Mienfoo @ Choice Scarf
Ability: Reckless
Level: 5
Shiny: Yes
EVs: 236 Atk / 36 Def / 236 Spe
Jolly Nature
- High Jump Kick
- U-turn
- Knock Off
- Close Combat
I don't think I need to explain why Mienfoo is here, though I will explain why it has scarf. Though extra bulk from eviolite is nice, I really feel like scarf helps a ton with some unsuspecting opponents while facing against mons like Natu or Ponyta to get rid of the problem immediately. Knock Off and U-turn also helps when I need to pick a low-risk decent damaging move.
Timburr @ Eviolite
Ability: Iron Fist
Level: 5
EVs: 76 HP / 196 Atk / 236 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Thunder Punch
Timburr's supposed to take a bulkier fighting type approach with Drain Punch and Eviolite. Knock Off for possible Natu switch-ins while Mach punch is used for revenge kills. Thunder Punch is for both coverage and to abuse Iron fist boost.
Pawniard @ Berry Juice
Ability: Inner Focus
Level: 5
EVs: 156 Atk / 36 Def / 196 SpD / 116 Spe
Careful Nature
- Knock Off
- Iron Head
- Sucker Punch
- Stealth Rock
Pawniard is supposed to check special attackers in the meta on top of setting up stealth rocks. My plan is to use Stealth Rock in relatively safe turns while stab Knock Off helping a ton, punishing switch-ins. Sucker Punch for when it's a safe bet that we're going to get attack that turn. Stab Iron Head with a 30% chance to flinch is also really useful.
Abra @ Shed Shell
Ability: Magic Guard
Level: 5
EVs: 36 Atk / 236 SpA / 196 Spe
Hasty Nature
- Psychic
- Shadow Ball
- Substitute
- Focus Punch
I really like this one. We have Solid stab Psychic and Shadow Ball for coverage. But the real treat is Substitute/Focus Punch. We use Substitute for unsuspecting opponents in safe turns, possibly against switch-ins (mainly Porygon and Pawniard), and punish them with Focus Punch. Magic Guard is also handy with hazards.
Koffing @ Eviolite
Ability: Levitate
Level: 5
EVs: 76 Def / 196 SpA / 76 SpD / 156 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Sludge Wave
- Fire Blast
- Pain Split
Koffings is used to check Mienfoo with its bulk and Will-o-wisp. With Fire Blast and stab Sludge Wave Koffing is both a good tank and a dangerous mon to switch into. Levitate's also a non-meta ability to catch Arena Trappers off guard as well.
Staryu @ Eviolite
Ability: Analytic
Level: 5
EVs: 156 Def / 116 SpA / 236 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Thunderbolt
- Psychic
- Recover
Staryu checks Ponyta very well on top of being a great special attacker. We have Thunderbolt and Psychic for coverage while also a stab Hydro Pump for good neutral damage. We also got Eviolite and Recover for extra survivability.
As you might have guessed, I borrowed the sets from Smogon analysis and made some tweaks in some areas. This is because I'm very new to LC. I'm mostly content with this team, though I always feel like it could be better. With LC Open around the corner, I'm looking forward to building the best team that I can come up with.