[SET]
name: RegenVest
move 1: Flip Turn
move 2: Dragon Tail
move 3: Scald
move 4: Mirror Coat
item: Assault Vest
ability: Regenerator
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 Spe
[SET COMMENTS]
RegenVest and naturally high Special Defense make Milotic a reliable check to certain primal weather users like Desolate Land Volcanion and Primordial Sea Inteleon, as well as a generic specially defensive switch-in. Dragon Tail can be used to phaze out opposing setup sweepers like Volcarona and Cosmic Power Mew. Scald is a great STAB option that also threatens to burn typical Regenerator switch-ins like Swampert and Jirachi and Water-resistant foes like Swampert and Toxapex, as well as generally deterring physical attackers from switching in. Mirror Coat takes advantage of Milotic's high special bulk to survive even super effective special attacks and deal huge damage back to opposing special attackers and is especially useful against aggressive special attackers like Tapu Koko and Zapdos. Running minimum Speed allows Milotic to underspeed certain pivots such as Careful Corviknight and RegenVest Jirachi.
Milotic fits well on bulky offense and balance teams that appreciate its ability to take special hits and maintain momentum through Flip Turn. Offensive Pokemon such as Galarian Zapdos, Barraskewda, and Talonflame benefit from Milotic switching into powerful special attacks and pivoting them in safely. Milotic's Defense is fairly average, so it appreciates teammates like Intimidate Corviknight that can check physically offensive threats like Zarude. Teammates like Tapu Fini that can take Knock Off are also helpful to allow Milotic to preserve its Assault Vest. It also pairs well with entry hazard removers like Mandibuzz and Dhelmise to minimize the amount of chip damage it takes while pivoting. Milotic struggles to check opposing Heatran, as it is immune to Flip Turn and can retaliate with Toxic, making teammates like specially defensive Garchomp valued partners.
[STRATEGY COMMENTS]
Other Options
=============
Milotic can run Ice Beam instead of Scald to more reliably damage targets weak to it, such as Garchomp and Zygarde-10%. Instead of Assault Vest, it can also run Heavy-Duty Boots to stop entry hazards from wearing it down or Leftovers to gain passive recovery but becomes far less capable of switching into strong special attacks.
Checks and Counters
===================
**Physical Attackers**: Milotic's middling Defense stat leaves it vulnerable to strong physical hits from attackers like Galarian Zapdos and Terrakion.
**Grass-types**: Common offensive Grass-types like Zarude, Dhelmise, and Rillaboom easily threaten Milotic with powerful STAB moves.
**Passive Damage**: Because Milotic typically relies on Regenerator as its only form of HP recovery, it can be easily chipped down through entry hazards and statuses like Toxic.
**Heatran**: Desolate Land Heatran takes negligible damage from Milotic's coverage options and completely blocks Scald, and Toxic can be used to wear Milotic down while avoiding triggering Mirror Coat.
[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[Isaiah, 375662], [UT, 523866]]
- Grammar checked by: [[Kris, 241023]]
name: RegenVest
move 1: Flip Turn
move 2: Dragon Tail
move 3: Scald
move 4: Mirror Coat
item: Assault Vest
ability: Regenerator
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 Spe
[SET COMMENTS]
RegenVest and naturally high Special Defense make Milotic a reliable check to certain primal weather users like Desolate Land Volcanion and Primordial Sea Inteleon, as well as a generic specially defensive switch-in. Dragon Tail can be used to phaze out opposing setup sweepers like Volcarona and Cosmic Power Mew. Scald is a great STAB option that also threatens to burn typical Regenerator switch-ins like Swampert and Jirachi and Water-resistant foes like Swampert and Toxapex, as well as generally deterring physical attackers from switching in. Mirror Coat takes advantage of Milotic's high special bulk to survive even super effective special attacks and deal huge damage back to opposing special attackers and is especially useful against aggressive special attackers like Tapu Koko and Zapdos. Running minimum Speed allows Milotic to underspeed certain pivots such as Careful Corviknight and RegenVest Jirachi.
Milotic fits well on bulky offense and balance teams that appreciate its ability to take special hits and maintain momentum through Flip Turn. Offensive Pokemon such as Galarian Zapdos, Barraskewda, and Talonflame benefit from Milotic switching into powerful special attacks and pivoting them in safely. Milotic's Defense is fairly average, so it appreciates teammates like Intimidate Corviknight that can check physically offensive threats like Zarude. Teammates like Tapu Fini that can take Knock Off are also helpful to allow Milotic to preserve its Assault Vest. It also pairs well with entry hazard removers like Mandibuzz and Dhelmise to minimize the amount of chip damage it takes while pivoting. Milotic struggles to check opposing Heatran, as it is immune to Flip Turn and can retaliate with Toxic, making teammates like specially defensive Garchomp valued partners.
[STRATEGY COMMENTS]
Other Options
=============
Milotic can run Ice Beam instead of Scald to more reliably damage targets weak to it, such as Garchomp and Zygarde-10%. Instead of Assault Vest, it can also run Heavy-Duty Boots to stop entry hazards from wearing it down or Leftovers to gain passive recovery but becomes far less capable of switching into strong special attacks.
Checks and Counters
===================
**Physical Attackers**: Milotic's middling Defense stat leaves it vulnerable to strong physical hits from attackers like Galarian Zapdos and Terrakion.
**Grass-types**: Common offensive Grass-types like Zarude, Dhelmise, and Rillaboom easily threaten Milotic with powerful STAB moves.
**Passive Damage**: Because Milotic typically relies on Regenerator as its only form of HP recovery, it can be easily chipped down through entry hazards and statuses like Toxic.
**Heatran**: Desolate Land Heatran takes negligible damage from Milotic's coverage options and completely blocks Scald, and Toxic can be used to wear Milotic down while avoiding triggering Mirror Coat.
[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[Isaiah, 375662], [UT, 523866]]
- Grammar checked by: [[Kris, 241023]]