 2: Toxic Spikes / Stealth Rock
move 3: Taunt / Poison Fang
move 4: Super Fang / Poison Fang
item: Black Sludge / Rocky Helmet
ability: Regenerator
nature: Impish
evs: 248 HP / 224 Def / 36 Spe

[SET COMMENTS]
Nidoqueen provides stellar role compression with its amazing support movepool and ability to check Terrakion and most Tapu Koko variants in a single teamslot. It avoids the 2HKO from both of Terrakion's STAB moves and the 3HKO from all of Tapu Koko's attacks and threatens them back with Earthquake. Toxic Spikes exerts tremendous pressure on opposing teams, quickly wearing down grounded offensive attackers and putting extra strain on walls. Stealth Rock is an option, but given the much more limited distribution of Toxic Spikes, it is generally easier to have a teammate supply it. Taunt and Super Fang further pressure opposing defensive cores, reliably reducing their health even with no Attack investment and denying recovery and Defog from foes like Corviknight and Mandibuzz. Poison Fang is an option in either of the last two slots to hit Levitate Tapu Koko and poison foes immune to Toxic Spikes, but the pressure exerted by Taunt + Super Fang is generally preferred. Black Sludge is the preferred item to increase Nidoqueen's longevity, but Rocky Helmet can be used to further accumulate chip damage on opponents and is especially punishing against opposing U-turn users. 36 Speed EVs allow Nidoqueen to outpace Mandibuzz so that it can deny its Defog and Roost.

Nidoqueen is an excellent addition to balance teams looking to win the entry hazard war and shore up weaknesses to Terrakion and Tapu Koko. It pairs exceedingly well with walls such as Kommo-o, Heatran, and Skarmory that struggle with one or both of these threats; additionally, all of them can provide Stealth Rock or Spikes to compliment Nidoqueen's Toxic Spikes. Nidoqueen appreciates Knock Off support from teammates like Azelf and Tapu Fini, as they make Toxic Spikes even stronger by removing Heavy-Duty Boots. Powerful wallbreakers like Galarian Zapdos and Zarude appreciate Nidoqueen weakening opposing walls with Super Fang and generally inflicting chip damage on the opposing team. Nidoqueen is unable to check some common physical attackers like Barraskewda and Zarude, so it needs other physically defensive teammates like Kommo-o to cover these threats. Nidoqueen is also vulnerable to Ground-types like Garchomp, Landorus-T, and Zygarde-10%, so teammates that frustrate them like Zarude and Dauntless Shield Mew are encouraged.

[STRATEGY COMMENTS]
Other Options
=============
Water Absorb and Dry Skin sets are able to completely stop Barraskewda and Tapu Fini; however, this leaves Nidoqueen without reliable recovery. Flamethrower is an option to punish the most common Defogger, Corviknight, but has limited utility compared to Nidoqueen's other moves.

Checks and Counters
===================

**Toxapex**: Toxapex removes Toxic Spikes simply by switching in, heavily threatens Nidoqueen with Scald, and is able to largely circumvent Taunt with Prankster Recover.

**Heavy-Duty Boots Regenerator Users**: With Heavy-Duty Boots nullifying Toxic Spikes and Regenerator providing recovery that bypasses Taunt, Heavy-Duty Boots Regenerator users such as Tapu Fini can largely block Nidoqueen from making progress and threaten it with Scald.

**Powerful Physical Wallbreakers**: Nidoqueen's physical bulk is average at best, leaving it at the mercy of wallbreakers that can hit it for neutral or super effective damage like Galarian Zadpos, Zarude, Cinderace, and Barraskewda.

**Ground-types**: Even defensive Ground-types like bulky Garchomp force Nidoqueen out, to say nothing of Adaptability Zygarde-10%. RegenVest Landorus-T is also immune to Toxic Spikes and largely unbothered by Super Fang.

