Gen 5 Mienshao (UU) [Done]

dingbat

snek
is a Top Tiering Contributor Alumnus
[OVERVIEW]
Mienshao is a premier Fighting-type that combines its stellar attacking power with its base 105 Speed, which outpaces a majority of top threats. It holds the distinction of being the fastest common Choice Scarf user, getting the jump on others like Heracross, Flygon, and Victini. Additionally, Mienshao has two abilities in Regenerator and Reckless that complement its strongest move in High Jump Kick; the former alleviates recoil damage it takes if it misses, while the latter boosts its already scary power. However, its defenses are quite terrible; strong neutral attacks can immediately KO Mienshao, and even resisted STAB attacks will do considerable damage. Mienshao is also super reliant on inaccurate moves, with its strongest attack further having the aforementioned drawback of recoil damage on misses.

[SET]
name: Choice Scarf
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Aerial Ace
item: Choice Scarf
ability: Regenerator / Reckless
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
High Jump Kick is Mienshao's strongest move, dealing immense damage to targets that don't resist it. Stone Edge offers valuable coverage against threats like Victini and Zapdos that resist High Jump Kick. U-turn deals considerable damage to Psychic-types like Mew and Slowbro and allows Mienshao to effectively revenge kill Azelf. Additionally, U-turn acts as a valuable momentum grabber, which works in tandem with Regenerator to patch up any damage it has taken. Finally, Aerial Ace is Mienshao's best option in its last moveslot, allowing it to revenge kill Heracross, Virizion, and opposing Mienshao. Choice Scarf allows Mienshao to not only outspeed the entire unboosted metagame, but also most of the other common Choice Scarf users. Regenerator patches up any damage Mienshao takes through entry hazards and High Jump Kick misses, extending its longevity, while Reckless allows Mienshao to net KOs it otherwise wouldn't get by running Regenerator, including OHKOing Flygon and offensive Kingdra and 2HKOing bulky Zapdos lacking any Defense investment all after Stealth Rock damage.

Choice Scarf Mienshao fits well on most balance and offense teams due to its self-sufficiency. Entry hazard setters like Rhyperior, Druddigon, Roserade, and Qwilfish help to deal crucial chip damage to Mienshao's switch-ins, opening up avenues for it to clean late-game. Pokemon such as Weavile and Togekiss can help break through some of Mienshao's best answers in Ghost-types and Gligar, so they are effective teammates. Other partners that appreciate being pivoted in, like Nidoking and Raikou, can help threaten Mienshao's checks. Finally, other U-turn and Volt Switch users such as Victini and Flygon allow Mienshao to come in more frequently and pick off targets.

[SET]
name: All-out Attacker
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Hidden Power Ice / Fake Out
item: Life Orb
ability: Regenerator
nature: Naive / Hasty / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
High Jump Kick in conjunction with Life Orb dishes out severe damage to targets that aren't Ghost-types or physically defensive Fighting-resistant foes like Gligar, Slowbro, and Qwilfish. Stone Edge is able to immediately KO threats like Victini and Zapdos after Stealth Rock damage. U-turn chips away at Mienshao's switch-ins and gains momentum while also allowing Mienshao to recover HP lost from any recoil damage via Regenerator. Hidden Power Ice allows Mienshao to severely dent Gligar, which would otherwise wall it; it also has the added utility of picking off weakened targets like Zapdos, Nidoqueen, and Xatu without the risk of missing. On the other hand, Fake Out is a good tool to use if Gligar is not an issue for the team, allowing Mienshao to get off some chip damage, revenge kill faster foes with low health, and even stall rain turns. Regenerator synergizes well with this set, allowing Mienshao to heal off recoil damage upon switching out.

Life Orb Mienshao works best on balance and offense teams that appreciate Mienshao's ability to break through a wide swath of the metagame. Bulky Pokemon like Rhyperior, Snorlax, and Bronzong are able to withstand strong attacks aimed at Mienshao and provide Stealth Rock support or powerful attacks of their own. Weavile, Kingdra, and Choice Scarf Heracross complement Mienshao's ability to break down their checks and set up endgames of their own, while U-turn and Volt Switch users such as Gligar, Flygon, and Raikou allow Mienshao to safely come in more often and wreak havoc.

[STRATEGY COMMENTS]
Other Options
=========
Mienshao has a few other usable fourth moveslot options to soften up its switch-ins like Cofagrigus, Slowbro, and Gligar; Knock Off removes important items like Leftovers and Eviolite, while Toxic puts foes on timers. Swords Dance can be run on Mienshao's Life Orb set to boost its already fantastic Attack to terrifying heights, but its setup opportunities are severely limited by its lack of defensive qualities. Choice Band, alongside Reckless, can be run to maximize its wallbreaking prowess without the drawback of Life Orb recoil, but at the cost of being more easily revenge killed.

Checks and Counters
===================

**Ghost-types**: Ghost-types such as Cofagrigus and Sableye have an immunity to High Jump Kick and take relatively insignificant damage from Mienshao's other moves while they threaten to either burn it or, in the former's case, set up a potential Trick Room sweep.

**Gligar**: Gligar can effectively shut down any of Mienshao's physical attacks but must be wary of the occasional Hidden Power Ice.

**Other Physically Defensive Fighting-resistant Foes**: Physically defensive Fighting-resistant foes such as Slowbro, Qwilfish, and Mew are able to avoid extensive damage from any of Mienshao's common attacks while threatening to either KO it back, cripple it with status, or set up entry hazards. Others like defensive Zapdos and Crobat can also take an unboosted High Jump Kick with ease, but must be wary of Stone Edge.

