
[OVERVIEW]
Sporting good STABs, a decent Attack stat, and access to Swords Dance, Mimikyu is one of the premier setup sweepers in the tier. Mimikyu's viability stems from its ability, Disguise, which allows it to either cleanly revenge kill foes such as Dragon Dance Flygon, or provides it with safe setup opportunities. With play rough, Mimikyu becomes a superb revenge killer against Hyper Offence teams in particular, as it can revenge kill things such as opposing Mimikyu, Sharpedo, and Polteageist. It also ensures that Mimikyu is not revenge killed. It also synergizes well with most offensive Pokemon in the tier such as Tsareena, as Mimikyu can deal with Steel-types such as Registeel that so often come in on Tsareena. Sharpedo also synergizes well with Mimikyu, as they both pressure Pokemon like Steelix. Despite Mimikyu's good speed tier, with Disguise broken, entry hazard damage, and Life Orb recoil it's easily revenge killed by faster foes such as Flygon, Crobat, and Raikou unless they're weakened enough to be put into range of being KO'd by Shadow Sneak. Mimikyu is also extremely weak without a boost, and even boosted foes like Milotic, Rhyperior, and Galarian Weezing can take it on.
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Shadow Sneak
move 3: Shadow Claw
move 4: Drain Punch / Play Rough
item: Life Orb
ability: Disguise
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Shadow Sneak gives Mimikyu a method of picking off weakened, faster threats that would otherwise revenge kill it such as Noivern and Choice Scarf Gardevoir. Shadow Claw allows Mimikyu to hit foes that resist Drain Punch or Play Rough such as Metagross, Chandelure, and Crobat. Drain Punch allows Mimikyu to take on Steel-types like Steelix, Stakataka, and Registeel much better than Shadow Claw. Play Rough prevents Umbreon from checking Mimikyu. In addition, without Play Rough Mimikyu is prevented from 2HKOing Milotic, Rhyperior, and Flygon. It is also reccommended that a player runs Play Rough over Shadow Claw in conjunction with Drain Punch for teams that want the benefits of both, but this generally leaves Mimikyu weaker against the aformentioned targets of Shadow Claw.
Mimikyu fits best on hyper offense or bulky offense teams that appreciate the insurance that disguise provides against faster threats. Mimikyu generally appriciates things that either weaken Steel-types or are appriciative of Mimikyu weakening Steel-types are also good partners. Answers to Steel-types such as Chandelure, Heracross, and Pangoro are all appreciated, as Steel-types such as Steelix and Registeel can prevent Mimikyu from sweeping. Spikes setters such as Klefki, Froslass, and Heracross are also appreciated, as they can chip foes such as Suicune, Rhyperior, and Steelix that would otherwise annoy Mimikyu. Bulky Water-types such as Milotic and Suicune all can prevent Mimikyu from sweeping and threaten to burn it with Scald. As a result, Grass-types such as Tsareena, Roserade, and Vileplume, as well as Electric-types such as Xurkitree and Raikou, pair well with it. Pokemon that work together with Mimikyu to weaken bulky Water-types, as Flygon and Sharpedo, also make good teammates.
[STRATEGY COMMENTS]
Other Options
=============
Wood Hammer is an option over Drain Punch or Play Rough to prevent bulky Water-types from beating Mimikyu, but it prevents Mimikyu from substantially damaging Steel-types (with the exception of Bronzong and Metagross). In addition, Wood Hammer recoil will substantially weaken Mimikyu, making it prone to getting revenge killed. Furthermore, most teams do not rely on their Water-types to defeat Mimikyu, so clicking Wood Hammer may ultimatly be a fruitless endeavour. Lum Berry can be used to prevent Mimikyu from getting burned and badly poisoned from Suicune and Milotic, preventing it from having its sweep halted and allowing it to stay on the field longer. Red Card is an option to forcefully make opposing setup sweepers such as Flygon exit the field. Thanks to Disguise, Mimikyu can also guarantee the ability to setup Trick Room once. However, it should be noted that this is an inconsistent as well as niche playstyle, and Mimikyu doesn't have many tools to bring teammates in safely.
Checks and Counters
===================
**Steel-types**: Mimikyu's best answer, Steelix, is able to come in on Mimikyu that do not run Drain Punch and force it out. However, Drain Punch Mimikyu is able to prevent Steelix from countering it after Steelix has taken a little chip damage. Registeel, Escavalier, and Foul Play Klefki also check Mimikyu due to either their immense bulk or their neutrality to Drain Punch. Klefki that do not run Foul Play can still take on Mimikyu, as it can Thunder Wave and chip Mimikyu between Dazzling Gleam and Rocky Helmet. Stakataka is also a notable mention, as it outright counters Mimikyu if it opts to not run Drain Punch.
Faster Pokemon: Once Disguise is broken, Crobat, Flygon, and other foes that live +2 Shadow Sneak are able to revenge kill Mimikyu. Foes with pivot moves are especially notable, as Pokemon like the aforementioned Crobat as well as Raikou can pivot on Mimikyu while defeating it.
**Bulky Water-types**: Milotic, Suicune, and Tentacruel are all able to take Mimikyu's attacks and threaten to burn it with Scald. Milotic in particular is a great answer because it can haze away Mimikyu's boosts and heal itself with Recover.
Physically bulky Pokemon: Galarian Weezing can thwart Mimikyu by burning it via Will-O-Wisp, while Rhyperior can simply Earthquake it. Vileplume hits Mimikyu hard with Sludge Bomb and can wear it down more with Rocky Helmet and Leech Seed, but Mimikyu can defeat it if it is able to boost enough. Golisopod can break Disguise and pivot into a revenge killer via Emergency Exit.
[CREDITS]
- Written by: [[Aqua Jet,531302]]
- Quality checked by: [[GoldCat, 359771], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
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