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[Isaiah, 375662], [avyrie, 476520]]
- Grammar checked by: [[dex, 277988]]
 
Last edited:

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
A R C
[SET]
name: Regenerator Utility
move 1: Earthquake
move 2: Toxic Spikes / Stealth Rock
move 3: Taunt / Poison Fang
move 4: Super Fang / Poison Fang
item: Black Sludge
ability: Regenerator
nature: Impish
evs: 248 HP / 8 Atk / 252 Def (I think at minimum and if nothing else, you want 36 speed so you can actually taunt mandibuzz to prevent it from defogging)

[SET COMMENTS]
Nidoqueen provides stellar role compression with its amazing support movepool and ability to check Terrakion and most Tapu Koko variants in a single teamslot. It avoids the 2HKO from both of Terrakion's STAB moves and the 3HKO from all of Tapu Koko's attacks and threatens them back with Earthquake. Toxic Spikes exerts tremendous pressure on opposing teams, quickly wearing down grounded offensive attackers and putting extra strain on walls. Stealth Rock is an option, but given the much more limited distribution of Toxic Spikes, it is generally easier to have a teammate supply them. Taunt and Super Fang further pressure opposing defensive cores, reliably reducing their health even with no Attack investment and denying recovery and Defog from targets like Corviknight and Mandibuzz. Poison Fang is an option in either of the last two slots to hit even Levitate Tapu Koko and poison foes immune to Toxic Spikes, but the pressure exerted by Taunt + Super Fang is generally preferred. (Not sure if this is already implied or not, but technically another reason for pfang is if you're stealth rock, you still have a way to poison things on the opposing team)

Nidoqueen is an excellent addition to balance teams looking to win the entry hazard war and shore up weaknesses to Terrakion and Tapu Koko. It pairs exceedingly well with walls such as Kommo-o, Heatran, and Skarmory that struggle with one or both of these threats; additionally, all of them can provide Stealth Rock or Spikes to compliment Nidoqueen's Toxic Spikes. Nidoqueen appreciates Knock Off support from teammates like Azelf and Tapu Fini, as they make Toxic Spikes even stronger by removing Heavy-Duty Boots. Powerful wallbreakers like Galarian Zapdos and Zarude appreciate Nidoqueen weakening opposing walls with Super Fang and generally inflicting chip damage on the opposing team. Nidoqueen is unable to check some common physical attackers like Barraskewda and Zarude, so it needs other physically defensive teammates like Kommo-o to cover these threats. It also needs pairing w/ answers to stuff like chomp and zyg10 (ground-types in general) since it hates those

[STRATEGY COMMENTS]
Other Options
=============
Water Absorb and Dry Skin sets are able to completely stop Barraskewda, and with Special Defense investment, can wall Zapdos as well (Hurricane 3HKOs, so not really a wall); however, this leaves Nidoqueen without reliable recovery. Flamethrower is an option to punish the most common Defogger, Corviknight, but has limited utility compared to Nidoqueen's other moves.

Checks and Counters
===================

**Toxapex**: Toxapex removes Toxic Spikes simply by switching in, heavily threatens Nidoqueen with Scald, and is able to largely circumvent Taunt with Prankster Recover.

**Heavy-Duty Boots Regenerator Users**: With Heavy-Duty Boots nullifying Toxic Spikes and Regenerator providing recovery that bypasses Taunt, Heavy-Duty Boots Regenerator users can largely block Nidoqueen from making progress.

**Powerful Physical Wallbreakers**: Nidoqueen's physical bulk is average at best, leaving it at the mercy of wallbreakers that can hit it for neutral or super effective damage like Galarian Zadpos, Zarude, and Barraskewda. physical fires (cinderace, talonflame) cook it + are usually immune to hazards


[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[Isaiah, 375662], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Great, 1/2
 
add remove conjecture
[SET]
name: Regenerator Utility
move 1: Earthquake
move 2: Toxic Spikes / Stealth Rock
move 3: Taunt / Poison Fang
move 4: Super Fang / Poison Fang
item: Black Sludge / Rocky Helmet
ability: Regenerator
nature: Impish
evs: 248 HP / 224 Def / 36 Spe