[CREDITS]
- Previous analysis by: [[Mazz, 75904], [kokoloko, 38358]]
- Written by: [[dingbat, 194981]]
- Quality checked by: [[choolio, 193495], [Lily, 481709]]
- Grammar checked by: [[Estarossa, 461329], [UT, 523866], [Autumn, id]]
 
Last edited:
add
remove
put all of my reasonings after each set into spoilers at the end of this post for removal and additions

[OVERVIEW]
Mienshao is a premier Fighting-type that combines its stellar attack power with its base 105 Speed that outpaces a majority of top threats in this tier. Additionally, Mienshao has two abilities in Regenerator and Reckless that complements its strongest move in High Jump Kick, the former which alleviates recoil damage it takes when missing, and the latter which boosts its already scary power. On top of all this, it is even able to run special moves to effectively break through a few of its would-be counters, especially Gligar, due to its decent base 95 Special Attack. However, its defenses are quite terrible; strong neutral attacks can immediately KO Mienshao, and even resisted STAB attacks will do considerable damage. Mienshao is also super reliant on inaccurate moves, its strongest which has the aforementioned drawback of recoil damage on misses.

[SET]
name: Choice Scarf
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Aerial Ace
item: Choice Scarf
ability: Regenerator / Reckless
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
-High Jump Kick is Mienshao's STAB move, dealing immense damage to targets that don't resist it.
-Stone Edge offers valuable coverage against threats like Victini and Zapdos that otherwise resist High Jump Kick.
-U-turn acts as a valuable momentum grabber, working in tandem with Regenerator to patch up any damage it has taken.
-Aerial Ace allows it to revenge kill Heracross, Roserade, Virizion, and opposing Mienshao.
-Payback, Knock Off, or Toxic can be run over Aerial Ace to punish

Set Details
========
-Choice Scarf allows Mienshao to not only outspeed the entire unboosted metagame, but also most of the other common Choice Scarfers.
-The EVs maximize Mienshao's speed and power.
-Regenerator patches up any damage Mienshao takes through entry hazards and High Jump Kick misses.
-Reckless allows Mienshao to net KOs it otherwise wouldn't get by running Regenerator.

Team Options
========
-This set is largely self-sufficient and can fit well on most teams across the common archetypes in this tier.
-Pokemon that can help break through some of Mienshao's best answers in Ghost-Types and Gligar, such as Weavile and Togekiss, are effective teammates.
-Other partners that benefit from Mienshao pivoting out while being able to threaten Mienshao's checks, such as Nidoking, and Raikou, are also fantastic teammates.
-Finally, other U-turn and Volt Switch users such as Victini and Flygon allow Mienshao to come in more frequently and pick off targets.


[SET]
name: All-Out Attacker
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Hidden Power Ice / Fake Out
item: Life Orb
ability: Regenerator
nature: Naive / Hasty / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
-High Jump Kick dishes out severe damage to targets that don't resist it.
-Stone Edge is able to immediately KOs threats like Victini and Zapdos after Stealth Rock damage.
-U-turn chips away at switch-ins and gains momentum, while also recovering health lost from any recoil damage.
-Hidden Power Ice allows it to severely dent Gligar, which would otherwise wall it.
-Fake Out is a good tool to use to get off some chip damage, revenge kill Choice Scarf Users with low health or stall e.g. rain turns if needed out. Mostly it's run on teams that don't really struggle against Gligar and allows one to run a Jolly nature instead.
-Other usable options, such as Fake Out or Payback, can be used if Gligar is not an issue for the team.

Set Details
========
-Life Orb turns Mienshao into a terrifying wallbreaker with extremely limited safe switch-ins.
-Regenerator allows Mienshao to heal off recoil damage upon switching out.
-The EVs maximize Mienshao's offensive capabilities, although an alternative spread of 252 Atk / 40 SpA / 216 Spe gives Mienshao some extra damage with Hidden Power at the cost of losing speed ties with other base 105 Speed Pokemon.

Team Options
========
-This set works well on balance/offense teams that appreciate Mienshao's wallbreaking capabilities.
-Choice Scarf Heracross, Weavile, and Kingdra complement Mienshao's ability to break down their checks
-U-turn and Volt Switch users such as Gligar and Raikou allow Mienshao to safely come in more often and wreak havoc.

[STRATEGY COMMENTS]
Other Options
-Reckless can be utilized over Regenerator in any of its sets to power up Mienshao's High Jump Kicks, but it severely cuts down on Mienshao's longevity and runs into a much bigger issue of opposing targets frequently baiting High Jump Kick with Protect.
-Swords Dance can be run on Mienshao's Life Orb set to boost its already fantastic attack to terrifying heights, but its set-up opportunities are severely limited by its lack of defensive qualities.
-Choice Band can also be run to enhance its wallbreaking prowess without the drawback of Life Orb recoil, but at the cost of being more easily revenge killed.


Checks and Counters
===================

**Ghost-types**: Ghost-Types such as Cofagrigus and Sableye share an immunity to High Jump Kick and take relatively insignificant damage from its other moves, while they threaten to either burn it or, in the former's case, set up a potential Trick Room sweep.

**Gligar**: Gligar can effectively shut down any of Mienshao's physical attacks, but must be wary of the occasional Hidden Power Ice.

**HJK resists**: Bulky High Jump Kick resists such as Slowbro, Qwilfish, and Mew are able to avoid extensive damage from any of Mienshao's common attacks, while threatening to either KO back, cripple with status, or set up entry hazards. Others like defensive Zapdos and Crobat can also take unboosted High Jump Kicks with ease, but must be wary of Stone Edge.

[CREDITS]
- Previous analysis by: [[Mazz, 75904], [kokoloko, 38358]]
- Written by: [[dingbat, 194981]]
- Quality checked by: [[name, id], [name, id]]
- Grammar checked by: [[name, id], [name, id]]


The mentioning of it running special attacks isn't really making sense to me when HP Ice is only ran for Gligar and nothing else. I suppose you hit a Flygon with it too, but if it's not Scarf it's not staying in vs. LO either way

I may be here in the minority probably but Reckless is still a very good ability on Mienshao, it net's KO Regenerator never does against a bunch of things.
Prime example is kingdra:
252 Atk Reckless Mienshao High Jump Kick vs. 0 HP / 0 Def Kingdra: 259-306 (89 - 105.1%) -- 31.3% chance to OHKO
252 Atk Mienshao High Jump Kick vs. 0 HP / 0 Def Kingdra: 216-255 (74.2 - 87.6%) -- guaranteed 2HKO

Removed Roserade because it's just never been the main reason for shao to run AA and you got them in there anyway (Heracross actually and virizion folds to HJK anyway but I left it.)

Removed the move options (Payback, Knock Off, Toxic) because why bother going for these over AA if you probably just will U-Turn out anyway into an answer to that check of Shaos?

Fake Out + Jolly because there won't be always a reason on a team to run HP Ice. Enough teams deal pretty fine with Gligar by either having so much offensive pressure on it that it's just not needed to run HP Ice on it and then Fake Out becomes a good option.
I removed the Reckless mentioning because this should never be mentioned as an other option due to what you stated in there already.



I left the optional ev spread for the LO Set for running some spatk in because maybe somebody else thinks it's worth it

after this im fine with it so qc 1/2 from me
 

dingbat

snek
is a Top Tiering Contributor Alumnus
add
remove
put all of my reasonings after each set into spoilers at the end of this post for removal and additions

[OVERVIEW]
Mienshao is a premier Fighting-type that combines its stellar attack power with its base 105 Speed that outpaces a majority of top threats in this tier. Additionally, Mienshao has two abilities in Regenerator and Reckless that complements its strongest move in High Jump Kick, the former which alleviates recoil damage it takes when missing, and the latter which boosts its already scary power. On top of all this, it is even able to run special moves to effectively break through a few of its would-be counters, especially Gligar, due to its decent base 95 Special Attack. However, its defenses are quite terrible; strong neutral attacks can immediately KO Mienshao, and even resisted STAB attacks will do considerable damage. Mienshao is also super reliant on inaccurate moves, its strongest which has the aforementioned drawback of recoil damage on misses.

[SET]
name: Choice Scarf
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Aerial Ace
item: Choice Scarf
ability: Regenerator / Reckless
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
-High Jump Kick is Mienshao's STAB move, dealing immense damage to targets that don't resist it.
-Stone Edge offers valuable coverage against threats like Victini and Zapdos that otherwise resist High Jump Kick.
-U-turn acts as a valuable momentum grabber, working in tandem with Regenerator to patch up any damage it has taken.
-Aerial Ace allows it to revenge kill Heracross, Roserade, Virizion, and opposing Mienshao.
-Payback, Knock Off, or Toxic can be run over Aerial Ace to punish

Set Details
========
-Choice Scarf allows Mienshao to not only outspeed the entire unboosted metagame, but also most of the other common Choice Scarfers.
-The EVs maximize Mienshao's speed and power.
-Regenerator patches up any damage Mienshao takes through entry hazards and High Jump Kick misses.
-Reckless allows Mienshao to net KOs it otherwise wouldn't get by running Regenerator.

Team Options
========
-This set is largely self-sufficient and can fit well on most teams across the common archetypes in this tier.
-Pokemon that can help break through some of Mienshao's best answers in Ghost-Types and Gligar, such as Weavile and Togekiss, are effective teammates.
-Other partners that benefit from Mienshao pivoting out while being able to threaten Mienshao's checks, such as Nidoking, and Raikou, are also fantastic teammates.
-Finally, other U-turn and Volt Switch users such as Victini and Flygon allow Mienshao to come in more frequently and pick off targets.


[SET]
name: All-Out Attacker
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Hidden Power Ice / Fake Out
item: Life Orb
ability: Regenerator
nature: Naive / Hasty / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
-High Jump Kick dishes out severe damage to targets that don't resist it.
-Stone Edge is able to immediately KOs threats like Victini and Zapdos after Stealth Rock damage.
-U-turn chips away at switch-ins and gains momentum, while also recovering health lost from any recoil damage.
-Hidden Power Ice allows it to severely dent Gligar, which would otherwise wall it.
-Fake Out is a good tool to use to get off some chip damage, revenge kill Choice Scarf Users with low health or stall e.g. rain turns if needed out. Mostly it's run on teams that don't really struggle against Gligar and allows one to run a Jolly nature instead.
-Other usable options, such as Fake Out or Payback, can be used if Gligar is not an issue for the team.

Set Details
========
-Life Orb turns Mienshao into a terrifying wallbreaker with extremely limited safe switch-ins.
-Regenerator allows Mienshao to heal off recoil damage upon switching out.
-The EVs maximize Mienshao's offensive capabilities, although an alternative spread of 252 Atk / 40 SpA / 216 Spe gives Mienshao some extra damage with Hidden Power at the cost of losing speed ties with other base 105 Speed Pokemon.

Team Options
========
-This set works well on balance/offense teams that appreciate Mienshao's wallbreaking capabilities.
-Choice Scarf Heracross, Weavile, and Kingdra complement Mienshao's ability to break down their checks
-U-turn and Volt Switch users such as Gligar and Raikou allow Mienshao to safely come in more often and wreak havoc.

[STRATEGY COMMENTS]
Other Options
-Reckless can be utilized over Regenerator in any of its sets to power up Mienshao's High Jump Kicks, but it severely cuts down on Mienshao's longevity and runs into a much bigger issue of opposing targets frequently baiting High Jump Kick with Protect.
-Swords Dance can be run on Mienshao's Life Orb set to boost its already fantastic attack to terrifying heights, but its set-up opportunities are severely limited by its lack of defensive qualities.
-Choice Band can also be run to enhance its wallbreaking prowess without the drawback of Life Orb recoil, but at the cost of being more easily revenge killed.


Checks and Counters
===================

**Ghost-types**: Ghost-Types such as Cofagrigus and Sableye share an immunity to High Jump Kick and take relatively insignificant damage from its other moves, while they threaten to either burn it or, in the former's case, set up a potential Trick Room sweep.