[SET COMMENTS]
Nidoqueen provides stellar role compression with its amazing support movepool and ability to check Terrakion and most Tapu Koko variants in a single teamslot. It avoids the 2HKO from both of Terrakion's STAB moves and the 3HKO from all of Tapu Koko's attacks and threatens them back with Earthquake. Toxic Spikes exerts tremendous pressure on opposing teams, quickly wearing down grounded offensive attackers and putting extra strain on walls. Stealth Rock is an option, but given the much more limited distribution of Toxic Spikes, it is generally easier to have a teammate supply them. Taunt and Super Fang further pressure opposing defensive cores, reliably reducing their health even with no Attack investment and denying recovery and Defog from targets like Corviknight and Mandibuzz. Poison Fang is an option in either of the last two slots to hit even Levitate Tapu Koko and poison foes immune to Toxic Spikes, but the pressure exerted by Taunt + Super Fang is generally preferred. Black Sludge is the preferred item to increase Nidoqueen's longevity, but Rocky Helmet can be used to further accumulate chip damage on opponents and is especially punishing against opposing U-turn users. 36 Speed EVs outpace Mandibuzz so Nidoqueen can deny its Defog and Roost.

Nidoqueen is an excellent addition to balance teams looking to win the entry hazard war and shore up weaknesses to Terrakion and Tapu Koko. It pairs exceedingly well with walls such as Kommo-o, Heatran, and Skarmory that struggle with one or both of these threats; additionally, all of them can provide Stealth Rock or Spikes to compliment Nidoqueen's Toxic Spikes. Nidoqueen appreciates Knock Off support from teammates like Azelf and Tapu Fini, as they make Toxic Spikes even stronger by removing Heavy-Duty Boots. Powerful wallbreakers like Galarian Zapdos and Zarude appreciate Nidoqueen weakening opposing walls with Super Fang and generally inflicting chip damage on the opposing team. Nidoqueen is unable to check some common physical attackers like Barraskewda and Zarude, so it needs other physically defensive teammates like Kommo-o to cover these threats. Nidoqueen is also vulnerable to Ground-types like Garchomp, (ac) Landorus-T, (ac) and Zygarde-10%, so teammates that frustrate them like Zarude and Dauntless Shield Mew maybe add ws corv are encourgaged.

[STRATEGY COMMENTS]
Other Options
=============
Water Absorb and Dry Skin sets are able to completely stop Barraskewda and Tapu Fini; however, this leaves Nidoqueen without reliable recovery. Flamethrower is an option to punish the most common Defogger, Corviknight, but has limited utility compared to Nidoqueen's other moves.

Checks and Counters
===================

**Toxapex**: Toxapex removes Toxic Spikes simply by switching in, heavily threatens Nidoqueen with Scald, and is able to largely circumvent Taunt with Prankster Recover.

**Heavy-Duty Boots Regenerator Users**: With Heavy-Duty Boots nullifying Toxic Spikes and Regenerator providing recovery that bypasses Taunt, Heavy-Duty Boots Regenerator users such as Tapu Fini can largely block Nidoqueen from making progress and threaten it with Scald.

**Powerful Physical Wallbreakers**: Nidoqueen's physical bulk is average at best, leaving it at the mercy of wallbreakers that can hit it for neutral or super effective damage like Galarian Zadpos, Zarude, Cinderace, and Barraskewda.

add ground-types, also mention landot either here or in the regen section

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[Isaiah, 375662], [avyrie, 476520]]
- Grammar checked by: [[username1, userid1]]
nice 2/2
 

UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Regenerator Utility
move 1: Earthquake
move 2: Toxic Spikes / Stealth Rock
move 3: Taunt / Poison Fang
move 4: Super Fang / Poison Fang
item: Black Sludge / Rocky Helmet
ability: Regenerator
nature: Impish
evs: 248 HP / 224 Def / 36 Spe