**Gligar**: Gligar can effectively shut down any of Mienshao's physical attacks, but must be wary of the occasional Hidden Power Ice.

**HJK resists**: Bulky High Jump Kick resists such as Slowbro, Qwilfish, and Mew are able to avoid extensive damage from any of Mienshao's common attacks, while threatening to either KO back, cripple with status, or set up entry hazards. Others like defensive Zapdos and Crobat can also take unboosted High Jump Kicks with ease, but must be wary of Stone Edge.

[CREDITS]
- Previous analysis by: [[Mazz, 75904], [kokoloko, 38358]]
- Written by: [[dingbat, 194981]]
- Quality checked by: [[name, id], [name, id]]
- Grammar checked by: [[name, id], [name, id]]


The mentioning of it running special attacks isn't really making sense to me when HP Ice is only ran for Gligar and nothing else. I suppose you hit a Flygon with it too, but if it's not Scarf it's not staying in vs. LO either way

I may be here in the minority probably but Reckless is still a very good ability on Mienshao, it net's KO Regenerator never does against a bunch of things.
Prime example is kingdra:
252 Atk Reckless Mienshao High Jump Kick vs. 0 HP / 0 Def Kingdra: 259-306 (89 - 105.1%) -- 31.3% chance to OHKO
252 Atk Mienshao High Jump Kick vs. 0 HP / 0 Def Kingdra: 216-255 (74.2 - 87.6%) -- guaranteed 2HKO

Removed Roserade because it's just never been the main reason for shao to run AA and you got them in there anyway (Heracross actually and virizion folds to HJK anyway but I left it.)

Removed the move options (Payback, Knock Off, Toxic) because why bother going for these over AA if you probably just will U-Turn out anyway into an answer to that check of Shaos?

Fake Out + Jolly because there won't be always a reason on a team to run HP Ice. Enough teams deal pretty fine with Gligar by either having so much offensive pressure on it that it's just not needed to run HP Ice on it and then Fake Out becomes a good option.
I removed the Reckless mentioning because this should never be mentioned as an other option due to what you stated in there already.



I left the optional ev spread for the LO Set for running some spatk in because maybe somebody else thinks it's worth it

after this im fine with it so qc 1/2 from me
implemented, moved payback and co to other options
 

Lily

wouldn't that be fine, dear
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UU Leader
[OVERVIEW]
Mienshao is a premier Fighting-type that combines its stellar attack power with its base 105 Speed that outpaces a majority of top threats in this tier. i think in between these two sentences you should mention that it's the fastest common choice scarf user, since it's pretty notable that it gets the jump on heracross, victini and the occasional krook Additionally, Mienshao has two abilities in Regenerator and Reckless that complements its strongest move in High Jump Kick, the former which alleviates recoil damage it takes when missing you should also mention that it offsets hazard damage here, that's a huuuuge point it has over stuff like hera, and the latter which boosts its already scary power. However, its defenses are quite terrible; strong neutral attacks can immediately KO Mienshao, and even resisted STAB attacks will do considerable damage. Mienshao is also super reliant on inaccurate moves, its strongest which has the aforementioned drawback of recoil damage on misses.

[SET]
name: Choice Scarf
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Aerial Ace
item: Choice Scarf
ability: Regenerator / Reckless
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
-High Jump Kick is Mienshao's STAB move, dealing immense damage to targets that don't resist it also some that do, roserade for example can't switch in with hazards up unless it's absolute max defense, and zapdos needs bulk investment to avoid the 2hko. up to you whether or not you decide to mention this, it isn't that important, but possibly worthwhile.
-Stone Edge offers valuable coverage against threats like Victini and Zapdos that otherwise resist High Jump Kick.
-U-turn acts as a valuable momentum grabber, working in tandem with Regenerator to patch up any damage it has taken possibly worth mentioning that it gets a strong hit on mew which otherwise walls u and can rk azelf too.
-Aerial Ace allows it to revenge kill Heracross, Virizion, and opposing Mienshao.

Set Details
========
-Choice Scarf allows Mienshao to not only outspeed the entire unboosted metagame, but also most of the other common Choice Scarfers.
-The EVs maximize Mienshao's speed and power.
-Regenerator patches up any damage Mienshao takes through entry hazards and High Jump Kick misses.
-Reckless on the other hand allows Mienshao to net KOs it otherwise wouldn't get by running Regenerator examples would help here, some decent ones: 2hkos max hp zapdos with rocks up, kos +1 kingdra with rocks chip, and ohkos flygon.

Team Options
========
-This set is largely self-sufficient and can fit well on most teams across the common archetypes in this tier.
-Pokemon that can help break through some of Mienshao's best answers in Ghost-Types should just be Ghost-types not Ghost-Types and Gligar, such as Weavile and Togekiss, are effective teammates.
-Other partners that benefit from Mienshao pivoting out while being able to threaten Mienshao's checks, such as Nidoking, and Raikou, are also fantastic teammates. i think you'll wanna reword this just a little bit bc it kinda reads as though Nidoking and Raikou are mienshao checks, the point is fine tho
-Finally, other U-turn and Volt Switch users such as Victini and Flygon allow Mienshao to come in more frequently and pick off targets.

[SET]
name: All-Out Attacker
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Hidden Power Ice / Fake Out
item: Life Orb
ability: Regenerator
nature: Naive / Hasty / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
-High Jump Kick dishes out severe damage to targets that don't resist it. same as on the previous set but with life orb you actually just shred stuff like max hp zapdos too so honestly id just say it threatens p much anything that isnt a ghost type, physdef zapdos or gligar
-Stone Edge is able to immediately KOs threats like Victini and Zapdos after Stealth Rock damage.
-U-turn chips away at switch-ins and gains momentum, while also recovering health lost from any recoil damage.
-Hidden Power Ice allows it to severely dent Gligar, which would otherwise wall it. its also a decently strong move with 100% accuracy which can be nice for KOing low HP zapdos/xatu etc
-Fake Out is a good tool to use if Gligar is not an issue for the team, allowing it to get off some chip damage, revenge kill faster users with low health, or even stall rain turns.

Set Details
========
-Life Orb turns Mienshao into a terrifying wallbreaker with extremely limited safe switch-ins.
-Regenerator allows Mienshao to heal off recoil damage upon switching out.
-The EVs maximize Mienshao's offensive capabilities, although an alternative spread of 252 Atk / 40 SpA / 216 Spe gives Mienshao some extra damage with Hidden Power at the cost of losing speed ties with other base 105 Speed Pokemon. imo this really doesnt change the rolsl enough to be worthwhile but idk

Team Options
========
-This set works well on balance/offense teams that appreciate Mienshao's wallbreaking capabilities.
-Choice Scarf Heracross, Weavile, and Kingdra complement Mienshao's ability to break down their checks
-U-turn and Volt Switch users such as Gligar and Raikou allow Mienshao to safely come in more often and wreak havoc.

[STRATEGY COMMENTS]
Other Options
-Mienshao has a myriad of usable fourth move slot options, like Knock Off and Toxic, to account for some of its strongest checks. like? mew and zap would be good mentions for knock imo, and those two + coffin for toxic.
-Swords Dance can be run on Mienshao's Life Orb set to boost its already fantastic attack to terrifying heights, but its set-up opportunities are severely limited by its lack of defensive qualities.
-Choice Band can also be run to enhance its wallbreaking prowess without the drawback of Life Orb recoil, but at the cost of being more easily revenge killed. reckless is worth a mention here too just bc big number go brr

Checks and Counters
===================

**Ghost-types**: Ghost-Types such as Cofagrigus and Sableye share an immunity to High Jump Kick and take relatively insignificant damage from its other moves, while they threaten to either burn it or, in the former's case, set up a potential Trick Room sweep.

**Gligar**: Gligar can effectively shut down any of Mienshao's physical attacks, but must be wary of the occasional Hidden Power Ice.

**HJK resists** this should definitely not be called this LMAO it's gotta be like Fighting-resistant Pokemon or something along those lines: Bulky High Jump Kick resists such as Slowbro, Qwilfish, and Mew are able to avoid extensive damage from any of Mienshao's common attacks, while threatening to either KO back, cripple with status, or set up entry hazards. Others like defensive Zapdos and Crobat can also take unboosted High Jump Kicks with ease, but must be wary of Stone Edge.

[CREDITS]
- Previous analysis by: [[Mazz, 75904], [kokoloko, 38358]]
- Written by: [[dingbat, 194981]]
- Quality checked by: [[name, id], [name, id]]
- Grammar checked by: [[name, id], [name, id]]
looks good! qc 2/2
 

Estarossa

moo?
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AM GP check, feel free to implement what you like

red = remove
blue = add
green = comment

(RC): Remove comma
(AC): Add comma
(ASC): Add semi-colon
(AP): Add period

[OVERVIEW]
Mienshao is a premier Fighting-type that combines its stellar attack attacking power power with its base 105 Speed, (AC) that which outpaces a majority of top threats in this tier (unnecessary bloat). It holds the distinction of being the fastest common Choice Scarf user, getting the jump on others like Heracross, Flygon, and Victini. Additionally, Mienshao has two abilities in Regenerator and Reckless that complements complement its strongest move in High Jump Kick, (RC) ; (ASC) the former which alleviates recoil damage it takes when missing, while the latter which boosts its already scary power. However, its defenses are quite terrible; strong neutral attacks can immediately KO Mienshao, and even resisted STAB attacks will do considerable damage. Mienshao is also super reliant on inaccurate moves, with its strongest which has further having the aforementioned drawback of recoil damage on misses.

[SET]
name: Choice Scarf
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Aerial Ace
item: Choice Scarf
ability: Regenerator / Reckless
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
High Jump Kick is Mienshao's strongest move, dealing immense damage to targets that don't resist it. Stone Edge offers valuable coverage against threats like Victini and Zapdos that otherwise resist High Jump Kick. U-turn deals considerable damage to Psychic-types like Mew and Slowbro, (RC) and allows Mienshao to effectively revenge kill Azelf; (RSC) . (AP) Additionally, U-turn acts as a valuable momentum grabber, working which works in tandem with Regenerator to patch up any damage it has taken. Finally, Aerial Ace is Mienshao's best option in its last moveslot, allowing it to revenge kill Heracross, Virizion, and opposing Mienshao. Choice Scarf allows Mienshao to not only outspeed the entire unboosted metagame, but also most of the other common Choice Scarfers Scarf users. Regenerator patches up any damage Mienshao takes through entry hazards and High Jump Kick misses, extending its longevity, Reckless instead allows Mienshao to net KOs it otherwise wouldn't get by running Regenerator, including OHKOing Flygon and bulkless offensive Kingdra, (RC) and 2HKOing offensive Zapdos lacking any Defense investment, (RC) all after Stealth Rock damage.

Choice Scarf Mienshao fits well on most teams across the common team archetypes in this tier, (RC) due to its great degree of self-sufficiency. Entry hazard setters like Rhyperior, Druddigon, Roserade, and Qwilfish help to deal crucial chip damage to Mienshao's switch-ins, opening up avenues for Mienshao it to clean in the late-game (AH). Pokemon such as Weavile and Togekiss that can help break through some of Mienshao's best answers in Ghost-types and Gligar, (RC) such as Weavile and Togekiss, (RC) are effective teammates. Other partners that appreciate being pivoted in, like Nidoking and Raikou, can help threaten Mienshao's checks. Other partners that benefit from Mienshao pivoting out, such as Nidoking and Raikou, are also fantastic options that are able to threaten Mienshao's checks Finally, other U-turn and Volt Switch users such as Victini and Flygon allow Mienshao to come in more frequently and pick off targets.