[SET COMMENTS]
Nidoqueen provides stellar role compression with its amazing support movepool and ability to check Terrakion and most Tapu Koko variants in a single teamslot. It avoids the 2HKO from both of Terrakion's STAB moves and the 3HKO from all of Tapu Koko's attacks and threatens them back with Earthquake. Toxic Spikes exerts tremendous pressure on opposing teams, quickly wearing down grounded offensive attackers and putting extra strain on walls. Stealth Rock is an option, but given the much more limited distribution of Toxic Spikes, it is generally easier to have a teammate supply them. Taunt and Super Fang further pressure opposing defensive cores, reliably reducing their health even with no Attack investment and denying recovery and Defog from targets like Corviknight and Mandibuzz. Poison Fang is an option in either of the last two slots to hit even Levitate Tapu Koko and poison foes immune to Toxic Spikes, but the pressure exerted by Taunt + Super Fang is generally preferred. Black Sludge is the preferred item to increase Nidoqueen's longevity, but Rocky Helmet can be used to further accumulate chip damage on opponents and is especially punishing against opposing U-turn users. 36 Speed EVs outpace Mandibuzz so Nidoqueen can deny its Defog and Roost.

Nidoqueen is an excellent addition to balance teams looking to win the entry hazard war and shore up weaknesses to Terrakion and Tapu Koko. It pairs exceedingly well with walls such as Kommo-o, Heatran, and Skarmory that struggle with one or both of these threats; additionally, all of them can provide Stealth Rock or Spikes to compliment Nidoqueen's Toxic Spikes. Nidoqueen appreciates Knock Off support from teammates like Azelf and Tapu Fini, as they make Toxic Spikes even stronger by removing Heavy-Duty Boots. Powerful wallbreakers like Galarian Zapdos and Zarude appreciate Nidoqueen weakening opposing walls with Super Fang and generally inflicting chip damage on the opposing team. Nidoqueen is unable to check some common physical attackers like Barraskewda and Zarude, so it needs other physically defensive teammates like Kommo-o to cover these threats. Nidoqueen is also vulnerable to Ground-types like Garchomp, (ac) Landorus-T, (ac) and Zygarde-10%, so teammates that frustrate them like Zarude and Dauntless Shield Mew maybe add ws corv are encourgaged.

[STRATEGY COMMENTS]
Other Options
=============
Water Absorb and Dry Skin sets are able to completely stop Barraskewda and Tapu Fini; however, this leaves Nidoqueen without reliable recovery. Flamethrower is an option to punish the most common Defogger, Corviknight, but has limited utility compared to Nidoqueen's other moves.

Checks and Counters
===================

**Toxapex**: Toxapex removes Toxic Spikes simply by switching in, heavily threatens Nidoqueen with Scald, and is able to largely circumvent Taunt with Prankster Recover.

**Heavy-Duty Boots Regenerator Users**: With Heavy-Duty Boots nullifying Toxic Spikes and Regenerator providing recovery that bypasses Taunt, Heavy-Duty Boots Regenerator users such as Tapu Fini can largely block Nidoqueen from making progress and threaten it with Scald.

**Powerful Physical Wallbreakers**: Nidoqueen's physical bulk is average at best, leaving it at the mercy of wallbreakers that can hit it for neutral or super effective damage like Galarian Zadpos, Zarude, Cinderace, and Barraskewda.

add ground-types, also mention landot either here or in the regen section

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[Isaiah, 375662], [avyrie, 476520]]
- Grammar checked by: [[username1, userid1]]
nice 2/2
Implemented, thanks friend, and ready for the GP Team!
 

dex

Give my perception as a handle of weapon
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Smogon Media Contributoris a Team Rater Alumnusis a CAP Contributor Alumnus
[SET]
name: Regenerator Utility
move 1: Earthquake
move 2: Toxic Spikes / Stealth Rock
move 3: Taunt / Poison Fang
move 4: Super Fang / Poison Fang
item: Black Sludge / Rocky Helmet
ability: Regenerator
nature: Impish
evs: 248 HP / 224 Def / 36 Spe