[SET]
name: All-Out Attacker
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Hidden Power Ice / Fake Out
item: Life Orb
ability: Regenerator
nature: Naive / Hasty / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
High Jump Kick, (RC) in conjunction with Life Orb, (RC) dishes out severe damage to targets that aren't Ghost-types or physically defensive Fighting-type resists Fighting-resistant foes (resists should not be used as a noun) like Gligar, Slowbro, and Qwilfish. Stone Edge is able to immediately KOs threats like Victini and Zapdos after Stealth Rock damage. U-turn chips away at Mienshao's switch-ins and gains momentum, (RC) while also recovering health lost from any recoil damage via Regenerator. Hidden Power Ice allows Mienshao to severely dent Gligar, which would otherwise wall it; it also has the added utility of picking off weakened targets like Zapdos, Nidoqueen, and Xatu without the risk of missing. On the other hand, Fake Out is a good tool to use if Gligar is not an issue for the team, allowing it Mienshao to get off some chip damage, revenge kill faster users with low health, or and even stall rain turns. Regenerator synergizes well with this set, allowing Mienshao to heal off recoil damage upon switching out. Maximum Attack and Speed EVs are applied here, (No need to mention max max ev spreads) although an An alternative EV spread of 252 Atk / 40 SpA / 216 Spe gives Mienshao some extra damage with Hidden Power, at the cost of losing speed ties with other base 105 Speed Pokemon. (Any relevant examples of how this effects the damage at all that are worth mentioning? Would mention one or two base 105s too for clarity here.)

Life Orb Mienshao works best on balance/offense balance and offense teams that appreciate Mienshao's ability to break through a wide swath of the metagame. Bulky Pokemon like Rhyperior, Snorlax, and Bronzong are able to withstand strong attacks aimed at Mienshao, (RC) and provide Stealth Rock support or powerful attacks of their own. Choice Scarf Heracross, Weavile, and Kingdra, (AC) and Choice Scarf Heracross (reads like the other two are also Choice Scarf users otherwise) complement Mienshao's ability to break down their checks and set up endgame cleans endgames of their own, and while U-turn and Volt Switch users such as Gligar, Flygon, and Raikou allow Mienshao to safely come in more often and wreak havoc.

[STRATEGY COMMENTS]
Other Options
=========
Mienshao has a few other usable fourth move slot options to soften up its switch-ins like Cofagrigus, Slowbro, and Gligar; Knock Off removes important items like Leftovers and Eviolite, while Toxic puts them on timers. Swords Dance can be run on Mienshao's Life Orb set to boost its already fantastic attack Attack to terrifying heights, but its set-up setup opportunities are severely limited by its lack of defensive qualities. Choice Band, alongside Reckless, can be run to maximize its wallbreaking prowess without the drawback of Life Orb recoil, but at the cost of being more easily revenge killed.

Checks and Counters
===================

**Ghost-types**: Ghost-types such as Cofagrigus and Sableye share have an immunity to High Jump Kick and take relatively insignificant damage from its Mienshao's other moves, (RC) while they threaten to either burn it or, in the former's case, set up a potential Trick Room sweep.

**Gligar**: Gligar can effectively shut down any of Mienshao's physical attacks, but must be wary of the occasional Hidden Power Ice.

**Other physically defensive Fighting-type Resists Physically Defensive Fighting-resistant Foes**: Physically defensive Fighting-type resists resistant foes such as Slowbro, Qwilfish, and Mew are able to avoid extensive damage from any of Mienshao's common attacks, (RC) while threatening to either KO it back, cripple with it status, or set up entry hazards. Others like defensive Zapdos and Crobat can also take an unboosted High Jump Kicks with ease, but must be wary of Stone Edge.

[CREDITS]
- Previous analysis by: [[Mazz, 75904], [kokoloko, 38358]]
- Written by: [[dingbat, 194981]]
- Quality checked by: [[choolio, 193495], [Lily, 481709]]
- Grammar checked by: [[name, id], [name, id]]
 

UT

Roaring 20s, tossing pennies in the pool
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
AM GP check, feel free to implement what you like

red = remove
blue = add
green = comment

(RC): Remove comma
(AC): Add comma
(ASC): Add semi-colon
(AP): Add period

[OVERVIEW]
Mienshao is a premier Fighting-type that combines its stellar attack attacking power power with its base 105 Speed, (AC) that which outpaces a majority of top threats in this tier (unnecessary bloat). It holds the distinction of being the fastest common Choice Scarf user, getting the jump on others like Heracross, Flygon, and Victini. Additionally, Mienshao has two abilities in Regenerator and Reckless that complements complement its strongest move in High Jump Kick, (RC) ; (ASC) the former which alleviates recoil damage it takes when missing, while the latter which boosts its already scary power. However, its defenses are quite terrible; strong neutral attacks can immediately KO Mienshao, and even resisted STAB attacks will do considerable damage. Mienshao is also super reliant on inaccurate moves, with its strongest which has further having the aforementioned drawback of recoil damage on misses.

[SET]
name: Choice Scarf
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Aerial Ace
item: Choice Scarf
ability: Regenerator / Reckless
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
High Jump Kick is Mienshao's strongest move, dealing immense damage to targets that don't resist it. Stone Edge offers valuable coverage against threats like Victini and Zapdos that otherwise resist High Jump Kick. U-turn deals considerable damage to Psychic-types like Mew and Slowbro, (RC) and allows Mienshao to effectively revenge kill Azelf; (RSC) . (AP) Additionally, U-turn acts as a valuable momentum grabber, working which works in tandem with Regenerator to patch up any damage it has taken. Finally, Aerial Ace is Mienshao's best option in its last moveslot, allowing it to revenge kill Heracross, Virizion, and opposing Mienshao. Choice Scarf allows Mienshao to not only outspeed the entire unboosted metagame, but also most of the other common Choice Scarfers Scarf users. Regenerator patches up any damage Mienshao takes through entry hazards and High Jump Kick misses, extending its longevity, Reckless instead allows Mienshao to net KOs it otherwise wouldn't get by running Regenerator, including OHKOing Flygon and bulkless offensive Kingdra, (RC) and 2HKOing offensive Zapdos lacking any Defense investment, (RC) all after Stealth Rock damage.

Choice Scarf Mienshao fits well on most teams across the common team archetypes in this tier, (RC) due to its great degree of self-sufficiency. Entry hazard setters like Rhyperior, Druddigon, Roserade, and Qwilfish help to deal crucial chip damage to Mienshao's switch-ins, opening up avenues for Mienshao it to clean in the late-game (AH). Pokemon such as Weavile and Togekiss that can help break through some of Mienshao's best answers in Ghost-types and Gligar, (RC) such as Weavile and Togekiss, (RC) are effective teammates. Other partners that appreciate being pivoted in, like Nidoking and Raikou, can help threaten Mienshao's checks. Other partners that benefit from Mienshao pivoting out, such as Nidoking and Raikou, are also fantastic options that are able to threaten Mienshao's checks Finally, other U-turn and Volt Switch users such as Victini and Flygon allow Mienshao to come in more frequently and pick off targets.

[SET]
name: All-Out Attacker
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Hidden Power Ice / Fake Out
item: Life Orb
ability: Regenerator
nature: Naive / Hasty / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
High Jump Kick, (RC) in conjunction with Life Orb, (RC) dishes out severe damage to targets that aren't Ghost-types or physically defensive Fighting-type resists Fighting-resistant foes (resists should not be used as a noun) like Gligar, Slowbro, and Qwilfish. Stone Edge is able to immediately KOs threats like Victini and Zapdos after Stealth Rock damage. U-turn chips away at Mienshao's switch-ins and gains momentum, (RC) while also recovering health lost from any recoil damage via Regenerator. Hidden Power Ice allows Mienshao to severely dent Gligar, which would otherwise wall it; it also has the added utility of picking off weakened targets like Zapdos, Nidoqueen, and Xatu without the risk of missing. On the other hand, Fake Out is a good tool to use if Gligar is not an issue for the team, allowing it Mienshao to get off some chip damage, revenge kill faster users with low health, or and even stall rain turns. Regenerator synergizes well with this set, allowing Mienshao to heal off recoil damage upon switching out. Maximum Attack and Speed EVs are applied here, (No need to mention max max ev spreads) although an An alternative EV spread of 252 Atk / 40 SpA / 216 Spe gives Mienshao some extra damage with Hidden Power, at the cost of losing speed ties with other base 105 Speed Pokemon. (Any relevant examples of how this effects the damage at all that are worth mentioning? Would mention one or two base 105s too for clarity here.)

Life Orb Mienshao works best on balance/offense balance and offense teams that appreciate Mienshao's ability to break through a wide swath of the metagame. Bulky Pokemon like Rhyperior, Snorlax, and Bronzong are able to withstand strong attacks aimed at Mienshao, (RC) and provide Stealth Rock support or powerful attacks of their own. Choice Scarf Heracross, Weavile, and Kingdra, (AC) and Choice Scarf Heracross (reads like the other two are also Choice Scarf users otherwise) complement Mienshao's ability to break down their checks and set up endgame cleans endgames of their own, and while U-turn and Volt Switch users such as Gligar, Flygon, and Raikou allow Mienshao to safely come in more often and wreak havoc.

[STRATEGY COMMENTS]
Other Options
=========
Mienshao has a few other usable fourth move slot options to soften up its switch-ins like Cofagrigus, Slowbro, and Gligar; Knock Off removes important items like Leftovers and Eviolite, while Toxic puts them on timers. Swords Dance can be run on Mienshao's Life Orb set to boost its already fantastic attack Attack to terrifying heights, but its set-up setup opportunities are severely limited by its lack of defensive qualities. Choice Band, alongside Reckless, can be run to maximize its wallbreaking prowess without the drawback of Life Orb recoil, but at the cost of being more easily revenge killed.

Checks and Counters
===================

**Ghost-types**: Ghost-types such as Cofagrigus and Sableye share have an immunity to High Jump Kick and take relatively insignificant damage from its Mienshao's other moves, (RC) while they threaten to either burn it or, in the former's case, set up a potential Trick Room sweep.

**Gligar**: Gligar can effectively shut down any of Mienshao's physical attacks, but must be wary of the occasional Hidden Power Ice.

**Other physically defensive Fighting-type Resists Physically Defensive Fighting-resistant Foes**: Physically defensive Fighting-type resists resistant foes such as Slowbro, Qwilfish, and Mew are able to avoid extensive damage from any of Mienshao's common attacks, (RC) while threatening to either KO it back, cripple with it status, or set up entry hazards. Others like defensive Zapdos and Crobat can also take an unboosted High Jump Kicks with ease, but must be wary of Stone Edge.

[CREDITS]
- Previous analysis by: [[Mazz, 75904], [kokoloko, 38358]]
- Written by: [[dingbat, 194981]]
- Quality checked by: [[choolio, 193495], [Lily, 481709]]
- Grammar checked by: [[name, id], [name, id]]
I went over this check with Esta before they posted it; please consider this an official check, implement it, credit both of us, and move this to GP 1/2!
 

dingbat

snek
is a Top Tiering Contributor Alumnus
Made a couple of minor deviations

-Put in bulky Zapdos instead of offensive in the reckless calc examples because I meant to specify that it was max HP Zapdos
-Removed the alternate EV spread for the AOA set since there weren't really any notable calcs.