[SET COMMENTS]
Nidoqueen provides stellar role compression with its amazing support movepool and ability to check Terrakion and most Tapu Koko variants in a single teamslot. It avoids the 2HKO from both of Terrakion's STAB moves and the 3HKO from all of Tapu Koko's attacks and threatens them back with Earthquake. Toxic Spikes exerts tremendous pressure on opposing teams, quickly wearing down grounded offensive attackers and putting extra strain on walls. Stealth Rock is an option, but given the much more limited distribution of Toxic Spikes, it is generally easier to have a teammate supply ithem. Taunt and Super Fang further pressure opposing defensive cores, reliably reducing their health even with no Attack investment and denying recovery and Defog from targetfoes like Corviknight and Mandibuzz. Poison Fang is an option in either of the last two slots to hit even Levitate Tapu Koko and poison foes immune to Toxic Spikes, but the pressure exerted by Taunt + Super Fang is generally preferred. Black Sludge is the preferred item to increase Nidoqueen's longevity, but Rocky Helmet can be used to further accumulate chip damage on opponents and is especially punishing against opposing U-turn users. 36 Speed EVs allow Nidoqueen to outpace Mandibuzz so Nidoqueenthat it can deny its Defog and Roost.

Nidoqueen is an excellent addition to balance teams looking to win the entry hazard war and shore up weaknesses to Terrakion and Tapu Koko. It pairs exceedingly well with walls such as Kommo-o, Heatran, and Skarmory that struggle with one or both of these threats; additionally, all of them can provide Stealth Rock or Spikes to compliment Nidoqueen's Toxic Spikes. Nidoqueen appreciates Knock Off support from teammates like Azelf and Tapu Fini, as they make Toxic Spikes even stronger by removing Heavy-Duty Boots. Powerful wallbreakers like Galarian Zapdos and Zarude appreciate Nidoqueen weakening opposing walls with Super Fang and generally inflicting chip damage on the opposing team. Nidoqueen is unable to check some common physical attackers like Barraskewda and Zarude, so it needs other physically defensive teammates like Kommo-o to cover these threats. Nidoqueen is also vulnerable to Ground-types like Garchomp, Landorus-T, and Zygarde-10%, so teammates that frustrate them like Zarude and Dauntless Shield Mew are encourgaged.

[STRATEGY COMMENTS]
Other Options
=============
Water Absorb and Dry Skin sets are able to completely stop Barraskewda and Tapu Fini; however, this leaves Nidoqueen without reliable recovery. Flamethrower is an option to punish the most common Defogger, Corviknight, but has limited utility compared to Nidoqueen's other moves.

Checks and Counters
===================

**Toxapex**: Toxapex removes Toxic Spikes simply by switching in, heavily threatens Nidoqueen with Scald, and is able to largely circumvent Taunt with Prankster Recover.

**Heavy-Duty Boots Regenerator Users**: With Heavy-Duty Boots nullifying Toxic Spikes and Regenerator providing recovery that bypasses Taunt, Heavy-Duty Boots Regenerator users such as Tapu Fini can largely block Nidoqueen from making progress and threaten it with Scald.

**Powerful Physical Wallbreakers**: Nidoqueen's physical bulk is average at best, leaving it at the mercy of wallbreakers that can hit it for neutral or super effective damage like Galarian Zadpos, Zarude, Cinderace, and Barraskewda.

**Ground-types**: Even defensive Ground-types like bulky Garchomp force Nidoqueen out, to say nothing of Adaptability Zygarde-10%. RegenVest Landorus-T is also immune to Toxic Spikes and largely unbothered by Super Fang.

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[Isaiah, 375662], [avyrie, 476520]]
- Grammar checked by: [[username1, userid1dex, 277988]]

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