Aside from these, implemented the rest
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
2/2 GP Team done
[OVERVIEW]
Mienshao is a premier Fighting-type that combines its stellar attacking power with its base 105 Speed, which outpaces a majority of top threats. It holds the distinction of being the fastest common Choice Scarf user, getting the jump on others like Heracross, Flygon, and Victini. Additionally, Mienshao has two abilities in Regenerator and Reckless that complement its strongest move in High Jump Kick; the former alleviates recoil damage it takes when missing if it misses, while the latter boosts its already scary power. However, its defenses are quite terrible; strong neutral attacks can immediately KO Mienshao, and even resisted STAB attacks will do considerable damage. Mienshao is also super reliant on inaccurate moves, with its strongest attack further having the aforementioned drawback of recoil damage on misses.

[SET]
name: Choice Scarf
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Aerial Ace
item: Choice Scarf
ability: Regenerator / Reckless
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
High Jump Kick is Mienshao's strongest move, dealing immense damage to targets that don't resist it. Stone Edge offers valuable coverage against threats like Victini and Zapdos that resist High Jump Kick. U-turn deals considerable damage to Psychic-types like Mew and Slowbro and allows Mienshao to effectively revenge kill Azelf. Additionally, U-turn acts as a valuable momentum grabber, which works in tandem with Regenerator to patch up any damage it has taken. Finally, Aerial Ace is Mienshao's best option in its last moveslot, allowing it to revenge kill Heracross, Virizion, and opposing Mienshao. Choice Scarf allows Mienshao to not only outspeed the entire unboosted metagame, but also most of the other common Choice Scarf users. Regenerator patches up any damage Mienshao takes through entry hazards and High Jump Kick misses, extending its longevity, while Reckless allows Mienshao to net KOs it otherwise wouldn't get by running Regenerator, including OHKOing Flygon and offensive Kingdra and 2HKOing bulky Zapdos lacking any Defense investment all after Stealth Rock damage.

Choice Scarf Mienshao fits well on most teams across the common team archetypes in this tier (would it not be better to just say "it fits on offense/bulky offense/idk what team styles" because a new player might not know the style of the tier) due to its great degree of self-sufficiency. Entry hazard setters like Rhyperior, Druddigon, Roserade, and Qwilfish help to deal crucial chip damage to Mienshao's switch-ins, opening up avenues for it to clean in the late-game. Pokemon such as Weavile and Togekiss that can help break through some of Mienshao's best answers in Ghost-types and Gligar. so they are effective teammates. Other partners that appreciate being pivoted in, like Nidoking and Raikou, can help threaten Mienshao's checks. Finally, other U-turn and Volt Switch users such as Victini and Flygon allow Mienshao to come in more frequently and pick off targets.

[SET]
name: All-out Attacker
move 1: High Jump Kick
move 2: Stone Edge
move 3: U-turn
move 4: Hidden Power Ice / Fake Out
item: Life Orb
ability: Regenerator
nature: Naive / Hasty / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
High Jump Kick in conjunction with Life Orb dishes out severe damage to targets that aren't Ghost-types or physically defensive Fighting-resistant foes like Gligar, Slowbro, and Qwilfish. Stone Edge is able to immediately KO threats like Victini and Zapdos after Stealth Rock damage. U-turn chips away at Mienshao's switch-ins and gains momentum while also recovering health allowing Mienshao to recover HP lost from any recoil damage via Regenerator. Hidden Power Ice allows Mienshao to severely dent Gligar, which would otherwise wall it; it also has the added utility of picking off weakened targets like Zapdos, Nidoqueen, and Xatu without the risk of missing. On the other hand, Fake Out is a good tool to use if Gligar is not an issue for the team, allowing Mienshao to get off some chip damage, revenge kill faster users foes with low health, and even stall rain turns. Regenerator synergizes well with this set, allowing Mienshao to heal off recoil damage upon switching out.

Life Orb Mienshao works best on balance and offense teams that appreciate Mienshao's ability to break through a wide swath of the metagame. Bulky Pokemon like Rhyperior, Snorlax, and Bronzong are able to withstand strong attacks aimed at Mienshao and provide Stealth Rock support or powerful attacks of their own. Weavile, Kingdra, and Choice Scarf Heracross complement Mienshao's ability to break down their checks and set up endgames of their own, while U-turn and Volt Switch users such as Gligar, Flygon, and Raikou allow Mienshao to safely come in more often and wreak havoc.

[STRATEGY COMMENTS]
Other Options
=========
Mienshao has a few other usable fourth move slot moveslot options to soften up its switch-ins like Cofagrigus, Slowbro, and Gligar; Knock Off removes important items like Leftovers and Eviolite, while Toxic puts them foes on timers. Swords Dance can be run on Mienshao's Life Orb set to boost its already fantastic Attack to terrifying heights, but its setup opportunities are severely limited by its lack of defensive qualities. Choice Band, alongside Reckless, can be run to maximize its wallbreaking prowess without the drawback of Life Orb recoil, but at the cost of being more easily revenge killed.

Checks and Counters
===================

**Ghost-types**: Ghost-types such as Cofagrigus and Sableye have an immunity to High Jump Kick and take relatively insignificant damage from Mienshao's other moves while they threaten to either burn it or, in the former's case, set up a potential Trick Room sweep.

**Gligar**: Gligar can effectively shut down any of Mienshao's physical attacks (RC) but must be wary of the occasional Hidden Power Ice.

**Other Physically Defensive Fighting-resistant Foes**: Physically defensive Fighting-resistant foes such as Slowbro, Qwilfish, and Mew are able to avoid extensive damage from any of Mienshao's common attacks while threatening to either KO it back, cripple it with status, or set up entry hazards. Others like defensive Zapdos and Crobat can also take an unboosted High Jump Kick with ease, but must be wary of Stone Edge.

[CREDITS]
- Previous analysis by: [[Mazz, 75904], [kokoloko, 38358]]
- Written by: [[dingbat, 194981]]
- Quality checked by: [[choolio, 193495], [Lily, 481709]]
- Grammar checked by: [[Estarossa, 461329], [UT, 523866], [name, id]]
 

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